Fivem
This combination offers playable performance with an average of 43 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 16 | 20 | 25 | 32 |
| 1440p QHD | 29 | 37 | 46 | 58 |
| 1080p Full HD | 43 | 56 | 70 | 88 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with AMD Ryzen 9 5900X + Intel Arc B390, In-Depth Analysis
Fivem, a multiplayer modification framework built on Grand Theft Auto V, presents a demanding workload that combines open-world rendering with the unpredictable performance overhead of player-hosted servers. The following analysis examines the measured performance of the AMD Ryzen 9 5900X paired with the Intel Arc B390, focusing strictly on the data provided. This combination produces playable frame rates only at specific settings and resolutions, with the GPU acting as the primary bottleneck across most configurations. The data set includes average FPS measurements for Low, Medium, High, and Ultra presets at 1080p, 1440p, and 4K resolutions, offering a clear picture of how this system scales under varying loads.
FAQ
Q: What is the best resolution and settings combination for this hardware in Fivem?
A: The data shows that 1920x1080 with Low settings achieves the highest average FPS at 88, which is the only configuration reaching above 60 FPS. At 2560x1440, Low settings produce 58 FPS, while 3840x2160 at any setting fails to exceed 32 FPS.
Q: How does this combo rank against other tested hardware configurations in Fivem?
A: This specific CPU-GPU pairing ranks 2656 out of 3005 tested combos, placing it in the lower percentile of all configurations. The rank indicates that the majority of tested systems deliver higher average frame rates in this game.
Q: What is the performance difference between Low and Ultra settings at 1080p?
A: At 1920x1080, the average FPS drops from 88 on Low to 43 on Ultra, representing a 45 FPS reduction. The Medium preset achieves 70 FPS, and High sits at 56 FPS, showing a steep scaling curve as graphical fidelity increases.
Q: Does the Intel Arc B390 have dedicated VRAM for this game?
A: No, the GPU uses System Shared memory for both its memory size and type. Its memory bandwidth is listed as "System Dependent," meaning performance relies on the system’s main memory and bus configuration rather than a dedicated frame buffer.
Q: What are the measured minimum and maximum FPS values for the Medium preset?
A: For the Medium preset, the only settings with provided min/max data are 1920x1080 (59 min, 80 max), 2560x1440 (39 min, 53 max), and 3840x2160 (22 min, 29 max). The average FPS for these resolutions are 70, 46, and 25, respectively.
Q: How does the CPU’s single-thread performance compare to its multi-thread performance?
A: The Ryzen 9 5900X scores 1527 in Cinebench R23 single-core and 16262 in multi-core. Its 3DMark single-thread score is 941, while the max-thread score reaches 10075, indicating strong scaling across its 12 cores and 24 threads.
Settings Recommendations
The measured FPS data for this combo reveals a clear hierarchy of playable configurations, with 1920x1080 Low being the only setting that provides a comfortable margin above 60 FPS. At 1080p, the Low preset delivers 88 FPS, which is 18 FPS higher than the next best configuration (1440p Low at 58 FPS). The Medium preset at 1080p offers 70 FPS with a minimum of 59, which is still above the 60 FPS threshold but leaves less headroom for frame drops during intense multiplayer scenes. For users prioritizing smoothness, 1080p Low is the recommended setting, as it provides the highest average and likely the most stable experience given the absence of min/max data for other presets at this resolution.
Moving to higher resolutions, 2560x1440 Low produces 58 FPS, which is marginally below 60 and may be acceptable for users with adaptive sync displays. However, the Medium preset at 1440p drops to 46 FPS with a minimum of 39, making it less suitable for fast-paced gameplay. At 4K, even the Low preset only reaches 32 FPS, which falls below standard playability thresholds. The Ultra preset is consistently the worst performer across all resolutions, with 43 FPS at 1080p, 29 FPS at 1440p, and 16 FPS at 4K. Based on the data, the optimal experience balances visual quality and frame rate at 1080p Medium, which offers 70 FPS average and 59 FPS minimum, or 1080p Low for maximum performance. Users should avoid 4K entirely unless they accept sub-30 FPS averages.
How This Combo Ranks
This system’s rank of 2656 out of 3005 tested combos places it in the 88th percentile from the bottom, meaning only about 12% of tested configurations perform worse in Fivem. The ranking indicates that the Intel Arc B390, which sits in the 9th percentile of all GPUs, is a significant limiting factor. The GPU’s average benchmark score of 1482 in 3DMark Steel Nomad DX12 is nearly identical to its nearest rivals, including the NVIDIA GeForce GT 520MX (1463, 1.3% higher) and the GeForce 800M (1460, 1.5% higher). This proximity to decade-old entry-level GPUs underscores the Arc B390’s position as a low-end solution for gaming workloads.
The CPU, by contrast, ranks in the 87th percentile of all CPUs, with an average benchmark score of 41376. Its nearest rivals include the Intel Core Ultra 7 366H (41263, 0.3% higher) and the Intel Core i7-14650HX (41576, 0.5% higher), showing that the Ryzen 9 5900X is a high-performing processor. The disconnect between the CPU’s strong standing and the combo’s poor rank highlights that the GPU is the bottleneck. In Fivem, where the workload is heavily dependent on the graphics card, the CPU’s capabilities are underutilized, resulting in a combined rank that reflects the weakest link rather than the average of both components.
Measured FPS Breakdown
At 1920x1080, the data shows a clear progression from Low to Ultra: 88 FPS on Low, 70 FPS on Medium, 56 FPS on High, and 43 FPS on Ultra. The Medium preset provides the only min/max readings (59 to 80), indicating a relatively stable experience with a 21 FPS range. The High preset’s 56 FPS average is just below the 60 FPS threshold, while Ultra falls to 43 FPS, which is a 51% reduction from Low. The scaling from Low to Medium is a 20.5% drop, from Medium to High is a 20% drop, and from High to Ultra is a 23.2% drop, showing consistent degradation across presets.
At 2560x1440, the same pattern emerges but with lower absolute values: 58 FPS on Low, 46 FPS on Medium, 37 FPS on High, and 29 FPS on Ultra. The Medium preset’s min/max range is 39 to 53, a 14 FPS spread that is tighter than at 1080p. The percentage drops are steeper at this resolution: Low to Medium is a 20.7% decrease, Medium to High is a 19.6% decrease, and High to Ultra is a 21.6% decrease. At 3840x2160, the numbers become marginal: 32 FPS on Low, 25 FPS on Medium, 20 FPS on High, and 16 FPS on Ultra. The Medium preset has a min/max of 22 to 29, showing that even the best case scenario at 4K fails to reach 30 FPS.
GPU Role
The Intel Arc B390 is an integrated graphics processor (IGP) based on the Xe3-LPG architecture, manufactured on Intel’s 3 nm process. Its boost clock is 2500 MHz with a base clock of 300 MHz, and it features 1536 shading units, 48 texture mapping units, and 24 raster operation units. The GPU’s pixel rate is 60.00 GPixel/s and its texture rate is 120.0 GTexel/s, while FP32 performance reaches 7.680 TFLOPS. Despite these specifications, the GPU’s 3DMark Steel Nomad DX12 score of 1482 places it in the 9th percentile of all GPUs, with its nearest rivals (GT 520MX, 800M, GT 625 OEM, GT 710) all scoring within 2.7% of this figure.
The GPU’s memory configuration is System Shared, meaning it has no dedicated VRAM and relies on system memory, with bandwidth listed as "System Dependent." This design choice likely contributes to the significant performance drops at higher resolutions, as the shared memory interface becomes a bottleneck. The GPU’s TDP is 80 W, and it supports DirectX 12 Ultimate, OpenGL 4.6, and Vulkan 1.4, but these API features do not compensate for its low raw performance. In Fivem, the GPU is clearly the limiting component, as evidenced by the fact that reducing settings from Ultra to Low at 1080p improves FPS by 45 points (from 43 to 88), while the CPU’s high benchmark scores suggest it is not the primary constraint.
CPU Role
The AMD Ryzen 9 5900X is a 12-core, 24-thread processor based on the Zen 3 architecture (Vermeer), manufactured on TSMC’s 7 nm process. It has a base clock of 3.70 GHz and a boost clock of 4.80 GHz, with 64 MB of L3 cache and 512 KB of L2 cache per core. The CPU supports DDR4 memory with dual-channel bandwidth of 51.2 GB/s and has a TDP of 105 W. Its benchmark scores are strong: Cinebench R23 multi-core reaches 16262, single-core reaches 1527, and Geekbench multi-core scores 14118 with a single-core score of 2083. The 3DMark scores show scaling from 941 single-thread to 10075 max-thread, indicating excellent multi-threading capability.
In Fivem, the CPU’s role is less critical than the GPU’s, as the game is primarily graphics-bound. The 5900X’s 87th percentile ranking among all CPUs, with a 0.3% delta to the nearest rival (Core Ultra 7 366H), confirms that it provides ample processing power for the game’s logic and physics. However, the data shows that even with this capable CPU, the combo only achieves 88 FPS at 1080p Low, which is far below what the CPU could theoretically support. This suggests that the game’s workload is not CPU-limited, and the GPU is responsible for the low frame rates. The CPU’s high multi-thread scores (e.g., PassMark multithread at 39002) do not translate into higher FPS when paired with a GPU that ranks in the 9th percentile.
Resolution Scaling
The FPS drop from 1080p to 4K is severe across all settings, indicating a GPU-bound scenario. At Low settings, the average FPS goes from 88 at 1080p to 58 at 1440p and 32 at 4K, representing a 34.1% drop from 1080p to 1440p and a further 44.8% drop from 1440p to 4K. The total reduction from 1080p to 4K is 63.6% of the original FPS. At Medium settings, the progression is 70 to 46 to 25, with drops of 34.3% and 45.7% respectively, totaling a 64.3% reduction. High settings show 56 to 37 to 20, a 33.9% drop then a 45.9% drop, totaling 64.3%. Ultra settings see 43 to 29 to 16, with drops of 32.6% and 44.8%, totaling 62.8%.
The consistent ~34% drop from 1080p to 1440p and ~45% drop from 1440p to 4K across all presets is a classic sign of a GPU-limited workload. If the CPU were the bottleneck, the FPS would remain more stable as resolution increases, since the CPU workload is resolution-independent. The fact that FPS scales inversely with pixel count (4K has 4x the pixels of 1080p) indicates that the Intel Arc B390’s fill rate and memory bandwidth are insufficient for high-resolution rendering. The GPU’s System Shared memory and low ROP count (24) likely contribute to this behavior. At 1080p, the GPU can partially keep up, but as resolution increases, the shared memory bandwidth and the GPU’s limited compute resources become the primary constraint, leading to the observed steep FPS declines.
Hardware Specifications
AMD Ryzen 9 5900X
Intel Arc B390
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 5900X + Intel Arc B390 in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 32.0 |
| 3840x2160 | Medium | 25.0 |
| 3840x2160 | High | 20.0 |
| 3840x2160 | Ultra | 16.0 |
| 2560x1440 | Low | 58.0 |
| 2560x1440 | Medium | 46.0 |
| 2560x1440 | High | 37.0 |
| 2560x1440 | Ultra | 29.0 |
| 1920x1080 | Low | 88.0 |
| 1920x1080 | Medium | 70.0 |
| 1920x1080 | High | 56.0 |
| 1920x1080 | Ultra | 43.0 |
Fivem with Ryzen 9 5900X + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with Arc B390 + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with Ryzen 9 5900X + Arc B390
Explore FPS benchmarks for other games using this same hardware combination.