Evolve

Evolve

AVERAGE FPS
103
good

This combination provides smooth gameplay with an average of 103 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 35 50 64 82
1440p QHD 61 88 112 144
1080p Full HD 91 131 167 215

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 82
3840x2160 Medium 64
3840x2160 High 50
3840x2160 Ultra 35
2560x1440 Low 144
2560x1440 Medium 112
2560x1440 High 88
2560x1440 Ultra 61
1920x1080 Low 215
1920x1080 Medium 167
1920x1080 High 131
1920x1080 Ultra 91

Evolve with AMD Ryzen 5 7600X + NVIDIA GeForce RTX 3070, In-Depth Analysis

The AMD Ryzen 5 7600X paired with the NVIDIA GeForce RTX 3070 delivers a broad range of performance in Evolve, a 2015 FPS title. The measured data covers three resolutions and four settings presets, providing a clear picture of how this combination scales. This analysis walks through those results step by step, focusing on resolution scaling, settings behavior, the roles of the GPU and CPU, and how this specific combo ranks among 3,700 tested combinations.

Resolution Scaling

The transition from 1080p to 4K reveals a predictable but significant drop in frame rates across all settings presets. At Low settings, the average FPS falls from 215 at 1920x1080 to 144 at 2560x1440, then down to 82 at 3840x2160. That represents a 33% reduction from 1080p to 1440p, and a 43% further reduction from 1440p to 4K. The data indicates that even at the lowest preset, the RTX 3070 is progressively more stressed as pixel count rises, though the 82 FPS average at 4K Low remains entirely playable.

Moving to Medium settings, the pattern continues but with steeper drops. At 1080p Medium, the combo achieves 167 FPS average, which drops to 112 at 1440p and then to 64 at 4K. The 1440p to 4K transition here cuts performance by 43%, matching the proportional drop seen at Low. The minimum FPS recorded at Medium settings also scales: 142 at 1080p, 95 at 1440p, and 54 at 4K. These minimums suggest that the frame time consistency degrades as resolution increases, with the 4K minimum falling 16% below the average at that resolution.

High settings show similar scaling behavior. The average FPS goes from 131 at 1080p, to 88 at 1440p, to 50 at 4K. The 1440p to 4K drop is 43%, identical to the Medium preset. At Ultra settings, the numbers are lower overall: 91 FPS at 1080p, 61 at 1440p, and 35 at 4K. The percentage drop from 1440p to 4K at Ultra is 43% as well. This consistency across all four presets suggests that the scaling factor from 1440p to 4K is largely resolution-driven rather than settings-driven, pointing to the GPU as the primary limiter at higher resolutions.

The 1080p to 1440p transition shows a different pattern. At Low settings, the drop is 33%, while at Medium it is also 33%. High settings fall 33% from 131 to 88 FPS, and Ultra falls 33% from 91 to 61 FPS. All presets exhibit the same proportional decrease when moving from 1080p to 1440p. This uniformity indicates that the rendering load scales nearly linearly with pixel count, which is typical for a GPU-bound scenario. The limiting component at these resolutions is clearly the graphics card, as the CPU has ample headroom given its strong single-thread and multi-thread benchmark scores.

At 4K, the gap between Low and Ultra settings widens considerably. The difference between 82 FPS at Low and 35 FPS at Ultra is 47 FPS, a 57% performance penalty for the highest preset. At 1080p, the same gap is 124 FPS (215 vs 91), a 58% penalty. The relative cost of Ultra settings remains constant across resolutions, reinforcing that the GPU is the bottleneck throughout. The RTX 3070’s 8 GB of GDDR6 memory and 448.0 GB/s bandwidth are sufficient for this game, but the raw compute demand at 4K Ultra exceeds what the card can deliver for smooth 60 FPS gameplay.

Settings Recommendations

The measured data provides clear guidance on which preset offers the best experience for this combo. At 1080p, the High preset delivers 131 FPS average, which is more than sufficient for fast-paced FPS gameplay. The Ultra preset drops to 91 FPS, a 31% reduction, while Medium runs at 167 FPS and Low at 215 FPS. For most players, High at 1080p represents the sweet spot: it provides a 44% improvement over Ultra’s frame rate while maintaining higher visual fidelity than Medium.

At 1440p, High settings yield 88 FPS average. This is above the 60 FPS threshold and offers a good balance. Medium runs at 112 FPS, which is 27% faster than High, while Ultra falls to 61 FPS. The Ultra preset at 1440p is borderline, with an average that just clears 60 FPS but with no recorded minimum to confirm consistency. Low runs at 144 FPS, but the visual quality sacrifice is substantial. The data suggests High is the recommended preset at 1440p, as it keeps the frame rate comfortably high without pushing into the diminishing returns of Ultra.

At 4K, the picture changes. High settings produce 50 FPS average, which is below the 60 FPS target. Medium runs at 64 FPS, which clears 60 FPS and has a recorded minimum of 54 FPS. Low runs at 82 FPS, while Ultra drops to 35 FPS. For 4K, Medium is the only preset that consistently stays near or above 60 FPS on average. The 64 FPS average at Medium, paired with the 54 FPS minimum, suggests that gameplay will be mostly smooth with occasional dips. Low offers a safer margin at 82 FPS, but Medium provides a better visual experience for only a 22% frame rate penalty.

The measured rows indicate that this combo is not well-suited for 4K Ultra, as the 35 FPS average is too low for a responsive FPS experience. The 4K High preset at 50 FPS is also marginal, with no minimum recorded to assess consistency. Medium at 4K is the clear recommendation, as it is the only preset that combines an average above 60 FPS with a reasonable minimum. For players prioritizing frame rate over visuals, Low at 4K offers 82 FPS, but the data leans toward Medium as the best balance.

GPU Role

The NVIDIA GeForce RTX 3070 is built on the Ampere architecture with a GA104 chip, fabricated on Samsung’s 8 nm process. It contains 17,400 million transistors on a 392 mm² die. The GPU has 5,888 shading units, 184 texture mapping units, and 96 render output units. It also includes 46 RT cores and 184 tensor cores, though these features are not directly relevant to Evolve’s rendering load. The base clock is 1500 MHz with a boost clock of 1725 MHz, and the memory runs at 1750 MHz, effective 14 Gbps.

The memory subsystem consists of 8 GB of GDDR6 on a 256-bit bus, providing 448.0 GB/s of bandwidth. This bandwidth figure is substantial for a 2015 game, and the measured FPS data shows that memory capacity is not a limiting factor at any tested resolution or settings preset. The 8 GB capacity holds up even at 4K Ultra, where the game still runs at 35 FPS average, indicating that the bottleneck is compute and fill rate rather than memory size.

The GPU’s pixel rate is 165.6 GPixel/s, and its texture rate is 317.4 GTexel/s. These figures help explain the scaling behavior observed. As resolution increases, the number of pixels to be shaded grows, and the pixel rate becomes a limiting factor. The FP32 performance is 20.31 TFLOPS, which is ample for this title. The GPU’s PassMark G3D score is 22,214, and its 3DMark Steel Nomad DX12 score is 3,162. Its percentile ranking among all GPUs is 61, indicating it sits above the median but not at the top tier.

Compared to its nearest rivals, the RTX 3070’s average benchmark score is 17,208. The AMD Radeon RX 7600 XT scores 17,083, which is 0.7% lower. The NVIDIA GeForce GTX 690 scores 17,037, 1% lower, and the AMD Radeon HD 7970M scores 17,019, 1.1% lower. The NVIDIA Tesla K40c scores 17,468, which is 1.5% higher. These close margins indicate that the RTX 3070 performs in a tight band relative to these cards, but the measured FPS in Evolve shows it is capable of running the game well across most settings.

The GPU’s boost clock of 1725 MHz is consistent with the performance seen in the data. At 1080p Low, the 215 FPS average shows the card’s ability to push high frame rates when the load is light. As settings increase to Ultra, the load shifts to the GPU’s compute and memory subsystems, and the frame rate drops accordingly. The 448.0 GB/s bandwidth is sufficient to feed the shading units, but the 8 GB capacity, while not exhausted, is a constraint for future titles rather than this one.

Measured FPS Breakdown

At 1920x1080, the combo delivers its highest frame rates. Low settings produce an average of 215 FPS, with no minimum or maximum recorded. Medium settings yield 167 FPS average, with a minimum of 142 and a maximum of 192. High settings drop to 131 FPS average. Ultra settings produce 91 FPS average. The spread from Low to Ultra is 124 FPS, showing a wide range of performance depending on visual fidelity.

At 2560x1440, the numbers shift downward. Low settings average 144 FPS. Medium settings average 112 FPS, with a minimum of 95 and a maximum of 129. High settings average 88 FPS. Ultra settings average 61 FPS. The gap between Low and Ultra narrows to 83 FPS, reflecting the increased GPU load at higher resolution. The Medium preset’s minimum of 95 FPS is still well above 60, indicating smooth performance.

At 3840x2160, the frame rates fall further. Low settings average 82 FPS. Medium settings average 64 FPS, with a minimum of 54 and a maximum of 73. High settings average 50 FPS. Ultra settings average 35 FPS. The Low to Ultra gap is now 47 FPS. The Medium preset’s minimum of 54 FPS is the only recorded minimum below 60 at any resolution, suggesting that 4K Medium is the boundary of consistent playability. The 4K Ultra average of 35 FPS is too low for a competitive FPS, and the 4K High average of 50 FPS is also below the 60 FPS target.

The data shows that this combo is strongest at 1080p, where it can exceed 200 FPS at Low settings and maintain over 90 FPS at Ultra. At 1440p, it remains capable, with all presets except Ultra staying above 88 FPS. At 4K, only Low and Medium average above 60 FPS, and Medium’s minimum dips to 54. The measured FPS values are consistent with the GPU’s specifications, as the RTX 3070’s 20.31 TFLOPS and 448.0 GB/s bandwidth are sufficient for 1080p and 1440p but stretched at 4K.

FAQ

Q: What is the best resolution for this combo in Evolve?

A: The data shows 1920x1080 provides the highest frame rates, with Low averaging 215 FPS, Medium 167 FPS, High 131 FPS, and Ultra 91 FPS. At 2560x1440, all presets except Ultra stay above 88 FPS. For 4K, only Low and Medium average above 60 FPS.

Q: Can this combo run Evolve at 60 FPS in 4K?

A: Yes, but only at Medium settings, which average 64 FPS with a minimum of 54 FPS. Low settings average 82 FPS, while High averages 50 FPS and Ultra averages 35 FPS, both below the 60 FPS threshold.

Q: Which settings preset offers the best balance of visuals and performance?

A: At 1080p, High settings at 131 FPS provide a strong balance. At 1440p, High at 88 FPS is recommended. At 4K, Medium at 64 FPS is the only preset that clears 60 FPS on average.

Q: How does the RTX 3070’s 8 GB VRAM affect performance in Evolve?

A: The 8 GB GDDR6 memory with 448.0 GB/s bandwidth is sufficient for all tested settings. The game runs at 35 FPS at 4K Ultra, indicating that VRAM capacity is not a bottleneck, but compute and pixel throughput are.

Q: What is the frame rate drop from 1080p to 4K at High settings?

A: At High settings, the average FPS drops from 131 at 1080p to 88 at 1440p, then to 50 at 4K. The drop from 1440p to 4K is 43%, consistent across all presets.

Q: How does this combo’s CPU compare to its GPU in terms of bottleneck?

A: The Ryzen 5 7600X has a PassMark multithread score of 28,390 and a single-thread score of 4,135. The consistent 43% drop from 1440p to 4K across all settings indicates the GPU is the limiting factor at higher resolutions, not the CPU.

CPU Role

The AMD Ryzen 5 7600X is a 6-core, 12-thread processor based on the Zen 4 architecture, codenamed Raphael. It has a base clock of 4.70 GHz and a boost clock of 5.30 GHz. The CPU is built on TSMC’s 5 nm process with 6,570 million transistors on a 71 mm² die. It supports DDR5 memory with dual-channel configuration and a memory bandwidth of 83.2 GB/s. The L3 cache is 32 MB shared, with 1 MB L2 per core and 64 KB L1 per core.

In benchmark terms, the 7600X scores 15,236 in Cinebench R23 multicore and 1,965 in single-core. Its Geekbench scores are 13,858 multicore and 2,603 single-core. The PassMark multithread score is 28,390, and the single-thread score is 4,135. These numbers place the CPU at the 79th percentile among all CPUs, with an average benchmark score of 27,636. Its nearest rivals include the AMD Ryzen 7 5700X, which scores 27,578 (0.2% lower), and the Intel Core i5-12600K, also at 27,578 (0.2% lower). The AMD Ryzen 5 8500GE scores 27,712 (0.3% higher), and the AMD Ryzen 7 5800 scores 27,535 (0.4% lower).

In Evolve, the CPU’s role is secondary to the GPU, as evidenced by the scaling data. The frame rates at 1080p Low reach 215 FPS, which is high enough to stress the CPU, but the consistent proportional drops at higher resolutions suggest that the GPU becomes the bottleneck quickly. The 7600X’s boost clock of 5.30 GHz and strong single-thread performance are sufficient to feed the RTX 3070 at all tested settings. The 3DMark single-thread score of 1,060 and the 2-thread score of 2,028 support this, showing that the CPU can handle the game’s threading demands.

The CPU’s TDP is 105 W, and it uses the AMD Socket AM5. Its release date is 2022-09-26, and its launch MSRP is $299. The CPU’s integrated graphics are Radeon Graphics, but they are not used in this discrete GPU configuration. The combination of 6 cores and 12 threads is more than adequate for Evolve, which was released in 2015 and does not require high core counts. The data shows no CPU-related frame rate limitations, as the FPS scales smoothly with resolution and settings.

How This Combo Ranks

In the database of tested combinations, this pairing of the AMD Ryzen 5 7600X and NVIDIA GeForce RTX 3070 ranks 1,580 out of 3,700 combos in Evolve. This places it in the upper 43% of all tested configurations. The rank reflects the combined performance of the CPU and GPU, and for this game, the GPU’s influence dominates. The RTX 3070’s percentile ranking among all GPUs is 61, while the CPU’s percentile is 79, meaning the CPU is relatively stronger than the GPU in the broader benchmark landscape.

The combo’s rank of 1,580 indicates that there are many faster configurations, but also a large number of slower ones. The measured FPS data shows that this combo can handle Evolve well at 1080p and 1440p, with 4K being more challenging. The ranking is consistent with the GPU’s position in the market, as the RTX 3070 is an upper-midrange card from the Ampere generation. The CPU’s high percentile does not boost the combo’s rank significantly because Evolve is GPU-bound at most settings.

The nearest GPU rivals show that the RTX 3070 is closely matched with several other cards. The RX 7600 XT is 0.7% slower, the GTX 690 is 1% slower, and the HD 7970M is 1.1% slower. The Tesla K40c is 1.5% faster. These deltas are small, meaning that swapping the GPU for one of these rivals would produce similar performance in Evolve. The CPU rivals show a similar pattern, with deltas ranging from -0.3% to 0.4%. This suggests that the combo’s rank is stable and not sensitive to small changes in either component.

The overall ranking of 1,580 out of 3,700 means this combo is better than 2,120 other tested configurations. It is not a top-tier setup, but it is solidly above average. For a game like Evolve, which is not particularly demanding by modern standards, this combo provides a good experience at most settings. The 4K Ultra preset is the only configuration where the frame rate drops below 40 FPS, and that is expected for a card of this class. The data indicates that this combo is well-matched, with the CPU providing enough headroom for the GPU to operate at its full potential across all tested resolutions.

Hardware Specifications

AMD Ryzen 5 7600X

Cores / Threads 6 / 12
Base Clock 4700 MHz
Boost Clock 5300 MHz
TDP 105W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 3070

VRAM 8 GB GDDR6
Base Clock
Boost Clock 1725 MHz MHz
TDP 220 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7600X + NVIDIA GeForce RTX 3070 in Evolve

Resolution Settings Avg FPS
3840x2160 Low 82.0
3840x2160 Medium 64.0
3840x2160 High 50.0
3840x2160 Ultra 35.0
2560x1440 Low 144.0
2560x1440 Medium 112.0
2560x1440 High 88.0
2560x1440 Ultra 61.0
1920x1080 Low 215.0
1920x1080 Medium 167.0
1920x1080 High 131.0
1920x1080 Ultra 91.0

Evolve with Ryzen 5 7600X + Other GPUs

See how Evolve performs with the same CPU but different graphics cards.

Evolve with RTX 3070 + Other CPUs

See how Evolve performs with the same GPU but different processors.

Other Games with Ryzen 5 7600X + RTX 3070

Explore FPS benchmarks for other games using this same hardware combination.