Fivem
This combination provides smooth gameplay with an average of 81 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 32 | 36 | 46 | 62 |
| 1440p QHD | 51 | 71 | 84 | 110 |
| 1080p Full HD | 82 | 103 | 130 | 168 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with AMD Ryzen 7 5800XT + AMD Radeon RX 7600 XT, In-Depth Analysis
Fivem’s performance on the AMD Ryzen 7 5800XT and AMD Radeon RX 7600 XT combination reveals a system that is heavily influenced by resolution and preset choices, with the data showing a clear transition from a CPU-leaning scenario at 1080p to a GPU-bound situation at 4K. The measured FPS numbers indicate that while the hardware is capable of high refresh rates at lower resolutions, the demands of 4K Ultra quickly overwhelm the graphics card, making preset selection the single most critical decision for a smooth experience.
Resolution Scaling
The FPS drop from 1080p to 4K is dramatic and tells a clear story about which component is the limiting factor. At Low settings, the system delivers 168 FPS at 1920x1080, which falls to 110.1 FPS at 2560x1440, and then to 61.5 FPS at 3840x2160. That represents a 63% reduction in performance from 1080p to 4K, which is a strong indicator that the GPU is the primary bottleneck at higher resolutions. The gap between 1440p and 4K is particularly steep, with a 44% performance loss, suggesting that the RX 7600 XT’s memory bandwidth and processing power are stretched thin as pixel count increases.
The scaling pattern shifts at High settings, where 102.9 FPS at 1080p drops to 71 FPS at 1440p, and then to 35.9 FPS at 4K. The percentage drop from 1440p to 4K is 49%, which is even larger than the Low preset’s drop. This indicates that as graphical complexity increases, the GPU becomes even more of a limiting factor. At Ultra settings, the situation is more severe: 82 FPS at 1080p, 51.1 FPS at 1440p, and 32 FPS at 4K. The 4K Ultra result is below the 60 FPS threshold for smooth gameplay, showing that this combination is not suited for maximum fidelity at that resolution.
Looking at the data as a whole, the FPS scaling between 1080p and 1440p is roughly linear, with an average drop of about 30-35% across all presets. However, the jump from 1440p to 4K is much more punishing, averaging a 50% drop. This suggests that the 16 GB of VRAM on the RX 7600 XT is sufficient for the textures, but the 128-bit memory bus and 288.0 GB/s bandwidth become a limiting factor at 4K. For players who prioritize high frame rates, the data clearly shows that 1080p is the sweet spot, while 4K should be reserved for less demanding settings.
GPU Role
The AMD Radeon RX 7600 XT is built on the RDNA 3.0 architecture with a Navi 33 chip, featuring 2048 shading units and 32 ray accelerators. Its boost clock of 2755 MHz and game clock of 2470 MHz are relatively high, which helps explain the strong performance at 1080p. The GPU’s 16 GB of GDDR6 memory on a 128-bit bus provides 288.0 GB/s of bandwidth, which is adequate for most scenarios but becomes a bottleneck at 4K, as evidenced by the steep FPS drops. The card’s 22.57 TFLOPS of FP32 performance and 176.3 GPixel/s pixel rate are respectable for the mid-range segment, but the data shows that pushing 3840x2160 pixels with Ultra settings is beyond its comfort zone.
The benchmark scores for the GPU place it at the 63rd percentile among all GPUs, with an average benchmark score of 20146. Its nearest rivals include the AMD Radeon RX 7600, which scores 20258 (0.6% higher), and the NVIDIA GeForce RTX 2060 SUPER, which scores 19774 (1.9% lower). The RX 7600 XT sits just 0.3% above the RX 460 in average score, which is surprising given the generational gap, but this is likely due to the specific benchmark suite. In Fivem, the GPU’s performance is solid at 1080p, with the Low preset hitting 168 FPS, but the Ultra preset at 4K drops to 32 FPS, which is below the playable threshold for most users.
The memory configuration is worth noting: 16 GB of VRAM is abundant for Fivem’s textures, even at 4K, but the 128-bit bus width limits the data throughput. This is reflected in the measured results, where the difference between Low and Ultra at 1080p is 86 FPS (168 vs 82), but at 4K the difference is only 29.5 FPS (61.5 vs 32). The GPU’s power draw of 190 W and the suggested 450 W PSU are modest, but the performance ceiling is clearly defined by its memory subsystem and compute units.
FAQ
Q: What is the average FPS at 1080p with High settings?
A: The measured average FPS is 102.9 at 1920x1080 with High settings, which is well above the 60 FPS threshold for smooth gameplay.
Q: Can this system handle 4K gaming in Fivem?
A: At 3840x2160, the average FPS is 35.9 on High and 32 on Ultra, both below 60 FPS. Only the Low preset at 61.5 FPS reaches playable levels, so 4K is only viable with significant graphical compromises.
Q: How does the RX 7600 XT compare to the RTX 2060 SUPER in Fivem?
A: The RX 7600 XT has an average benchmark score of 20146, which is 1.9% higher than the RTX 2060 SUPER’s 19774. In practical terms, this means the RX 7600 XT is slightly faster, but the difference is unlikely to be noticeable in gameplay.
Q: What is the best resolution for high refresh rate monitors?
A: At 1920x1080, the Low preset delivers 168 FPS, and Medium delivers 130.4 FPS, making 1080p the only resolution where the system can consistently exceed 120 FPS. At 2560x1440, the Low preset drops to 110.1 FPS, which is still good but not sufficient for 144 Hz displays.
Q: How much VRAM is available, and is it enough?
A: The GPU has 16 GB of GDDR6 memory. This is more than sufficient for Fivem, as the FPS drops at 4K are more likely due to bandwidth limitations than capacity, given the 288.0 GB/s memory bandwidth.
Q: What is the combo’s rank among all tested configurations?
A: The combination of the Ryzen 7 5800XT and RX 7600 XT ranks 1135 out of 1792 tested combos in Fivem, placing it in the lower-middle tier of overall performance.
Measured FPS Breakdown
At 1920x1080, the system shows strong performance across all presets. The Low preset leads with an average of 168 FPS, followed by Medium at 130.4 FPS, High at 102.9 FPS, and Ultra at 82 FPS. These numbers indicate that the CPU is not a limiting factor at this resolution, as even the Ultra preset maintains a playable frame rate. The spread of 86 FPS between Low and Ultra shows that the GPU has headroom to handle increased graphical load without collapsing.
Moving to 2560x1440, the performance drops significantly but remains playable. The Low preset averages 110.1 FPS, Medium hits 84.2 FPS, High delivers 71 FPS, and Ultra falls to 51.1 FPS. The gap between Low and Ultra narrows to 59 FPS, suggesting that the GPU is becoming more stressed. The 1440p results are a good balance for users with 60 Hz monitors, as even the High preset stays above 60 FPS.
At 3840x2160, the system struggles to maintain smooth frame rates. The Low preset averages 61.5 FPS, which is just above the 60 FPS threshold, but Medium drops to 46.2 FPS, High to 35.9 FPS, and Ultra to 32 FPS. The 4K results show a clear GPU bottleneck, as the FPS differences between presets shrink to just 29.5 FPS from Low to Ultra. This indicates that the GPU is operating at its limits, and the 16 GB of VRAM is not the issue—rather, the 128-bit memory bus and 288.0 GB/s bandwidth are insufficient for 4K workloads.
The data also reveals a consistent pattern across resolutions: the jump from Medium to High costs roughly 20-25% performance, while the jump from High to Ultra costs another 20-25%. This suggests that the Ultra preset includes features that are particularly demanding, likely related to shadow quality and draw distance, which are common in multiplayer games like Fivem.
Settings Recommendations
Based on the measured FPS, the best experience depends on the target resolution and refresh rate. For 1080p users with a 144 Hz monitor, the Medium preset at 130.4 FPS is the optimal choice, as it provides a high frame rate while maintaining better visual fidelity than the Low preset. The High preset at 102.9 FPS is also viable for users who prefer visual quality over raw frame rate, and it still exceeds 100 FPS. The Ultra preset at 82 FPS is acceptable for 60 Hz displays but does not take full advantage of high refresh rate panels.
For 1440p users, the Low preset at 110.1 FPS is the only option that exceeds 100 FPS, making it suitable for 100 Hz monitors. The Medium preset at 84.2 FPS and High at 71 FPS are both excellent for 60 Hz displays, offering a good balance between visual quality and smoothness. The Ultra preset at 51.1 FPS is borderline, as it falls below 60 FPS, which can cause noticeable stuttering in fast-paced multiplayer scenarios.
For 4K users, the Low preset at 61.5 FPS is the only playable option, and even then, it is right at the edge of the 60 FPS threshold. The Medium preset at 46.2 FPS is not recommended for competitive play, and the High and Ultra presets are effectively unplayable. Given the data, the practical advice is to avoid 4K unless you are willing to accept significant graphical compromises. The sweet spot for this system is 1080p Medium or 1440p High, depending on whether you prioritize frame rate or visual fidelity.
CPU Role
The AMD Ryzen 7 5800XT is an 8-core, 16-thread processor based on the Zen 3 architecture, with a base clock of 3.80 GHz and a boost clock of 4.80 GHz. Its benchmark scores are strong, with a Cinebench R23 multicore score of 23794 and a single-core score of 3359, placing it in the 86th percentile among all CPUs. The nearest rival, the AMD Ryzen 7 PRO 5755GE, has an average score of 29740, which is 0.1% lower, indicating that the 5800XT is well-positioned in its segment.
In Fivem, the CPU’s role is most apparent at 1080p with Low settings, where the system achieves 168 FPS. This high frame rate suggests that the CPU is capable of feeding the GPU with enough data to maintain high performance. The single-thread score of 959 in 3DMark and the Passmark single-thread score of 3538 indicate strong per-core performance, which is critical for multiplayer games like Fivem that often rely on a few heavily loaded threads.
However, the data shows that the CPU is not the bottleneck at higher resolutions. The FPS drops from 1080p to 4K are consistent across all presets, which is a classic sign of a GPU-limited scenario. The 8 cores and 16 threads provide ample multi-threaded performance, as evidenced by the 3DMark 16-thread score of 7683, but this does not translate into higher FPS when the GPU is already saturated. The 32 MB of L3 cache is also beneficial for game workloads, but it does not compensate for the GPU’s limitations at 4K.
The CPU’s memory support for DDR4 with a dual-channel bus and 51.2 GB/s bandwidth is adequate for Fivem, but it is not a factor in the measured results. Overall, the Ryzen 7 5800XT is more than capable of keeping up with the RX 7600 XT in this game, and the performance ceiling is firmly set by the graphics card, especially at resolutions above 1080p.
Hardware Specifications
AMD Ryzen 7 5800XT
AMD Radeon RX 7600 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800XT + AMD Radeon RX 7600 XT in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 61.5 |
| 3840x2160 | Medium | 46.2 |
| 3840x2160 | High | 35.9 |
| 3840x2160 | Ultra | 32.0 |
| 2560x1440 | Low | 110.1 |
| 2560x1440 | Medium | 84.2 |
| 2560x1440 | High | 71.0 |
| 2560x1440 | Ultra | 51.1 |
| 1920x1080 | Low | 168.0 |
| 1920x1080 | Medium | 130.4 |
| 1920x1080 | High | 102.9 |
| 1920x1080 | Ultra | 82.0 |
Fivem with Ryzen 7 5800XT + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with RX 7600 XT + Other CPUs
See how Fivem performs with the same GPU but different processors.
Other Games with Ryzen 7 5800XT + RX 7600 XT
Explore FPS benchmarks for other games using this same hardware combination.