Evolve
This combination delivers exceptional performance with an average of 134 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 45 | 65 | 83 | 107 |
| 1440p QHD | 79 | 114 | 145 | 188 |
| 1080p Full HD | 118 | 170 | 217 | 280 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Evolve with AMD Ryzen 5 7400F + NVIDIA GeForce RTX 5070, In-Depth Analysis
FAQ
Q: How does the AMD Ryzen 5 7400F compare to its nearest rivals in average benchmark score?
A: The Ryzen 5 7400F posts an average benchmark score of 32750, placing it 0.1% above the Intel Core i5-14600T (32707), 0.2% above the Intel Core Ultra 7 155H (32697), and 0.3% above the AMD Ryzen AI 7 PRO 360 (32662). It sits 0.2% below the AMD Ryzen 7 PRO 6850H (32812), meaning the performance gap among these four rivals is remarkably tight, all within a single percentage point.
Q: What is the GPU's memory configuration and how does it factor into Evolve?
A: The NVIDIA GeForce RTX 5070 comes with 12 GB of GDDR7 memory on a 192-bit bus, delivering a bandwidth of 672.0 GB/s. The memory clock is 1750 MHz, effective at 28 Gbps. For a 2015 FPS title like Evolve, this memory bandwidth is more than sufficient to feed the GPU's 6144 shading units without bottlenecking at higher resolutions.
Q: What are the CPU's core and thread counts, and how do they relate to its performance class?
A: The Ryzen 5 7400F is a 6-core, 12-thread processor based on the Zen 4 architecture (Raphael), built on a 5 nm process at TSMC. Its base clock is 3.70 GHz with a boost clock of 4.70 GHz. The CPU's 83rd percentile ranking among all CPUs indicates it sits comfortably in the upper tier for gaming workloads, which typically favor strong single-core performance.
Q: How does the combo rank in Evolve specifically compared to other tested combinations?
A: This combo ranks 545th out of 2872 tested combinations in Evolve, placing it in the top 19% of all tested systems for this game. This is a solid position for a mid-to-high-tier pairing, suggesting the combination handles the game well but is not at the absolute top of the leaderboard.
Q: What is the FPS difference between Low and Ultra settings at 1080p?
A: At 1920x1080, the average FPS ranges from 280 on Low settings down to 118 on Ultra settings. The Medium preset delivers 217 FPS, while High achieves 170 FPS. This represents a 162 FPS swing between the lowest and highest presets, showing that Evolve is highly sensitive to graphical settings even at 1080p.
Q: What is the CPU's single-thread performance in Cinebench R23 relative to its multi-core score?
A: The CPU scores 3072 in Cinebench R23 single-core and 21765 in multi-core. The single-core score is roughly 14% of the multi-core score, which is a typical ratio for a 6-core processor with simultaneous multithreading. This strong single-core result is relevant for Evolve, which is a game that can be sensitive to per-core performance.
How This Combo Ranks
The data places this AMD Ryzen 5 7400F + NVIDIA GeForce RTX 5070 pairing at rank 545 out of 2872 tested combos in Evolve. That is a top-quartile placement, but not a top-tier one. The ranking suggests this system is very capable for this game, yet there is room for higher-performing combinations above it. The 2872 combos represent a wide range of hardware pairings, and landing in the 545th spot means roughly 81% of tested systems perform worse in Evolve.
What makes this ranking interesting is the combination of a 2025 CPU with a 2025 GPU running a 2015 game. The CPU's 83rd percentile ranking among all CPUs and the GPU's 82nd percentile ranking among all GPUs are closely aligned, which often indicates a balanced pairing. In Evolve, this balance translates to a system that does not have an obvious weak link pulling down the overall experience.
The percentile alignment is worth noting. When both components sit at similar percentile levels, the game tends to be limited by whatever the workload stresses most, rather than by a single weak component. In this case, the ranking suggests the pairing extracts most of the available performance from both parts. The 545th rank out of 2872 is not a statement about inadequacy; it is a statement about the competitive field. Many of the combos ranked above this one likely include higher-tier GPUs or CPUs with more cores, which matter in a game like Evolve that can use multiple threads.
Benchmark results indicate that this combo's position is stable and predictable. The CPU's nearest rivals are all within 0.3% of its average score, which means any of those CPUs paired with the RTX 5070 would likely produce nearly identical results in Evolve. The GPU's nearest rivals are similarly close, with deltaPct values ranging from -1.2% to 2%. This clustering implies that the combo's rank is not a fragile outcome but rather a consistent result across similar hardware.
GPU Role
The GeForce RTX 5070 is built on the Blackwell 2.0 architecture with a GB205 chip, fabricated on a 5 nm process at TSMC. It packs 31,100 million transistors into a 263 mm² die, which yields a transistor density of 118.3M per mm². The GPU's base clock is 2325 MHz with a boost clock of 2512 MHz, and it draws up to 250 W under load. These specifications put the RTX 5070 in the upper echelon of graphics cards, with an 82nd percentile ranking among all GPUs.
In Evolve, the GPU's role is substantial. The measured FPS data shows a clear scaling pattern with settings changes, which indicates the GPU is the primary driver of performance differences across presets. At 1080p Ultra, the combo delivers 118 FPS on average; at 1080p Low, it reaches 280 FPS. This massive spread of 162 FPS between presets is characteristic of a GPU-bound scenario, where the graphics card's workload varies significantly with visual quality settings.
The 12 GB of GDDR7 memory and 672.0 GB/s bandwidth are more than adequate for Evolve's needs. This game, released in 2015, was designed around the memory capacities and bandwidths of that era. The RTX 5070's memory subsystem is several generations ahead of what Evolve was optimized for, meaning memory capacity is unlikely to be a limiting factor at any resolution or setting tested. The 192-bit bus width and 28 Gbps effective memory speed provide a substantial headroom that keeps the GPU's compute units fed with data.
The GPU's shading units, 6144 in total, along with 192 texture mapping units and 80 raster output units, are the core of its rendering capability. The pixel rate of 201.0 GPixel/s and texture rate of 482.3 GTexel/s contribute to the high FPS numbers observed at lower settings. At 1080p Low, the GPU can push 280 FPS, which suggests it is nowhere near its full utilization at that preset. The FP32 compute of 30.87 TFLOPS provides the raw arithmetic throughput needed for the game's physics and rendering calculations.
Measured FPS Breakdown
The measured FPS data covers three resolutions (1920x1080, 2560x1440, 3840x2160) and four settings presets (Low, Medium, High, Ultra). At 1080p, the average FPS values are 280 (Low), 217 (Medium), 170 (High), and 118 (Ultra). The Medium preset shows a minimum FPS of 184 and a maximum of 249, providing a range of 65 FPS. This variance indicates that even at 1080p, certain scenes in Evolve can push the system harder than others.
At 1440p, the averages drop to 188 (Low), 145 (Medium), 114 (High), and 79 (Ultra). The Medium preset at this resolution shows a range of 124 to 167 FPS, which is a narrower spread of 43 FPS compared to 1080p Medium. This tightening of the range suggests that at higher resolutions, the GPU is working closer to its limit, reducing the impact of scene complexity on frame times.
At 4K (3840x2160), the averages are 107 (Low), 83 (Medium), 65 (High), and 45 (Ultra). The Medium preset at 4K shows a range of 70 to 95 FPS, a spread of 25 FPS. This is the narrowest range across all resolutions, indicating that at 4K, the GPU is consistently saturated and scene-to-scene variation has less effect on the average FPS. The 45 FPS at 4K Ultra is the only average below 60 FPS across the entire dataset, making it the one configuration where the system cannot maintain a smooth frame rate.
The FPS drop from Low to Ultra at each resolution is substantial. At 1080p, the drop is 162 FPS (280 to 118). At 1440p, it is 109 FPS (188 to 79). At 4K, it is 62 FPS (107 to 45). The absolute drop shrinks as resolution increases because the GPU is already working harder at higher resolutions, leaving less headroom for additional settings overhead. However, the percentage drop from Low to Ultra is 58% at 1080p, 58% at 1440p, and 58% at 4K — a consistent proportional decline across all resolutions.
Settings Recommendations
Based on the measured rows, the Medium preset at 1080p delivers an average of 217 FPS with a minimum of 184 FPS. This combination offers high frame rates with a comfortable margin above the minimum, making it a strong choice for competitive play where frame time consistency matters. The minimum FPS of 184 is well above the 144 Hz refresh rate of most gaming monitors, meaning there is no risk of dropping below typical display refresh rates.
At 1440p, the Medium preset provides 145 FPS average with a minimum of 124 FPS. This is still above 120 FPS, which is the threshold for high-refresh gaming. The High preset at 1440p delivers 114 FPS on average, which is also playable but with less headroom above 60 FPS. For users who prioritize visual quality over raw frame rates, the High preset at 1440p offers a good balance, as the minimum FPS remains above 60.
At 4K, the Low preset delivers 107 FPS, which is the only 4K setting that maintains an average above 100 FPS. The Medium preset at 4K achieves 83 FPS with a minimum of 70 FPS, which is a solid experience for a single-player game like Evolve. The High preset at 4K drops to 65 FPS, which is still playable but approaches the threshold where frame pacing becomes noticeable. The Ultra preset at 4K at 45 FPS is not recommended for smooth gameplay, as it falls below the 60 FPS target.
The data suggests that the sweet spot for this combo is the Medium preset at 1440p, which provides 145 FPS average and 124 FPS minimum. This configuration balances visual fidelity with performance, offering a frame rate that exceeds most display refresh rates while maintaining a minimum that never dips below 120 FPS. For 4K users, the Low preset at 107 FPS is the best option to maintain high frame rates, while the Medium preset at 83 FPS is acceptable for those who prefer better visuals.
CPU Role
The AMD Ryzen 5 7400F is a 6-core, 12-thread processor with a base clock of 3.70 GHz and a boost clock of 4.70 GHz. It uses the Zen 4 architecture on the Raphael codename, built on a 5 nm process with 6,570 million transistors. The CPU supports DDR5 memory with a dual-channel bus and a bandwidth of 83.2 GB/s, which pairs well with the RTX 5070's high-bandwidth memory subsystem.
In Evolve, the CPU's role is less prominent than the GPU's, as indicated by the FPS scaling across settings. When settings are lowered at a fixed resolution, the FPS increases substantially, which is typical of GPU-bound scenarios. However, the CPU still contributes to the overall performance, particularly in the game's logic and physics calculations. The 6 cores and 12 threads provide enough parallel processing capability for Evolve's multi-threaded aspects, and the 32 MB of shared L3 cache helps keep frequently accessed data close to the cores.
The CPU's benchmark scores show strong single-thread performance: 309 in Cinebench R15 single-core, 1290 in Cinebench R20 single-core, and 3072 in Cinebench R23 single-core. These scores are relevant because older games like Evolve often rely heavily on single-thread performance for their main game loop. The multi-core scores are equally impressive: 2193 in Cinebench R15, 9141 in Cinebench R20, and 21765 in Cinebench R23. The PassMark multi-thread score of 25645 further confirms the CPU's capability.
The CPU's 83rd percentile ranking among all CPUs indicates it is well above average for gaming workloads. The nearest rivals, all within 0.3% of the average score, are a mix of Intel Core i5, Intel Core Ultra 7, and AMD Ryzen processors, suggesting that the 7400F competes effectively with a range of modern CPUs. In Evolve, this CPU performance translates to a system that can keep up with the GPU at high frame rates, as evidenced by the 280 FPS at 1080p Low, which requires the CPU to feed frames at a very high rate.
Resolution Scaling
The FPS drop from 1080p to 4K reveals important information about the limiting component in this combo. At Low settings, the average FPS goes from 280 at 1080p to 188 at 1440p (a 33% drop) and then to 107 at 4K (a 43% drop from 1440p). At Medium settings, the averages are 217 at 1080p, 145 at 1440p (a 33% drop), and 83 at 4K (a 43% drop from 1440p). At High settings, the averages are 170 at 1080p, 114 at 1440p (a 33% drop), and 65 at 4K (a 43% drop from 1440p). At Ultra settings, the averages are 118 at 1080p, 79 at 1440p (a 33% drop), and 45 at 4K (a 43% drop from 1440p).
The consistent 33% drop from 1080p to 1440p and the consistent 43% drop from 1440p to 4K across all settings presets indicate that the scaling is driven by pixel count rather than settings complexity. The number of pixels increases by 78% from 1080p to 1440p and by 125% from 1440p to 4K, but the FPS drops are not proportional, suggesting the GPU has some headroom at lower resolutions that gets exhausted as pixel count rises.
This pattern indicates that at 1080p, the system is not purely GPU-bound. The fact that FPS at 1080p Low reaches 280, a very high number, suggests the CPU is capable of driving the GPU to high frame rates, but the GPU may be partially limited by other factors such as driver overhead or memory latency. As resolution increases, the GPU becomes more fully utilized, and the FPS drops become more predictable and proportional to pixel count.
The limiting component shifts from being CPU-influenced at 1080p to being clearly GPU-bound at 4K. At 4K Ultra, the 45 FPS average is well below the 60 FPS target, indicating the GPU is the primary bottleneck. At 4K Low, the 107 FPS average shows the GPU can still deliver smooth performance when visual settings are reduced. This scaling behavior is typical for a balanced mid-to-high-tier system: at lower resolutions, the CPU has enough performance to push high frame rates, but the GPU's capacity becomes the limiting factor as resolution increases.
Hardware Specifications
AMD Ryzen 5 7400F
NVIDIA GeForce RTX 5070
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7400F + NVIDIA GeForce RTX 5070 in Evolve
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 107.0 |
| 3840x2160 | Medium | 83.0 |
| 3840x2160 | High | 65.0 |
| 3840x2160 | Ultra | 45.0 |
| 2560x1440 | Low | 188.0 |
| 2560x1440 | Medium | 145.0 |
| 2560x1440 | High | 114.0 |
| 2560x1440 | Ultra | 79.0 |
| 1920x1080 | Low | 280.0 |
| 1920x1080 | Medium | 217.0 |
| 1920x1080 | High | 170.0 |
| 1920x1080 | Ultra | 118.0 |
Evolve with Ryzen 5 7400F + Other GPUs
See how Evolve performs with the same CPU but different graphics cards.
Evolve with RTX 5070 + Other CPUs
See how Evolve performs with the same GPU but different processors.
Other Games with Ryzen 5 7400F + RTX 5070
Explore FPS benchmarks for other games using this same hardware combination.