Fivem

Fivem

AVERAGE FPS
98
good

This combination provides smooth gameplay with an average of 98 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 37 45 59 75
1440p QHD 64 80 104 130
1080p Full HD 96 124 161 199

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 75
3840x2160 Medium 59
3840x2160 High 45
3840x2160 Ultra 37
2560x1440 Low 130
2560x1440 Medium 104
2560x1440 High 80
2560x1440 Ultra 64
1920x1080 Low 199
1920x1080 Medium 161
1920x1080 High 124
1920x1080 Ultra 96

Fivem with AMD Ryzen 7 5800XT + AMD Radeon RX 6750 XT, In-Depth Analysis

Fivem, the multiplayer modification platform built on the Grand Theft Auto V engine, presents a demanding and variable workload that scales significantly with both CPU and GPU resources. The test configuration here pairs the AMD Ryzen 7 5800XT, an 8-core/16-thread Zen 3 processor, with the AMD Radeon RX 6750 XT, a 12 GB RDNA 2 graphics card. The measured data across three resolutions and four quality presets provides a clear picture of how this combination handles the game's unique demands, revealing a system that is highly capable at mainstream resolutions but begins to strain at the highest graphical settings and pixel counts.

Settings Recommendations

For this specific hardware pairing, the benchmark data suggests that the High preset offers the most balanced experience across all tested resolutions. At 1920x1080, the High preset delivers an average of 123.9 FPS, which is only 37 frames per second behind the Low preset but provides a substantial visual upgrade over the Medium and Ultra presets. Moving to 2560x1440, High yields a strong 80.1 FPS average, maintaining excellent fluidity for a multiplayer environment where reaction times matter. Even at 3840x2160, the High preset manages a playable 44.5 FPS average, making it the only quality setting that remains above the 30 FPS threshold at 4K without dropping to the visually stripped-down Low preset.

The Ultra preset, while offering the maximum visual fidelity, demands a significant performance tax that this combo cannot consistently absorb. At 1920x1080, Ultra averages 96 FPS, which is a 27.9 FPS drop from High, representing a 22.5% reduction in frame rate for the highest quality assets. At 2560x1440, the Ultra preset falls to 64.3 FPS, and at 3840x2160 it drops to 37 FPS, which is below the 44.5 FPS achieved by the High preset at the same resolution. For players prioritizing smooth, competitive gameplay, the High preset is the clear recommendation, as it provides the best compromise between visual quality and raw performance, particularly given that the jump from High to Ultra yields diminishing returns in visual fidelity while exacting a heavy toll on frame rates.

GPU Role

The AMD Radeon RX 6750 XT is a substantial contributor to the overall performance profile, with its 12 GB of GDDR6 memory and 192-bit memory bus providing a 432.0 GB/s bandwidth. This memory configuration is well-suited to the high-resolution textures and dense geometry common in multiplayer servers, where many players and custom assets are rendered simultaneously. The GPU's boost clock of 2600 MHz and game clock of 2495 MHz, built on the RDNA 2.0 architecture, deliver a raw compute throughput of 13.31 TFLOPS FP32, which is sufficient to handle the game's DirectX 12 rendering pipeline with its 2560 shading units and 160 texture mapping units.

The GPU's influence on the frame rate becomes increasingly dominant as the resolution and settings are raised. At 1920x1080 with Low settings, the average FPS reaches 198.8, suggesting that the CPU is the primary limiting factor at this low graphical load. However, as the settings are increased to Ultra at the same resolution, the average drops to 96 FPS, a 102.8 FPS swing that clearly demonstrates the GPU's growing workload. The RX 6750 XT, with its 64 raster operation units and 40 ray tracing cores, starts to become the bottleneck as the pixel fill rate and shading demands intensify, particularly at 4K resolution where the gap between Low and Ultra settings is most pronounced, with a 37.6 FPS difference between the two presets.

Resolution Scaling

The performance scaling across resolutions follows a predictable pattern, but the magnitude of the drop-off highlights the system's strengths and limitations. From 1920x1080 to 2560x1440, the average FPS across all settings decreases by roughly 35-40%, indicating that the GPU is being pushed harder as the pixel count increases by 78%. Specifically, the High preset drops from 123.9 FPS to 80.1 FPS, a 43.8 FPS reduction, while the Low preset falls from 198.8 FPS to 130 FPS, a 68.8 FPS reduction. This substantial decrease in the Low preset suggests that even at minimal graphical settings, the GPU's ability to fill pixels becomes a limiting factor at 1440p.

The transition from 2560x1440 to 3840x2160 is even more punishing, with the pixel count nearly doubling again. At 4K, the High preset averages just 44.5 FPS, representing a 35.6 FPS drop from 1440p, while the Low preset manages 74.6 FPS, a 55.4 FPS decline. The Ultra preset at 4K dips to 37 FPS, which is only 7.5 FPS higher than the average of the High preset at 1440p. This data indicates that the RX 6750 XT, while capable at 1080p and playable at 1440p, is not a 4K-class card for this game. The CPU's role becomes less significant as resolution increases, with the GPU's pixel throughput and memory bandwidth becoming the dominant constraints, as evidenced by the decreasing FPS deltas between settings at higher resolutions.

Measured FPS Breakdown

At 1920x1080, the system demonstrates high performance across the board. The Low preset achieves an average of 198.8 FPS, providing a buttery-smooth experience ideal for high-refresh-rate monitors. The Medium preset follows with 160.9 FPS, and High settles at 123.9 FPS. The Ultra preset drops to 96 FPS, which is still playable but represents a significant step down from the other presets. The data shows a clear linear scaling from Low to Ultra, with each step up in quality costing roughly 30-40 FPS.

At 2560x1440, the performance profile shifts. The Low preset still delivers an excellent 130 FPS average, but the Medium preset falls to 103.9 FPS, and High drops to 80.1 FPS. The Ultra preset averages 64.3 FPS, which is below the 96 FPS seen at 1080p Ultra but still above the 60 FPS threshold for smooth gameplay. The scaling from Low to Ultra at this resolution is steeper, with a 65.7 FPS difference between the extremes, indicating that the GPU is beginning to feel the load of the higher pixel count.

At 3840x2160, the system struggles to maintain high frame rates. The Low preset averages 74.6 FPS, which is playable, but the Medium preset drops to 59.4 FPS, and High falls to 44.5 FPS. The Ultra preset bottoms out at 37 FPS, making it borderline unplayable for fast-paced multiplayer action. The data reveals that at 4K, the Low preset is the only option that consistently exceeds 60 FPS, and even then, the margin is narrow. The High preset at 4K performs almost identically to the Ultra preset at 1440p, with a difference of just 0.2 FPS, underscoring the GPU's performance ceiling at this resolution.

How This Combo Ranks

The combination of the AMD Ryzen 7 5800XT and AMD Radeon RX 6750 XT achieves a combo rank of 884 out of 1792 tested configurations for Fivem, placing it in the upper half of all tested systems. This rank reflects the balanced nature of the pairing, where neither component is severely bottlenecking the other in typical gaming scenarios. The CPU, with its 86th percentile ranking among all CPUs, and the GPU, with its 79th percentile ranking, work together to provide a solid foundation for this game, though the rank suggests there is room for improvement.

The combo's mid-pack positioning is likely due to the GPU's performance ceiling at higher settings, as the RX 6750 XT's nearest rivals include the NVIDIA GeForce RTX 3080, which scores 1.3% higher on average, and the AMD Radeon 880M, which scores 0.9% higher. This indicates that the GPU is competitive with slightly newer or higher-tier options but is not at the top of the performance stack. Similarly, the CPU's nearest rivals, including the AMD Ryzen 7 7840H and AMD Ryzen 7 6800HS, show that the 5800XT is well-positioned in its segment, with a 0.3% delta from the 7840H. The rank of 884 suggests that while this combo is capable, there are many systems that either pair the GPU with a stronger CPU or the CPU with a stronger GPU, leading to better overall Fivem performance.

CPU Role

The AMD Ryzen 7 5800XT plays a critical role in ensuring that the GPU is adequately fed, particularly at lower resolutions and settings. With 8 cores and 16 threads based on the Zen 3 architecture, this processor offers strong single-threaded performance, as evidenced by its 3,359 score in Cinebench R23 single-core and 959 in 3DMark single-thread tests. Fivem, being a modified version of an older engine, is known to be sensitive to single-thread performance, and the 5800XT's 4.80 GHz boost clock provides the necessary headroom for handling game logic, physics, and network code that are often heavily serialized.

The CPU's multi-threaded capabilities are also relevant, as modern multiplayer servers can utilize additional cores for processing player data, vehicle simulations, and scripted events. The 5800XT's Cinebench R23 multicore score of 23,794 and 3DMark 16-thread score of 7,683 indicate that it can handle these parallel workloads without becoming a bottleneck. The benchmark data supports this, as the 198.8 FPS average at 1080p Low settings suggests the CPU is capable of driving frame rates well above 144 Hz when the GPU is not heavily loaded. However, as the resolution increases and the GPU becomes the limiting factor, the CPU's role diminishes, and the system's performance is increasingly dictated by the RX 6750 XT's rendering capabilities. The 105 W TDP and 7 nm process node also contribute to efficient operation, ensuring that the CPU does not introduce thermal throttling issues that could impact frame timing consistency in a multiplayer environment.

Hardware Specifications

AMD Ryzen 7 5800XT

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4800 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 6750 XT

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2600 MHz MHz
TDP 250 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800XT + AMD Radeon RX 6750 XT in Fivem

Resolution Settings Avg FPS
3840x2160 Low 74.6
3840x2160 Medium 59.4
3840x2160 High 44.5
3840x2160 Ultra 37.0
2560x1440 Low 130.0
2560x1440 Medium 103.9
2560x1440 High 80.1
2560x1440 Ultra 64.3
1920x1080 Low 198.8
1920x1080 Medium 160.9
1920x1080 High 123.9
1920x1080 Ultra 96.0

Fivem with Ryzen 7 5800XT + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RX 6750 XT + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with Ryzen 7 5800XT + RX 6750 XT

Explore FPS benchmarks for other games using this same hardware combination.