Fivem

Fivem

AVERAGE FPS
128
excellent

This combination delivers exceptional performance with an average of 128 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 47 60 75 95
1440p QHD 84 108 135 171
1080p Full HD 128 164 205 260

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 95
3840x2160 Medium 75
3840x2160 High 60
3840x2160 Ultra 47
2560x1440 Low 171
2560x1440 Medium 135
2560x1440 High 108
2560x1440 Ultra 84
1920x1080 Low 260
1920x1080 Medium 205
1920x1080 High 164
1920x1080 Ultra 128

Fivem with AMD Ryzen 7 5700 + NVIDIA GeForce RTX 4070, In-Depth Analysis

The AMD Ryzen 5 5700 (8 cores, 16 threads, base 3.70 GHz, boost 4.60 GHz) and NVIDIA GeForce RTX 4070 (12 GB GDDR6X, 192-bit bus, 504.2 GB/s) produce a measured Fivem performance profile spanning 47 FPS at 4K Ultra to 260 FPS at 1080p Low. Across all tested settings, the combo ranks 851st out of 3,707 combined systems, placing it in the top quarter of the database. The following breakdown interprets the measured frame rates, ties them to the GPU's memory configuration and the CPU's core structure, and gives settings guidance based strictly on the observed data.

FAQ

Q: What is the highest average FPS measured for this combo in Fivem?

A: At 1080p Low settings, the average FPS reaches 260. This is the single highest average frame rate recorded across all resolution and settings combinations.

Q: How does the Ryzen 5 5700 stack against its nearest computed rivals?

A: Its average benchmark score of 25,517 puts it within 0.1% of the Intel Xeon D-2752TER (25,530, delta -0.1%) and the AMD Ryzen 5 6600H (25,550, delta -0.1%), while being 0.1% ahead of the AMD Ryzen 5 7640U (25,485) and 0.3% ahead of the AMD Ryzen 7 5825U (25,446).

Q: What GPU memory configuration does the RTX 4070 use?

A: It uses 12 GB of GDDR6X on a 192-bit memory bus, producing 504.2 GB/s of memory bandwidth. The GPU's memory clock runs at 1313 MHz, effectively 21 Gbps.

Q: Which measured setting at 2560x1440 gives the lowest average FPS without dropping below 60?

A: At 2560x1440 with Medium settings, the average FPS is 135, with the minimum FPS at 115 and maximum at 156. That is the only 1440p preset with an explicitly reported minimum above 60 FPS.

Q: How does the GPU's benchmark average compare to its nearest competitors?

A: The RTX 4070 has an average benchmark score of 37,648. It sits 0.1% above the Tesla P4 (37,628), 0.4% above the RX Vega 56 (37,507), and 1.3% above the PRO W6400 (37,157), while being 1.3% slower than the RTX 4080 Mobile (38,135).

GPU Role

The RTX 4070 brings 12 GB of GDDR6X with a 192-bit memory interface, yielding 504.2 GB/s of bandwidth. In Fivem, this bandwidth is directly visible in the frame rate scaling across resolutions. At 1080p High, the GPU produces 164 FPS, while at 1440p High, it produces 108 FPS, and at 4K High, only 60 FPS. This drop - roughly 50 FPS from 1080p to 1440p and another 48 FPS from 1440p to 4K - highlights how memory bandwidth and shading power govern the higher resolutions.

The GPU clock runs at a base of 1920 MHz with a boost up to 2475 MHz. At 1080p Low, the average of 260 FPS shows that even a modest load on the 5-something? No, keep to facts: The high boost clock and 29.3 TFLOPS FP32 performance encourage good scaling at lower settings where the pixel fill rate does not become the limiting factor. For example, at 1080p Low the GPU sustains 260 FPS, and at 1440p Low it reaches 171 FPS, a 90 FPS step down that reflects the rising fill-rate demand.

With Ultra settings, the GPU's threshold is exposed. At 1080p Ultra, the average drops to 128 FPS; at 1440p Ultra it falls to 84 FPS, and at 4K Ultra it settles at 47 FPS - the lowest measured frame rate. The GPU's 12 GB VRAM capacity is adequate for all tested settings, even at 4K, since no measured row indicates any memory trim, but the dramatic 4K Ultra result (47 FPS) shows that pixel output limits the experience at the highest preset.

How This Combo Ranks

Among the 3,707 tested combinations, this CPU-GPU pairing ranks 851st in Fivem. That places it in the lower quarter of the pool, but percentile in the 78th percentile of all CPUs and 81st percentile of all GPUs, respectively. Those percentiles are calculated from broad benchmark suites, so the rank is a holistic measure of how this combination compares to other tested hardware.

The gap between the CPU rank and the GPU rank is notable. The Ryzen 5 5700 lands at the 78th percentile of all CPUs, while the RTX 4070 sits at the 81st percentile of all GPUs. In a GPU-bound title like Fivem at higher resolutions, the GPU's rank should style dominate. The measured data support that: at 4K, the GPU is the clear limiting component, with 4K Ultra (47 FPS) and High (60 FPS) both far below the 2560x1440 figures. The 851 rank out of 3,707 combos is not an outlier for this pair; it broadly falls within the top 977 of the GPU's average percentile.

Measured FPS Breakdown

The measured FPS data covers three resolutions and four settings, with 16-114 MPEG? No, just straightforward.

1920x1080:

  • Low: 260 FPS
  • Medium: 205 FPS (min 175, max 236)
  • High: 164 FPS
  • Ultra: 128 FPS

The Low settings clears the 240 Hz threshold easily, while High and Ultra stay playable on a high-refresh display. The jump from 260 FPS at Low to 205 FPS at Medium is a 55 FPS drop, and High to Ultra sinks another 36 FPS, showing that the GPU is beginning to work through the piece fill at 1080p.

2560x1440:

  • Low: 171 FPS
  • Medium: 135 FPS (min 115, max 156)
  • High: 108 FPS
  • Ultra: 84 FPS

The Medium row has both a minimum and maximum recorded, at 115 and 156 FPS, respectively. High dips to an average of 108 FPS, close to the 1440p 60 Hz standard but still above it. The difference from 1080p Medium (205) to 1440p Medium (135) is a 70 FPS reduction.

3840x2160:

  • Low: 95 FPS
  • Medium: 75 FPS (min 64, max 86)
  • High: 60 FPS
  • Ultra: 47 FPS

Only the Medium setting records a minimum and maximum: 64 FPS and 86 FPS. High sits exactly at 60 FPS average, while Ultra falls below 50 FPS. None of these rows produce a stutter-free minimum, and the overall pattern shows that 4K needs the Low or Medium preset to stay above 60 FPS at all times.

CPU Role

The Ryzen 5 5700 provides 8 cores and 16 threads, with a base clock of 3.70 GHz and a boost clock of 4.60 GHz. Its 3DMark single-thread result is 901, and the multi-thread result at max threads is 66. That is a strong single-thread score that supports high average frame rates in multiplayer mods like Fivem, which rely heavily on one to four threads for physics, server sync, and entity updates.

The CPU's multi-threaded capability, evident in Cinebench R23 (20,655 multi-core score), does not become the primary limiter in the measured data, at least at 1080p and below. At 1080p Low, the 200 FPS ceiling appears to be GPU-bound rather than CPU-bound, because the 3DMark 16-thread score 6,628 is sufficient to drive the framerate higher. Yet that same 1080p Low number of 260 FPS is still a strong CPU result; an 8-core part with 3.70 GHz base clock is never the bottleneck at the lower resolutions.

Turn to the nearest rival data again: The CPU is matched within 0.3% against the top four alternative processors, yet in Fivem the combo rank (851 of 3707) shows the pairing sits in the top quartile. The CPU's percentile against all CPUs is 78, so this robust 4-sound single-thread score (5,558 at 8 threads) gives the kind of uplift that multiplayer servers require, especially when many players and broad LOS flood the render threads.

At 4K, the CPU's 16-thread score of 6,617 versus the GPU's full weight at 4K Ultra (47 FPS) shows a clear two-way balance: the CPU is far from saturation, but still contributes to the overall frame pacing. The benchmark evidence - R20 single-core 1,224, R23 single-core 2,916 and Geekbench single 1,907 - positions this CPU well above the floor needed to hold the 4K Low at 95 FPS.

Settings Recommendations

Based on the measured rows, the medium preset is the balanced choice across all three resolutions. At 1080p Medium the average is 205 FPS (min 175), which is still sharply above 144 Hz and maintains a 175 FPS floor that no other 1080p preset (except Low) can beat for smoothness. At 1440p Medium, the average is 135 FPS with a minimum 115 FPS, making it the high-detail preset that is above 120 FPS on average. At 4K Medium, the average is 75 FPS with a minimum 64 FPS, which is the only 4K setting that reports a floor above 60.

The Low preset is also viable for extreme FPS: 1080p Low (260), 1440p Low (171), and 4K Low (95). The Ultra preset should be avoided at 4K because it sits at 47 FPS average, and the High preset at 4K exactly hits 60 FPS nominal with a neither min nor max report, so there may be drops. For 1440p, High (108 average) and Ultra (84 average) are usable on additional 144 Hz monitors but require a per-frame look at the vertical blank.

Practical recommendation: 1080p Medium for multi-render competitive play (min 175), 1440p Medium for high visuals and solid FPS, and 4K Medium for 60+ experience (64 min). The Ultra preset is only advisable for 1080p or 1440p when vsync and likely consistent calls are accepted, since 1080p Ultra (128) still easily outpaces a 60Hz screen.

Resolution Scaling

The FPS data across resolutions shows consistent scaling statistics. From 1080p Medium (205) to 1440p Medium (135) is a 34% reduction, from 1440p Medium (135) to 4K Medium (75) is a 64% reduction from the 1440p value, and from 1080p Medium to 4K Medium is an overall 75% loss. In the Low preset, 1080p Low (260) to 1440p Low (171) loses 43% of the value losses (from 260 to 171 is 89 FPS down, 43%), and to 4K Low (95) loses 75% of the 1080p number.

The scaling pattern reveals that the system becomes GPU-limited earlier at higher pixel counts. At 1080p, the difference between Low and Ultra is 260 vs 128 FPS, a 2.03x range, but at 4K the same row spread is 95 to 47 FPS, a 2.02x range, so the scaling is nearly proportionally similar. However, the absolute difference of 113 FPS at 1080p versus 48 FPS at 4k means the GPU's headroom is cut by more than half.

The limiting excedes: at 1080p, the CPU can feed the GPU fast enough for the GPU to hit the 132 FPS (260-128) spread, implying the GPU is the boundary. At 4K, the GPU is undeniably at first, as the 47 FPS Ultra shows effective 4K) is below the CPU's 3DMark single-thread. The 4K centre of the combo is the RTX 4070's throughput: going from 1080p Ultra (vs 128) to 4K Ultra (47) only 47 accumulated. The GPU's bandwidth and the base shading rate are the thread that breaks.

Thus, users with 1080p or 1440p displays can lean on the 5700's CPU, but those with 4K need to accept that only Medium (75 FPS) and Low (95 FPS) provide a playable margin; the High (60) and Ultra (47) presets are not viable for extreme 4K60 gaming.

Hardware Specifications

AMD Ryzen 7 5700

Cores / Threads 8 / 16
Base Clock 3700 MHz
Boost Clock 4600 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 4070

VRAM 12 GB GDDR6X
Base Clock
Boost Clock 2475 MHz MHz
TDP 200 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5700 + NVIDIA GeForce RTX 4070 in Fivem

Resolution Settings Avg FPS
3840x2160 Low 95.0
3840x2160 Medium 75.0
3840x2160 High 60.0
3840x2160 Ultra 47.0
2560x1440 Low 171.0
2560x1440 Medium 135.0
2560x1440 High 108.0
2560x1440 Ultra 84.0
1920x1080 Low 260.0
1920x1080 Medium 205.0
1920x1080 High 164.0
1920x1080 Ultra 128.0

Fivem with Ryzen 7 5700 + Other GPUs

See how Fivem performs with the same CPU but different graphics cards.

Fivem with RTX 4070 + Other CPUs

See how Fivem performs with the same GPU but different processors.

Other Games with Ryzen 7 5700 + RTX 4070

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