Downfall
This combination provides smooth gameplay with an average of 106 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 38 | 60 | 73 | 90 |
| 1440p QHD | 60 | 97 | 118 | 144 |
| 1080p Full HD | 85 | 135 | 165 | 202 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with Intel Core Ultra 7 265HX + NVIDIA GeForce RTX 4060 Mobile, In-Depth Analysis
# Downfall Performance Analysis: Intel Core Ultra 7 265HX + NVIDIA GeForce RTX 4060 Mobile
The combination of the Intel Core Ultra 7 265HX and NVIDIA GeForce RTX 4060 Mobile delivers a playable experience across most of Downfall's settings and resolutions, but the data reveals a clear pattern: this is a GPU-limited pairing at higher resolutions, while the CPU's 20-core configuration provides ample headroom at 1080p. The measured frame rates show a dramatic drop from 202 FPS at 1080p Low to 38 FPS at 4K Ultra, indicating that the RTX 4060 Mobile's 8 GB of VRAM and 256.0 GB/s bandwidth become the primary constraint as pixel count and visual fidelity increase. The combo ranks 2270 out of 3716 tested configurations in this game, placing it in the lower-middle tier of all possible system pairings, though the actual frame rates suggest a more nuanced story depending on the target resolution and quality preset.
Resolution Scaling
The FPS scaling from 1080p to 4K reveals a steep performance curve that points squarely at the GPU as the limiting component. At Low settings, the RTX 4060 Mobile delivers 202 FPS at 1920x1080, which drops to 144 FPS at 2560x1440 (a 29% reduction) and then to 90 FPS at 3840x2160 (a 55% reduction from the 1080p baseline). This scaling pattern is typical of a mid-range mobile GPU being pushed beyond its comfortable operating range, where the 128-bit memory bus and 256.0 GB/s bandwidth struggle to feed the render pipeline at higher pixel counts.
The Medium preset shows a similar trajectory: 165 FPS at 1080p, 118 FPS at 1440p, and 73 FPS at 4K. The min FPS values for Medium settings — 140 at 1080p, 100 at 1440p, and 62 at 4K — indicate that even the worst-case frame times remain above 60 FPS until the 4K resolution is reached, where the minimum dips dangerously close to the playability threshold. The High preset follows the same pattern with 135 FPS at 1080p, 97 FPS at 1440p, and 60 FPS at 4K, with the 4K result landing exactly on the 60 FPS mark that many players consider the minimum for smooth gameplay.
Ultra settings expose the most severe scaling penalty. The 1080p Ultra result of 85 FPS drops to 60 FPS at 1440p and then collapses to 38 FPS at 4K. The 47 FPS gap between 1080p Ultra and 4K Ultra represents a 55% performance loss, which is substantially worse than the scaling seen at lower quality presets. This suggests that the combination of higher resolution and maximum visual effects creates a compounding load on the GPU's 3072 shading units and 48 ROPs, pushing the Ada Lovelace architecture to its practical limits.
The resolution scaling data indicates that the sweet spot for this hardware combination is 1440p, where even the demanding Ultra preset maintains 60 FPS. At 1080p, the system has considerable headroom — the CPU's high single-thread performance (5737 in Cinebench R23 single-core) ensures that frame rates are not artificially capped by processor limitations. The 4K results, by contrast, show that this laptop GPU is not designed for native 4K gaming in Downfall, with only the Low preset (90 FPS) achieving a comfortable frame rate.
CPU Role
The Intel Core Ultra 7 265HX brings substantial processing power to this pairing, with 20 cores and 20 threads running on the Arrow Lake-HX architecture. The CPU's boost clock of 5.30 GHz and base clock of 2.60 GHz provide strong single-threaded performance, as evidenced by the Cinebench R23 single-core score of 5737 and the PassMark single-thread score of 4500. These numbers place the processor at the 93rd percentile among all CPUs, indicating that Downfall's game logic, physics calculations, and AI routines are unlikely to bottleneck this system.
The multi-threaded capabilities are equally impressive, with Cinebench R23 multicore score of 40642 and a PassMark multithread score of 47985. The 30 MB of shared L3 cache and 3 MB per-core L2 cache help maintain smooth frame pacing in scenes with many simultaneous entities. However, the data suggests that Downfall does not heavily utilize the CPU's full thread count — the game's Horror genre typically relies more on environmental storytelling and lighting effects than complex simulation, which means the 265HX's raw compute is underutilized at lower resolutions.
The CPU's performance relative to its nearest rivals in the benchmark database shows it is well-matched to its competition. The Intel Core i7-13790F scores 63080 in average benchmarks, just 0.1% higher than the 265HX's 63173 average. The AMD Ryzen AI 7 450G scores 63331 (0.2% higher), while the AMD Ryzen AI Embedded P185 scores 62839 (0.5% lower) and the Intel Core Ultra 7 255HX scores 62738 (0.7% lower). This tight clustering indicates that the 265HX delivers performance squarely in the expected range for its class, with no significant advantage or disadvantage compared to similar processors.
At 1080p, where the GPU is less stressed, the CPU's strong single-thread performance becomes more relevant. The 202 FPS result at Low settings suggests that the processor can feed the GPU with enough draw calls and game state updates to sustain very high frame rates. The PassMark data compression score of 511817 and floating-point math score of 161605 further indicate that the CPU has ample headroom for any background tasks or streaming workloads that might compete for processing time during gameplay.
Settings Recommendations
The measured FPS data provides clear guidance for optimizing the Downfall experience on this hardware. For players targeting 60 FPS as their minimum acceptable performance, the High preset at 4K (60 FPS average) and the Ultra preset at 1440p (60 FPS average) are the most demanding configurations that remain playable. The Medium preset at 4K offers a more comfortable margin with 73 FPS average and 62 FPS minimum, making it the recommended choice for 4K displays where visual quality is a priority.
At 1440p, the Medium preset delivers 118 FPS average with a 100 FPS minimum, providing an excellent balance between visual fidelity and smoothness for high-refresh-rate displays. The High preset at 1440p (97 FPS) is also viable, though the tighter margin to 60 FPS makes Medium the safer recommendation for consistent performance. For competitive play or maximum frame rates, the Low preset at 1440p achieves 144 FPS, which matches the refresh rate of many gaming monitors.
The 1080p results show that this system is overkill for standard HD gaming. Even the Ultra preset maintains 85 FPS, while Medium hits 165 FPS and Low reaches 202 FPS. Players using 1080p displays can safely enable Ultra settings without worrying about performance degradation, as the 85 FPS average is well above the 60 FPS threshold. The Medium preset's 140 FPS minimum also ensures that even the most demanding scenes will not drop below playable frame rates.
For players with variable refresh rate displays, the Medium preset at 1440p offers the best experience due to its tight min-max range (100-136 FPS). The High preset at 4K, while averaging exactly 60 FPS, may experience dips below that threshold in intense scenes, making it a riskier choice. The Ultra preset at 1080p provides a good middle ground for players who prioritize visual quality over raw frame rates, delivering 85 FPS without the stutter that can occur at lower frame rates.
FAQ
Q: Can this system run Downfall at 4K with playable frame rates?
A: Yes, but only at lower quality settings. The Low preset achieves 90 FPS at 3840x2160, and Medium delivers 73 FPS with a 62 FPS minimum. The High preset averages exactly 60 FPS, while Ultra drops to 38 FPS, which is not recommended for smooth gameplay.
Q: What is the best resolution for this hardware?
A: The data indicates 2560x1440 is the optimal resolution. At this resolution, even the Ultra preset maintains 60 FPS, while Medium and High deliver 118 FPS and 97 FPS respectively. The 1080p results show excessive headroom (202 FPS at Low), suggesting the GPU is underutilized at that resolution.
Q: How does this GPU compare to desktop alternatives?
A: The RTX 4060 Mobile's average benchmark score of 22729 places it between the NVIDIA GeForce RTX 2080 (22895, 0.7% higher) and the AMD Radeon RX 7700 XT (22549, 0.8% lower). The Intel Arc B580 scores 23021 (1.3% higher), while the RTX 5060 Mobile scores 22435 (1.3% lower).
Q: Is the CPU or GPU the bottleneck in this game?
A: The CPU is not the limiting factor. The Core Ultra 7 265HX's 93rd percentile ranking and strong single-thread performance (5737 in Cinebench R23) provide ample headroom. The GPU's 67th percentile ranking and the steep FPS drops at higher resolutions clearly identify the RTX 4060 Mobile as the bottleneck.
Q: What frame rates can I expect at 1080p with High settings?
A: The measured data shows 135 FPS average at 1920x1080 with High settings. This provides a comfortable margin above the 60 FPS threshold, and the system has additional headroom for higher refresh rates if desired.
Q: How much performance is lost when enabling Ultra settings?
A: Comparing Low to Ultra at each resolution, the performance drops are substantial. At 1080p, Ultra (85 FPS) is 58% slower than Low (202 FPS). At 1440p, Ultra (60 FPS) is 58% slower than Low (144 FPS). At 4K, Ultra (38 FPS) is 58% slower than Low (90 FPS).
GPU Role
The NVIDIA GeForce RTX 4060 Mobile is the decisive factor in this system's Downfall performance. Built on the Ada Lovelace architecture with 3072 shading units, 96 texture mapping units, and 48 ROPs, this mobile GPU delivers a measured passmark G3D score of 17469 and a 67th percentile ranking among all GPUs. The 24 RT cores and 96 tensor cores provide hardware acceleration for ray tracing and DLSS features, though the measured FPS data does not include ray tracing results, suggesting the benchmark was run with standard rasterization.
The GPU's memory configuration is critical to understanding its performance characteristics. The 8 GB of GDDR6 memory on a 128-bit bus provides 256.0 GB/s of bandwidth, which is modest by modern standards. This bandwidth constraint becomes apparent at 4K resolution, where the frame rates drop dramatically compared to 1440p. The GPU's boost clock of 1890 MHz and base clock of 1545 MHz are typical for a mobile part, but the 115 W TDP limits sustained performance compared to desktop equivalents.
The RTX 4060 Mobile's benchmark results show it competes with significantly older desktop hardware. Its average benchmark score of 22729 places it 0.7% below the desktop RTX 2080 (22895) and 0.8% above the RX 7700 XT (22549). The comparison to the RTX 5060 Mobile (22435, 1.3% lower) suggests this is a mature product in the mobile GPU landscape. The GPU's 11.61 TFLOPS of FP32 performance and 90.72 GPixel/s pixel rate provide the raw compute needed for Downfall's horror-themed environments, which often feature complex lighting and shadow effects.
In practical terms, the GPU's performance in Downfall is best described as "capable but constrained." The 60 FPS result at 4K High and the 97 FPS result at 1440p High demonstrate that the GPU can handle modern game loads, but the dramatic drop to 38 FPS at 4K Ultra reveals its limits. The 48 ROPs and 256.0 GB/s bandwidth create a bottleneck when pixel fill rates and texture bandwidth demands increase simultaneously, which is precisely what happens at 4K with maximum quality settings.
Measured FPS Breakdown
The complete measured FPS data for this system in Downfall is as follows:
At 3840x2160 (4K), the GPU delivers 90 FPS on Low settings, 73 FPS on Medium (with 62 FPS minimum and 84 FPS maximum), 60 FPS on High, and 38 FPS on Ultra. This progression shows a 58% performance drop from Low to Ultra, with the Medium preset providing the best balance of quality and performance at this resolution.
At 2560x1440 (1440p), the results are significantly better: 144 FPS on Low, 118 FPS on Medium (with 100 FPS minimum and 136 FPS maximum), 97 FPS on High, and 60 FPS on Ultra. The 1440p Medium result is particularly notable for its tight min-max range, indicating consistent frame pacing throughout the benchmark run.
At 1920x1080 (1080p), the system shows its strongest performance: 202 FPS on Low, 165 FPS on Medium (with 140 FPS minimum and 190 FPS maximum), 135 FPS on High, and 85 FPS on Ultra. The 1080p results demonstrate that this hardware is capable of high-refresh-rate gaming when resolution is not a limiting factor.
The overall combo rank of 2270 out of 3716 tested configurations places this system in the 39th percentile of all tested hardware combinations for Downfall. This ranking reflects the GPU's mid-tier position (67th percentile) and the CPU's high-tier position (93rd percentile), with the GPU constraining the overall system performance in this specific game. The measured FPS data confirms that the RTX 4060 Mobile is the primary determinant of frame rates, with the Core Ultra 7 265HX providing sufficient processing power to avoid becoming a bottleneck at any tested resolution or settings combination.
Hardware Specifications
Intel Core Ultra 7 265HX
NVIDIA GeForce RTX 4060 Mobile
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 7 265HX + NVIDIA GeForce RTX 4060 Mobile in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 90.0 |
| 3840x2160 | Medium | 73.0 |
| 3840x2160 | High | 60.0 |
| 3840x2160 | Ultra | 38.0 |
| 2560x1440 | Low | 144.0 |
| 2560x1440 | Medium | 118.0 |
| 2560x1440 | High | 97.0 |
| 2560x1440 | Ultra | 60.0 |
| 1920x1080 | Low | 202.0 |
| 1920x1080 | Medium | 165.0 |
| 1920x1080 | High | 135.0 |
| 1920x1080 | Ultra | 85.0 |
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