Fivem
This combination provides smooth gameplay with an average of 71 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 26 | 33 | 42 | 53 |
| 1440p QHD | 47 | 60 | 75 | 96 |
| 1080p Full HD | 71 | 92 | 115 | 145 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Fivem with AMD Ryzen 5 7500X3D + NVIDIA GeForce RTX 2060, In-Depth Analysis
The AMD Ryzen 5 7500X3D paired with the NVIDIA GeForce RTX 2060 presents a fascinating study in bottleneck dynamics within Fivem. Benchmark results show a configuration that is heavily influenced by resolution and settings, with the CPU demonstrating its capability to drive high frame rates at lower resolutions while the GPU becomes the primary limiter as pixel count increases. The data indicates a combo ranked 2345 out of 3005 tested configurations, placing it in the lower-middle tier of measured performance for this multiplayer title.
Resolution Scaling
The measured FPS data reveals a clear and consistent pattern of performance degradation as resolution increases. At 1920x1080 with Low settings, the combo achieves an average of 145 FPS. Moving to 2560x1440 at the same settings, the average drops to 96 FPS, representing a 33.8% decrease. Further scaling to 3840x2160 yields an average of 53 FPS, which is a 44.8% drop from the 1440p figure and a 63.4% drop from the 1080p baseline.
This scaling behavior is telling. The transition from 1080p to 1440p sees a substantial frame rate reduction, but the drop from 1440p to 4K is even more severe in percentage terms. This pattern strongly suggests that the NVIDIA GeForce RTX 2060 is becoming the limiting factor at higher resolutions. The GPU’s 6 GB GDDR6 memory and 192-bit bus width, providing 336.0 GB/s of bandwidth, appear insufficient to maintain frame rates when pixel throughput demands increase dramatically.
At 1080p, the CPU’s influence is more apparent. The Ryzen 5 7500X3D, with its 6 cores and 12 threads, can feed frames to the GPU fast enough to reach 145 FPS on Low settings. However, the scaling from Low to Ultra at 1080p shows a significant drop: 145 FPS to 71 FPS, a 51% reduction. This indicates that while the CPU can push high frame rates, the GPU’s processing capabilities are stretched when graphical fidelity increases, even at the lowest resolution tested.
The 4K data reinforces the GPU bottleneck hypothesis. At 3840x2160, the difference between Low and Ultra settings is 53 FPS versus 26 FPS, a 50.9% variance. Interestingly, the 4K Low result of 53 FPS is nearly identical to the 1440p Ultra result of 47 FPS. This suggests that the GPU is operating near its maximum throughput threshold regardless of the specific settings combination at higher resolutions, with the rendering load being the dominant constraint.
FAQ
Q: What is the best resolution for this combo based on measured data?
A: The data shows that 1920x1080 provides the highest average frame rates across all settings, ranging from 71 FPS on Ultra to 145 FPS on Low. At 2560x1440, averages drop to between 47 FPS and 96 FPS. The 3840x2160 results are the lowest, with averages between 26 FPS and 53 FPS.
Q: How does the CPU’s cache configuration affect Fivem performance?
A: The Ryzen 5 7500X3D features 96 MB of shared L3 cache. This large cache capacity is likely beneficial for Fivem’s multiplayer environments, where many entities and player states must be processed. The cache helps maintain higher minimum frame rates, as evidenced by the 1080p Medium result showing 97 FPS minimum against a 115 FPS average.
Q: Is the RTX 2060’s VRAM sufficient for Fivem at high settings?
A: The GPU has 6 GB of GDDR6 memory. Benchmark results indicate playable averages at 1080p High (92 FPS) and 1440p High (60 FPS). However, at 4K Ultra, the average drops to 26 FPS, suggesting that the memory capacity and bandwidth are insufficient for the highest fidelity at maximum resolution.
Q: What is the CPU’s benchmark percentile ranking?
A: The AMD Ryzen 5 7500X3D ranks in the 89th percentile against all CPUs. Its average benchmark score is 44573, placing it very close to rivals like the Intel Core Ultra X9 388H, which has a delta of 0.2%, and the Intel Core i5-14600, which is 0.7% higher.
Q: How does the GPU’s DirectX 12 performance compare to its DirectX 11 score?
A: In Passmark benchmarks, the RTX 2060 scores 53 in DirectX 12 and 110 in DirectX 11. This indicates that the card’s legacy DirectX 11 performance is over twice as strong as its DirectX 12 score, which may influence how Fivem’s rendering pipeline utilizes the hardware.
Q: What is the GPU’s percentile ranking and closest rival?
A: The RTX 2060 is in the 58th percentile of all GPUs. Its average benchmark score of 15290 places it statistically tied with the NVIDIA GeForce GTX 580, which has a delta of 0%. The AMD Radeon 680M is also close with a 0.1% delta.
CPU Role
The AMD Ryzen 5 7500X3D is a 6-core, 12-thread processor from the 7000 series, based on the Zen 4 Raphael architecture. It operates with a base clock of 4.00 GHz and a boost clock of 4.50 GHz, with a TDP of 65 W. The defining feature is its 96 MB shared L3 cache, which is substantial and directly relevant to Fivem’s multiplayer gameplay where large amounts of world and entity data are frequently accessed.
In the measured FPS data, the CPU’s capability is most evident at 1920x1080 with Low settings, where the combo reaches 145 FPS. This high frame rate indicates that the CPU can process game logic and prepare frames faster than the GPU can render them at this setting. The single-thread performance, with a Passmark score of 3494, is strong enough to handle the game’s primary simulation thread, while the multithread score of 25047 helps manage background tasks and server communication.
The CPU’s nearest rivals in benchmark scores are the Intel Core Ultra X9 388H (0.2% higher) and the Intel Core i9-13950HX (0.5% higher), while the AMD Ryzen AI Max 385 scores 0.6% higher. The Intel Core i5-14600 is slightly ahead at 0.7%. This positioning shows the 7500X3D is competitive with high-end mobile and desktop parts, but its performance in Fivem is constrained by the GPU pairing.
The efficiency of the 5 nm process node and the 65 W TDP mean the CPU does not contribute excessive heat or power draw, allowing the GPU to be the primary source of performance variance. The data shows that at 1440p and 4K, the frame rate differences between settings are more pronounced than at 1080p, indicating the CPU is less of a factor as resolution increases.
How This Combo Ranks
Within the Fivem benchmark database, this specific combination of the AMD Ryzen 5 7500X3D and NVIDIA GeForce RTX 2060 holds a rank of 2345 out of 3005 tested combos. This places it in the 22nd percentile of all configurations, meaning roughly 78% of tested combos achieve higher average frame rates in this game.
This ranking reflects a significant imbalance between the CPU and GPU capabilities. The CPU is a high-end, recent release with a strong 89th percentile ranking, while the GPU is an older, mid-range part in the 58th percentile. The data suggests that the RTX 2060 is the limiting component, preventing the powerful CPU from expressing its full potential in this title.
Compared to the CPU’s own performance class, the combo underperforms. The CPU’s nearest rivals all have similar average scores, yet the pairing with the RTX 2060 keeps the overall system rank low. This indicates that for Fivem, the GPU choice is more critical for achieving high frame rates than the CPU, as the game appears to be more GPU-intensive at the settings and resolutions tested.
The 2345 rank is a quantitative measure of this bottleneck. It shows that while the CPU can handle the game’s logic, the GPU’s 6 GB VRAM and Turing architecture (12 nm process, 6.451 TFLOPS FP32) are insufficient to push the combo into the upper tiers of performance. Users with this combo would see significant improvements by upgrading the GPU rather than the CPU.
Measured FPS Breakdown
The complete set of measured FPS data provides a detailed picture of this combo’s performance across all tested configurations. At 1920x1080, the results are as follows: Low settings produce an average of 145 FPS, Medium yields 115 FPS (with a minimum of 97 and maximum of 132), High achieves 92 FPS, and Ultra drops to 71 FPS. This shows a clear 51% reduction from Low to Ultra.
At 2560x1440, the frame rates scale down proportionally. Low settings hit 96 FPS on average. Medium settings produce 75 FPS (minimum 64, maximum 87). High settings yield 60 FPS, and Ultra settings drop to 47 FPS. The scaling from 1080p to 1440p shows a 33.8% reduction for Low, 34.8% for Medium, 34.8% for High, and 33.8% for Ultra, indicating consistent GPU scaling.
The 3840x2160 results show the GPU’s limits. Low settings average 53 FPS, Medium averages 42 FPS (minimum 36, maximum 48), High averages 33 FPS, and Ultra averages 26 FPS. The transition from 1440p to 4K shows a 44.8% reduction for Low, 44.0% for Medium, 45.0% for High, and 44.7% for Ultra. These percentages are remarkably consistent, suggesting a pure pixel-throughput bottleneck.
The minimum FPS data is only available for Medium settings across all resolutions: 97 FPS at 1080p, 64 FPS at 1440p, and 36 FPS at 4K. These minimums are between 15% and 16% lower than the averages, indicating relatively stable frame pacing without severe drops. The gap between minimum and maximum FPS widens slightly at higher resolutions, from a 35 FPS spread at 1080p to a 12 FPS spread at 4K, but remains proportionally similar.
Settings Recommendations
Based on the measured rows, the optimal settings depend on the user’s display resolution and performance targets. For 1920x1080, the Low preset provides the highest average frame rate at 145 FPS, which is excellent for competitive play or high-refresh-rate monitors. However, the High preset at 92 FPS offers a better balance of visual quality and performance, retaining smooth gameplay while increasing fidelity.
For 2560x1440, the Low preset at 96 FPS is the only configuration that exceeds 90 FPS, making it the recommended choice for players seeking the highest refresh rates. The Medium preset at 75 FPS is also playable and provides a more visually appealing experience with minimal performance loss. The High preset at 60 FPS is adequate for standard 60 Hz displays, but the Ultra preset at 47 FPS may feel less responsive.
At 3840x2160, none of the presets achieve 60 FPS. The Low preset at 53 FPS is the highest achievable average, but it comes with significant visual compromises. The Medium preset at 42 FPS is more balanced, but the 36 FPS minimum may cause noticeable stutters. For 4K gaming, the Low preset is the only viable option for playable frame rates, while Medium is acceptable for less demanding scenarios.
The data suggests that the Medium preset is the best overall compromise for this combo, as it provides the only measured minimum FPS data, indicating stable performance. At 1080p Medium, the 115 FPS average with a 97 FPS minimum is strong. At 1440p Medium, the 75 FPS average is smooth. The 4K Medium result of 42 FPS is marginal but playable. This preset offers a consistent experience across all resolutions without the extreme visual downgrades of Low.
GPU Role
The NVIDIA GeForce RTX 2060 is the defining component in this combo’s performance. Built on the Turing architecture using a 12 nm process, it features 1920 shading units, 120 TMUs, and 48 ROPs. The GPU has a base clock of 1365 MHz and a boost clock of 1680 MHz, with 6 GB of GDDR6 memory on a 192-bit bus providing 336.0 GB/s of bandwidth.
The GPU’s role in Fivem is clearly demonstrated by the resolution scaling data. The consistent 34-35% FPS drop from 1080p to 1440p and the 44-45% drop from 1440p to 4K across all settings point to a GPU that is saturated by pixel throughput. The FP32 performance of 6.451 TFLOPS and the pixel rate of 80.64 GPixel/s are the limiting factors, as the CPU is capable of higher frame rates.
The VRAM capacity of 6 GB is a potential concern at higher settings. The 4K Ultra result of 26 FPS suggests that the memory subsystem is overwhelmed, potentially causing texture thrashing or reduced LOD. The 192-bit bus width, while providing 336.0 GB/s, is narrower than newer cards, which may limit performance in memory-intensive scenes common in multiplayer Fivem servers.
The GPU’s benchmark scores place it in the 58th percentile, with an average score of 15290. Its closest rival, the NVIDIA GeForce GTX 580, has a delta of 0%, indicating near-identical synthetic performance. The AMD Radeon 680M is 0.1% behind, and the RTX 3050 OEM is 0.6% ahead. This positions the RTX 2060 as a mid-range card that can handle 1080p and 1440p gaming but struggles at 4K.
The DirectX 12 score of 53 versus the DirectX 11 score of 110 suggests that the card is significantly better optimized for legacy APIs. If Fivem’s rendering engine relies more heavily on DirectX 11 features, the GPU may perform better than the raw 4K numbers suggest, but the measured data shows consistent declines that align with its overall GPU class.
Hardware Specifications
AMD Ryzen 5 7500X3D
NVIDIA GeForce RTX 2060
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7500X3D + NVIDIA GeForce RTX 2060 in Fivem
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 53.0 |
| 3840x2160 | Medium | 42.0 |
| 3840x2160 | High | 33.0 |
| 3840x2160 | Ultra | 26.0 |
| 2560x1440 | Low | 96.0 |
| 2560x1440 | Medium | 75.0 |
| 2560x1440 | High | 60.0 |
| 2560x1440 | Ultra | 47.0 |
| 1920x1080 | Low | 145.0 |
| 1920x1080 | Medium | 115.0 |
| 1920x1080 | High | 92.0 |
| 1920x1080 | Ultra | 71.0 |
Fivem with Ryzen 5 7500X3D + Other GPUs
See how Fivem performs with the same CPU but different graphics cards.
Fivem with RTX 2060 + Other CPUs
See how Fivem performs with the same GPU but different processors.
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