Evolve

Evolve

AVERAGE FPS
55
playable

This combination offers playable performance with an average of 55 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 18 25 35 46
1440p QHD 34 48 62 73
1080p Full HD 49 68 90 113

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 46
3840x2160 Medium 35
3840x2160 High 25
3840x2160 Ultra 18
2560x1440 Low 73
2560x1440 Medium 62
2560x1440 High 48
2560x1440 Ultra 34
1920x1080 Low 113
1920x1080 Medium 90
1920x1080 High 68
1920x1080 Ultra 49

Evolve with AMD Ryzen 5 5600G + NVIDIA GeForce RTX 3050 4 GB, In-Depth Analysis

Evolve, a 2015 FPS title, presents a demanding workload that scales sharply with resolution on this AMD Ryzen 5 5600G + NVIDIA GeForce RTX 3050 4 GB configuration. The measured data shows a clear progression from playable 1080p performance to a slide at 4K, with the GPU becoming the dominant constraint as pixel count rises.

Resolution Scaling

The frame rate drop from 1920x1080 to 3840x2160 is severe across all settings, indicating that the rendering load scales almost linearly with pixel count while the hardware's capability does not. At Low settings, the average FPS falls from 113.3 at 1080p to 45.7 at 4K — a reduction of roughly 60%. At High settings, the drop is from 67.8 to 25, a 63% decline. The Ultra preset shows the most dramatic scaling, tumbling from 48.7 at 1080p to just 18 at 4K, a 63% loss.

This pattern points to the GPU as the limiting component at higher resolutions. The RTX 3050's 4 GB GDDR6 memory and 192.0 GB/s bandwidth are insufficient to maintain frame rates as the pixel workload expands. The 1080p-to-1440p transition is less punishing — Low settings only drop from 113.3 to 73.4, a 35% decrease — but still substantial. The data suggests that at 1080p, the CPU (6 cores, 12 threads, boosting to 4.40 GHz) can keep up with the GPU's output, but by 1440p and especially 4K, the GPU's rendering pipeline becomes the bottleneck.

The scaling between Medium and High settings at each resolution also reveals GPU pressure. At 1440p, High yields 48.2 FPS versus Medium's 61.8, a 22% gap. At 4K, that gap narrows to 28% (25 vs 34.8), suggesting that at the highest resolution, even reducing settings cannot fully compensate for the memory bandwidth limitation. The Ultra preset at 4K, at 18 FPS, is effectively unplayable, confirming that this combination is not suited for 4K gaming in Evolve.

GPU Role

The NVIDIA GeForce RTX 3050 4 GB is the primary determinant of performance in this title, especially at higher resolutions. Its 4 GB GDDR6 memory on a 128-bit bus, with 192.0 GB/s bandwidth, proves to be a significant constraint. The GPU's 2048 shading units and 32 ROPs, running at a base clock of 1545 MHz and boost of 1740 MHz, deliver a peak FP32 throughput of 7.127 TFLOPS. In Evolve, this translates to 113.3 FPS at 1080p Low, but that figure collapses as the render target grows.

The 4 GB memory capacity is the critical weakness. At 1080p Ultra, the card manages 48.7 FPS, but at 1440p Ultra it drops to 34.4, and at 4K Ultra it falls to 18. This steep decline is consistent with the GPU running out of memory bandwidth, forcing the renderer to stall or reduce efficiency. The 192.0 GB/s figure is modest by modern standards, and Evolve's texture-heavy environments appear to saturate it quickly above 1080p.

The GPU's pixel rate of 55.68 GPixel/s and texture rate of 111.4 GTexel/s are adequate for 1080p but insufficient for 4K. At 4K High, the 25 FPS average indicates that the card is working near its limits, with no headroom for demanding scenes. The data shows that the RTX 3050 4 GB is best utilized at 1080p, where its raw compute can translate into playable frame rates, while higher resolutions expose its memory limitations.

CPU Role

The AMD Ryzen 5 5600G, with 6 cores and 12 threads based on Zen 3 (Cezanne) architecture, provides ample compute for Evolve at lower resolutions. Its base clock of 3.90 GHz and boost of 4.40 GHz, combined with 16 MB of L3 cache, deliver a Cinebench R23 multi-core score of 16758 and a single-core score of 2365. The CPU's 78th percentile ranking among all tested processors positions it comfortably above average.

At 1080p Low, the 113.3 FPS average suggests the CPU is not the bottleneck, as the GPU can push frames faster than the CPU needs to feed it. However, the CPU's role becomes more apparent at higher settings where the GPU is the limiter. The data shows that the 5600G's performance is sufficient to avoid capping the RTX 3050 at 1080p, but it does not have enough headroom to compensate for the GPU's 4K weakness.

The CPU's passmark multithread score of 19717 and single-thread score of 3177 indicate balanced performance, with the 3dmark single-thread score of 872 confirming strong single-core capability. In Evolve, which is not heavily multi-threaded, the CPU's 6 cores are more than adequate. The 5600G sits near its rivals in average benchmark score — within 0.3% of the AMD EPYC 7713P and 0.2% of the Intel Core i7-11600H — meaning its processing power is not a differentiator in this title.

Measured FPS Breakdown

The measured data provides a complete matrix of performance across resolutions and settings. At 1920x1080, the configuration delivers 113.3 FPS on Low, 90 on Medium, 67.8 on High, and 48.7 on Ultra. These figures show a smooth scaling from Low to Ultra, with each preset step costing roughly 20-25% of performance. The 1080p Low result is the only score above 100 FPS in the entire dataset, indicating that the GPU and CPU can achieve high refresh rates only at the lowest visual quality.

At 2560x1440, the averages are 73.4 FPS on Low, 61.8 on Medium, 48.2 on High, and 34.4 on Ultra. The drop from 1080p to 1440p is consistent across settings, averaging about 35% less performance. Notably, the 1440p High result of 48.2 is nearly identical to the 1080p Ultra result of 48.7, suggesting that the GPU's output is constrained by similar factors at these two settings.

At 3840x2160, the results are 45.7 FPS on Low, 34.8 on Medium, 25 on High, and 18 on Ultra. The 4K Low result is the only playable score at this resolution, and even that falls below the 60 FPS threshold. The progression from Low to Ultra at 4K shows a steep decline, with Ultra delivering only 39% of the Low settings' frame rate. The 4K Medium result of 34.8 is below the 1440p High result of 48.2, highlighting the resolution's impact.

How This Combo Ranks

This combination ranks 1519 out of 1695 tested combos for Evolve, placing it in the bottom 10% of all configurations. This low ranking is primarily due to the GPU's 4 GB memory limitation, which severely hampers performance at higher resolutions in this title. The CPU's 78th percentile ranking among all processors does little to boost the combo, as the GPU becomes the bottleneck in most scenarios.

The ranking reflects that most other tested combinations feature GPUs with more memory or higher bandwidth. The RTX 3050 4 GB's 50th percentile ranking among all GPUs, with an average benchmark score of 0 (indicating sparse data), suggests it is a mid-tier card at best. When paired with a CPU that is above average, the result is still a below-median combo for Evolve because the game is more GPU-bound than CPU-bound.

The combo's rank of 1519 means it outperforms only 176 other combinations, which are likely older or lower-end hardware. For a system built around a Zen 3 CPU, this is a disappointing result, but it is consistent with the measured FPS data showing sub-60 performance at 1440p High and above.

Settings Recommendations

The data suggests that 1080p is the only resolution where this combo can deliver consistently playable frame rates. At 1080p Medium, the 90 FPS average provides a smooth experience with good visual quality, while High at 67.8 FPS is still acceptable for most players. The 1080p Ultra preset, at 48.7 FPS, is marginal but may be playable for those who prioritize visuals over smoothness.

For 1440p, the Low preset at 73.4 FPS is the only option that exceeds 60 FPS, but it sacrifices visual fidelity. The Medium preset at 61.8 FPS is the best balance at this resolution, offering playable performance with moderate quality. The 1440p High and Ultra presets, at 48.2 and 34.4 FPS respectively, fall below the 60 FPS threshold and may cause noticeable stutter in fast-paced action.

At 4K, none of the presets achieve playable frame rates. The Low preset at 45.7 FPS is the best result, but it still falls short of a smooth experience. The Ultra preset at 18 FPS is unplayable and should be avoided entirely. For this combination, the recommended experience is 1080p Medium or High, with 1440p Medium as an alternative for users with adaptive sync displays who can tolerate occasional drops below 60 FPS.

Hardware Specifications

AMD Ryzen 5 5600G

Cores / Threads 6 / 12
Base Clock 3900 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 3050 4 GB

VRAM 4 GB GDDR6
Base Clock —
Boost Clock 1740 MHz MHz
TDP 90 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600G + NVIDIA GeForce RTX 3050 4 GB in Evolve

Resolution Settings Avg FPS
3840x2160 Low 45.7
3840x2160 Medium 34.8
3840x2160 High 25.0
3840x2160 Ultra 18.0
2560x1440 Low 73.4
2560x1440 Medium 61.8
2560x1440 High 48.2
2560x1440 Ultra 34.4
1920x1080 Low 113.3
1920x1080 Medium 90.0
1920x1080 High 67.8
1920x1080 Ultra 48.7

Evolve with RTX 3050 4 GB + Other CPUs

See how Evolve performs with the same GPU but different processors.

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Explore FPS benchmarks for other games using this same hardware combination.