Control
This combination offers playable performance with an average of 59 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 30 | 35 | 39 | 55 |
| 1440p QHD | 45 | 51 | 58 | 81 |
| 1080p Full HD | 59 | 68 | 76 | 107 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Control with AMD Ryzen 5 7500X3D + NVIDIA GeForce RTX 2060, In-Depth Analysis
The AMD Ryzen 5 7500X3D and NVIDIA GeForce RTX 2060 pairing in Control presents a classic study in bottleneck dynamics. The data reveals a configuration where the GPU’s 6 GB frame buffer and Turing-era architecture are the primary arbiters of performance, while the CPU’s substantial 3D V-Cache ensures that frame pacing remains consistent even when the graphics card is saturated. This analysis breaks down the measured FPS across resolutions and settings, interpreting what the numbers signify for the system’s overall capability.
Resolution Scaling
The transition from 1920x1080 to 3840x2160 imposes a dramatic load on the RTX 2060, with the average FPS at High settings dropping from 68 to 35. This represents a 49% reduction in frame rate when moving from Full HD to 4K, a stark indicator that the GPU is the limiting component at higher pixel counts. The scaling is not linear; moving from 2560x1440 to 3840x2160 at High settings incurs a drop from 51 FPS to 35 FPS, a 31% decrease. Meanwhile, the jump from 1080p to 1440p at High settings is less punishing, falling from 68 to 51 FPS (a 25% decrease), suggesting that the GPU’s memory bandwidth of 336.0 GB/s and 192-bit bus are strained progressively as pixel count increases.
At Low settings, the pattern intensifies. The RTX 2060 manages 107 FPS at 1080p, 81 FPS at 1440p, and 55 FPS at 4K. The delta between 1080p and 4K at Low settings is 52 FPS, a 49% drop, mirroring the High setting percentage. This consistency implies that the bottleneck is purely resolution-driven—the CPU is not stepping in to alleviate the load at lower graphical fidelity. The fact that the 4K Low setting (55 FPS) outperforms the 4K Ultra setting (30 FPS) by 83% underscores that the GPU’s raw compute and memory capacity are exhausted before the effects of higher detail levels can be fully realized.
The data indicates that for this combo, 1080p is the sweet spot for maintaining high refresh rates, while 1440p is viable for 60 FPS only at Low settings. The 4K resolution is largely unplayable at Medium settings and above, with the average FPS falling below 40. The scaling suggests that the RTX 2060’s 6 GB VRAM is insufficient for 4K textures and effects, as the performance cliff between Medium (39 FPS) and Low (55 FPS) at 4K is steep, highlighting a memory capacity issue rather than a pure shader throughput limitation.
Settings Recommendations
The measured rows provide a clear hierarchy of playability. At 1920x1080, the Medium preset delivers 76 FPS with a minimum of 65 FPS, offering a robust experience that avoids the sub-60 dips seen at Ultra (59 FPS average). The jump from Medium to High at 1080p yields a 8 FPS reduction (76 to 68), which is a minor cost for what likely offers improved visual fidelity. However, the Low preset at 1080p achieves 107 FPS, which is 41% higher than Medium, indicating that for competitive or fast-paced play, dropping to Low provides a significant frame rate advantage.
For 2560x1440, the situation becomes more constrained. The Medium preset delivers 58 FPS with a minimum of 49 FPS, which is borderline for smooth gameplay. The High preset at 51 FPS is playable but not ideal for high-refresh monitors. The Low preset at 81 FPS is the only 1440p option that comfortably exceeds 60 FPS, making it the recommended choice for users prioritizing frame rate over visual detail. The Ultra preset at 1440p (45 FPS) is below the 60 FPS threshold and should be avoided unless the user accepts a cinematic, less responsive experience.
At 3840x2160, no setting provides a consistently smooth experience. The Low preset’s 55 FPS is the only option above 50 FPS, while Medium (39 FPS) and High (35 FPS) are significantly lower. The Ultra preset at 30 FPS is technically playable but represents a slideshow compared to the 1080p results. The data suggests that for this combo, the optimal experience per the measured rows is Medium at 1080p, balancing visual quality with a 76 FPS average and a minimum that stays above 60 FPS. Users with 1440p displays should consider Low settings to maintain responsiveness.
CPU Role
The AMD Ryzen 5 7500X3D, with its 6 cores and 12 threads, is a high-end desktop processor that is not the limiting factor in Control. Its benchmark scores, including a Passmark single-thread score of 3494 and a multithread score of 25047, place it in the 89th percentile of all CPUs. The 96 MB of shared L3 cache is a defining feature of the X3D series, and while the game’s engine may not fully utilize this cache, the processor’s boost clock of 4.50 GHz ensures that it can feed the GPU without creating a CPU-bound scenario.
Looking at the nearest rivals, the Ryzen 5 7500X3D’s average benchmark score of 44573 is nearly identical to the Intel Core Ultra X9 388H (44466, a 0.2% delta) and the Intel Core i9-13950HX (44342, a 0.5% delta). This indicates that the CPU’s raw compute power is competitive with top-tier mobile and desktop chips. In Control, the fact that the FPS drops by nearly half when moving from 1080p to 4K at the same settings strongly suggests that the GPU is the bottleneck, not the CPU. If the CPU were the constraint, the FPS would remain relatively flat across resolutions, which is not the case.
The CPU’s memory support for DDR5 and dual-channel configuration, with a bandwidth of 83.2 GB/s, provides ample bandwidth for the game’s data streaming. The data implies that the Ryzen 5 7500X3D is overqualified for the RTX 2060 in this title, as the GPU’s performance ceiling is reached before the CPU’s processing capacity is stressed. This is a beneficial scenario for frame pacing, as the CPU can consistently prepare frames, but it also means that upgrading the GPU would yield substantial FPS gains without requiring a CPU change.
How This Combo Ranks
In the comprehensive database of tested combinations, this pairing of the Ryzen 5 7500X3D and RTX 2060 holds a rank of 2274 out of 2888 combos for Control. This places it in the lower 21% of all tested systems, which is a direct consequence of the GPU’s age and mid-range positioning. The RTX 2060’s Passmark G3D score of 14111 and its 58th percentile ranking among all GPUs confirm that it is a modest performer by modern standards.
The combo’s low rank is not surprising given that the CPU is a 2025 release with a Passmark average score of 44573, while the GPU is a 2019 part with an average score of 15290. The disparity in their respective percentile rankings (89th for CPU vs. 58th for GPU) creates a significant imbalance. The data indicates that the GPU is the anchor on this system’s performance in Control, and the combo rank reflects this limitation. For context, the RTX 2060’s nearest rivals in GPU benchmarks include the AMD Radeon 680M (a 0.1% delta) and the NVIDIA GeForce RTX 3050 OEM (a 0.6% delta), showing that it is on par with entry-level integrated graphics and low-end discrete cards.
This rank suggests that while the CPU is a top-tier performer, the overall system is held back by the GPU in this specific game. The measured FPS data reinforces this, as the system fails to hit 60 FPS at 1440p High settings. The combo’s position in the database is informative for users with similar CPU-GPU pairings, indicating that they will need to lower settings or resolution to achieve playable frame rates in Control.
GPU Role
The NVIDIA GeForce RTX 2060 is the definitive limiting factor in this configuration. Its 6 GB of GDDR6 memory on a 192-bit bus with 336.0 GB/s bandwidth is insufficient for the demands of Control at higher resolutions and detail levels. The GPU’s base clock of 1365 MHz and boost clock of 1680 MHz, combined with 1920 shading units, provides a theoretical FP32 performance of 6.451 TFLOPS. These specifications place it in the 58th percentile of all GPUs.
The measured FPS data clearly shows the GPU’s struggle. At 1080p Ultra, the average FPS is 59, which is below the 60 FPS target. The 4K Ultra average of 30 FPS is a 49% reduction from 1080p Ultra, highlighting that the GPU’s memory bandwidth is saturated. The 6 GB VRAM capacity is likely the primary culprit at 4K, as the texture data required for High and Ultra settings exceeds what can be held on the card, forcing the system to swap data and causing the significant performance drop.
The GPU’s benchmark results corroborate its mid-range status. Its Passmark G3D score of 14111 puts it just 0% ahead of the NVIDIA GeForce GTX 580 (15283) and 0.1% behind the AMD Radeon 680M (15270). These rivals are either ancient or integrated solutions, indicating that the RTX 2060 is not a high-performance part. The GPU’s DirectX 12 benchmark score of 53 is particularly low, suggesting that its Turing architecture does not excel in modern API workloads. For Control, which supports DirectX 12, this could explain the sub-60 FPS at 1080p Ultra, as the GPU’s feature set is outdated.
FAQ
*Q: What is the best resolution for this combo in Control?*
A: The data shows that 1920x1080 is the only resolution where the average FPS exceeds 60 on multiple settings. At 1080p Medium, the average is 76 FPS, and at Low it is 107 FPS. 1440p and 4K have lower averages, with only 1440p Low (81 FPS) and 4K Low (55 FPS) approaching playability.
Q: Is the CPU or GPU the bottleneck in this game?
A: The GPU is the bottleneck. The FPS drops by 49% when moving from 1080p to 4K at High settings (68 to 35 FPS). If the CPU were the constraint, the FPS would not vary significantly with resolution. The CPU’s 89th percentile ranking versus the GPU’s 58th percentile further supports this.
Q: Can this system achieve 60 FPS at 1440p?
A: Only at Low settings, where the average FPS is 81. At Medium settings, the average drops to 58 FPS with a minimum of 49 FPS, which is below 60. High and Ultra settings average 51 and 45 FPS, respectively, so they cannot maintain a 60 FPS target.
Q: How does the RTX 2060 compare to its nearest rivals in benchmark scores?
A: The RTX 2060’s average benchmark score is 15290. It is 0% faster than the NVIDIA GeForce GTX 580 (15283) and 0.1% slower than the AMD Radeon 680M (15270). It is 0.6% faster than the NVIDIA GeForce RTX 3050 OEM (15199).
Q: What is the impact of the 6 GB VRAM on 4K performance?
A: The 6 GB VRAM appears to be a limiting factor at 3840x2160. The average FPS at 4K Medium is 39, while at 4K Low it is 55. The difference between these settings suggests that higher detail levels exceed the memory capacity, causing a substantial performance penalty.
Q: Is the Ryzen 5 7500X3D a good match for the RTX 2060?
A: In terms of raw performance, the CPU is significantly more powerful than the GPU. The CPU’s average benchmark score of 44573 is roughly three times that of the GPU’s 15290. This means the CPU is not a constraint in Control, but the system is unbalanced, as the GPU holds back the overall frame rate.
Measured FPS Breakdown
The following table details the exact measured average FPS for each resolution and settings combination:
| Resolution | Settings | Avg FPS | Min FPS | Max FPS |
|------------|----------|---------|---------|---------|
| 3840x2160 | High | 35 | — | — |
| 3840x2160 | Low | 55 | — | — |
| 3840x2160 | Medium | 39 | 33 | 45 |
| 3840x2160 | Ultra | 30 | — | — |
| 2560x1440 | High | 51 | — | — |
| 2560x1440 | Low | 81 | — | — |
| 2560x1440 | Medium | 58 | 49 | 66 |
| 2560x1440 | Ultra | 45 | — | — |
| 1920x1080 | High | 68 | — | — |
| 1920x1080 | Low | 107 | — | — |
| 1920x1080 | Medium | 76 | 65 | 88 |
| 1920x1080 | Ultra | 59 | — | — |
The data shows a consistent degradation as resolution increases. At 1080p, the spread between Low (107 FPS) and Ultra (59 FPS) is 48 FPS, indicating that the GPU has headroom at lower settings but is taxed by higher detail levels. At 1440p, the spread narrows to 36 FPS (81 to 45), and at 4K, it narrows further to 25 FPS (55 to 30). This narrowing suggests that at higher resolutions, the GPU’s fixed memory bandwidth and compute capabilities become the absolute limit, regardless of the graphical preset. The minimum FPS data points, available for Medium settings, show that the system maintains a minimum of 65 FPS at 1080p, 49 FPS at 1440p, and 33 FPS at 4K, providing a floor for the worst-case frame times. The Ultra preset’s 30 FPS at 4K is exactly half of the 1080p Medium average, illustrating the severe impact of combining the highest resolution with the highest detail level.
Hardware Specifications
AMD Ryzen 5 7500X3D
NVIDIA GeForce RTX 2060
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7500X3D + NVIDIA GeForce RTX 2060 in Control
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 55.0 |
| 3840x2160 | Medium | 39.0 |
| 3840x2160 | High | 35.0 |
| 3840x2160 | Ultra | 30.0 |
| 2560x1440 | Low | 81.0 |
| 2560x1440 | Medium | 58.0 |
| 2560x1440 | High | 51.0 |
| 2560x1440 | Ultra | 45.0 |
| 1920x1080 | Low | 107.0 |
| 1920x1080 | Medium | 76.0 |
| 1920x1080 | High | 68.0 |
| 1920x1080 | Ultra | 59.0 |
Control with Ryzen 5 7500X3D + Other GPUs
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Control with RTX 2060 + Other CPUs
See how Control performs with the same GPU but different processors.
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