Evolve
This combination provides smooth gameplay with an average of 80 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 27 | 39 | 49 | 64 |
| 1440p QHD | 47 | 68 | 87 | 112 |
| 1080p Full HD | 70 | 101 | 129 | 167 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Evolve with Intel Core i5-12600KF + AMD Radeon RX 6650 XT, In-Depth Analysis
The Intel Core i5-12600KF and AMD Radeon RX 6650 XT combination delivers a distinctly CPU-bound experience at lower resolutions in Evolve, transitioning to a GPU-bound scenario as resolution increases. The 10-core, 16-thread Alder Lake processor, with a base clock of 3.70 GHz and boost clock of 4.90 GHz, provides ample headroom for the game’s engine at 1080p, where the GPU becomes the primary constraint. The processor’s performance percentile of 79 versus all CPUs, alongside an average benchmark score of 27,799, places it statistically even with the Intel Core i9-10900K (deltaPct of -0.3) and AMD Ryzen 7 5800X3D (deltaPct of -0.3). This parity in synthetic tests translates to practical results in Evolve, where the CPU’s single-thread strength—evidenced by a 3DMark single-thread score of 1,016 and Cinebench R23 single-core score of 3,302—ensures that frame pacing remains consistent even when frame rates exceed 160 FPS at 1080p Low settings.
The measured FPS data reveals a clear pattern: at 1920x1080 with Low settings, the combo achieves 167 FPS average, which is more than double the 4K Ultra result of 27 FPS. This 6.2x difference in frame rate across the resolution spectrum indicates that the limiting component shifts decisively. At 1080p, the i5-12600KF’s 20 MB of shared L3 cache and dual-channel memory support prevent stutter, allowing the RX 6650 XT to operate near its full potential. However, the GPU’s architecture—RDNA 2.0 on a 7 nm process with 2,048 shading units—begins to show its limits as pixel count rises. The 8 GB of GDDR6 memory on a 128-bit bus with 280.3 GB/s bandwidth is sufficient for 1080p and 1440p but becomes a bottleneck at 4K Ultra, where the average FPS drops to 27, a figure that falls below the 30 FPS playability threshold typically expected for smooth gameplay.
CPU Role — cores, clocks, and how they relate to this game's results
The i5-12600KF’s hybrid architecture, codenamed Alder Lake-S, combines performance and efficiency cores to deliver 10 cores and 16 threads. With a base clock of 3.70 GHz and a boost clock of 4.90 GHz, the processor can rapidly scale its frequency to meet single-threaded demands, which is critical for Evolve’s engine that relies heavily on a primary simulation thread. The CPU’s benchmark scores reinforce its capability: a 3DMark 16-thread score of 7,956 and a max-thread score of 7,952 show near-linear scaling, while the single-thread score of 1,016 indicates strong per-core performance. In Cinebench R23, the multicore score of 23,391 and single-core score of 3,302 position this CPU as a top-tier performer for its generation, with a percentile rank of 79 against all CPUs.
In the context of Evolve, the CPU’s role is most evident at 1080p resolution. At 1920x1080 Low settings, the average FPS reaches 167, a figure that suggests the game is lightly threaded but responsive to high clock speeds. The processor’s 125 W TDP and Intel Socket 1700 platform provide the power delivery necessary for sustained boost clocks during extended gaming sessions. The L3 cache of 20 MB shared across cores helps reduce memory latency, which is beneficial for the game’s AI and physics calculations, particularly when tracking the monster or coordinating hunter abilities. Compared to its nearest rivals, the i5-12600KF’s average benchmark score of 27,799 is within 0.3% of the Intel Core i9-10900K (27,872) and AMD Ryzen 7 5800X3D (27,896), meaning that in CPU-bound scenarios, swapping between these processors would yield negligible differences in frame rates.
At 1440p, the CPU’s influence wanes slightly. The 2560x1440 High setting produces 68 FPS, which is 59% lower than the 1080p High result of 101 FPS, indicating that the GPU is beginning to take over the workload. However, the CPU’s 16 threads ensure that background tasks, such as anticheat and game telemetry, do not interfere with frame rendering. The 3DMark 8-thread score of 6,128 suggests that even when the game utilizes up to eight threads, the processor has sufficient headroom. This is crucial because Evolve, released in 2015, may not efficiently utilize more than a few cores, but the i5-12600KF’s high single-thread performance compensates for any lack of multi-core optimization.
GPU Role — VRAM, clocks, and how they relate to this game's results
The AMD Radeon RX 6650 XT, built on the Navi 23 chip with RDNA 2.0 architecture, features 8 GB of GDDR6 memory and a 128-bit memory bus. The GPU’s base clock of 2055 MHz and boost clock of 2635 MHz, with a game clock of 2410 MHz, allow it to sustain high frame rates in less demanding scenarios. The memory operates at 2190 MHz with an effective data rate of 17.5 Gbps, delivering a bandwidth of 280.3 GB/s. This bandwidth is adequate for 1080p and 1440p gaming but becomes a limiting factor at 4K, where the 8 GB VRAM capacity and 128-bit bus struggle to keep up with the texture and geometry data required.
In Evolve, the GPU’s role is defined by the resolution scaling data. At 1080p Low settings, the average FPS of 167 shows that the GPU is not the bottleneck; however, at 1080p Ultra, the average FPS drops to 70, a 58% reduction that highlights the impact of increased shading and texture quality. The GPU’s 2,048 shading units and 64 ROPs provide a pixel rate of 168.6 GPixel/s and a texture rate of 337.3 GTexel/s, which are sufficient for 1080p but insufficient for 4K Ultra. The 4K Ultra result of 27 FPS is particularly telling: the GPU’s FP32 performance of 10.79 TFLOPS is halved in practice due to memory bandwidth constraints, as the 280.3 GB/s bandwidth cannot feed the shader units efficiently at higher resolutions.
The GPU’s performance percentile of 65 versus all GPUs places it in the upper tier, but its nearest rivals—the NVIDIA Tesla K40m (deltaPct of -0.6) and AMD FirePro W7000 (deltaPct of -0.7)—are professional-grade cards not optimized for gaming. This suggests that the RX 6650 XT is a mainstream gaming GPU that performs best at 1080p, with acceptable results at 1440p. The passmark G3D score of 17,166 and DirectX 12 score of 62 indicate that the GPU supports modern APIs, but the 8 GB VRAM is a limitation for 4K textures. At 4K Medium settings, the average FPS of 49 is marginally playable, but the minimum FPS of 42 and maximum of 57 show inconsistent frame pacing, which can cause noticeable stutter in fast-paced gameplay.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The measured FPS data provides a comprehensive view of how this combo scales across resolutions. At 1920x1080 Low settings, the average FPS is 167, while at 2560x1440 Low, it drops to 112, and at 3840x2160 Low, it reaches 64. This represents a 62% decrease from 1080p to 4K at Low settings, indicating that the GPU is the primary limiting factor at higher resolutions. Conversely, at High settings, the drop is steeper: from 101 FPS at 1080p to 68 FPS at 1440p and 39 FPS at 4K, a 61% reduction from 1080p to 4K. This consistent scaling pattern suggests that the CPU is not a bottleneck at any resolution, as the frame rate drop is proportional to the pixel count increase.
The data also reveals that the GPU’s memory bandwidth is the critical constraint at 4K. At 3840x2160 Ultra, the average FPS of 27 is less than half of the 4K Low result of 64 FPS, showing that the GPU’s shading units are underutilized while the memory bus is saturated. The 128-bit memory interface, compared to wider buses found in higher-tier GPUs, limits the effective bandwidth to 280.3 GB/s, which is insufficient for 4K Ultra settings. This is corroborated by the fact that at 1440p Ultra, the average FPS of 47 is more than double the 4K Ultra result, indicating that the GPU can handle the computation but not the memory traffic at 4K.
The limiting component shifts from CPU-bound at 1080p to GPU-bound at 1440p and above. At 1080p, the i5-12600KF’s strong single-thread performance allows the RX 6650 XT to achieve its maximum frame rates, as evidenced by the 167 FPS at Low settings. However, as resolution increases, the GPU’s fill rate and memory bandwidth become the constraining factors. The 4K Medium result of 49 FPS, with a minimum of 42 FPS, suggests that even medium settings at 4K are borderline for smooth gameplay, as frame times would exceed 20 ms. This indicates that for 4K gaming, this combo is best suited for Low settings, where 64 FPS is achievable, but the visual quality trade-off may not be worth it.
How This Combo Ranks — use comboRankInGame vs other tested combos
The combo rank for this specific configuration in Evolve is 2,408 out of 3,700 tested combos, placing it in the 65th percentile of all combinations. This rank reflects the balance between the CPU and GPU, where the i5-12600KF is a high-performing processor (79th percentile) but the RX 6650 XT is a mid-range GPU (65th percentile). The combo’s overall ranking is dragged down by the GPU’s limitations at higher resolutions, which is consistent with the measured FPS data showing that the GPU becomes the bottleneck above 1080p.
When compared to other combos, this pairing performs best at 1080p, where the CPU’s strength can compensate for the GPU’s moderate performance. At 1080p Low, the 167 FPS result would place this combo in the top quartile of tested configurations, but at 4K Ultra, the 27 FPS result would place it in the bottom quartile. The combo rank of 2,408 suggests that there are 1,292 combos that perform better, likely those with higher-tier GPUs such as the Radeon RX 6800 or NVIDIA RTX 3070, which have more VRAM and wider memory buses. However, the combo outranks 1,292 other configurations, which include systems with older CPUs or lower-tier GPUs that struggle even at 1080p.
The deltaPct values for the CPU’s nearest rivals indicate that the i5-12600KF is essentially a statistical tie with the AMD Ryzen 7 5800X3D (deltaPct of -0.3) and Intel Core i9-10900K (deltaPct of -0.3), meaning that if the GPU were upgraded, this combo’s rank would improve significantly. The GPU’s nearest rivals, such as the NVIDIA Tesla K40m (deltaPct of -0.6), are not gaming-focused, so the RX 6650 XT’s performance in Evolve is better than its synthetic benchmark scores suggest. Overall, this combo is best suited for 1080p gaming, where it can deliver high frame rates, but it is not recommended for 4K gaming due to the GPU’s memory limitations.
FAQ
Q: What is the best resolution for this combo in Evolve?
A: Based on the measured FPS data, 1920x1080 is the optimal resolution, with an average of 167 FPS at Low settings and 101 FPS at High settings. At 2560x1440, the average FPS drops to 112 at Low, which is still playable, but 4K is not recommended except at Low settings.
Q: How does the i5-12600KF compare to its nearest rival in CPU benchmarks?
A: The i5-12600KF has an average benchmark score of 27,799, which is within 0.3% of the Intel Core i9-10900K (27,872) and AMD Ryzen 7 5800X3D (27,896). This means performance is statistically identical in synthetic tests.
Q: Is the RX 6650 XT sufficient for 4K gaming in Evolve?
A: No. At 3840x2160 Ultra settings, the average FPS is 27, which is below the 30 FPS threshold for smooth gameplay. Even at 4K Medium, the average FPS is 49, but the minimum of 42 FPS indicates inconsistent frame times.
Q: What is the limiting component at 1080p resolution?
A: At 1920x1080, the GPU is the limiting component, as evidenced by the high FPS at Low settings (167) and the significant drop to 70 FPS at Ultra settings. The CPU’s single-thread performance ensures it is not a bottleneck.
Q: How does this combo rank among all tested configurations?
A: This combo ranks 2,408 out of 3,700 tested combos, placing it in the 65th percentile. This rank is driven by the GPU’s mid-range performance, as the CPU is in the 79th percentile.
Q: What is the frame time consistency at 1440p Medium settings?
A: At 2560x1440 Medium settings, the average FPS is 87, with a minimum of 74 and maximum of 100. This indicates a frame time range of approximately 10-13.5 ms, which is acceptable for smooth gameplay.
Settings Recommendations
The measured FPS data suggests that the High settings preset at 1920x1080 provides the best balance of visual quality and performance, with an average FPS of 101. This is well above the 60 FPS target for smooth gameplay and represents a 44% improvement over the Ultra preset’s 70 FPS. At 2560x1440, the Medium preset is the recommended choice, delivering an average FPS of 87, which is above the 60 FPS threshold, while the High preset drops to 68 FPS, which is still playable but closer to the edge. For 4K, only the Low preset is recommended, with an average FPS of 64, but the visual trade-off is significant.
The Ultra preset is not recommended at any resolution above 1080p, as the 1440p Ultra result of 47 FPS and 4K Ultra result of 27 FPS fall below acceptable playability thresholds. The Medium preset offers the most consistent frame times, with minimum FPS values of 42 at 4K, 74 at 1440p, and 110 at 1080p, which are all within 25% of the average FPS. This indicates that the Medium preset avoids the memory bandwidth bottlenecks that affect the High and Ultra presets at higher resolutions. For competitive play, the Low preset at 1080p, with 167 FPS, provides the lowest input latency, but the visual quality is severely compromised.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The following is the complete measured FPS data for the Intel Core i5-12600KF and AMD Radeon RX 6650 XT combination in Evolve:
- 3840x2160 (4K):
- High: 39 FPS average
- Low: 64 FPS average
- Medium: 49 FPS average (minimum 42, maximum 57)
- Ultra: 27 FPS average
- 2560x1440 (1440p):
- High: 68 FPS average
- Low: 112 FPS average
- Medium: 87 FPS average (minimum 74, maximum 100)
- Ultra: 47 FPS average
- 1920x1080 (1080p):
- High: 101 FPS average
- Low: 167 FPS average
- Medium: 129 FPS average (minimum 110, maximum 148)
- Ultra: 70 FPS average
The data shows a clear trend: at each resolution, the Low preset delivers the highest frame rates, followed by Medium, High, and Ultra. The delta between Low and Ultra is largest at 1080p, where the difference is 97 FPS (167 vs. 70), and smallest at 4K, where the difference is 37 FPS (64 vs. 27). This indicates that the GPU’s performance scaling is not linear with settings; the Ultra preset at 4K is particularly punishing due to the combination of high pixel count and increased memory pressure. The Medium preset consistently provides a balanced experience, with the minimum FPS values being within 20% of the average across all resolutions, suggesting that this preset is the most stable for this combo.
Hardware Specifications
Intel Core i5-12600KF
AMD Radeon RX 6650 XT
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-12600KF + AMD Radeon RX 6650 XT in Evolve
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 64.0 |
| 3840x2160 | Medium | 49.0 |
| 3840x2160 | High | 39.0 |
| 3840x2160 | Ultra | 27.0 |
| 2560x1440 | Low | 112.0 |
| 2560x1440 | Medium | 87.0 |
| 2560x1440 | High | 68.0 |
| 2560x1440 | Ultra | 47.0 |
| 1920x1080 | Low | 167.0 |
| 1920x1080 | Medium | 129.0 |
| 1920x1080 | High | 101.0 |
| 1920x1080 | Ultra | 70.0 |
Evolve with ii5-12600KF + Other GPUs
See how Evolve performs with the same CPU but different graphics cards.
Evolve with RX 6650 XT + Other CPUs
See how Evolve performs with the same GPU but different processors.
Other Games with ii5-12600KF + RX 6650 XT
Explore FPS benchmarks for other games using this same hardware combination.