Fivem
This combination delivers exceptional performance with an average of 138 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 50 | 65 | 81 | 103 |
| 1440p QHD | 90 | 117 | 146 | 185 |
| 1080p Full HD | 137 | 177 | 221 | 281 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with Intel Core i5-14600KF + AMD Radeon RX 7900 XT, In-Depth Analysis
The Intel Core i5-14600KF and AMD Radeon RX 7900 XT pairing delivers a broad performance envelope in Fivem, with results that shift dramatically based on resolution and quality preset. The dataset shows a clear transition from CPU-bound behavior at lower resolutions to GPU-bound behavior at 4K, making this combo highly versatile for competitive play and high-fidelity immersion alike.
Resolution Scaling
The measured FPS data reveals a steep and consistent performance drop as resolution increases, which is the hallmark of a system transitioning from a CPU-limited state to a GPU-limited one. At 1080p with Low settings, the combo produces 281 FPS, but this falls to 185 FPS at 1440p and further to 103 FPS at 4K. That represents a 34% reduction from 1080p to 1440p and a 44% reduction from 1440p to 4K, indicating that the GPU is progressively becoming the primary constraint as pixel count rises.
The scaling pattern under High settings tells a similar story. The average FPS drops from 177 at 1080p to 117 at 1440p, a 34% decline, and then to 65 at 4K, a further 44% drop. This consistency across presets suggests that Fivem's rendering load scales almost linearly with resolution when the CPU has headroom, which is the case here given the i5-14600KF's strong single-threaded performance. The gap between 1080p and 1440p is nearly identical to the gap between 1440p and 4K in percentage terms, pointing to a balanced scaling curve rather than a sudden cliff.
At the highest fidelity settings, the scaling becomes even more pronounced. Ultra preset yields 137 FPS at 1080p, 90 FPS at 1440p, and 50 FPS at 4K. The 4K result is less than half of the 1080p figure, confirming that the RX 7900 XT is working near its limits when pushing 8.3 million pixels with maximal effects. Conversely, at 1080p Low, the 281 FPS result is so high that it suggests the CPU is the limiting factor, as the GPU has ample capacity to render frames far faster than the processor can feed it.
The data shows that this system is well-suited for high-refresh-rate 1080p and 1440p gaming, where it can comfortably exceed 144 FPS on most presets. At 4K, the experience is playable but requires dropping to Medium or Low settings to maintain smooth gameplay, with Ultra dipping below the 60 FPS threshold that many players consider the minimum for a fluid experience. The 4K Medium result of 81 FPS with a minimum of 69 FPS is the sweet spot for UHD displays, offering a substantial improvement over the 50 FPS Ultra result while still looking noticeably better than Low.
GPU Role
The AMD Radeon RX 7900 XT is the workhorse of this pairing, and its specifications directly explain the observed 4K performance. The GPU features 20 GB of GDDR6 memory on a 320-bit bus, delivering 800.0 GB/s of bandwidth. This capacity is more than sufficient for Fivem's open-world environments, which can be texture-heavy in dense urban areas with many player models and vehicles. The 20 GB allocation ensures that even at 4K Ultra, memory capacity is unlikely to be a bottleneck, allowing the GPU to focus on compute rather than swapping textures.
Clock speeds play a significant role in the scaling behavior. The RX 7900 XT has a base clock of 1387 MHz, a game clock of 2025 MHz, and a boost clock of 2394 MHz. The large delta between base and boost clocks indicates that the card can aggressively ramp up its frequency when thermal and power headroom allow, which is critical for maintaining high FPS in Fivem's less demanding scenes. The boost clock of 2394 MHz is particularly relevant at 1080p, where the GPU is not fully saturated and can sustain higher frequencies, contributing to the 281 FPS Low result.
The GPU's architecture, built on a 5 nm process with 57,700 million transistors, provides substantial raw compute throughput. The 51.48 TFLOPS of FP32 performance and 459.6 GPixel/s pixel rate are the theoretical ceilings that explain why the card can handle 4K at all. The 192 ROPs are especially important for Fivem, as the game relies heavily on fill rate for its draw distance and vegetation rendering. The 336 TMUs handle texture filtering, which becomes more demanding at higher resolutions where more texels are sampled per pixel.
The benchmark results place this GPU in the 55th percentile of all GPUs, with an average benchmark score of 13745. Its nearest rivals include the AMD Radeon 660M, which scores 13812 (0.5% higher), and the NVIDIA RTX A2000 Mobile, scoring 13821 (0.5% higher). The AMD Radeon RX 9070 XT trails by 1.5% with a score of 13543. These comparisons are interesting because they show that the RX 7900 XT's average benchmark score is not exceptional relative to its peers, yet its Fivem performance is strong, suggesting that the game favors this particular architecture's strengths in rasterization and memory bandwidth.
The 4K results specifically highlight the GPU's role as the primary limiter. The drop from 103 FPS at Low to 50 FPS at Ultra is a 51% reduction, which is far more severe than the 34% reduction seen when moving from 1080p to 1440p at the same settings. This indicates that at 4K Ultra, the GPU is fully saturated, and the CPU's 14 cores and 20 threads are no longer the constraint. The 800.0 GB/s memory bandwidth is likely the limiting factor at this resolution, as the sheer volume of pixel data required for 4K rendering can strain even this high-bandwidth connection.
CPU Role
The Intel Core i5-14600KF provides the computational foundation for this system, and its specifications align with the high FPS observed at lower resolutions. The processor features 14 cores and 20 threads based on the Raptor Lake architecture, with a base clock of 3.50 GHz and a boost clock of 5.30 GHz. The 24 MB of shared L3 cache is substantial for gaming workloads, allowing Fivem's frequently accessed code and data to reside close to the cores.
The boost clock of 5.30 GHz is the key enabler for the 281 FPS result at 1080p Low. Fivem, being a multiplayer modification of GTA V, has significant single-threaded dependencies in its game logic and physics simulation. The i5-14600KF's strong single-core performance, evidenced by its Cinebench R23 single-core score of 4594, allows the game's main thread to execute quickly, feeding the GPU with enough draw calls to sustain very high frame rates.
The CPU's benchmark scores place it in the 90th percentile of all CPUs, with an average benchmark score of 49394. Its nearest rivals include the AMD Ryzen 9 7900, which scores 49228 (0.3% lower), and the AMD Ryzen 7 PRO 5755G, scoring 49196 (0.4% lower). The Intel Core Ultra 5 245 trails by 0.8% with a score of 48995, while the AMD Ryzen AI Max+ 388 leads by 0.8% with 49796. These tight margins indicate that the i5-14600KF is competitively positioned in the mid-range desktop segment, offering performance comparable to much more expensive options.
The multi-threaded capabilities are also relevant, as Fivem can utilize additional cores for streaming, AI, and background tasks. The Cinebench R23 multi-core score of 32544 demonstrates that the 14-core configuration can handle heavy parallel workloads, which helps prevent frame drops when the game loads new areas or processes many concurrent player actions. The PassMark multi-thread score of 38697 further confirms this, showing robust scaling across the core count.
At 1440p, the CPU still has enough headroom to drive 185 FPS at Low settings, indicating that the processor is not the bottleneck at this resolution either. The transition to GPU-limited behavior occurs between 1440p and 4K, where the 103 FPS result at 4K Low is a 44% drop from the 1440p figure. This suggests that the RX 7900 XT's rendering capacity is the limiting factor at 4K, while the CPU can comfortably feed the GPU at lower resolutions.
The 125 W TDP and Intel Socket 1700 compatibility make this a straightforward upgrade for existing LGA1700 boards, though the architecture's 10 nm process node means power efficiency is not its primary strength. The processor's support for DDR4 and DDR5 memory provides flexibility, though the dual-channel memory bus means bandwidth is shared between the CPU and GPU when using integrated graphics, which is not a concern here since the system relies on the discrete RX 7900 XT.
FAQ
Q: What is the best resolution for this CPU-GPU combo in Fivem?
A: The data shows that 1440p offers the best balance, with 117 FPS at High settings and 185 FPS at Low settings. At 1080p, the 281 FPS Low result exceeds most display refresh rates, while 4K requires dropping to Medium (81 FPS) or Low (103 FPS) for smooth gameplay.
Q: How much performance is lost when moving from 1080p to 4K?
A: Under Low settings, average FPS drops from 281 at 1080p to 103 at 4K, a 63% reduction. With High settings, the drop is from 177 to 65 FPS, a 63% reduction as well. This consistent percentage indicates the GPU is the primary scaling factor.
Q: Is the RX 7900 XT's 20 GB VRAM sufficient for Fivem at 4K Ultra?
A: The 4K Ultra result of 50 FPS suggests memory capacity is not the limiting factor, as the game runs but struggles with frame rate. The 800.0 GB/s bandwidth is more likely the constraint, given the high pixel throughput required at 4K.
Q: How does the i5-14600KF compare to its closest rivals in synthetic benchmarks?
A: The i5-14600KF scores 49394 on average, which is 0.3% higher than the AMD Ryzen 9 7900 (49228) and 0.8% higher than the Intel Core Ultra 5 245 (48995). The AMD Ryzen AI Max+ 388 leads by 0.8% with 49796.
Q: What is the minimum FPS at 4K Medium, and is it playable?
A: The 4K Medium preset reports a minimum FPS of 69 and an average of 81, with a maximum of 93. This is above the 60 FPS threshold, making it a playable option for UHD displays.
Q: Should I use Low or High settings at 1440p for competitive play?
A: Low settings yield 185 FPS, while High yields 117 FPS. For competitive multiplayer, the 68 FPS difference could matter on high-refresh monitors, but High settings provide better visual clarity for spotting distant enemies, and 117 FPS is still smooth.
Settings Recommendations
The measured FPS data clearly indicates that the optimal preset depends on the target display resolution. At 1080p, the Ultra preset delivers 137 FPS, which is more than sufficient for high-refresh-rate monitors (144 Hz or higher). However, the Medium preset at 221 FPS offers a significant advantage for competitive play, with only a modest visual compromise. The 281 FPS Low setting is excessive for most displays and unnecessarily sacrifices visual quality, making Medium the best choice for 1080p gamers seeking a balance between responsiveness and fidelity.
For 1440p, the High preset at 117 FPS is the recommended choice for most users, as it provides excellent visual quality while remaining well above the 60 FPS threshold. The Ultra preset at 90 FPS is also viable for those prioritizing image quality, but the 27 FPS difference between High and Ultra is substantial, and High offers a smoother experience. Competitive players should consider the Low preset at 185 FPS, which maximizes frame rate for the fastest response times, though the visual downgrade is noticeable.
At 4K, the Medium preset is the clear winner, delivering 81 FPS with a minimum of 69 FPS. This is the only 4K preset that combines playable frame rates with reasonable visual quality. The Low preset at 103 FPS is smoother but noticeably uglier, while the High preset at 65 FPS and the Ultra preset at 50 FPS fall below the ideal smoothness threshold. The 4K Medium result of 81 FPS provides a 31 FPS advantage over High and a 31 FPS advantage over Low in terms of visual-to-performance balance, making it the optimal choice for UHD displays.
The best experience across all resolutions is achieved by prioritizing the Medium preset, which consistently offers the highest FPS above the 60 FPS threshold while maintaining acceptable visual quality. At 1080p and 1440p, the Medium preset provides 221 and 146 FPS respectively, which are both excellent for high-refresh gaming. The only exception is at 4K, where Medium at 81 FPS is the best playable option, and users with 60 Hz displays may prefer High at 65 FPS for better visuals.
Measured FPS Breakdown
The dataset provides average FPS for all resolution and settings combinations, with minimum and maximum values recorded only for Medium presets. The complete breakdown follows:
1920x1080:
- Low: 281 FPS average
- Medium: 221 FPS average, 188 FPS minimum, 255 FPS maximum
- High: 177 FPS average
- Ultra: 137 FPS average
2560x1440:
- Low: 185 FPS average
- Medium: 146 FPS average, 124 FPS minimum, 168 FPS maximum
- High: 117 FPS average
- Ultra: 90 FPS average
3840x2160:
- Low: 103 FPS average
- Medium: 81 FPS average, 69 FPS minimum, 93 FPS maximum
- High: 65 FPS average
- Ultra: 50 FPS average
The Medium preset data is the most detailed, showing consistent frame pacing across resolutions. At 1080p Medium, the 188-255 FPS range indicates a 67 FPS spread, which is 30% of the average. At 1440p Medium, the 124-168 FPS range shows a 44 FPS spread, also 30% of the average. At 4K Medium, the 69-93 FPS range shows a 24 FPS spread, which is 30% of the average. This consistent 30% variance across all resolutions suggests that Fivem's frame time distribution is stable regardless of resolution, pointing to a well-optimized engine that scales predictably.
The Ultra preset results show the steepest resolution scaling, with 137 FPS at 1080p dropping to 90 FPS at 1440p and 50 FPS at 4K. This represents a 35% drop from 1080p to 1440p and a 44% drop from 1440p to 4K. The Low preset shows the flattest scaling, with 281 FPS at 1080p falling to 185 FPS at 1440p and 103 FPS at 4K, representing 34% and 44% drops respectively. This pattern reinforces that the GPU's fill rate and memory bandwidth are the primary constraints at higher resolutions, while the CPU's performance ceiling is reached only at 1080p Low.
The system's overall rank in Fivem is 702 out of 3707 tested combinations, placing it in the top 19% of all CPU-GPU pairings for this game. This ranking reflects the strong synergy between the i5-14600KF's high single-threaded performance and the RX 7900 XT's substantial rasterization power, making this a well-balanced configuration for Fivem players who demand high frame rates at any resolution.
Hardware Specifications
Intel Core i5-14600KF
AMD Radeon RX 7900 XT
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-14600KF + AMD Radeon RX 7900 XT in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 103.0 |
| 3840x2160 | Medium | 81.0 |
| 3840x2160 | High | 65.0 |
| 3840x2160 | Ultra | 50.0 |
| 2560x1440 | Low | 185.0 |
| 2560x1440 | Medium | 146.0 |
| 2560x1440 | High | 117.0 |
| 2560x1440 | Ultra | 90.0 |
| 1920x1080 | Low | 281.0 |
| 1920x1080 | Medium | 221.0 |
| 1920x1080 | High | 177.0 |
| 1920x1080 | Ultra | 137.0 |
Fivem with ii5-14600KF + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with RX 7900 XT + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with ii5-14600KF + RX 7900 XT
Explore FPS benchmarks for other games using this same hardware combination.