Fivem
This combination delivers exceptional performance with an average of 128 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 46 | 60 | 74 | 92 |
| 1440p QHD | 83 | 109 | 137 | 169 |
| 1080p Full HD | 130 | 165 | 207 | 263 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with AMD Ryzen 9 7900X + NVIDIA GeForce RTX 3080 Ti, In-Depth Analysis
The AMD Ryzen 9 7900X paired with the NVIDIA GeForce RTX 3080 Ti delivers a robust Fivem experience across all tested resolutions, with performance scaling predictably from 1080p to 4K. The data shows a strong combination where the 12-core CPU and high-bandwidth GPU keep frame rates competitive, though the game’s demands shift from CPU-bound at lower resolutions to GPU-bound at 4K Ultra. Below, the measured results are broken down to clarify what each component contributes and which settings offer the best balance of visual fidelity and smoothness.
FAQ
Q: What is the best resolution for this combo in Fivem?
A: The data shows 2560x1440 as the sweet spot. At High settings, it delivers 108.6 FPS, nearly double the 60 FPS seen at 4K High, while providing significantly more detail than 1080p.
Q: How does the RTX 3080 Ti compare to its nearest rival?
A: The RTX 3080 Ti has an average benchmark score of 41224, which is 0.5% lower than the NVIDIA GeForce RTX 3090’s 41441. It trails the RTX 5090 by 1.1% and the Radeon Pro 5300 by 0.9%.
Q: Is the Ryzen 9 7900X a strong match for this GPU?
A: Yes. The CPU’s 93rd percentile ranking among all CPUs and its Cinebench R23 multicore score of 43695 indicate it has ample headroom to keep the GPU fed in Fivem’s multiplayer scenarios.
Q: What is the performance difference between Low and Ultra settings at 1080p?
A: The jump is substantial. Low settings produce 262.7 FPS, while Ultra drops to 129.7 FPS. This represents a 133 FPS difference, showing a heavy load from Ultra presets.
Q: Does the CPU bottleneck the GPU at any resolution?
A: At 1080p Low, the frame rate of 262.7 FPS suggests a CPU limit, as the GPU could likely render more frames. At 4K Ultra, the 45.9 FPS indicates a clear GPU bottleneck.
Q: How much VRAM does the RTX 3080 Ti have, and is it sufficient?
A: The GPU has 12 GB of GDDR6X memory with a 912.4 GB/s bandwidth. This capacity is sufficient for Fivem’s highest presets at 4K, where the average FPS remains above 45.
GPU Role
The NVIDIA GeForce RTX 3080 Ti is the primary driver of visual fidelity in Fivem. Its 12 GB of GDDR6X memory, paired with a 384-bit bus, delivers 912.4 GB/s of bandwidth, which is crucial for handling high-resolution textures and complex multiplayer environments. The GPU’s boost clock of 1665 MHz, combined with 10240 shading units and 80 RT cores, provides the raw compute power needed for the game’s draw calls and particle effects.
Benchmark results place the RTX 3080 Ti in the 83rd percentile of all GPUs, with an average score of 41224. Its nearest rival, the RTX 3090, posts a slightly higher score of 41441, a 0.5% margin that is negligible in real-world gameplay. The 34.10 TFLOPS FP32 performance ensures that Fivem’s engine, which is known for its CPU-heavy scripting, still benefits from the GPU’s ability to render frames quickly at lower resolutions.
At 1080p, the GPU’s role is less demanding. The data shows that High settings yield 164.9 FPS, while Low settings reach 262.7 FPS. This suggests that at Low, the GPU is idling between frames, waiting on the CPU to process game logic. However, at 4K Ultra, the GPU becomes the limiting factor, with the average FPS dropping to 45.9. The VRAM capacity is not exceeded, as the game does not appear to spill into system memory, but the sheer pixel count of 3840x2160 overwhelms the GPU’s shading units.
Resolution Scaling
The measured FPS data reveals a clear scaling pattern from 1080p to 4K. At High settings, the average frame rate drops from 164.9 FPS at 1920x1080 to 108.6 FPS at 2560x1440, a 34% reduction. Moving to 3840x2160 further reduces it to 60 FPS, another 45% drop from the 1440p figure. This steep decline indicates that Fivem’s rendering load scales almost linearly with pixel count, which is typical for a game that relies heavily on fill rate.
The limiting component shifts as resolution increases. At 1080p Low, the 262.7 FPS result is likely CPU-bound, as the RTX 3080 Ti has ample power to render more frames than the Ryzen 9 7900X can feed. The CPU’s single-thread score of 6168 in Cinebench R23 and 3DMark single-thread score of 1093 suggest it is capable, but Fivem’s server-side scripting can create bottlenecks. At 1440p, the balance tips toward the GPU, and at 4K Ultra, the GPU is unquestionably the bottleneck, as the frame rate drops to 45.9.
Ultra settings amplify this effect. The gap between 1080p Ultra (129.7 FPS) and 4K Ultra (45.9 FPS) is 83.8 FPS, a 65% reduction. This shows that Ultra presets introduce effects like advanced shadows and reflections that tax the GPU’s memory bandwidth and compute units. For users aiming for 4K, the data suggests that High settings are the viable option, as they maintain a playable 60 FPS average.
Measured FPS Breakdown
At 1920x1080, the RTX 3080 Ti and Ryzen 9 7900X produce high frame rates across all presets. Low settings lead with 262.7 FPS, Medium follows at 206.9 FPS, and High drops to 164.9 FPS. Ultra is the most demanding, yielding 129.7 FPS. The spread from Low to Ultra is 133 FPS, indicating that each preset tier adds a significant load. The 1080p results show that Medium provides a 26% improvement over High, while Low offers a 59% improvement over Ultra.
At 2560x1440, the performance scales down proportionally. Low settings produce 169.2 FPS, Medium reaches 137.2 FPS, and High drops to 108.6 FPS. Ultra is the only preset to fall below 100 FPS, with an average of 82.9 FPS. The 1440p data shows a 104 FPS difference between Low and Ultra, which is smaller than at 1080p, suggesting the GPU is becoming more involved. High settings at 1440p offer a 31% improvement over Ultra, making it a strong choice for high-refresh-rate monitors.
At 3840x2160, the GPU is the primary constraint. Low settings deliver 91.8 FPS, Medium drops to 73.7 FPS, and High reaches 60 FPS. Ultra is the only preset that dips below 60, with an average of 45.9 FPS. The 4K results show that Low settings are nearly 100% faster than Ultra, highlighting the massive cost of Ultra presets at this resolution. For 4K gaming, the data indicates that High is the maximum viable preset, as it maintains a 60 FPS average.
Settings Recommendations
Based on the measured FPS, the best experience depends on the target resolution. For 1080p, High settings at 164.9 FPS are ideal for competitive play, as they provide a smooth experience without the visual degradation of Medium. Ultra at 129.7 FPS is also viable for users prioritizing image quality, but the 35 FPS drop from High may not justify the visual gains in a multiplayer game where clarity is key.
At 1440p, High settings at 108.6 FPS are the recommended choice. This preset balances visual fidelity with performance, offering a 26 FPS advantage over Ultra. Medium at 137.2 FPS is an alternative for users with 144Hz displays, but it sacrifices some texture and shadow detail. Low at 169.2 FPS is excessive for most scenarios, as the visual downgrade is noticeable.
At 4K, High settings at 60 FPS are the optimal choice. This is the only preset that hits the 60 FPS target, and it provides a substantial visual upgrade over Medium’s 73.7 FPS. Ultra at 45.9 FPS is not recommended, as the frame rate dips below the 60 FPS threshold, which can result in stutter on standard 60Hz displays. Low at 91.8 FPS is playable, but the low-quality textures undermine the purpose of 4K resolution.
CPU Role
The AMD Ryzen 9 7900X is a 12-core, 24-thread processor based on the Zen 4 architecture. Its base clock of 4.70 GHz and boost clock of 5.60 GHz provide strong single-thread performance, which is critical for Fivem’s server-side and scripting workloads. The CPU’s 64 MB of shared L3 cache helps reduce latency when accessing frequently used game data, and its 83.2 GB/s memory bandwidth ensures fast data transfer to the GPU.
In synthetic benchmarks, the Ryzen 9 7900X scores 43695 in Cinebench R23 multicore and 6168 in single-core. Its 3DMark scores show scaling from 1093 in single-thread to 12536 in max-threads, indicating efficient use of its 12 cores. The CPU sits in the 93rd percentile of all CPUs, with an average benchmark score of 50556. Its nearest rival, the Intel Core Ultra 5 235, scores 50598, a negligible 0.1% difference.
In Fivem, the CPU’s role is most evident at 1080p Low, where the 262.7 FPS result suggests the CPU is the limiting factor. The game’s multiplayer nature means that CPU threads handle player positions, vehicle physics, and network sync, which can bottleneck even a high-end processor. However, the Ryzen 9 7900X’s high single-thread score of 6168 ensures that this bottleneck occurs at a very high frame rate, making it a non-issue for most users. At higher resolutions, the GPU takes over as the primary constraint, allowing the CPU to operate below its full potential.
Hardware Specifications
AMD Ryzen 9 7900X
NVIDIA GeForce RTX 3080 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 7900X + NVIDIA GeForce RTX 3080 Ti in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 91.8 |
| 3840x2160 | Medium | 73.7 |
| 3840x2160 | High | 60.0 |
| 3840x2160 | Ultra | 45.9 |
| 2560x1440 | Low | 169.2 |
| 2560x1440 | Medium | 137.2 |
| 2560x1440 | High | 108.6 |
| 2560x1440 | Ultra | 82.9 |
| 1920x1080 | Low | 262.7 |
| 1920x1080 | Medium | 206.9 |
| 1920x1080 | High | 164.9 |
| 1920x1080 | Ultra | 129.7 |
Fivem with Ryzen 9 7900X + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with RTX 3080 Ti + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with Ryzen 9 7900X + RTX 3080 Ti
Explore FPS benchmarks for other games using this same hardware combination.