Fivem

Fivem

AVERAGE FPS
161
excellent

This combination delivers exceptional performance with an average of 161 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 60 77 96 122
1440p QHD 107 138 173 219
1080p Full HD 163 210 263 305

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 122
3840x2160 Medium 96
3840x2160 High 77
3840x2160 Ultra 60
2560x1440 Low 219
2560x1440 Medium 173
2560x1440 High 138
2560x1440 Ultra 107
1920x1080 Low 305
1920x1080 Medium 263
1920x1080 High 210
1920x1080 Ultra 163

Fivem with AMD Ryzen 9 5900X + NVIDIA GeForce RTX 4080, In-Depth Analysis

# How This Combo Ranks

The AMD Ryzen 9 5900X paired with the NVIDIA GeForce RTX 4080 lands at rank 300 out of 3707 tested combos in Fivem, placing it in the top 8.1% of all configurations. That is a strong position, but not a dominant one — the game's multiplayer nature and the CPU-heavy server-side simulation mean that many higher-ranked combos likely pair newer flagship CPUs with similar or faster GPUs. The 5900X holds an 87th percentile ranking among all CPUs, while the RTX 4080 sits at the 86th percentile among GPUs, so this combo is balanced in the sense that neither component dramatically outclasses the other.

What stands out is the consistency across resolutions. At 1080p Ultra, the combo still produces 163 FPS average, which is far above the 60 FPS threshold for smooth gameplay. The rank of 300 suggests that while this is a premium-tier pairing, it is not at the absolute high-end — there are 299 other tested combos that outperform it, likely including configurations with newer-generation CPUs that handle Fivem's heavy multi-threaded server logic better. However, for practical purposes, this combo delivers high-refresh-rate gameplay at all settings, and the bottleneck characteristics shift predictably as resolution increases.

GPU Role

The NVIDIA GeForce RTX 4080 is built on the Ada Lovelace architecture with a 5 nm process node, featuring 9,728 shading units, 304 texture mapping units, and 112 raster output units. It carries 16 GB of GDDR6X memory on a 256-bit bus, delivering 716.8 GB/s of bandwidth. The base clock is 2205 MHz with a boost clock of 2505 MHz, and memory runs at 1400 MHz (22.4 Gbps effective). This memory configuration is particularly relevant to Fivem, which often loads large custom asset packs and detailed world textures in multiplayer sessions — the 16 GB capacity and high bandwidth prevent texture streaming hitches that can occur with smaller memory pools.

In the benchmark data, the RTX 4080's role becomes clear when comparing settings at the same resolution. At 4K, moving from Low to Medium settings drops average FPS from 122 to 96, a 21.3% reduction, while the jump from Medium to High reduces it further to 77 FPS. The step from High to Ultra is the most punishing: 77 to 60 FPS, a 22.1% drop, which shows that the Ultra preset's additional effects (likely higher shadow quality, more draw distance, and enhanced post-processing) heavily tax the GPU's compute and memory subsystems. The GPU's 48.74 TFLOPS of FP32 performance and 280.6 GPixel/s pixel rate are the key specifications that allow 4K Ultra to stay above 60 FPS, but barely — it hits exactly 60 FPS average, meaning any demanding scene with many players could dip below that threshold.

The GPU's nearest rivals in the benchmark database include the RTX 4080 SUPER with an average score only 0.1% higher, and the AMD Radeon RX 6750 GRE 12 GB which is 2.6% lower. This indicates the RTX 4080 is extremely well-positioned in the performance hierarchy — the gap to the SUPER is negligible, and the gap to lower-tier cards is small enough that Fivem's specific workload (which may be more CPU-limited at lower resolutions) can mask some GPU differences. The RTX 4080's 76 ray tracing cores and 304 tensor cores are present but Fivem does not appear to leverage ray tracing based on the settings tested, so those resources go unused in this title.

FAQ

Q: Is this combo overkill for 1080p gaming in Fivem?

A: Yes, the data indicates the CPU becomes the limiting factor at this resolution. At 1080p Low, the combo produces 305 FPS average, while at 1080p Ultra it still hits 163 FPS. The GPU has significant headroom, as evidenced by the fact that the 1080p Low result is 2.5x higher than the 4K Ultra result, suggesting the CPU caps performance at lower resolutions.

Q: How does the RTX 4080 compare to its closest rivals in terms of average benchmark score?

A: The RTX 4080 has an average benchmark score of 54,247. The RTX 4080 SUPER scores 54,209 (0.1% higher), the AMD Radeon Pro W5700X scores 54,828 (1.1% higher), the AMD Radeon RX 6750 GRE 12 GB scores 55,698 (2.6% higher), and the AMD Radeon 8060S scores 55,757 (2.7% higher). This puts the RTX 4080 slightly below its SUPER variant and a few percent below competing AMD options in synthetic tests, though Fivem's real-world FPS may differ.

Q: What is the best resolution and settings combination for a 144 Hz monitor?

A: At 1440p High, the combo averages 138 FPS, which is close to 144 Hz but not always above it. For a locked 144 Hz experience, 1440p Medium delivers 173 FPS average with minimums of 147 FPS, ensuring consistency. At 1080p, all settings except Ultra exceed 210 FPS, so 1080p High (210 FPS) is safe for 144 Hz, and even 4K Low at 122 FPS could work if you prioritize visual clarity over refresh rate.

Q: Does the 16 GB VRAM make a difference in Fivem?

A: The data shows that at 4K Ultra, the combo hits exactly 60 FPS, which suggests the GPU is working near its limit. The 16 GB of GDDR6X memory with 716.8 GB/s bandwidth is sufficient for Fivem's large custom assets, as evidenced by the fact that the game runs without apparent performance collapses at high settings. However, the 77 FPS at 4K High versus 60 FPS at 4K Ultra indicates that memory bandwidth and capacity are not the sole bottleneck — compute load from Ultra settings also plays a role.

Q: How does the Ryzen 9 5900X's CPU performance compare to its nearest rivals?

A: The 5900X has an average benchmark score of 41,376. The Intel Core Ultra 7 366H scores 41,263 (0.3% higher), the Intel Core Ultra 7 356H scores 41,215 (0.4% higher), and the AMD Ryzen AI 5 PRO 440 scores 41,208 (0.4% higher). The Intel Core i7-14650HX scores 41,576 (0.5% lower). This means the 5900X is effectively tied with its closest competitors, with deltas of less than half a percent.

Q: Is the 4K Ultra 60 FPS result playable?

A: At exactly 60 FPS average, it is technically playable but leaves no headroom for demanding scenes with many players or heavy script activity. The 4K Medium result of 96 FPS with minimums of 82 FPS provides a much safer margin, while 4K Low at 122 FPS is the most comfortable for maintaining high frame rates in multiplayer chaos.

Measured FPS Breakdown

At 1920x1080, the combo delivers its highest frame rates. Low settings produce 305 FPS average, Medium drops to 263 FPS (with a minimum of 223 and maximum of 302), High yields 210 FPS, and Ultra falls to 163 FPS. The progression from Low to Medium is a 13.8% reduction, Medium to High is a 20.2% reduction, and High to Ultra is a 22.4% reduction. This pattern shows that each settings tier imposes a consistent additional load on the system, with the gap between Medium and High being slightly more pronounced than Low to Medium.

At 2560x1440, the results are 219 FPS on Low, 173 FPS on Medium (minimum 147, maximum 199), 138 FPS on High, and 107 FPS on Ultra. The percentage drops are 21.0% from Low to Medium, 20.2% from Medium to High, and 22.5% from High to Ultra. Interestingly, the relative cost of each settings tier is nearly identical to 1080p, indicating that the GPU scaling is linear and the CPU is not yet the primary constraint at this resolution.

At 3840x2160, performance drops significantly. Low settings yield 122 FPS, Medium produces 96 FPS (minimum 82, maximum 110), High gives 77 FPS, and Ultra hits 60 FPS. The drops are 21.3% from Low to Medium, 19.8% from Medium to High, and 22.1% from High to Ultra. The consistency of these percentage drops across all three resolutions — roughly 20% per settings tier — suggests that Fivem's settings presets scale uniformly in GPU workload, and the RTX 4080 handles these increments predictably.

The minimum FPS values, available only for Medium settings, show that at 1080p the minimum is 223 FPS (84.8% of average), at 1440p it is 147 FPS (85.0% of average), and at 4K it is 82 FPS (85.4% of average). This consistent minimum-to-average ratio indicates that frame time variance is stable across resolutions, and the system does not experience sudden spikes or stutters in typical gameplay.

Resolution Scaling

The transition from 1080p to 1440p to 4K reveals how the workload shifts between CPU and GPU. At Low settings, 1080p produces 305 FPS, 1440p produces 219 FPS (a 28.2% drop), and 4K produces 122 FPS (a 44.3% drop from 1440p). The total drop from 1080p to 4K at Low is 60.0%. At Ultra settings, 1080p yields 163 FPS, 1440p yields 107 FPS (a 34.4% drop), and 4K yields 60 FPS (a 43.9% drop from 1440p). The total drop from 1080p to 4K at Ultra is 63.2%.

These numbers show that the resolution scaling is not perfectly linear — the drop from 1440p to 4K is larger than the drop from 1080p to 1440p at both Low and Ultra settings. This is because 4K requires four times the pixel count of 1080p, but the GPU's memory bandwidth (716.8 GB/s) and fill rate (280.6 GPixel/s) become increasingly strained as pixel count grows. The fact that the Low settings drop from 1080p to 4K (60.0%) is slightly less than the Ultra drop (63.2%) suggests that at higher settings, the GPU's shader and texture units are working harder, so the resolution increase has a marginally larger impact.

The limiting component shifts based on resolution. At 1080p, the CPU is the primary constraint — the Ryzen 9 5900X's 12 cores and 24 threads (with a max-thread 3DMark score of 10,075 and a single-thread score of 941) handle the game's server-side logic and entity management, but the GPU has plenty of headroom as shown by the 305 FPS at Low settings. At 1440p, the balance tips toward the GPU, as evidenced by the larger percentage drops when moving from Low to Ultra. At 4K, the GPU is clearly the bottleneck, with the RTX 4080's compute resources being fully utilized — the 4K Ultra result of 60 FPS is exactly what you would expect from a high-end GPU under maximum load.

CPU Role

The AMD Ryzen 9 5900X is a 12-core, 24-thread processor based on the Zen 3 architecture (Vermeer codename), manufactured on TSMC's 7 nm process node. It has a base clock of 3.70 GHz and a boost clock of 4.80 GHz, with a TDP of 105 W. The cache hierarchy includes 64 KB L1 per core, 512 KB L2 per core, and 64 MB of L3 cache. It supports DDR4 memory in dual-channel configuration with a bandwidth of 51.2 GB/s, and connects to the system via PCIe Gen 4.

In Fivem, the CPU's role is critical because the game is a multiplayer modification of GTA V, which has a notoriously CPU-heavy game engine that struggles with high player counts and complex scripted events. The 5900X's 12 physical cores provide substantial multi-threaded headroom, as evidenced by its Cinebench R23 multi-core score of 16,262 and Geekbench multi-core score of 14,118. However, the single-thread performance — Cinebench R23 single-core score of 1,527 and Geekbench single-core score of 2,083 — is more important for Fivem's main game thread, which often acts as a bottleneck.

The benchmark data shows that at 1080p Low, the combo reaches 305 FPS, which is the highest result in the entire dataset. This indicates that the 5900X can feed the RTX 4080 sufficiently at lower resolutions, but the fact that 1080p Ultra only reaches 163 FPS (versus 4K Ultra's 60 FPS) suggests that the CPU's single-thread performance is the limiting factor when the GPU is not fully saturated. The 5900X's boost clock of 4.80 GHz is high, but not as high as newer processors, and its nearest rivals all have similar average benchmark scores (within 0.5%), indicating that the CPU is competitive but not exceptional by modern standards.

The CPU's 64 MB of L3 cache is particularly beneficial for Fivem, as the game frequently accesses large world data and entity arrays. The PassMark data compression score of 499,968 and integer math score of 140,851 show strong processing capability, but the single-thread PassMark score of 3,469 is what matters most for game logic. The 5900X's percentile ranking of 87 among all CPUs means it outperforms the vast majority of processors, but in Fivem's specific workload, the multi-threaded nature of the game (with many scripts running concurrently) means the 12-core configuration is more advantageous than a higher-clocked 8-core part.

Hardware Specifications

AMD Ryzen 9 5900X

Cores / Threads 12 / 24
Base Clock 3700 MHz
Boost Clock 4800 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 4080

VRAM 16 GB GDDR6X
Base Clock —
Boost Clock 2505 MHz MHz
TDP 320 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 5900X + NVIDIA GeForce RTX 4080 in Fivem

Resolution Settings Avg FPS
3840x2160 Low 122.0
3840x2160 Medium 96.0
3840x2160 High 77.0
3840x2160 Ultra 60.0
2560x1440 Low 219.0
2560x1440 Medium 173.0
2560x1440 High 138.0
2560x1440 Ultra 107.0
1920x1080 Low 305.0
1920x1080 Medium 263.0
1920x1080 High 210.0
1920x1080 Ultra 163.0

Fivem with Ryzen 9 5900X + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RTX 4080 + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with Ryzen 9 5900X + RTX 4080

Explore FPS benchmarks for other games using this same hardware combination.