Evolve

Evolve

AVERAGE FPS
125
excellent

This combination delivers exceptional performance with an average of 125 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 42 60 77 99
1440p QHD 74 106 135 175
1080p Full HD 110 158 202 261

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 99
3840x2160 Medium 77
3840x2160 High 60
3840x2160 Ultra 42
2560x1440 Low 175
2560x1440 Medium 135
2560x1440 High 106
2560x1440 Ultra 74
1920x1080 Low 261
1920x1080 Medium 202
1920x1080 High 158
1920x1080 Ultra 110

Evolve with AMD Ryzen 9 5950X + NVIDIA GeForce RTX 3080 Ti, In-Depth Analysis

Resolution Scaling

The measured FPS data for Evolve across the three primary resolutions reveals a classic pattern of GPU-bound scaling, with the AMD Ryzen 9 5950X and NVIDIA GeForce RTX 3080 Ti combination showing predictable frame rate erosion as pixel count rises. At 1080p with Low settings, the combo produces 261 FPS average, which drops to 175 FPS at 1440p and 99 FPS at 4K. This represents a 33% reduction from 1080p to 1440p and a further 43% reduction from 1440p to 4K, indicating that the rendering load is scaling nearly linearly with the pixel throughput demands.

The High settings preset tells a similar story but with a more compressed range. The average frame rate at 1080p High is 158 FPS, falling to 106 FPS at 1440p and 60 FPS at 4K. The 4K High result of exactly 60 FPS is particularly telling — it suggests the hardware is hitting a performance threshold where the GPU is fully saturated at that resolution and quality level. The 1440p High figure of 106 FPS sits in a comfortable range for high-refresh displays, while 1080p High at 158 FPS leaves substantial headroom.

The scaling from Medium to Ultra settings reinforces the GPU-bound nature of this game. At 1080p, the Medium preset delivers 202 FPS average, while Ultra drops to 110 FPS — a 46% performance penalty for the quality increase. At 1440p, Medium produces 135 FPS versus 74 FPS on Ultra, a 45% drop. At 4K, Medium manages 77 FPS while Ultra falls to 42 FPS, again a 45% reduction. This consistent ratio across resolutions strongly indicates that Evolve's Ultra preset imposes a proportional shader and fill-rate cost regardless of resolution.

The limiting component in this configuration is clearly the GPU. The 1080p Low figure of 261 FPS demonstrates that the Ryzen 9 5950X's 16 cores and 32 threads, boosted by the 4.90 GHz maximum clock, are more than capable of feeding the RTX 3080 Ti at high frame rates. The fact that 1080p Low achieves more than double the 4K Low figure of 99 FPS shows that the GPU's rendering pipeline is the bottleneck as resolution climbs, not the CPU's ability to issue draw calls or process game logic.

Notably, the 4K Ultra result of 42 FPS average falls below the 60 FPS threshold commonly considered smooth for fast-paced FPS titles. The data indicates that players seeking a locked 60 FPS experience at 4K would need to select the High preset, which delivers exactly 60 FPS, or accept the Medium preset at 77 FPS for additional visual fidelity. The 1440p Ultra figure of 74 FPS sits marginally above the 60 FPS baseline, suggesting that this resolution and preset combination is the practical ceiling for this hardware pairing in Evolve.

How This Combo Ranks

In the benchmark database for Evolve, this specific combination of AMD Ryzen 9 5950X and NVIDIA GeForce RTX 3080 Ti achieves a combo rank of 960 out of 3700 tested combinations. This places the pairing in the top 26% of all configurations evaluated for this game, which is a strong showing given the age of the title relative to newer hardware releases.

The percentile positioning reflects the balance of the two components. The Ryzen 9 5950X holds a 91st percentile ranking against all CPUs in the database, with an average benchmark score of 51947. Its nearest rivals in the CPU benchmark hierarchy include the Intel Core Ultra 5 235HX at 52073 (0.2% ahead), the AMD EPYC 8124P at 52121 (0.3% ahead), the Intel Core i9-13900F at 51730 (0.4% behind), and the Intel Core i7-14700 at 52301 (0.7% ahead). These deltas are remarkably tight, indicating that the 5950X's processing power is competitive with contemporary mainstream and workstation chips.

The RTX 3080 Ti, meanwhile, sits at the 83rd percentile against all GPUs, with an average benchmark score of 41187. Its nearest rivals in the GPU hierarchy are the AMD Radeon Pro 5300 at 40870 (0.8% behind), the NVIDIA Tesla M40 24 GB at 41707 (1.2% ahead), the NVIDIA Tesla M40 at 41897 (1.7% ahead), and the NVIDIA GeForce RTX 5070 at 40377 (2.0% behind). The RTX 3080 Ti's position relative to these rivals — some of which are workstation-oriented or from different generations — underscores its continued relevance in gaming workloads despite being an end-of-life product.

The gap between the CPU's 91st percentile and the GPU's 83rd percentile explains why the combo rank of 960 out of 3700 is not higher. The GPU is the weaker link in this pairing for Evolve specifically, and the measured FPS data confirms this — the frame rates scale strongly with resolution and settings, which is characteristic of GPU-limited scenarios. A more balanced pairing might see the combo rank higher if the GPU were closer to the CPU in relative performance standing.

GPU Role

The NVIDIA GeForce RTX 3080 Ti is built on the Ampere architecture using the GA102 chip, fabricated on Samsung's 8 nm process with 28,300 million transistors across a 628 mm² die. The GPU operates with a base clock of 1365 MHz and a boost clock of 1665 MHz, with memory running at 1188 MHz (19 Gbps effective). The 12 GB of GDDR6X memory on a 384-bit bus provides 912.4 GB/s of bandwidth, which is substantial for the era of this game's release.

In Evolve, the GPU's role is the dominant factor in determining frame rates, as evidenced by the scaling data. The 4K Ultra result of 42 FPS average highlights the limits of the 34.10 TFLOPS FP32 compute throughput when pushed by Evolve's Ultra preset at maximum resolution. The pixel rate of 186.5 GPixel/s and texture rate of 532.8 GTexel/s are the likely constraints at 4K, where the fill-rate demands of the Ultra preset overwhelm the GPU's capabilities.

The memory subsystem plays a critical role in the 4K results. The 12 GB VRAM capacity is adequate for Evolve, as none of the measured data shows anomalies that would suggest memory capacity issues — the frame rates scale proportionally with resolution rather than collapsing due to VRAM overflow. The 912.4 GB/s bandwidth ensures that texture streaming and geometry data transfer do not become additional bottlenecks, allowing the GPU's compute and rasterization units to operate at their full potential.

The RTX 3080 Ti's 10,240 shading units, 320 TMUs, and 112 ROPs are the primary drivers of the measured performance. At 1080p Low, the GPU achieves 261 FPS, demonstrating that the shading units are not the limiting factor at lower resolutions. The 80 RT cores and 320 tensor cores are present but likely underutilized in Evolve, which predates widespread ray tracing adoption in the FPS genre. The GPU's DirectX 12 Ultimate support (12_2) and Vulkan 1.4 API compatibility ensure modern driver paths are available, though the game's 2015 release date means it likely relies on older rendering paths.

Measured FPS Breakdown

At 1920x1080, the AMD Ryzen 9 5950X and NVIDIA GeForce RTX 3080 Ti combination delivers its highest frame rates. Low settings produce an average of 261 FPS, which is the peak measured across all configurations. Medium settings average 202 FPS with a minimum of 172 FPS and maximum of 232 FPS, providing a wide operational envelope. High settings average 158 FPS, while Ultra settings drop to 110 FPS average. The 1080p results show that even at the highest quality preset, the hardware maintains triple-digit frame rates, making it suitable for high-refresh-rate 1080p displays.

Moving to 2560x1440, the frame rates remain strong but show the expected reduction from the 1080p figures. Low settings average 175 FPS, which is a 33% reduction from the 1080p Low result. Medium settings average 135 FPS with a minimum of 115 FPS and maximum of 156 FPS, offering a smooth experience for most gaming monitors. High settings average 106 FPS, while Ultra settings average 74 FPS. The 1440p Ultra figure of 74 FPS is the only preset at this resolution that dips below the 100 FPS mark, but it remains above the 60 FPS threshold for smooth gameplay.

At 3840x2160, the GPU's limits become apparent. Low settings average 99 FPS, which is still a playable frame rate for 4K gaming. Medium settings average 77 FPS with a minimum of 66 FPS and maximum of 89 FPS, indicating some frame time variance but generally smooth performance. High settings average exactly 60 FPS, which is the minimum for a consistent 60 Hz experience. Ultra settings average 42 FPS, which falls below the smoothness threshold and may result in noticeable stuttering during intense action sequences. The 4K Medium result of 77 FPS represents the best balance of visual quality and performance for this resolution, while the 4K High result of 60 FPS is the maximum preset that maintains a playable frame rate.

The measured FPS data includes minimum and maximum values only for Medium settings across all three resolutions. At 1080p Medium, the range from 172 to 232 FPS shows a 60 FPS spread, indicating some scene complexity variation but no severe hitches. At 1440p Medium, the range from 115 to 156 FPS shows a 41 FPS spread, which is tighter relative to the average. At 4K Medium, the range from 66 to 89 FPS shows a 23 FPS spread, suggesting that frame times become more consistent at higher resolutions where the GPU is more consistently saturated.

CPU Role

The AMD Ryzen 9 5950X is a 16-core, 32-thread processor based on the Zen 3 architecture (codenamed Vermeer), manufactured on TSMC's 7 nm process with 8,300 million transistors across a 2x 74 mm² die configuration. The CPU has a base clock of 3.40 GHz and a boost clock of 4.90 GHz, with a 105 W TDP. The 64 MB of L3 cache, distributed as 32 MB per CCD, provides ample capacity for game data that benefits from fast access. The dual-channel DDR4 memory support with 51.2 GB/s bandwidth is adequate for Evolve's requirements.

In Evolve, the CPU's role is to feed the GPU with draw calls and game state updates, and the 5950X performs this task without becoming a bottleneck. The 1080p Low result of 261 FPS demonstrates that the 16 cores and 32 threads are more than sufficient to maintain high frame rates, even when the GPU is not heavily loaded. The single-threaded performance of the 5950X, as evidenced by the 3dmark_single_thread score of 944 and the cinebench_r23_singlecore score of 1614, ensures that Evolve's primary game thread runs efficiently. The 3dmark_2_threads score of 1856 and 3dmark_4_threads score of 3595 indicate strong multi-thread scaling for the first few cores, which is relevant for a game engine that may use a limited number of threads for its main simulation loop.

The CPU's benchmarks show a strong scaling pattern from 2 threads to 16 threads. The 3dmark_8_threads score of 6598 and the 3dmark_16_threads score of 10810 demonstrate that the 5950X maintains efficiency across additional cores. The max_threads score of 11597 is only 7% higher than the 16-thread score, indicating that the 32-thread configuration provides marginal additional performance in threaded workloads — a pattern consistent with gaming scenarios where thread scaling plateaus. The passmark_multithread score of 45424 and the cinebench_r23_multicore score of 26017 further confirm the CPU's strong multi-core capabilities, though Evolve itself may not fully utilize all 32 threads.

The CPU's percentile ranking of 91 against all CPUs, with an average benchmark score of 51947, places it within a tight cluster of rivals. The Intel Core i9-13900F trails by only 0.4%, while the Intel Core i7-14700 leads by 0.7%. This competitive positioning means that the 5950X is not leaving performance on the table in CPU-bound scenarios — the measured FPS data shows no evidence of CPU-induced frame rate caps, as the frame rates scale smoothly with resolution changes.

FAQ

Q: What is the best resolution and settings combination for this hardware in Evolve?

A: The data shows that 1440p Ultra delivers 74 FPS average, while 1440p High delivers 106 FPS. For 4K, Medium provides 77 FPS average with a minimum of 66 FPS, which is the recommended 4K preset for smooth gameplay. The 4K High preset achieves exactly 60 FPS, making it viable for 60 Hz displays.

Q: Is the AMD Ryzen 9 5950X or the NVIDIA GeForce RTX 3080 Ti the limiting factor in Evolve?

A: The GPU is the limiting component. The 1080p Low result of 261 FPS versus the 4K Low result of 99 FPS demonstrates that the GPU's rendering capacity is the bottleneck as resolution increases. The CPU's 16 cores and 32 threads provide ample headroom, as evidenced by the smooth scaling of frame rates across resolutions.

Q: How does the RTX 3080 Ti compare to its nearest GPU rivals in the benchmark database?

A: The RTX 3080 Ti has an average benchmark score of 41187, which is 0.8% higher than the AMD Radeon Pro 5300, 1.2% lower than the NVIDIA Tesla M40 24 GB, 1.7% lower than the NVIDIA Tesla M40, and 2.0% higher than the NVIDIA GeForce RTX 5070.

Q: Does the Ryzen 9 5950X offer competitive multi-threaded performance for Evolve?

A: Yes. The CPU's 3dmark_16_threads score of 10810 and cinebench_r23_multicore score of 26017 show strong multi-core performance. The max_threads score of 11597 indicates that additional threads beyond 16 provide diminishing returns, but the 32-thread configuration ensures no thread-related bottlenecks in gameplay.

Q: What frame rate can I expect at 1080p with Ultra settings?

A: The measured average FPS at 1080p Ultra is 110 FPS. This is well above the 60 FPS threshold and provides a smooth experience for high-refresh-rate monitors, though it is lower than the 158 FPS achieved at 1080p High.

Q: Is the 4K Ultra preset playable with this hardware combination?

A: The 4K Ultra preset averages 42 FPS, which falls below the 60 FPS threshold for smooth gameplay. Players seeking a locked 60 FPS at 4K should use the High preset, which averages exactly 60 FPS, or the Medium preset for a more comfortable 77 FPS average.

Hardware Specifications

AMD Ryzen 9 5950X

Cores / Threads 16 / 32
Base Clock 3400 MHz
Boost Clock 4900 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3080 Ti

VRAM 12 GB GDDR6X
Base Clock —
Boost Clock 1665 MHz MHz
TDP 350 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 5950X + NVIDIA GeForce RTX 3080 Ti in Evolve

Resolution Settings Avg FPS
3840x2160 Low 99.0
3840x2160 Medium 77.0
3840x2160 High 60.0
3840x2160 Ultra 42.0
2560x1440 Low 175.0
2560x1440 Medium 135.0
2560x1440 High 106.0
2560x1440 Ultra 74.0
1920x1080 Low 261.0
1920x1080 Medium 202.0
1920x1080 High 158.0
1920x1080 Ultra 110.0

Evolve with Ryzen 9 5950X + Other GPUs

See how Evolve performs with the same CPU but different graphics cards.

Evolve with RTX 3080 Ti + Other CPUs

See how Evolve performs with the same GPU but different processors.

Other Games with Ryzen 9 5950X + RTX 3080 Ti

Explore FPS benchmarks for other games using this same hardware combination.