Evolve

Evolve

AVERAGE FPS
74
good

This combination provides smooth gameplay with an average of 74 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 25 36 46 59
1440p QHD 44 63 80 104
1080p Full HD 65 94 120 155

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 59
3840x2160 Medium 46
3840x2160 High 36
3840x2160 Ultra 25
2560x1440 Low 104
2560x1440 Medium 80
2560x1440 High 63
2560x1440 Ultra 44
1920x1080 Low 155
1920x1080 Medium 120
1920x1080 High 94
1920x1080 Ultra 65

Evolve with Intel Core Ultra 7 270K Plus + Intel Arc B580, In-Depth Analysis

Evolve, the 2015 asymmetric multiplayer FPS, presents a demanding workload that scales significantly with both resolution and graphics presets. The measured data for the Intel Core Ultra 7 270K Plus and Intel Arc B580 combination reveals a component pairing that is well-balanced for 1080p and 1440p gaming, but which struggles to maintain playable frame rates at 4K with higher settings. The following analysis breaks down the benchmark results, focusing on the interplay between the CPU, GPU, and the game's rendering demands.

Settings Recommendations

The benchmark data for Evolve provides clear guidance on which preset offers the best balance between visual fidelity and performance for this specific hardware combination. At 1920x1080, the High preset delivers an average of 94 FPS, which is a substantial improvement over the 65 FPS achieved at Ultra. The jump from High to Ultra represents a 44% performance penalty, while the visual uplift is typically marginal in a fast-paced FPS. The data suggests that High is the optimal choice for 1080p, providing a smooth experience well above the 60 FPS threshold without the significant cost of the Ultra preset.

Moving to 2560x1440, the Medium preset emerges as the recommended setting. It achieves an average of 80 FPS, which is playable and fluid. While High produces 63 FPS, this is below the ideal threshold for a competitive shooter where reaction times matter. The Medium preset at 1440p offers a 27% performance increase over High, making it the most sensible choice for maintaining a high refresh rate experience. The Low preset pushes this further to 104 FPS, but the graphical compromise is often too severe for modern titles.

At 3840x2160, the situation becomes more constrained. The Low preset is the only setting that provides a consistently playable experience, with an average of 59 FPS. This is a borderline result, as it hovers right at the 60 FPS mark. The Medium preset dips to 46 FPS, and High falls to 36 FPS, both of which introduce noticeable stutter and input lag. Therefore, for 4K gaming, the data indicates that users must sacrifice visual quality with the Low preset to achieve a frame rate that is acceptable for the game's pacing.

GPU Role

The Intel Arc B580 is the primary driver of performance in Evolve, as evidenced by the significant frame rate drops when resolution and settings are increased. The GPU's 12 GB of GDDR6 memory on a 192-bit bus provides 456.0 GB/s of bandwidth, which is a critical resource for a game like Evolve that features large, detailed environments and multiple character models. The 2560 shading units and 80 ROPs are responsible for the pixel and texture processing, and the benchmark results show they are sufficient for 1080p and 1440p but are heavily taxed at 4K.

The GPU's clock speeds are listed as a base and boost of 2670 MHz. This consistent clock rate suggests the card holds its frequency well under load. In the measured results, the Arc B580's compute capabilities, rated at 13.67 TFLOPS for FP32, are the limiting factor at higher resolutions. The transition from 1080p High (94 FPS) to 1440p High (63 FPS) represents a 33% reduction in performance, which aligns with the increased pixel count. This pattern indicates that the GPU is the bottleneck, as the CPU has ample headroom to feed the graphics card.

The GPU's performance relative to its peers is modest, sitting in the 68th percentile of all GPUs. Its average benchmark score of 23021 places it in close competition with the NVIDIA GeForce RTX 2080, which has a deltaPct of 0.6, and the AMD Radeon RX 580 2048SP, which is nearly identical with a deltaPct of -0.2. This positioning suggests that while the Arc B580 is not a top-tier card, it offers competitive performance in this specific title, particularly at lower resolutions where its memory bandwidth and core count are sufficient.

Resolution Scaling

The performance scaling across resolutions provides a clear picture of where the system's limits lie. Starting at 1920x1080 with the High preset, the system achieves 94 FPS. Moving to 2560x1440, the frame rate drops to 63 FPS, a 33% decrease. This is a significant hit, but it is typical for a 78% increase in pixel count (from 2.07 million to 3.69 million pixels). The GPU is clearly the limiting factor here, as the frame rate scales inversely with the rendering load.

The jump from 1440p to 3840x2160 is even more punishing. At 4K with High settings, the average FPS falls to 36, a 43% drop from the 1440p result. This is a massive reduction that pushes the game into unplayable territory. The 4K resolution demands 8.29 million pixels, which is more than double the 1440p count. The Arc B580 simply does not have the raw throughput to handle this load with high fidelity settings.

The data for the Medium preset shows a similar trend. At 1080p, the card produces 120 FPS; at 1440p, it drops to 80 FPS; and at 4K, it falls to 46 FPS. The consistency of these drops, approximately 33% and 42% respectively, confirms that the GPU is the sole limiting component. The CPU, with its high core count and clock speeds, is not constraining performance at any resolution, as even the most demanding 4K scenarios do not show a disproportionate drop that would indicate a CPU bottleneck.

FAQ

Q: What is the best resolution to play Evolve with this hardware?

A: The measured data shows that 1920x1080 provides the most comfortable performance, with the High preset achieving 94 FPS. 2560x1440 is also viable with the Medium preset at 80 FPS, but 3840x2160 is only playable at the Low preset with 59 FPS.

Q: How does the Ultra preset compare to High at 1080p?

A: The Ultra preset yields an average of 65 FPS, which is a significant 31% decrease from the High preset's 94 FPS. Given the marginal visual differences typically seen between these two presets, High is the recommended choice.

Q: Is the CPU or GPU the bottleneck in this system?

A: The benchmark results indicate the GPU is the limiting factor. As resolution increases, frame rates drop consistently across all settings, which is a classic sign of GPU saturation. The CPU's performance is sufficient to keep up with the graphics card at all tested resolutions.

Q: What is the performance difference between the Low and Medium presets at 1440p?

A: The Low preset at 1440p produces 104 FPS, while the Medium preset produces 80 FPS. This represents a 23% performance reduction for the Medium preset, which offers better visual quality in exchange for lower frame rates.

Q: Can this system handle 4K gaming in Evolve?

A: Only at the Low preset, which achieves an average of 59 FPS. The Medium, High, and Ultra presets at 4K produce 46, 36, and 25 FPS respectively, all of which are below the threshold for a smooth experience.

Q: How does the Arc B580's performance in Evolve compare to its overall benchmark standing?

A: The Arc B580 is in the 68th percentile of all GPUs. Its performance in Evolve aligns with this, as it is capable at 1080p and 1440p but struggles at 4K, similar to its closest rivals like the RTX 2080 and RX 580 2048SP.

CPU Role

The Intel Core Ultra 7 270K Plus is a high-end desktop processor with 24 cores and 24 threads, based on the Arrow Lake Refresh architecture. Its base clock of 3.70 GHz and boost clock of 5.50 GHz provide substantial single-thread performance, which is crucial for game logic and physics. The CPU's 36 MB of shared L3 cache helps reduce memory latency, and its support for DDR5 memory with a bandwidth of 115.2 GB/s ensures that data can be fed to the GPU efficiently.

In the context of Evolve, the CPU's role is to manage the game's simulation, AI, and network code. The benchmark data shows that the CPU is not a bottleneck in this system. At 1080p Low, the system achieves 155 FPS, which is a high frame rate that would stress many CPUs. The fact that this combination can reach this level indicates that the 270K Plus has ample headroom. The CPU's PassMark multithread score of 68574 and single-thread score of 5068 place it in the 96th percentile of all CPUs, confirming its high performance.

The CPU's nearest rivals in terms of average benchmark score include the Intel Xeon 6520P (deltaPct 0) and the AMD EPYC 4564P (deltaPct -1.5). These are enterprise-class processors, but the 270K Plus holds its own against them, demonstrating its strength in both multi-threaded and single-threaded workloads. For a game like Evolve, which is not heavily multi-threaded, the high boost clock of 5.50 GHz is more important than the core count, and the data shows that the CPU delivers the necessary performance to keep the Arc B580 fully occupied.

Measured FPS Breakdown

The complete set of measured frame rates for this combination is as follows:

At 1920x1080, the system delivers:

  • Low: 155 FPS average
  • Medium: 120 FPS average (min 102, max 138)
  • High: 94 FPS average
  • Ultra: 65 FPS average

At 2560x1440, the system delivers:

  • Low: 104 FPS average
  • Medium: 80 FPS average (min 68, max 93)
  • High: 63 FPS average
  • Ultra: 44 FPS average

At 3840x2160, the system delivers:

  • Low: 59 FPS average
  • Medium: 46 FPS average (min 39, max 53)
  • High: 36 FPS average
  • Ultra: 25 FPS average

The data reveals a consistent pattern: each step up in settings costs roughly 20-30% performance, and each step up in resolution costs a similar amount. The Medium preset is the only one that provides min and max FPS data across all resolutions, showing a stable frame time distribution. At 1080p Medium, the range is 102 to 138 FPS, which is a tight window indicating smooth performance. At 4K Medium, the range widens to 39 to 53 FPS, showing more variance and potential for stutter.

The Ultra preset at 4K is the worst performer, with an average of just 25 FPS. This is a 74% reduction from the 1080p High result, showing the extreme cost of combining the highest settings with the highest resolution. The Low preset at 4K is the only viable option for 4K, but it still only manages 59 FPS, which is barely playable. For users who prioritize frame rate over visuals, the 1440p Low preset at 104 FPS offers the best combination of clarity and speed.

How This Combo Ranks

The Intel Core Ultra 7 270K Plus and Intel Arc B580 combination ranks 2156 out of 2872 tested combos in Evolve. This places it in the 25th percentile of all tested systems, meaning that about three-quarters of tested combinations perform better. This ranking reflects the Arc B580's mid-range positioning rather than a CPU limitation, as the CPU alone is in the 96th percentile. The GPU's 68th percentile standing drags the overall combo down, as the graphics card is the determining factor for frame rates in this game.

This ranking suggests that while the CPU is a top-tier component, the GPU is not sufficient for high-end 4K gaming in Evolve. The combination is well-suited for 1080p and 1440p gaming, where it can deliver high frame rates, but it falls behind systems with more powerful GPUs at higher resolutions. The deltaPct data for the GPU's rivals shows that it is nearly identical in performance to the RTX 2080 (0.6% faster) and the RX 580 2048SP (0.2% slower), which are older cards. This puts the B580 in a competitive position for its price point, but it is not a top-tier performer.

The combo's rank of 2156 indicates that users with this system should expect a solid mid-range experience. It will handle most games at 1080p with high settings and 1440p with medium settings, but it will not compete with systems featuring higher-end GPUs. The data shows that the CPU has significant headroom for future GPU upgrades, as it is not the limiting factor in this configuration. If a user were to upgrade the graphics card, the CPU would likely not become a bottleneck, allowing for substantial performance gains in Evolve without changing the processor.

Hardware Specifications

Intel Core Ultra 7 270K Plus

Cores / Threads 24 / 24
Base Clock 3700 MHz
Boost Clock 5500 MHz
TDP 125W
Socket Intel Socket 1851
View Full CPU Details →

Intel Arc B580

VRAM 12 GB GDDR6
Base Clock
Boost Clock 2670 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core Ultra 7 270K Plus + Intel Arc B580 in Evolve

Resolution Settings Avg FPS
3840x2160 Low 59.0
3840x2160 Medium 46.0
3840x2160 High 36.0
3840x2160 Ultra 25.0
2560x1440 Low 104.0
2560x1440 Medium 80.0
2560x1440 High 63.0
2560x1440 Ultra 44.0
1920x1080 Low 155.0
1920x1080 Medium 120.0
1920x1080 High 94.0
1920x1080 Ultra 65.0

Evolve with iUltra 7 270K Plus + Other GPUs

See how Evolve performs with the same CPU but different graphics cards.

Evolve with Arc B580 + Other CPUs

See how Evolve performs with the same GPU but different processors.

Other Games with iUltra 7 270K Plus + Arc B580

Explore FPS benchmarks for other games using this same hardware combination.