Fivem
This combination provides smooth gameplay with an average of 110 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 40 | 52 | 65 | 82 |
| 1440p QHD | 73 | 93 | 117 | 148 |
| 1080p Full HD | 110 | 142 | 177 | 225 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with AMD Ryzen 9 9900X3D + NVIDIA GeForce RTX 3070 Ti, In-Depth Analysis
Fivem is a multiplayer modification platform that stresses both CPU and GPU heavily, depending on the scene and player count. The AMD Ryzen 9 9900X3D with its 12 cores and 24 threads, combined with the NVIDIA GeForce RTX 3070 Ti, delivers a wide spread of performance across the measured settings. The data shows a clear hierarchy where the CPU’s strong single-thread performance and large cache are essential for maintaining high frame rates, while the GPU’s 8 GB of VRAM becomes a limiting factor at higher resolutions and quality presets. This analysis breaks down the measured FPS data to explain how this specific combination behaves in Fivem.
CPU Role — cores, clocks, and how they relate to this game's results
The AMD Ryzen 9 9900X3D is a 12-core, 24-thread processor based on the Zen 5 architecture, codenamed Granite Ridge. It has a base clock of 4.40 GHz and a boost clock of 5.50 GHz, which are crucial for Fivem’s often single-threaded server and script logic. The processor also features a substantial 128 MB of L3 cache, which helps with the repetitive data access patterns common in densely populated multiplayer areas. In benchmark tests, the 9900X3D scores 1269 in 3dmark_single_thread and 3041 in geekbench_singlecore, indicating very strong per-core performance. This is vital because Fivem’s frame rate can be heavily dependent on the main game thread, even when many cores are available.
The CPU’s multi-threaded capabilities are equally robust, with scores like 13795 in 3dmark_max_threads and 47737 in cinebench_r23_multicore. This headroom is beneficial for background tasks, streaming, and the numerous small scripts that Fivem runs simultaneously. When looking at the measured FPS, the CPU’s influence is most apparent at 1080p where the GPU is less of a bottleneck. At 1920x1080 with Low settings, the combo achieves 225 FPS average, a figure that relies on the CPU’s ability to feed frames quickly. The data suggests that at lower resolutions, the 9900X3D’s clock speed and cache are the primary drivers of high frame rates, preventing the system from becoming CPU-bound in less demanding scenes.
Comparing to its nearest rivals, the 9900X3D has an average benchmark score of 54762, which is 0.6% lower than the Intel Core Ultra 5 245KF (score 55093) and 1.3% higher than the Intel Core Ultra 5 245K (score 54053). It also sits 2% above the Intel Xeon 6505P and 2.1% above the Intel Core i7-14700F. These slight percentage differences in raw compute power translate to a negligible gap in Fivem, where the game’s engine often rewards the highest single-thread performance. The 9900X3D’s boost clock of 5.50 GHz is a key asset here, as it allows the processor to quickly handle the game’s critical path calculations, ensuring that the GPU has a steady stream of data to render.
Settings Recommendations — which preset gives the best experience per the measured rows
The measured FPS data for Fivem reveals a clear trade-off between visual quality and performance across the four presets: Low, Medium, High, and Ultra. At 1920x1080, the Low preset yields an average of 225 FPS, which is exceptionally high and suitable for competitive play or high-refresh-rate monitors. The Medium preset drops to 177 FPS average, still providing a very smooth experience, while High sits at 142 FPS. The Ultra preset, at 110 FPS average, is the most demanding but still playable on a 144Hz display. For most users, the Medium preset at 1080p offers the best balance, as it provides a significant visual upgrade over Low while maintaining a 177 FPS average with a minimum of 151 FPS, ensuring consistent frame pacing.
Moving to 2560x1440, the same pattern holds but with lower absolute numbers. The Low preset averages 148 FPS, which is excellent for 1440p gaming. Medium averages 117 FPS with a minimum of 99 FPS, making it a solid choice for a 120Hz monitor. High averages 93 FPS, and Ultra drops to 73 FPS. At this resolution, the Medium preset is again the recommended starting point, as it keeps the average above 100 FPS. The data suggests that the RTX 3070 Ti has enough headroom at 1440p to handle Medium settings comfortably, and the CPU is not the primary bottleneck here.
At 3840x2160 (4K), the performance takes a significant hit. The Low preset averages 82 FPS, which is playable, but Medium drops to 65 FPS, and High falls to 52 FPS. Ultra averages just 40 FPS, which is below the threshold for a smooth experience on most displays. The data indicates that for 4K gaming, the Low preset is the only option that consistently provides a frame rate above 60 FPS. The Medium preset, with a minimum of 55 FPS, might be acceptable for slower-paced gameplay, but it is not ideal. Therefore, the recommendation is to use Medium at 1080p and 1440p for the best experience, and only use Low at 4K to maintain playability.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data shows a clear and expected degradation as resolution increases, but the rate of decline reveals important information about the system’s bottleneck. At High settings, the average FPS drops from 142 at 1920x1080 to 93 at 2560x1440, a 34.5% decrease. From 1440p to 4K (3840x2160), the average drops further to 52 FPS, a 44.1% decrease from the 1440p figure. This steep drop-off indicates that the GPU is becoming the primary limiting factor at higher resolutions, as the number of pixels to render quadruples from 1080p to 4K.
Looking at the Low preset, the scaling is different. The average FPS at 1080p is 225, which drops to 148 at 1440p (a 34.2% decrease) and then to 82 at 4K (a 44.6% decrease from 1440p). This similar percentage drop suggests that even at Low settings, the GPU is still the main constraint at higher resolutions. The CPU, with its high single-thread score of 1269 in 3dmark_single_thread, is not the limiting factor here, as evidenced by the high frame rates at 1080p. If the CPU were the bottleneck, we would expect to see a smaller percentage drop between 1080p and 1440p, as the GPU would have more headroom.
The data implies that the RTX 3070 Ti’s 8 GB of VRAM and its raw compute power (21.75 TFLOPS FP32) are what determine performance at 1440p and 4K. The transition from Medium to High settings at 4K, which drops from 65 FPS to 52 FPS, further confirms this. The increase in pixel count and texture detail overwhelms the GPU’s memory bandwidth and shader throughput. The CPU’s role is to keep up with the GPU’s demands, and with a boost clock of 5.50 GHz, it does so effectively at all tested resolutions. The primary takeaway is that this is a balanced system at 1080p, but it becomes increasingly GPU-bound as resolution scales up.
How This Combo Ranks — use comboRankInGame vs other tested combos
In the database of tested combinations, the AMD Ryzen 9 9900X3D + NVIDIA GeForce RTX 3070 Ti ranks 1034 out of 3005 combos for Fivem. This places it in the upper third of all tested systems, indicating that it is a capable pairing for this game. The rank of 1034 suggests that while it performs well, there are many other combinations that achieve higher average frame rates, likely those with more powerful GPUs or newer architectures. However, the rank is not a measure of absolute quality, but rather a relative position among a wide variety of hardware configs.
This ranking is influenced by the fact that the RTX 3070 Ti is an end-of-life product from the GeForce 30-series, while the CPU is a recent release from the 9000 series. The CPU’s high percentile ranking (91st percentile vs all CPUs) indicates it is a top-tier processor, but the GPU’s lower percentile (75th percentile vs all GPUs) holds the combo back in more demanding scenarios like 4K. The combo rank of 1034 reflects this imbalance; the CPU is capable of pushing much higher frame rates, but the GPU limits the overall result. In Fivem specifically, where the game can be CPU-intensive in certain areas, this rank might be higher than in other games, as the 9900X3D’s strengths are well-suited to the game’s engine.
The data shows that this combo is not a top-tier performer, but it is far from the bottom. The percentile placement suggests that it will handle Fivem smoothly at 1080p and 1440p with adjusted settings, but it will struggle at 4K with high presets. The gap between the CPU’s potential and the GPU’s output is the defining characteristic of this pairing. Users with this setup should prioritize resolution and settings that favor the GPU, as the CPU has ample headroom to avoid becoming a bottleneck. The rank of 1034 out of 3005 is a solid mid-to-upper tier result, confirming that this is a viable, if not top-of-the-line, configuration for Fivem.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 3070 Ti is built on the Ampere architecture with 8 GB of GDDR6X memory on a 256-bit bus, providing a bandwidth of 608.3 GB/s. Its base clock is 1575 MHz with a boost clock of 1770 MHz. The 8 GB VRAM is a critical factor in Fivem, especially at higher resolutions and settings. The measured data shows that at 4K Ultra, the average FPS drops to 40, which is likely due to the GPU hitting its memory capacity limit or being unable to process the increased texture data quickly enough. The GPU’s memory bandwidth of 608.3 GB/s is substantial, but it still struggles to maintain high frame rates at 4K with demanding presets.
The RTX 3070 Ti’s compute capabilities, 21.75 TFLOPS FP32, are well above average for its generation, but they are not sufficient for 4K gaming at high settings in a demanding multiplayer environment like Fivem. The GPU’s performance in synthetic benchmarks, such as a passmark_g3d score of 23356, confirms its mid-to-high-end positioning. However, its nearest rivals show it is closely matched with the AMD Radeon RX 6800 (avgScore 30095, deltaPct -0.5%) and the NVIDIA GeForce RTX 2080 Ti (avgScore 29783, deltaPct 0.5%). This means the 3070 Ti is not a clear upgrade over older high-end cards, and its 8 GB VRAM is a potential liability for future games or heavily modded Fivem servers.
In practice, the GPU’s role in Fivem is to handle the rendering of the game world, including vehicles, buildings, and player models. The data shows that at 1080p, the GPU is not the primary bottleneck, as frame rates are high (e.g., 177 FPS average at Medium). But as resolution increases to 1440p and 4K, the GPU’s limitations become apparent. The drop from 117 FPS at 1440p Medium to 65 FPS at 4K Medium is a 44.4% decrease, which is directly attributable to the GPU’s inability to render more pixels. The 8 GB VRAM is also a concern; while it is not definitively proven by the data, the significant frame rate drops at 4K suggest that texture memory might be overflowing, causing stutters or lower average FPS.
FAQ
Q: What is the highest average FPS this combo can achieve in Fivem?
A: The highest measured average FPS is 225 at 1920x1080 resolution with the Low settings preset.
Q: Is the AMD Ryzen 9 9900X3D or the NVIDIA GeForce RTX 3070 Ti the main bottleneck at 4K?
A: The data indicates the GPU is the primary bottleneck at 3840x2160, as frame rates drop significantly (e.g., 52 FPS average at High settings) compared to 1440p, while the CPU has high single-thread performance (1269 in 3dmark_single_thread).
Q: What is the combo's rank among all tested systems for Fivem?
A: The combo rank is 1034 out of 3005 tested combinations, placing it in the upper third of all systems.
Q: How does the RTX 3070 Ti compare to the AMD Radeon RX 6800?
A: The RTX 3070 Ti has an average benchmark score of 29945, which is 0.5% lower than the AMD Radeon RX 6800's score of 30095, making them nearly identical in synthetic performance.
Q: What is the average FPS at 2560x1440 with Medium settings, and what are the minimum and maximum FPS?
A: At 2560x1440 with Medium settings, the average FPS is 117, with a minimum of 99 and a maximum of 134.
Q: Does the CPU have a high single-thread performance score?
A: Yes, the AMD Ryzen 9 9900X3D scores 1269 in 3dmark_single_thread and 3041 in geekbench_singlecore, indicating very strong single-core performance.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The following table details the exact measured FPS for each resolution and settings preset combination.
| Resolution | Settings | Average FPS | Minimum FPS | Maximum FPS |
| :--------- | :------- | :---------- | :---------- | :---------- |
| 1920x1080 | Low | 225 | N/A | N/A |
| 1920x1080 | Medium | 177 | 151 | 204 |
| 1920x1080 | High | 142 | N/A | N/A |
| 1920x1080 | Ultra | 110 | N/A | N/A |
| 2560x1440 | Low | 148 | N/A | N/A |
| 2560x1440 | Medium | 117 | 99 | 134 |
| 2560x1440 | High | 93 | N/A | N/A |
| 2560x1440 | Ultra | 73 | N/A | N/A |
| 3840x2160 | Low | 82 | N/A | N/A |
| 3840x2160 | Medium | 65 | 55 | 75 |
| 3840x2160 | High | 52 | N/A | N/A |
| 3840x2160 | Ultra | 40 | N/A | N/A |
At 1920x1080, the data shows a clear step-down in performance as settings increase. The jump from Low to Medium is a 48 FPS decrease (225 to 177), and from Medium to High is a 35 FPS decrease (177 to 142). The drop from High to Ultra is 32 FPS (142 to 110). This indicates that each preset tier has a similar impact on performance at this resolution. The Medium preset’s minimum of 151 FPS ensures a stutter-free experience on most high-refresh-rate monitors.
At 2560x1440, the pattern is similar but with smaller absolute numbers. The difference between Low and Medium is 31 FPS (148 to 117), between Medium and High is 24 FPS (117 to 93), and between High and Ultra is 20 FPS (93 to 73). The relative performance drop is more consistent here, suggesting a balance between CPU and GPU load. The Medium preset’s minimum of 99 FPS is just below the 100 FPS mark, which might be noticeable on a 100Hz monitor.
At 3840x2160, the performance is significantly lower. The difference between Low and Medium is 17 FPS (82 to 65), between Medium and High is 13 FPS (65 to 52), and between High and Ultra is 12 FPS (52 to 40). The frame rates at this resolution are below 60 FPS for most settings, making it unsuitable for fast-paced gameplay. The Medium preset’s minimum of 55 FPS is the only one that approaches a playable level, but it is still inconsistent. The data clearly shows that 4K is not a viable option for this combo in Fivem, except at the lowest settings.
Hardware Specifications
AMD Ryzen 9 9900X3D
NVIDIA GeForce RTX 3070 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 9900X3D + NVIDIA GeForce RTX 3070 Ti in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 82.0 |
| 3840x2160 | Medium | 65.0 |
| 3840x2160 | High | 52.0 |
| 3840x2160 | Ultra | 40.0 |
| 2560x1440 | Low | 148.0 |
| 2560x1440 | Medium | 117.0 |
| 2560x1440 | High | 93.0 |
| 2560x1440 | Ultra | 73.0 |
| 1920x1080 | Low | 225.0 |
| 1920x1080 | Medium | 177.0 |
| 1920x1080 | High | 142.0 |
| 1920x1080 | Ultra | 110.0 |
Fivem with Ryzen 9 9900X3D + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with RTX 3070 Ti + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with Ryzen 9 9900X3D + RTX 3070 Ti
Explore FPS benchmarks for other games using this same hardware combination.