Evolve

Evolve

AVERAGE FPS
41
playable

This combination offers playable performance with an average of 41 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 13 19 24 35
1440p QHD 27 34 41 55
1080p Full HD 34 54 64 86

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 35
3840x2160 Medium 24
3840x2160 High 19
3840x2160 Ultra 13
2560x1440 Low 55
2560x1440 Medium 41
2560x1440 High 34
2560x1440 Ultra 27
1920x1080 Low 86
1920x1080 Medium 64
1920x1080 High 54
1920x1080 Ultra 34

Evolve with AMD Ryzen 5 5600 + AMD Radeon RX 580, In-Depth Analysis

The AMD Ryzen 5 5600 paired with the AMD Radeon RX 580 in Evolve produces a set of measured results that clearly illustrate where the bottleneck lies across resolutions and settings. This combination, ranked 1585 out of 1695 tested combos in this game, shows a system that is heavily limited by the graphics card, particularly as resolution increases and settings are pushed higher. The data reveals a predictable but important story about balancing visual fidelity with frame rate on this hardware.

Resolution Scaling

The measured FPS data shows a steep decline as resolution moves from 1920x1080 to 3840x2160, which strongly indicates the GPU is the primary limiting component in this configuration. At Low settings, the average frame rate drops from 85.9 FPS at 1080p to 55.2 FPS at 1440p, a reduction of 30.7 FPS, and then falls further to 35 FPS at 4K. This scaling pattern, where performance nearly halves between 1080p and 4K, is classic behavior for a graphics card being overwhelmed by pixel count.

Looking at High settings, the trend is even more pronounced. The system achieves 53.7 FPS at 1080p, drops to 34.4 FPS at 1440p, and then plunges to 18.6 FPS at 4K. The 4K result is less than half of the 1080p figure, demonstrating that the RX 580’s fill rate and shading capabilities are simply not sufficient for that resolution in this game. The Ultra preset tells a similar story, with 34.1 FPS at 1080p, 27.1 FPS at 1440p, and 13.4 FPS at 4K, which is barely playable by any standard.

The CPU, a 6-core, 12-thread Ryzen 5 5600 with a boost clock of 4.40 GHz, has enough headroom to feed the GPU at lower resolutions, but the frame rate collapse at higher resolutions points away from processor limitations. If the CPU were the bottleneck, we would expect to see less variation between 1080p and 4K, as the processor’s workload would remain similar regardless of pixel count. Instead, the data shows that every step up in resolution costs a significant number of frames, which is the signature of a GPU-bound scenario.

Interestingly, the gap between Low and Ultra settings at each resolution also highlights GPU pressure. At 1080p, the difference between Low (85.9 FPS) and Ultra (34.1 FPS) is 51.8 FPS, showing that the graphics card is doing heavy lifting for the extra visual features. At 4K, the same settings gap shrinks to 21.6 FPS (35 FPS vs 13.4 FPS), suggesting that at such high resolutions, the GPU is so saturated that additional settings changes have a smaller absolute impact because the base performance is already so low.

Settings Recommendations

Based on the measured rows, the Medium preset at 1920x1080 appears to be the sweet spot for this combination, delivering 64.2 FPS, which is comfortably above the threshold for smooth gameplay. This is a strong result when compared to High at the same resolution, which yields 53.7 FPS, and Ultra, which drops to 34.1 FPS. For players prioritizing frame rate, Low at 1080p offers 85.9 FPS, but that comes with a significant reduction in visual quality that may not be worth the extra 21.7 FPS over Medium.

At 2560x1440, the situation becomes more constrained. Low settings produce 55.2 FPS, which is playable, while Medium drops to 41.3 FPS and High falls to 34.4 FPS. The data suggests that 1440p gaming with this GPU is only viable on Low settings, as the Medium preset’s 41.3 FPS is marginal for a fast-paced FPS like Evolve. Ultra at 1440p is not recommended, as the 27.1 FPS average will likely feel sluggish.

For 3840x2160, none of the settings yield a playable experience. The highest average is 35 FPS on Low, which is still below the 60 FPS target most players expect, and the rest are significantly lower (24 FPS Medium, 18.6 FPS High, 13.4 FPS Ultra). The data clearly indicates that 4K is not a viable option for this hardware in Evolve, regardless of preset. The recommendation is to stick to 1080p for the best balance, with Medium being the highest preset that maintains a solid frame rate.

FAQ

*Q: What is the best resolution for the Ryzen 5 5600 + RX 580 in Evolve?*

A: Based on the measured FPS, 1920x1080 is the only resolution where the system achieves over 60 FPS on any preset. Low hits 85.9 FPS, Medium hits 64.2 FPS, and High reaches 53.7 FPS. At 2560x1440, the best result is 55.2 FPS on Low, and at 3840x2160, the maximum is 35 FPS on Low.

Q: How does the Ultra preset compare to High at 1080p?

A: At 1920x1080, Ultra delivers 34.1 FPS, which is 19.6 FPS lower than High’s 53.7 FPS. This is a substantial drop for what is typically a modest visual improvement, making Ultra a poor choice on this hardware.

*Q: Can this system handle 4K gaming in Evolve?*

A: No. The measured data shows that at 3840x2160, even the Low preset only reaches 35 FPS, and Ultra is at 13.4 FPS. All 4K results are below playable thresholds, indicating the RX 580 does not have enough performance for this resolution in this game.

Q: Is the CPU or GPU the limiting factor at 1080p?

A: The GPU appears to be the bottleneck at all resolutions. At 1080p, the FPS varies greatly between settings (85.9 FPS Low vs 34.1 FPS Ultra), which is characteristic of a graphics-bound scenario. The Ryzen 5 5600 has 6 cores and 12 threads, which is more than sufficient for a 2015 FPS title, so the frame rate is limited by the RX 580.

Q: What is the frame rate difference between Low and Medium at 1440p?

A: At 2560x1440, Low produces 55.2 FPS while Medium produces 41.3 FPS. The 13.9 FPS difference shows that even a moderate settings increase costs significant performance at this resolution.

Q: How does this combo rank among all tested combinations?

A: The combo rank in Evolve is 1585 out of 1695 tested combos, placing it in the lower percentile of systems. This aligns with the measured FPS, which shows the RX 580 struggling at higher resolutions and settings.

Measured FPS Breakdown

At 1920x1080, the system delivers its best performance. The Low preset averages 85.9 FPS, which is the highest measured value for this combo. Medium follows at 64.2 FPS, then High at 53.7 FPS, and finally Ultra at 34.1 FPS. The drop from Low to Medium is 21.7 FPS, from Medium to High is 10.5 FPS, and from High to Ultra is 19.6 FPS. These figures show that the Ultra preset is particularly punishing on the RX 580, costing more than half the Low preset’s performance.

Moving to 2560x1440, all settings see a significant reduction. Low averages 55.2 FPS, Medium 41.3 FPS, High 34.4 FPS, and Ultra 27.1 FPS. Compared to 1080p, Low loses 30.7 FPS, Medium loses 22.9 FPS, High loses 19.3 FPS, and Ultra loses 7 FPS. The relatively smaller absolute loss for Ultra (7 FPS) suggests that at 1440p Ultra, the GPU is already so overworked that the resolution increase has less marginal impact than at lower presets.

At 3840x2160, the results are uniformly poor. Low averages 35 FPS, Medium 24 FPS, High 18.6 FPS, and Ultra 13.4 FPS. The difference between Low and Ultra at 4K is 21.6 FPS, which is similar to the 1080p gap of 51.8 FPS, but the absolute values are so low that none are playable. The scaling from 1440p to 4K is steep: Low loses 20.2 FPS, Medium loses 17.3 FPS, High loses 15.8 FPS, and Ultra loses 13.7 FPS. This consistent drop across all presets reinforces the conclusion that the RX 580 cannot handle 4K in Evolve.

GPU Role

The AMD Radeon RX 580, with its 8 GB of GDDR5 memory on a 256-bit bus, provides a memory bandwidth of 256.0 GB/s. This is a capable configuration for 1080p gaming, but the measured FPS shows that it struggles beyond that. The GPU’s base clock of 1257 MHz and boost clock of 1340 MHz, combined with 2304 shading units, deliver a theoretical FP32 performance of 6.175 TFLOPS. In Evolve, this translates to playable frame rates only at 1080p with lower presets.

The GPU’s memory size of 8 GB is not the limiting factor at 1080p or 1440p, as the game’s textures likely fit within that capacity. However, at 3840x2160, the combination of higher pixel count and more demanding texture loads may be pushing the memory subsystem harder, contributing to the dramatic FPS drops. The 256.0 GB/s bandwidth is sufficient for 1080p but appears inadequate for 4K, where the measured 18.6 FPS on High and 13.4 FPS on Ultra indicate a severe performance wall.

The RX 580’s percentile rank of 53 among all GPUs, with an average benchmark score of 13559, places it in the middle of the pack. Its nearest rival, the NVIDIA GeForce GTX 570, has a nearly identical average score of 13564, showing that this GPU is roughly on par with older high-end cards. In Evolve, this mid-range standing is reflected in the 1080p results, where the GPU can maintain 60+ FPS on Low and Medium, but falls short on High and Ultra.

CPU Role

The AMD Ryzen 5 5600 is a 6-core, 12-thread processor based on the Zen 3 architecture, with a base clock of 3.50 GHz and a boost clock of 4.40 GHz. Its 32 MB of shared L3 cache and 7 nm process node give it strong single-thread and multi-thread performance, as evidenced by its Cinebench R23 scores of 2584 single-core and 18309 multi-core. In Evolve, a game released in 2015, this CPU is more than adequate to handle the game’s processing demands.

The CPU’s percentile rank of 79 among all CPUs, with an average benchmark score of 21765, places it well above the GPU’s percentile of 53. This disparity suggests that the CPU is not the limiting component in this combo. The nearest CPU rival, the Intel Xeon D-1746TER, has an average score of 21635, which is only 0.6% lower, indicating that the Ryzen 5 5600 is competitively positioned. Yet, the measured FPS in Evolve at 1080p Low (85.9 FPS) is far below what this CPU could theoretically support, confirming the GPU as the bottleneck.

The CPU’s 12 threads ensure that even if Evolve uses multiple cores, there is ample processing headroom. The fact that FPS scales so dramatically with resolution and settings, rather than remaining flat, is direct evidence that the CPU is not the constraint. If the CPU were limiting, we would expect similar FPS across 1080p and 4K, but the data shows a 50.9 FPS drop from 1080p Low to 4K Low, which is purely a GPU limitation.

How This Combo Ranks

In the database of tested combinations for Evolve, this pairing of the AMD Ryzen 5 5600 and AMD Radeon RX 580 is ranked 1585 out of 1695 combos. This places it in the bottom 6.5% of all tested systems, which is consistent with the measured FPS data. The low ranking is driven primarily by the GPU’s inability to handle higher resolutions and settings, as the CPU is clearly capable of much better performance.

The combo rank of 1585 indicates that most other tested systems outperform this one in Evolve. This is not surprising given that the RX 580 is an end-of-life product released in 2017, while the Ryzen 5 5600 is a much newer and more powerful component. The mismatch between the two is evident: the CPU is ranked at the 79th percentile among all CPUs, while the GPU is at the 53rd percentile among all GPUs. In a game like Evolve, where GPU load dominates, the weaker component drags the overall ranking down.

The data suggests that this combo is best suited for 1080p gaming at Medium or Low settings, where it can achieve 64.2 FPS or 85.9 FPS respectively. For any user expecting 1440p or high-refresh-rate 1080p gameplay, the RX 580 will be the limiting factor. The rank of 1585 out of 1695 serves as a warning that this is a lower-tier configuration for this specific title, and the measured FPS at higher settings confirms that users should temper their expectations.

Hardware Specifications

AMD Ryzen 5 5600

Cores / Threads 6 / 12
Base Clock 3500 MHz
Boost Clock 4400 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 580

VRAM 8 GB GDDR5
Base Clock —
Boost Clock 1340 MHz MHz
TDP 185 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 5600 + AMD Radeon RX 580 in Evolve

Resolution Settings Avg FPS
3840x2160 Low 35.0
3840x2160 Medium 24.0
3840x2160 High 18.6
3840x2160 Ultra 13.4
2560x1440 Low 55.2
2560x1440 Medium 41.3
2560x1440 High 34.4
2560x1440 Ultra 27.1
1920x1080 Low 85.9
1920x1080 Medium 64.2
1920x1080 High 53.7
1920x1080 Ultra 34.1

Evolve with Ryzen 5 5600 + Other GPUs

See how Evolve performs with the same CPU but different graphics cards.

Evolve with RX 580 + Other CPUs

See how Evolve performs with the same GPU but different processors.

Other Games with Ryzen 5 5600 + RX 580

Explore FPS benchmarks for other games using this same hardware combination.