Fivem

Fivem

AVERAGE FPS
61
good

This combination provides smooth gameplay with an average of 61 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 22 28 38 45
1440p QHD 41 48 66 85
1080p Full HD 58 80 101 125

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 45
3840x2160 Medium 38
3840x2160 High 28
3840x2160 Ultra 22
2560x1440 Low 85
2560x1440 Medium 66
2560x1440 High 48
2560x1440 Ultra 41
1920x1080 Low 125
1920x1080 Medium 101
1920x1080 High 80
1920x1080 Ultra 58

Fivem with Intel Core i5-11400F + NVIDIA GeForce GTX 1660 Ti, In-Depth Analysis

The Intel Core i5-11400F and NVIDIA GeForce GTX 1660 Ti combination delivers a playable but constrained experience in Fivem, with performance heavily dependent on resolution and graphical presets. The data shows a pairing where the 6-core, 12-thread Rocket Lake processor provides a solid foundation, but the older Turing-based GPU becomes the primary bottleneck as resolution scales upward. This is a mid-range legacy setup that sits near the bottom quartile of tested combinations, yet it remains capable of respectable frame rates at 1080p.

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core i5-11400F is a 6-core, 12-thread processor built on Intel's 14 nm Rocket Lake architecture, with a base clock of 2.60 GHz and a boost clock of 4.40 GHz. It shares a 12 MB L3 cache across all cores, and its benchmark results indicate strong single-threaded performance: a 3dmark single-thread score of 868 and a Cinebench R23 single-core score of 2029. These figures are critical for Fivem, a multiplayer title that frequently relies on a few heavily loaded threads for game logic and physics simulation.

In multi-threaded workloads, the i5-11400F posts a Cinebench R23 multi-core score of 14372 and a Geekbench multi-core score of 7579. The processor ranks in the 75th percentile of all CPUs, placing it ahead of roughly three-quarters of the competition. Its nearest rivals include the AMD Ryzen 7 5700U (average score 17189, delta 0%) and the Intel Core i7-1260P (average score 17212, delta -0.2%), showing that the i5-11400F sits within a tight performance band around those mobile-oriented chips despite being a desktop part.

For Fivem specifically, the CPU shows it is not the limiting factor at lower resolutions. At 1080p Low settings, the combo achieves 125.3 FPS, which is high enough to indicate that the processor can feed the GPU adequately. The 12 threads ensure background tasks and multiplayer server communication do not starve the main game thread. However, the processor's 65 W TDP and lack of an unlocked multiplier mean it operates within fixed power limits, which is acceptable for this title's demands. The data suggests that at 1080p, the CPU has headroom, as frame rates drop more sharply when resolution increases—a pattern that points to GPU limitation rather than CPU saturation.

FAQ — 4-6 Q&A pairs answerable from FACT PACK data

Q: What is the best resolution for this combo in Fivem?

A: The data shows 1920x1080 is the sweet spot, delivering 80.3 FPS at High settings and 58.3 FPS at Ultra. At 2560x1440, High settings drop to 48.4 FPS, while 4K High falls to 27.7 FPS, making 1080p the only resolution where all presets remain playable.

Q: How does the CPU compare to its closest rivals?

A: The i5-11400F has an average benchmark score of 17181, which is essentially tied with the AMD Ryzen 7 5700U (17189, 0% delta) and within 0.2% of the Intel Core i7-1260P (17212). This indicates the processor performs on par with those alternatives despite being from an older generation.

Q: Does the GPU hold back performance at 1080p?

A: Not at lower settings. At 1080p Low, the combo reaches 125.3 FPS, and at Medium it hits 100.8 FPS. The drop to 80.3 FPS at High and 58.3 FPS at Ultra suggests the GTX 1660 Ti is still capable, but the gap between Low and Ultra (67 FPS difference) shows the GPU's limits under heavy load.

Q: What is the frame rate cost of moving from 1080p to 1440p?

A: At High settings, average FPS drops from 80.3 at 1080p to 48.4 at 1440p, a reduction of 31.9 FPS (approximately 40% lower). At Ultra settings, the drop is from 58.3 to 40.5 FPS, showing that the GPU struggles more as pixel count increases.

Q: How does this combo rank among all tested systems?

A: It ranks 1532 out of 1792 combinations in Fivem, placing it in the lower 15% of tested setups. This indicates that while the hardware is functional, many other configurations deliver higher frame rates in this specific title.

Q: Is the GPU's memory capacity sufficient for Fivem?

A: The GTX 1660 Ti has 6 GB of GDDR6 memory with a 192-bit bus and 288.0 GB/s bandwidth. The data shows playable frame rates at 1080p across all settings, suggesting 6 GB is adequate for this game's requirements at that resolution, though 4K Ultra drops to 21.5 FPS, implying memory bandwidth or capacity may be strained at higher resolutions.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data reveals a clear pattern of GPU-bound scaling. Starting at 1920x1080 with High settings, the combo produces 80.3 FPS. Moving to 2560x1440, the frame rate falls to 48.4 FPS, and at 3840x2160, it drops to 27.7 FPS. This progression shows a nearly linear relationship with pixel count: 1440p has 1.78 times the pixels of 1080p, and FPS drops by 39.7%; 4K has four times the pixels of 1080p, and FPS falls by 65.5%.

The scaling across presets further confirms the GPU is the bottleneck. At 1080p, the difference between Low (125.3 FPS) and Ultra (58.3 FPS) is 67 FPS, a 115% performance swing. At 1440p, the same preset range spans 85.1 to 40.5 FPS, a 110% swing. At 4K, Low yields 44.6 FPS while Ultra drops to 21.5 FPS, a 107% swing. The consistency of this relative drop across resolutions indicates the GPU's shading units and memory bandwidth are the primary constraints, not the CPU.

The CPU's role becomes evident at lower resolutions. At 1080p Low, the 125.3 FPS result suggests the i5-11400F can push well beyond the GPU's capability. Yet, when resolution increases, the CPU's workload per frame stays relatively constant while the GPU's workload rises sharply. This is why the frame rate drops so steeply: the GTX 1660 Ti's 1536 shading units and 5.437 TFLOPS FP32 performance simply cannot maintain the same throughput as pixel counts climb. The 6 GB memory capacity also becomes a factor at 4K Ultra, where the 21.5 FPS result indicates the frame buffer may be spilling or the memory bandwidth of 288.0 GB/s is insufficient.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combination of the Intel Core i5-11400F and NVIDIA GeForce GTX 1660 Ti ranks 1532 out of 1792 tested combos in Fivem, placing it in the bottom 15% of all configurations. This low rank is notable given the CPU's 75th percentile standing among all processors. The disparity suggests that the GPU is dragging the overall performance down relative to other systems in the database.

Looking at the GPU's own percentile, the GTX 1660 Ti ranks in the 55th percentile of all GPUs, with an average benchmark score of 13925. Its nearest rivals include the AMD Radeon RX 570X (13871, 0.4% delta) and the NVIDIA GeForce GTX 680 (13812, 0.8% delta), indicating it performs similarly to those older cards. This mid-pack GPU performance, combined with a top-quartile CPU, explains why the combo ranks so low: Fivem's frame rates are heavily influenced by the graphics card, and the 1660 Ti's modest capabilities limit the system's overall standing.

The rank of 1532 out of 1792 means 260 tested combinations performed worse, but 1531 performed better. In practical terms, this combo is positioned for 1080p gaming at medium-to-high settings, but it falls behind many systems that pair newer or higher-tier GPUs with similar CPUs. The data shows that while the i5-11400F holds its own against rivals like the Ryzen 7 5700U and Core i7-1260P, the GTX 1660 Ti's age (launched in 2019) and its position relative to the RTX A2000 Mobile (13821, 0.8% delta) mean the system as a whole is not competitive with modern mid-range setups.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce GTX 1660 Ti is built on the Turing architecture with a TU116 chip, featuring 1536 shading units, 96 texture mapping units, and 48 ROPs. Its base clock runs at 1500 MHz with a boost clock of 1770 MHz, and it has 6 GB of GDDR6 memory on a 192-bit bus delivering 288.0 GB/s bandwidth. The GPU's FP32 performance is rated at 5.437 TFLOPS, with a pixel rate of 84.96 GPixel/s and a texture rate of 169.9 GTexel/s.

In Fivem, the GPU's performance metrics correlate directly with the measured frame rates. At 1080p, the GPU's 6 GB memory and 288.0 GB/s bandwidth are sufficient to maintain 80.3 FPS at High settings. The boost clock of 1770 MHz allows the card to sustain reasonable performance, but the 120 W TDP and 300 W suggested PSU indicate this is a power-efficient but not high-end solution. The memory clock of 1500 MHz (12 Gbps effective) is a limiting factor at higher resolutions, as evidenced by the 4K High result of 27.7 FPS.

The GPU's benchmark scores show moderate capability: a Passmark G3D score of 12871 and a Geekbench OpenCL score of 60863. In DirectX 11, it scores 103 on Passmark, but drops to 51 in DirectX 12, suggesting that Fivem's API usage may not fully exploit the card's capabilities. The 55th percentile ranking for the GPU means it performs better than 55% of all GPUs, but its nearest rivals—the RX 570X (0.4% ahead) and Tesla K10 (0.7% behind)—are not modern parts, indicating the 1660 Ti is an entry-level performer by today's standards.

The VRAM capacity of 6 GB becomes a concern at 4K Ultra, where the combo only manages 21.5 FPS. This is likely due to the combination of memory bandwidth exhaustion and the GPU's limited ROP throughput. At 1080p, the data shows the GPU can handle all presets, from 125.3 FPS at Low to 58.3 FPS at Ultra, but the steep drop-off at higher resolutions reveals that the card's 192-bit memory bus and 48 ROPs are insufficient for pixel-heavy workloads. The GPU's DirectX 12 score of 51 suggests that Fivem's modern rendering paths may not be well-optimized for this architecture, further explaining the performance limitations at higher settings.

Hardware Specifications

Intel Core i5-11400F

Cores / Threads 6 / 12
Base Clock 2600 MHz
Boost Clock 4400 MHz
TDP 65W
Socket Intel Socket 1200
View Full CPU Details →

NVIDIA GeForce GTX 1660 Ti

VRAM 6 GB GDDR6
Base Clock —
Boost Clock 1770 MHz MHz
TDP 120 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-11400F + NVIDIA GeForce GTX 1660 Ti in Fivem

Resolution Settings Avg FPS
3840x2160 Low 44.6
3840x2160 Medium 38.0
3840x2160 High 27.7
3840x2160 Ultra 21.5
2560x1440 Low 85.1
2560x1440 Medium 66.4
2560x1440 High 48.4
2560x1440 Ultra 40.5
1920x1080 Low 125.3
1920x1080 Medium 100.8
1920x1080 High 80.3
1920x1080 Ultra 58.3

Fivem with ii5-11400F + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with GTX 1660 Ti + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with ii5-11400F + GTX 1660 Ti

Explore FPS benchmarks for other games using this same hardware combination.