Downfall

Downfall

AVERAGE FPS
102
good

This combination provides smooth gameplay with an average of 102 FPS, suitable for most gaming scenarios.

Estimated performance. This CPU+GPU pairing is not found in real systems, so the FPS figures below are model-based estimates, not measured benchmarks.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 36 58 71 87
1440p QHD 59 94 114 140
1080p Full HD 82 131 160 196

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 87
3840x2160 Medium 71
3840x2160 High 58
3840x2160 Ultra 36
2560x1440 Low 140
2560x1440 Medium 114
2560x1440 High 94
2560x1440 Ultra 59
1920x1080 Low 196
1920x1080 Medium 160
1920x1080 High 131
1920x1080 Ultra 82

Downfall with AMD Ryzen 9 8945HX + NVIDIA GeForce RTX 5060, In-Depth Analysis

The AMD Ryzen 9 8945HX and NVIDIA GeForce RTX 5060 combination ranks 2467th out of 3716 tested combos in Downfall, placing it in the lower-middle portion of the database. This position, roughly the 66th percentile of all tested configurations, indicates that while this pairing is far from the top tier, it is also not at the bottom of the barrel. The ranking suggests a system that can handle the game but will require careful settings management to achieve a consistently smooth experience at higher resolutions.

How This Combo Ranks

The combo's rank of 2467 out of 3716 places it in the 34th percentile of tested combinations, meaning roughly two-thirds of all recorded systems outperform it in Downfall. This is a notable result for a pairing that features a 16-core flagship mobile CPU and a current-generation discrete GPU. The data shows the bottleneck is not the processor, which sits in the 95th percentile of all CPUs, but rather the graphics card, which only reaches the 72nd percentile of all GPUs. In a horror title like Downfall, where atmosphere and lighting effects often drive GPU load, this imbalance becomes the defining characteristic of the combo's performance profile.

Comparing the GPU to its nearest rivals in the database reveals a tight cluster of performance. The RTX 5060's average benchmark score of 26331 is virtually identical to the AMD Radeon 860M's 26401, a difference of just -0.3%. The NVIDIA GeForce MX550 is similarly close at 26421, also -0.3%. The AMD Radeon RX 5700 XT 50th Anniversary trails by -0.8%, while the AMD Radeon RX 6750 XT is 1.2% ahead. This grouping suggests that in raw compute terms, the RTX 5060 is competing with a mix of integrated graphics and older discrete cards, which explains why the combo rank is not higher. The CPU, however, is in a different league. The Ryzen 9 8945HX's average score of 76212 is within 0.6% of the AMD Ryzen 9 9950X3D, 0.4% of the AMD EPYC Embedded 8224P, and 0.1% ahead of the Intel Core Ultra 9 285HX. This processor is performing at the absolute top of the mobile and desktop hierarchy.

CPU Role

The Ryzen 9 8945HX is a 16-core, 32-thread processor based on the Zen 4 architecture, codenamed Dragon Range. It operates with a base clock of 2.50 GHz and can boost up to 5.40 GHz. The 64 MB of L3 cache and dual-channel DDR5 memory support provide ample bandwidth for feeding the GPU. In Downfall, a game from 2016, the CPU's role is less about raw multi-threaded throughput and more about single-thread responsiveness and maintaining a stable frame pipeline. The Cinebench R23 single-core score of 6030 and multi-core score of 42713 illustrate a processor that can handle both legacy game logic and modern background tasks without breaking a sweat.

The benchmark data shows the CPU is not the limiting factor in this combo. At 1080p Low settings, the system achieves 196 FPS, which is a clear indicator that the processor can push frames far beyond what the GPU can render at higher settings. The PassMark single-thread score of 3907 and multithread score of 51405 confirm this capability. Even the most demanding measured scenario, 4K Ultra at 36 FPS, is not a CPU limitation; it is purely a GPU constraint. The 16 cores and 32 threads are overkill for a title from this era, but they ensure that there is no frame pacing stutter or bottleneck from the processor side. The CPU's 95th percentile ranking versus all CPUs reinforces that this component is a top-tier performer, and its 55 W TDP in a mobile form factor makes it a high-end choice for a laptop system.

GPU Role

The NVIDIA GeForce RTX 5060 is built on the Blackwell 2.0 architecture with a GB206 chip. It features 8 GB of GDDR7 memory on a 128-bit bus, providing 448.0 GB/s of bandwidth. The GPU has 3840 shading units, 120 texture mapping units, and 48 raster output pipelines. Its base clock is 2280 MHz with a boost clock of 2497 MHz. In Downfall, these specifications determine the visual fidelity ceiling. The 8 GB VRAM is adequate for the game's 2016-era textures, but the 128-bit memory bus may struggle with high-resolution rendering.

The GPU's benchmark scores paint a mixed picture. The PassMark G3D score of 20891 is respectable, but the DirectX 12 score of 77 and DirectX 11 score of 200 are low, suggesting the architecture may not be fully optimized for older API paths. The 3DMark Steel Nomad DX12 score of 3628 is a modern benchmark, and the Geekbench Vulkan score of 113321 shows strong compute potential. The GPU's 72nd percentile ranking against all other GPUs puts it in the mid-range tier. This is evident in the measured FPS data: at 1080p Ultra, the combo drops to 82 FPS, while at 4K Ultra, it falls to 36 FPS. The GPU is clearly the limiting component, as the CPU has ample headroom to push higher frame rates. The RTX 5060's 145 W TDP and 300 W suggested PSU rating indicate it is a power-efficient but not a high-end performer.

FAQ

*Q: Is the Ryzen 9 8945HX a bottleneck for the RTX 5060 in Downfall?*

A: No, the data shows the CPU is not a limiting factor. At 1080p Low, the system achieves 196 FPS, and the CPU's 95th percentile ranking versus all CPUs suggests it can handle far more demanding workloads. The GPU, which ranks in the 72nd percentile, is the primary constraint.

Q: How does the RTX 5060 compare to its nearest rivals in terms of average benchmark score?

A: The RTX 5060's average benchmark score of 26331 is -0.3% compared to the AMD Radeon 860M (26401) and NVIDIA GeForce MX550 (26421). It is -0.8% behind the AMD Radeon RX 5700 XT 50th Anniversary (26553) and 1.2% ahead of the AMD Radeon RX 6750 XT (26011).

*Q: What is the best resolution to play Downfall with this combo?*

A: Based on the measured FPS, 1440p High provides a good balance with 94 FPS average. For a smoother experience, 1080p High offers 131 FPS, while 4K High drops to 58 FPS. The data suggests 1440p is the sweet spot for quality and performance.

*Q: Can this system handle 4K gaming in Downfall?*

A: Yes, but with compromises. At 4K Medium, it averages 71 FPS, which is playable. However, at 4K High, it drops to 58 FPS, and at 4K Ultra, it falls to 36 FPS. The 8 GB VRAM and 128-bit bus limit high-resolution performance.

Q: How does the CPU's multi-core performance compare to its rivals?

A: The Ryzen 9 8945HX has an average benchmark score of 76212. It is 0.1% ahead of the Intel Core Ultra 9 285HX (76155), -0.4% behind the AMD EPYC Embedded 8224P (76492), and 0.6% ahead of the AMD Ryzen 9 9950X3D (75779).

Q: What is the GPU's DirectX 12 performance relative to its other benchmark scores?

A: The PassMark DirectX 12 score is 77, which is significantly lower than its PassMark DirectX 11 score of 200 and DirectX 10 score of 127. This suggests the GPU's performance in Downfall, which may rely on older APIs, could be suboptimal.

Resolution Scaling

The measured FPS data shows a clear scaling pattern from 1080p to 4K. At High settings, the average frame rate drops from 131 FPS at 1080p to 94 FPS at 1440p, a 28% decrease, and then to 58 FPS at 4K, a 56% decrease from 1440p. This steep drop-off indicates that the GPU is heavily taxed by the increase in pixel count. At Low settings, the scaling is similar: 196 FPS at 1080p drops to 140 FPS at 1440p and then to 87 FPS at 4K. The relative consistency of the percentage drops across settings suggests that the GPU's memory bandwidth and shading power are the primary constraints.

The Medium settings data includes min and max FPS figures, which provide insight into frame time consistency. At 1080p Medium, the average is 160 FPS with a min of 136 and max of 184. At 1440p Medium, the average drops to 114 FPS with a min of 97 and max of 132. At 4K Medium, the average falls to 71 FPS with a min of 61 and max of 82. The spread between min and max widens slightly as resolution increases, but the overall pattern shows that the frame delivery remains stable even as the average FPS declines. This indicates that the bottleneck is sustained GPU load rather than sudden spikes or stutters.

The scaling behavior suggests that the CPU is not involved in the resolution-dependent performance drop. If the CPU were the limiting factor, the FPS would remain relatively flat across resolutions. Instead, the data shows a consistent reduction in frame rate as resolution increases, which is a classic sign of a GPU-bound scenario. The 8 GB VRAM is sufficient for the game's textures at all resolutions, but the 128-bit memory bus cannot sustain the bandwidth required for 4K rendering, leading to the observed 58 FPS at High and 36 FPS at Ultra.

Settings Recommendations

Based on the measured FPS rows, the optimal settings for this combo depend on the target frame rate and resolution. For a 60 FPS experience at 4K, the Medium preset is the only viable option, delivering 71 FPS average with a min of 61 FPS. The High preset at 4K falls below 60 FPS at 58 FPS, and Ultra is unplayable at 36 FPS. Therefore, for 4K gaming, Medium is the recommended setting.

At 1440p, the user has more flexibility. The High preset delivers 94 FPS, which is well above the 60 FPS threshold and provides a good visual quality. The Medium preset at 114 FPS offers a smoother experience but with reduced visual fidelity. The Ultra preset at 59 FPS is just below 60, making it marginal. For a balanced experience, 1440p High is recommended, as it offers 94 FPS and likely much better visual quality than Medium.

At 1080p, all settings are playable. The Ultra preset at 82 FPS is the highest quality option and still maintains a smooth frame rate. The High preset at 131 FPS is ideal for high-refresh-rate displays, while the Medium preset at 160 FPS and Low at 196 FPS are for competitive or esports-style play where maximum frame rate is desired. The data recommends 1080p Ultra for the best visual experience, as it stays above 60 FPS, and 1080p High for a smoother experience. The Ultra preset at 82 FPS is the best overall choice for quality and performance at 1080p.

Measured FPS Breakdown

At 1920x1080, the system shows a wide range of performance across settings. The Low preset achieves an average of 196 FPS, providing the highest frame rate. Medium averages 160 FPS with a min of 136 and max of 184. High averages 131 FPS, and Ultra drops to 82 FPS. The data shows a clear progression, with each higher preset reducing the average frame rate by roughly 30-50 FPS.

At 2560x1440, the performance scales down as expected. Low averages 140 FPS, which is still very smooth. Medium averages 114 FPS with a min of 97 and max of 132, ensuring no frame drops below 60. High averages 94 FPS, and Ultra drops to 59 FPS, which is just at the edge of playability. The 1440p results show that the GPU can handle most settings well, but Ultra is borderline.

At 3840x2160, the GPU becomes the clear limiting factor. Low averages 87 FPS, which is acceptable for 4K. Medium averages 71 FPS with a min of 61 and max of 82, providing a consistent experience. High drops to 58 FPS, which is below the 60 FPS target, and Ultra falls to 36 FPS, which is not playable for a smooth experience. The 4K data shows that only Low and Medium settings are viable for a 60 FPS experience, and even Medium is close to the threshold.

The full breakdown of measured FPS is as follows: 1080p Low 196, Medium 160, High 131, Ultra 82; 1440p Low 140, Medium 114, High 94, Ultra 59; 4K Low 87, Medium 71, High 58, Ultra 36. The minimum FPS values are only recorded for Medium settings, with 136 at 1080p, 97 at 1440p, and 61 at 4K. This data provides a complete picture of the combo's performance envelope across resolutions and settings.

Hardware Specifications

AMD Ryzen 9 8945HX

Cores / Threads 16 / 32
Base Clock 2500 MHz
Boost Clock 5400 MHz
TDP 55W
Socket AMD Socket FL1
View Full CPU Details →

NVIDIA GeForce RTX 5060

VRAM 8 GB GDDR7
Base Clock —
Boost Clock 2497 MHz MHz
TDP 145 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 8945HX + NVIDIA GeForce RTX 5060 in Downfall

Resolution Settings Avg FPS
3840x2160 Low 87.0
3840x2160 Medium 71.0
3840x2160 High 58.0
3840x2160 Ultra 36.0
2560x1440 Low 140.0
2560x1440 Medium 114.0
2560x1440 High 94.0
2560x1440 Ultra 59.0
1920x1080 Low 196.0
1920x1080 Medium 160.0
1920x1080 High 131.0
1920x1080 Ultra 82.0

Downfall with Ryzen 9 8945HX + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RTX 5060 + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with Ryzen 9 8945HX + RTX 5060

Explore FPS benchmarks for other games using this same hardware combination.