Downfall
This combination offers playable performance with an average of 39 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 14 | 22 | 27 | 33 |
| 1440p QHD | 22 | 35 | 43 | 53 |
| 1080p Full HD | 31 | 50 | 60 | 74 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with Intel Core Ultra 5 225 + NVIDIA GeForce GTX 1050 Ti, In-Depth Analysis
How This Combo Ranks
The pairing of the Intel Core Ultra 5 225 with the NVIDIA GeForce GTX 1050 Ti lands at rank 2888 out of 2928 tested combos in Downfall. This places the configuration in the bottom 1.4% of all tested systems, a position that reflects the severe bottleneck created by the GPU rather than the CPU. The GTX 1050 Ti sits at the 25th percentile among all GPUs, with an average benchmark score of 4193, placing it just 0.6% above the AMD Radeon R5 M330 and 1.8% below the AMD Radeon Vega 3 in the nearest rival data. This is a graphics card that was already entry-level at launch and is now end-of-life, so its position near the bottom of the ranking is unsurprising.
The CPU, by contrast, is a modern part with substantial headroom. The Core Ultra 5 225 achieves an 85th percentile ranking among all CPUs, with an average benchmark score of 36938. Its nearest rivals include the AMD Ryzen 5 5600F at 36945 (0% delta), the AMD Ryzen 5 5500X3D at 37018 (-0.2%), and the AMD Ryzen AI 7 PRO 450 at 37093 (-0.4%). The Intel Core i9-12900T trails at 37112 (-0.5%). This means the processor is performing essentially on par with a full generation of mid-range and even some older high-end chips, delivering strong multi-threaded and single-threaded results that are far beyond what a GTX 1050 Ti can utilize in a real-time horror game.
The disconnect between CPU capability and GPU limitation is the defining characteristic of this combo. In synthetic tests, the CPU posts a Cinebench R23 multi-core score of 25891 and a single-core score of 3655, while the PassMark multi-thread score reaches 30459 and single-thread 4412. These are healthy numbers that would support much higher frame rates in most titles. Yet in Downfall, the measured FPS across all resolutions and settings stays firmly in the range of a GPU-bound system. The data shows that this combo ranks 40 positions from the very bottom of the chart, and every meaningful performance ceiling is set by the graphics card's Pascal architecture and 4 GB of GDDR5 memory.
Settings Recommendations
The measured FPS data reveals a clear pattern: the GTX 1050 Ti can deliver playable frame rates in Downfall, but only at lower settings and resolutions. At 1080p, the Low preset produces an average of 74 FPS, which is the only configuration in the entire dataset that exceeds the 60 FPS threshold comfortably. The Medium preset at 1080p averages 60 FPS exactly, with a minimum of 51 FPS and maximum of 69 FPS, making it a viable option for those who want slightly better visuals without sacrificing smoothness. The High preset at 1080p drops to 50 FPS average, which is still technically playable but begins to feel less fluid during fast-paced horror sequences.
For the best experience per the measured data, the Medium preset at 1920x1080 is the recommended starting point. It delivers a 60 FPS average, which matches the standard refresh rate of most monitors, and the minimum of 51 FPS indicates that frame drops are not catastrophic. The Low preset offers a 23% higher average (74 FPS vs 60 FPS), but the visual quality penalty in a horror game—where atmosphere and lighting are crucial—may not be worth the extra headroom. The Ultra preset at 1080p is effectively unplayable at 31 FPS average, representing a 48% drop from Medium and a 58% drop from Low.
At 1440p, the situation worsens considerably. The Low preset averages 53 FPS, which is borderline acceptable, but Medium drops to 43 FPS and High to 35 FPS. Ultra at 1440p is a non-starter at 22 FPS. At 4K, even Low only manages 33 FPS, and High falls to 22 FPS. The data indicates that the only sensible settings for this combo are Low or Medium at 1080p, with Low being the safer choice for maintaining consistent frame times. The 4 GB VRAM capacity of the GTX 1050 Ti likely becomes a limiting factor at higher resolutions and settings, though the measured data does not explicitly confirm VRAM usage.
Resolution Scaling
The FPS drop from 1080p to 4K is steep and consistent across all settings, confirming that the GTX 1050 Ti is the primary limiting component. At Low settings, the average FPS falls from 74 at 1080p to 53 at 1440p (a 28% reduction) and then to 33 at 4K (a 55% reduction from 1080p). At Medium settings, the progression is 60 FPS at 1080p, 43 FPS at 1440p (-28%), and 27 FPS at 4K (-55%). High settings show 50 FPS at 1080p, 35 FPS at 1440p (-30%), and 22 FPS at 4K (-56%). Ultra settings follow the same pattern: 31 FPS at 1080p, 22 FPS at 1440p (-29%), and 14 FPS at 4K (-55%).
The remarkably consistent 28-30% drop from 1080p to 1440p and the 55-56% drop from 1080p to 4K across all four quality presets is a textbook signature of pixel-bound rendering. The number of pixels increases by 78% from 1080p to 1440p and by 300% from 1080p to 4K, and the FPS scales almost exactly inversely with that pixel count. This indicates that the GPU's fill rate and memory bandwidth—112.1 GB/s on a 128-bit bus—are the limiting factors, not the CPU. If the processor were the bottleneck, the FPS would remain relatively flat as resolution increases, since the CPU workload would stay roughly constant while the GPU workload grows. The data shows no such flatness, so the Core Ultra 5 225 is clearly not constraining performance in this title.
The implications are straightforward: upgrading the GPU would yield dramatic FPS improvements across all resolutions, while upgrading the CPU would produce negligible gains in Downfall. The CPU's 10 cores and 10 threads, with a boost clock of 4.90 GHz, are more than sufficient for this game's demands. The measured FPS at 1080p Low (74 FPS) is likely close to the maximum the GTX 1050 Ti can physically output in this engine, regardless of CPU strength.
Measured FPS Breakdown
At 1920x1080, the full settings range was tested. Low produces an average of 74 FPS with no minimum or maximum recorded. Medium averages 60 FPS with a minimum of 51 and maximum of 69. High averages 50 FPS with no frame extremes recorded. Ultra averages 31 FPS, which is the lowest playable-or-not threshold at this resolution. The spread from Low to Ultra is 43 FPS, representing a 58% performance penalty for maxing out the settings. The Medium preset's minimum of 51 FPS is the only recorded minimum at 1080p that stays above 50 FPS, suggesting that frame pacing remains acceptable even during demanding scenes.
At 2560x1440, the averages drop across the board. Low leads with 53 FPS, followed by Medium at 43 FPS (min 37, max 50), High at 35 FPS, and Ultra at 22 FPS. The Medium preset's minimum of 37 FPS is notably lower than the 1080p Medium minimum of 51 FPS, indicating that the GPU is struggling to maintain consistent frame delivery as pixel count rises. The gap between Low and Ultra at 1440p is 31 FPS, or a 58% penalty, identical to the relative gap at 1080p. This consistency reinforces that the GPU is the sole performance arbiter.
At 3840x2160, all settings produce averages below the playable threshold of 30 FPS except Low, which just barely reaches 33 FPS. Medium averages 27 FPS with a minimum of 23 and maximum of 31. High averages 22 FPS, and Ultra averages 14 FPS. The Medium preset's maximum of 31 FPS is the only 4K reading that briefly touches 30 FPS, and even that is marginal. The 14 FPS at Ultra is effectively a slideshow, and the 22 FPS at High is unplayable for a horror game that relies on tension and timing. The 4K data strongly suggests that this combo should never be used at this resolution, regardless of settings.
FAQ
Q: Is this combo capable of running Downfall at 60 FPS?
A: Yes, but only at 1080p with the Medium or Low preset. The Medium preset averages exactly 60 FPS (min 51, max 69), while Low averages 74 FPS. All other resolutions and settings fall below 60 FPS, with 1440p Low at 53 FPS being the next closest.
Q: What is the best resolution for this CPU-GPU pairing?
A: The measured data indicates that 1920x1080 is the only resolution where acceptable frame rates are achievable. At 1440p, even Low settings only reach 53 FPS, and at 4K, no setting exceeds 33 FPS. The GTX 1050 Ti's 4 GB of GDDR5 memory and 112.1 GB/s bandwidth are insufficient for higher pixel counts.
Q: How does the GTX 1050 Ti compare to its nearest GPU rivals?
A: The GTX 1050 Ti has an average benchmark score of 4193, placing it 0.6% above the AMD Radeon R5 M330 (4170) and 1% above the NVIDIA Quadro K2100M (4151). It sits 1.1% below the NVIDIA Quadro K3000M (4241) and 1.8% below the AMD Radeon Vega 3 (4268). Its 25th percentile ranking among all GPUs reflects its entry-level status.
Q: Is the Intel Core Ultra 5 225 holding back performance?
A: No. The CPU ranks in the 85th percentile among all CPUs with an average score of 36938, and its nearest rivals include the AMD Ryzen 5 5600F and Ryzen 5 5500X3D with deltas of 0% and -0.2% respectively. The FPS scaling from 1080p to 4K follows pixel count exactly, proving the GPU is the bottleneck.
Q: What are the CPU's key specifications that support gaming?
A: The Core Ultra 5 225 has 10 cores and 10 threads, with a base clock of 3.30 GHz and boost clock of 4.90 GHz. It features 20 MB of shared L3 cache and 3 MB of L2 cache per core. Its Cinebench R23 multi-core score is 25891 and single-core score is 3655, indicating strong performance for game logic and physics.
Q: Can this combo handle Ultra settings at any resolution?
A: No. The Ultra preset produces 31 FPS at 1080p, 22 FPS at 1440p, and 14 FPS at 4K. None of these are playable for a horror game, and the 4K Ultra result is the worst measured configuration in the entire dataset for this combo.
CPU Role
The Intel Core Ultra 5 225 is a 10-core, 10-thread processor based on the Arrow Lake architecture, built on TSMC's 3 nm process. It operates with a base clock of 3.30 GHz and a boost clock of 4.90 GHz, with a 65 W TDP. The cache hierarchy includes 192 KB of L1 per core, 3 MB of L2 per core, and 20 MB of shared L3. Memory support is DDR5 on a dual-channel bus with 102.4 GB/s bandwidth. The CPU also integrates Arc Xe-LPG Graphics with 16 execution units, though the discrete GTX 1050 Ti handles all rendering in this configuration.
In Downfall, the CPU's role is secondary to the GPU, as evidenced by the resolution scaling data. The processor's single-thread performance—a Cinebench R23 single-core score of 3655 and PassMark single-thread score of 4412—is more than adequate for this 2016-era horror title. The game's genre typically involves limited on-screen entities and relatively simple AI routines, so the 10-core design provides ample headroom. The PassMark physics score of 2342 and floating-point math score of 92038 further indicate that any physics or simulation workload in the game would be handled without strain.
The CPU's nearest rivals in average benchmark score are all within a 0.5% margin, including the AMD Ryzen 5 5600F (36945), Ryzen 5 5500X3D (37018), Ryzen AI 7 PRO 450 (37093), and Intel Core i9-12900T (37112). This clustering suggests that no meaningful CPU upgrade would change Downfall's performance, since the GPU is already at its absolute limit. The 85th percentile ranking among all CPUs confirms that the Ultra 5 225 is a high-end processor that would pair well with a much faster graphics card, but in this specific combo, its capabilities are largely untapped. The measured FPS at 1080p Low (74 FPS) is likely close to the maximum output of the GTX 1050 Ti in this engine, and any CPU-bound scenario would require a faster GPU to reveal itself.
Hardware Specifications
Intel Core Ultra 5 225
NVIDIA GeForce GTX 1050 Ti
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 5 225 + NVIDIA GeForce GTX 1050 Ti in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 33.0 |
| 3840x2160 | Medium | 27.0 |
| 3840x2160 | High | 22.0 |
| 3840x2160 | Ultra | 14.0 |
| 2560x1440 | Low | 53.0 |
| 2560x1440 | Medium | 43.0 |
| 2560x1440 | High | 35.0 |
| 2560x1440 | Ultra | 22.0 |
| 1920x1080 | Low | 74.0 |
| 1920x1080 | Medium | 60.0 |
| 1920x1080 | High | 50.0 |
| 1920x1080 | Ultra | 31.0 |
Downfall with iUltra 5 225 + Other GPUs
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Downfall with GTX 1050 Ti + Other CPUs
See how Downfall performs with the same GPU but different processors.
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