Evolve
This combination offers playable performance with an average of 36 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 12 | 17 | 22 | 29 |
| 1440p QHD | 21 | 30 | 39 | 50 |
| 1080p Full HD | 32 | 45 | 58 | 75 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Evolve with Intel Core Ultra 7 265HX + AMD Radeon 880M, In-Depth Analysis
The Intel Core Ultra 7 265HX paired with the AMD Radeon 880M delivers a playable but limited experience in Evolve, a 2015 FPS that scales predictably with resolution and settings. This combo ranks near the bottom of tested configurations, and the data shows a clear pattern: the integrated GPU is the dominant constraint at higher resolutions, while the CPU’s strong multi-threaded performance keeps frame rates consistent at 1080p. The measured FPS numbers across resolutions and settings provide a practical roadmap for tuning this system.
Resolution Scaling
The FPS drop from 1080p to 4K is steep and consistent, revealing that the AMD Radeon 880M becomes the limiting component as pixel count rises. At 1080p Low, the combo averages 75 FPS, which drops to 50 FPS at 1440p Low (a 33% reduction) and further to 29 FPS at 4K Low (a 61% reduction from 1080p). This scaling pattern is typical of an integrated GPU struggling with fill-rate demands; the 880M has only 16 ROPs and a pixel rate of 46.40 GPixel/s, which is modest for 4K workloads. The data shows that 4K is not viable for smooth gameplay—even at Low settings, the 29 FPS average falls below the 30 FPS threshold often considered minimum for playable frame rates.
Moving through the settings presets at each resolution reinforces this conclusion. At 1080p, the FPS ranges from 75 (Low) down to 32 (Ultra), a 57% penalty for maxing out visuals. At 1440p, the same spread goes from 50 (Low) to 21 (Ultra), with Ultra dipping below 30 FPS. At 4K, the situation worsens: High averages 17 FPS, Medium 22 FPS, and Ultra only 12 FPS. The Medium preset at 4K shows a narrow min-max range of 19 to 25 FPS, indicating that the GPU is consistently pegged near its limit rather than experiencing occasional spikes. This tight band suggests that frame pacing is stable but the absolute performance is too low for competitive play.
The resolution scaling data also highlights that the CPU is not the bottleneck in this game. The Intel Core Ultra 7 265HX has 20 cores and 20 threads with a boost clock of 5.30 GHz, which is more than sufficient for Evolve’s engine. If the CPU were limiting, we would expect FPS to remain similar across resolutions, as is common in CPU-bound scenarios. Instead, the FPS drops proportionally with resolution, which is the signature of GPU-bound rendering. The 880M’s FP32 performance of 4.454 TFLOPS and texture rate of 139.2 GTexel/s are simply not enough to drive 4K at high settings. For users targeting 1440p, the high preset at 30 FPS is borderline, but dropping to Medium (39 FPS) or Low (50 FPS) provides a much more fluid experience.
GPU Role
The AMD Radeon 880M is an integrated graphics solution based on the RDNA 3.5 architecture, built on a 4 nm process at TSMC. It features 768 shading units, 48 TMUs, and 16 ROPs, with a base clock of 400 MHz and a boost clock of 2900 MHz. The memory subsystem is system-shared, meaning the GPU uses the same DDR5 memory as the CPU, with bandwidth listed as “System Dependent.” This shared memory arrangement is a key factor in the measured performance, as bandwidth availability can vary based on the system’s memory configuration. The GPU’s TDP is listed at 15 W, which is very low for a graphics processor, and this power envelope constrains sustained clocks under load.
In benchmark tests, the 880M scores 7615 in Passmark G3D and 31285 in Geekbench OpenCL, with a Vulkan score of 40006. Its percentile ranking among all GPUs is 43, meaning it outperforms 43% of the database’s entries. The nearest rivals include the NVIDIA GeForce GTX 675MX (avg score 8427, deltaPct 0.1) and the NVIDIA GeForce MX330 (avg score 8458, deltaPct -0.3). These comparisons show that the 880M sits in the same performance class as older discrete mobile GPUs, which is telling for a 2024 integrated part. The GTX 675MX is a 2012-era discrete GPU, and the 880M matches it within 0.1%, indicating that modern iGPUs have caught up to a decade-old discrete solution but no more.
The DirectX 12 benchmark scores are particularly low: Passmark DirectX 12 returns a score of 32, while DirectX 11 scores 73. Evolve was released in 2015, so it likely uses DirectX 11, which the 880M handles better than DirectX 12. The DirectX 11 score of 73 versus DirectX 12’s 32 suggests that the game’s workload aligns with the GPU’s stronger API path. However, even with this advantage, the measured FPS in Evolve is modest. At 1080p Medium, the combo averages 58 FPS with a min of 49 and max of 67, which is playable but not high-refresh territory. At 1080p High, the average drops to 45 FPS, and at Ultra, it falls to 32 FPS.
The GPU’s memory bandwidth being system-dependent is critical for Evolve, as the game’s textures and geometry require steady bandwidth. The CPU supports dual-channel DDR5 with a theoretical bandwidth of 102.4 GB/s, but the actual bandwidth available to the GPU depends on the installed memory kit. The data does not specify the memory configuration in the test system, so users should expect that faster memory will yield better FPS, while slower memory will constrain performance further. The 880M’s boost clock of 2900 MHz is high for an iGPU, but the 15 W TDP means that sustained boosting in a laptop chassis may be limited by thermal and power budgets.
CPU Role
The Intel Core Ultra 7 265HX is a mobile processor from the Core Ultra Series 2, based on the Arrow Lake-HX architecture built on a 3 nm process at TSMC. It has 20 cores and 20 threads, with a base clock of 2.60 GHz and a boost clock of 5.30 GHz. The L3 cache is 30 MB shared, and each core has 192 KB of L1 and 3 MB of L2. This CPU is designed for high multi-threaded throughput, as evidenced by its Cinebench R23 multi-core score of 40642 and single-core score of 5737. In Passmark, it scores 47985 in multithread and 4500 in single-thread, with a percentile ranking of 93 among all CPUs.
In Evolve, the CPU’s role is to feed the GPU with draw calls and physics calculations. The game is not particularly CPU-intensive by modern standards, but the 20-core/20-thread configuration ensures that even the most demanding scenes won’t bottleneck the 880M. The measured FPS at 1080p Low (75 FPS) and Medium (58 FPS) shows that the CPU can maintain high frame rates when the GPU is not the limiting factor. The fact that FPS scales down with resolution indicates the CPU has headroom; if the CPU were maxed out, we would see similar FPS at 1080p and 1440p. Instead, the 1440p Low average of 50 FPS versus 1080p Low’s 75 FPS demonstrates that the GPU is the primary constraint.
The nearest CPU rivals in the database include the Intel Core i7-13790F (avg score 63080, deltaPct 0.1) and the AMD Ryzen AI 7 450G (avg score 63331, deltaPct -0.2). These deltas are within 0.7%, indicating that the 265HX performs nearly identically to these alternatives in synthetic benchmarks. For Evolve, this means that swapping the CPU to a rival would not meaningfully change the measured FPS, as the GPU is the bottleneck at all resolutions above 1080p Low. The CPU’s single-thread score of 4500 in Passmark is strong, which is relevant for Evolve’s main thread that handles game logic and rendering commands.
The 265HX supports DDR5 memory in dual-channel mode, which is essential for the integrated GPU. The CPU’s memory bandwidth of 102.4 GB/s is the theoretical maximum, but the 880M shares this bandwidth with the CPU cores. In CPU-heavy scenes, there could be contention for memory bandwidth, but the data does not show any such issue in Evolve—the FPS is consistent within each resolution/settings combination. The CPU’s 3 nm process node and 55 W TDP (though the GPU has its own 15 W TDP) suggest that the system’s total power draw is manageable for a laptop, but the data does not include thermal or power measurements.
How This Combo Ranks
The combo of the Intel Core Ultra 7 265HX and AMD Radeon 880M ranks 2805 out of 2872 tested combinations in Evolve, placing it in the 2.3rd percentile. This is a very low rank, indicating that most other CPU-GPU pairings deliver higher frame rates in this game. The rank reflects the GPU’s limitations, as the CPU is near the top of the database (93rd percentile), but the GPU is only in the 43rd percentile. The combination of a high-end CPU with a mid-tier iGPU results in a system that is severely GPU-bound in Evolve.
The data shows that the combo’s performance is closer to the bottom of the database than the top. With 2872 total combos, being 2805th means that only 67 configurations perform worse. This is not surprising given that the 880M is an integrated GPU, and most discrete GPUs—even older ones—will outperform it. The nearest GPU rivals include the GTX 675MX and MX330, which are both discrete mobile parts from previous generations, and the 880M matches them within 1.3%. This means that the combo’s rank is consistent with what one would expect from a system relying on an iGPU for gaming.
For context, the CPU’s average benchmark score is 63173, with a percentile of 93, while the GPU’s average benchmark score is 8436, with a percentile of 43. The disparity between these scores explains the combo’s poor rank in Evolve. The CPU can handle any frame rate the GPU can produce, but the GPU’s limits cap the experience. Users considering this combo should understand that the rank is not a reflection of the CPU’s capability but rather the GPU’s constraint. If the system were paired with a discrete GPU, the rank would improve dramatically, but the data provided only covers this specific pairing.
Measured FPS Breakdown
The measured FPS data covers three resolutions (1920x1080, 2560x1440, 3840x2160) and four settings presets (Low, Medium, High, Ultra). At 1080p, the averages range from 75 FPS (Low) to 32 FPS (Ultra). The Medium preset averages 58 FPS with a range of 49 to 67 FPS, while High averages 45 FPS. These numbers indicate that 1080p is the only resolution where the combo can achieve consistently playable frame rates across all settings. For competitive play, Low at 75 FPS is the best option, while Medium at 58 FPS offers a balance of visuals and performance. High at 45 FPS is acceptable for single-player, but Ultra at 32 FPS is borderline.
At 1440p, the averages drop to 50 FPS (Low), 39 FPS (Medium), 30 FPS (High), and 21 FPS (Ultra). The Medium preset has a min of 33 and max of 45, showing that the frame rate fluctuates but stays above 30 FPS most of the time. High at 30 FPS is playable but not smooth, and Ultra is not recommended. The Low preset at 50 FPS is the best choice for 1440p if visual quality is secondary to frame rate. The data suggests that 1440p is feasible for this combo, but only at Low or Medium settings, and users should expect occasional drops below 30 FPS in busy scenes.
At 4K, the averages are 29 FPS (Low), 22 FPS (Medium), 17 FPS (High), and 12 FPS (Ultra). The Medium preset has a min of 19 and max of 25, which means the frame rate never reaches 30 FPS. Low at 29 FPS is close to 30 but not consistently there. These numbers are too low for a smooth experience, and 4K should be avoided with this combo. The scaling from 1080p to 4K is dramatic: Low goes from 75 to 29 FPS (a 61% drop), Medium from 58 to 22 FPS (a 62% drop), High from 45 to 17 FPS (a 62% drop), and Ultra from 32 to 12 FPS (a 63% drop). This consistent reduction across settings indicates that the GPU is the sole limiting factor, with no CPU involvement.
FAQ
Q: What is the best resolution for this combo in Evolve?
A: The data shows that 1920x1080 is the only resolution where all settings remain above 30 FPS on average. At 2560x1440, only Low (50 FPS) and Medium (39 FPS) exceed 30 FPS, while High (30 FPS) is borderline and Ultra (21 FPS) is below. At 3840x2160, even Low (29 FPS) fails to reach 30 FPS.
Q: How does the AMD Radeon 880M compare to its nearest rivals?
A: The 880M has an average benchmark score of 8436, with the NVIDIA GeForce GTX 675MX at 8427 (deltaPct 0.1) and the NVIDIA GeForce MX330 at 8458 (deltaPct -0.3). This means the 880M performs within 0.3% of these two discrete mobile GPUs, making it comparable to a 2012-era GTX 675MX.
Q: Is the CPU or GPU the bottleneck in Evolve?
A: The GPU is the bottleneck at all resolutions. The FPS drops consistently by about 62% from 1080p to 4K across all settings, which is the signature of a GPU-bound workload. The CPU has a 93rd percentile ranking and 20 cores, so it is not limiting performance.
Q: What FPS can I expect at 1080p Ultra?
A: The measured average is 32 FPS at 1080p Ultra. This is playable but may feel less smooth during intense action scenes. For comparison, 1080p Low averages 75 FPS and Medium averages 58 FPS.
Q: Does this combo support DirectX 12 for Evolve?
A: The GPU supports DirectX 12 Ultimate (12_2), but the Passmark DirectX 12 score is only 32, while the DirectX 11 score is 73. Since Evolve was released in 2015, it is likely to use DirectX 11, which the GPU handles better.
Q: How does this combo rank among all tested systems in Evolve?
A: The combo ranks 2805 out of 2872 tested combinations, placing it in the bottom 2.3% of systems. This low rank is due to the integrated GPU’s performance, not the CPU, which ranks in the 93rd percentile among all CPUs.
Hardware Specifications
Intel Core Ultra 7 265HX
AMD Radeon 880M
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 265HX + AMD Radeon 880M in Evolve
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 29.0 |
| 3840x2160 | Medium | 22.0 |
| 3840x2160 | High | 17.0 |
| 3840x2160 | Ultra | 12.0 |
| 2560x1440 | Low | 50.0 |
| 2560x1440 | Medium | 39.0 |
| 2560x1440 | High | 30.0 |
| 2560x1440 | Ultra | 21.0 |
| 1920x1080 | Low | 75.0 |
| 1920x1080 | Medium | 58.0 |
| 1920x1080 | High | 45.0 |
| 1920x1080 | Ultra | 32.0 |
Evolve with iUltra 7 265HX + Other GPUs
See how Evolve performs with the same CPU but different graphics cards.
Evolve with 880M + Other CPUs
See how Evolve performs with the same GPU but different processors.
Other Games with iUltra 7 265HX + 880M
Explore FPS benchmarks for other games using this same hardware combination.