Downfall

Downfall

AVERAGE FPS
163
excellent

This combination delivers exceptional performance with an average of 163 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 58 93 113 139
1440p QHD 93 150 182 223
1080p Full HD 131 209 255 312

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 139
3840x2160 Medium 113
3840x2160 High 93
3840x2160 Ultra 58
2560x1440 Low 223
2560x1440 Medium 182
2560x1440 High 150
2560x1440 Ultra 93
1920x1080 Low 312
1920x1080 Medium 255
1920x1080 High 209
1920x1080 Ultra 131

Downfall with Intel Core i7-14700K + AMD Radeon RX 9070 XT, In-Depth Analysis

# Downfall Performance Analysis: Intel Core i7-14700K + AMD Radeon RX 9070 XT

The data for this combination reveals a system that handles Downfall with considerable headroom at most settings, yet the Ultra preset exposes a dramatic performance cliff that reshapes the entire analysis. Across twelve measured configurations, the average frame rates span from 312 FPS at 1080p Low down to 58 FPS at 4K Ultra, a spread that tells a clear story about where the bottleneck lives and how the game's settings scale. The i7-14700K, with its 20 cores and 28 threads, sits in the 94th percentile among all CPUs, while the RX 9070 XT, with 16 GB of GDDR6 memory and a 256-bit bus, lands in the 55th percentile among all GPUs — and that percentile gap hints at an imbalance the frame data confirms.

Resolution Scaling

The FPS drop from 1080p to 4K is not linear, and the shape of that curve reveals which component governs performance at each step. At High settings, the system delivers 209 FPS at 1080p, falls to 150 FPS at 1440p, and then drops to 93 FPS at 4K. That is a 28% reduction from 1080p to 1440p, followed by a 38% reduction from 1440p to 4K. The accelerating decline as resolution rises strongly suggests the GPU is becoming the limiting factor at higher pixel counts — a natural conclusion given that the RX 9070 XT's 48.66 TFLOPS of FP32 compute must fill increasingly large frame buffers.

Looking at Low settings, the scaling pattern shifts. At 1080p Low, the system produces 312 FPS, which is extraordinarily high and almost certainly CPU-bound territory. Dropping to 1440p Low yields 223 FPS, a 28% decline, and 4K Low produces 139 FPS, another 38% drop. The consistency of these percentage drops across both Low and High settings — 28% and 38% at each step — indicates that the game's rendering workload scales predictably with pixel count, but the absolute values suggest the CPU is still contributing meaningfully at 1080p. The i7-14700K's boost clock of 5.60 GHz and single-core Cinebench R23 score of 2160 points to strong per-thread performance, which is exactly what a horror game's main thread typically demands.

The Medium preset provides the only complete min/max data in the set, offering a window into frame time consistency. At 1080p Medium, the average is 255 FPS with a minimum of 217 and maximum of 294 — a 77 FPS spread. At 1440p Medium, the average drops to 182 FPS with a 155–210 range, and at 4K Medium, the average is 113 FPS with a 96–131 range. The minimum-to-average gap widens slightly at higher resolutions: 15% below average at 1080p, 15% at 1440p, and 15% at 4K. That consistent 15% floor suggests the frame pacing issues, if any, are resolution-independent and likely tied to the game engine itself rather than the hardware.

The Ultra preset tells a different story entirely. At 1080p Ultra, the average is 131 FPS, which is 37% lower than High at the same resolution. At 1440p Ultra, it drops to 93 FPS, and at 4K Ultra, it collapses to 58 FPS. The step from 1440p Ultra to 4K Ultra is a 38% reduction, matching the pattern seen elsewhere, but the absolute 4K Ultra number is barely above half of what High achieves at 4K. This is not a gradual scaling curve — it is a cliff, and the data indicates that Ultra settings introduce a rendering cost that the RX 9070 XT cannot sustain at 4K.

Settings Recommendations

Interpreting the measured rows, the Medium preset emerges as the most balanced configuration across all three resolutions, but the recommendation depends heavily on the target display. At 1080p, even Ultra delivers 131 FPS, which is well above the refresh rate of most monitors, so the question becomes whether the visual improvement justifies the 50% performance cut from High. The data shows High at 209 FPS versus Ultra at 131 FPS — a 78 FPS difference that many players would likely trade for smoother motion in a horror title where reaction time matters.

At 1440p, the choice becomes more consequential. Medium produces 182 FPS, High produces 150 FPS, and Ultra drops to 93 FPS. For a 1440p 144 Hz display, both Medium and High comfortably exceed the refresh ceiling, making High the sensible choice if visual fidelity is a priority. The 32 FPS gap between Medium and High at this resolution is modest, but the 57 FPS gap between High and Ultra is severe. The data does not support Ultra at 1440p for competitive play, though 93 FPS remains playable for a slower-paced horror experience.

At 4K, the recommendation shifts decisively. Low produces 139 FPS, Medium produces 113 FPS, and High drops to 93 FPS. Ultra at 58 FPS is the only configuration that dips below 60 FPS in the entire measured set, and it does so with no min/max data to assess frame stability. For 4K gaming, Medium at 113 FPS appears to be the sweet spot — it retains a 20 FPS margin over High while staying well above the 60 FPS threshold. The 139 FPS from Low is tempting for high-refresh 4K panels, but the visual compromise of Low settings in a horror game, where atmosphere and lighting are paramount, likely outweighs the frame rate gain.

CPU Role

The Intel Core i7-14700K brings substantial compute resources to this pairing: 20 cores, 28 threads, a 3.40 GHz base clock, and a 5.60 GHz boost clock. In synthetic benchmarks, it scores 33,440.5 in Cinebench R23 multi-core and 2,160 in single-core, with a Geekbench multi-core score of 20,767 and single-core of 2,569. Its 94th percentile ranking among all CPUs places it firmly in the upper echelon of processors, yet the benchmark results in Downfall show that resolution scaling follows a GPU-bound pattern, not a CPU-bound one.

The evidence for CPU headroom is strongest at 1080p Low, where the system reaches 312 FPS. This figure is so high that it likely approaches the game engine's own frame rate ceiling or the CPU's single-thread limit. The i7-14700K's Passmark single-thread score of 4,472 and Cinebench R15 single-core score of 313.5 indicate excellent per-core performance, which is critical for Downfall's genre. Horror games typically rely on a single heavily-threaded main loop for AI, physics, and scripted events, and a 5.60 GHz boost clock provides the raw speed needed to keep those systems responsive.

However, the data shows that the CPU is not the limiting factor at higher resolutions. The consistent 38% FPS drop from 1440p to 4K across Low, Medium, and High settings points to pixel throughput as the constraint, not core count or clock speed. The i7-14700K's 33 MB of shared L3 cache and 2 MB L2 per core provide ample bandwidth for game data, but the measured results suggest the processor is largely idle while the GPU works harder at 4K. This imbalance is reflected in the combo's rank of 910 out of 3,716 tested configurations — a strong showing, but one that indicates the GPU is the more selective component in this pairing.

FAQ

*Q: Does this system maintain 60 FPS at 4K Ultra in Downfall?*

A: No. The measured average at 4K Ultra is 58 FPS, which is 2 FPS below the 60 FPS threshold. No min/max data is available for this configuration, so the frame stability at that setting is unknown.

Q: What is the highest average FPS recorded for this combo?

A: The highest measured average is 312 FPS, achieved at 1920x1080 with Low settings. This is the only configuration in the set that exceeds 300 FPS.

Q: How does the 1440p Medium performance compare to 1080p Ultra?

A: At 1440p Medium, the system averages 182 FPS, while at 1080p Ultra it averages 131 FPS. The 1440p Medium configuration is 51 FPS faster despite rendering at a higher resolution, indicating that the Ultra preset imposes a heavier cost than the resolution increase.

Q: Which settings preset shows the most consistent frame times?

A: The Medium preset is the only one with complete min/max data at all three resolutions. At 1080p the range is 217–294 FPS, at 1440p it is 155–210 FPS, and at 4K it is 96–131 FPS. The minimum is consistently 15% below the average across all three resolutions.

*Q: Is the CPU or GPU more likely to bottleneck this system in Downfall?*

A: The data indicates the GPU becomes the bottleneck at higher resolutions. The FPS drop from 1440p to 4K is consistently 38% across Low, Medium, and High settings, which aligns with pixel-rendering workload. At 1080p Low, the 312 FPS result suggests the CPU is still capable of far more, making the GPU the limiting component at 4K.

Q: How does the RX 9070 XT's 16 GB VRAM factor into these results?

A: The 16 GB GDDR6 memory on a 256-bit bus with 644.6 GB/s bandwidth is sufficient for all measured settings, as no configuration shows signs of VRAM exhaustion such as sudden FPS drops or missing min data. The bottleneck at 4K Ultra is more likely compute-related than memory-related.

GPU Role

The AMD Radeon RX 9070 XT is built on the RDNA 4.0 architecture with a Navi 48 chip fabricated on a 4 nm process at TSMC. Its 53,900 million transistors on a 357 mm² die produce 48.66 TFLOPS of FP32 compute, backed by 4,096 shading units, 256 TMUs, and 128 ROPs. The boost clock reaches 2,970 MHz with a game clock of 2,400 MHz, and the 16 GB of GDDR6 memory runs at 20.1 Gbps effective, delivering 644.6 GB/s of bandwidth. These specifications place the GPU in the 55th percentile of all GPUs, with a Passmark G3D score of 26,795 and a 3DMark Steel Nomad DX12 score of 7,260.

In Downfall, the GPU's performance profile is most visible at 4K, where it becomes the clear bottleneck. The 4K High average of 93 FPS and 4K Medium average of 113 FPS demonstrate that the card can handle modern resolutions, but the 4K Ultra result of 58 FPS reveals its limits. The drop from High to Ultra at 4K is a 35 FPS reduction — a 38% penalty — which is nearly identical to the resolution-scaling penalty. This suggests that Ultra settings roughly double the effective rendering cost compared to High, pushing the GPU past its comfortable operating range.

The GPU's compute capabilities, however, are not fully utilized at lower resolutions. At 1080p Low, the 312 FPS result is far beyond what the GPU's pixel rate of 380.2 GPixel/s would suggest as a ceiling, indicating the CPU or game engine is throttling the output. The texture rate of 760.3 GTexel/s and FP32 throughput are more than sufficient for the game's demands, and the 128 ROPs provide solid fill rate for the horror game's likely heavy use of shadow and lighting effects. The real question is why the Ultra preset exacts such a toll — the data cannot answer this directly, but the consistent 38% drop at every resolution step from High to Ultra suggests a specific rendering feature, possibly related to the game's 2016 release era, that disproportionately taxes modern GPU architectures.

Measured FPS Breakdown

At 1920x1080, the system delivers 312 FPS on Low, 255 FPS on Medium (with a 217–294 min/max range), 209 FPS on High, and 131 FPS on Ultra. The step from Low to Medium is 57 FPS, from Medium to High is 46 FPS, and from High to Ultra is 78 FPS — the Ultra penalty is the largest single-preset jump at this resolution.

At 2560x1440, the averages are 223 FPS on Low, 182 FPS on Medium (155–210 min/max), 150 FPS on High, and 93 FPS on Ultra. The gaps are 41 FPS from Low to Medium, 32 FPS from Medium to High, and 57 FPS from High to Ultra. The Ultra drop is proportionally similar to 1080p but the absolute numbers are significantly lower.

At 3840x2160, the results are 139 FPS on Low, 113 FPS on Medium (96–131 min/max), 93 FPS on High, and 58 FPS on Ultra. The gaps shrink to 26 FPS from Low to Medium, 20 FPS from Medium to High, and 35 FPS from High to Ultra. At 4K, the differences between presets compress because the GPU is nearing its throughput ceiling at every setting — even Low settings cannot fully escape the pixel-count bottleneck.

The Medium preset's complete min/max data provides the only frame pacing insight available. At 1080p, the average is 255 with a 217 minimum, meaning the worst-case frames are 38 FPS below the average. At 1440p, the average is 182 with a 155 minimum — a 27 FPS gap. At 4K, the average is 113 with a 96 minimum — a 17 FPS gap. The absolute spread narrows as resolution increases, but the percentage spread remains consistent at roughly 15%, indicating the game's frame time variance scales proportionally with overall performance.

How This Combo Ranks

The combination of the Intel Core i7-14700K and AMD Radeon RX 9070 XT ranks 910th out of 3,716 tested configurations in Downfall, placing it in the top 24.5% of all combos tested for this game. This is a strong result, but the ranking invites scrutiny given the hardware involved. The CPU alone sits in the 94th percentile of all processors, while the GPU sits in the 55th percentile of all GPUs — the combo's ranking suggests the GPU is dragging the overall position down relative to what the CPU could achieve with a more powerful graphics card.

The CPU's nearest rivals in average benchmark score include the AMD EPYC 9115 (0.1% ahead), the AMD Ryzen 9 7950X (0.2% behind), the AMD Ryzen 9 7940HX (0.7% behind), and the AMD Ryzen 7 9700F (0.9% behind). These deltas are all within 1%, indicating the i7-14700K is competitively positioned among high-end processors. The GPU's nearest rivals, however, tell a different story: the AMD Radeon HD 7770M (0.1% ahead), NVIDIA GeForce GTX 570 (0.2% ahead), NVIDIA P106-090 (0.5% ahead), and AMD Radeon Pro 555 (1% ahead) are all older or lower-tier cards, yet they benchmark within 1% of the RX 9070 XT's average score. This anomalous grouping in the synthetic benchmarks does not align with the GPU's real-world Downfall performance, where it delivers 93 FPS at 4K High — a result that would be unattainable for those rival cards.

The rank of 910 out of 3,716 means 2,806 other combos tested faster in Downfall, which seems counterintuitive given the high frame rates measured here. The explanation likely lies in the game's 2016 release date and its engine's characteristics, which may favor CPUs with high single-thread performance over GPUs with massive compute throughput. The i7-14700K's single-core Cinebench R23 score of 2,160 and Passmark single-thread score of 4,472 are excellent, but the measured FPS at 1080p Low (312) suggests the game engine may cap performance well below what the CPU can theoretically deliver. The combo's ranking reflects not just raw hardware capability but how well that hardware aligns with Downfall's specific rendering and simulation demands, and the data indicates that the RX 9070 XT's modern architecture does not fully translate into top-tier performance for this particular horror title.

Hardware Specifications

Intel Core i7-14700K

Cores / Threads 20 / 28
Base Clock 3400 MHz
Boost Clock 5600 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 9070 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2970 MHz MHz
TDP 304 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-14700K + AMD Radeon RX 9070 XT in Downfall

Resolution Settings Avg FPS
3840x2160 Low 139.0
3840x2160 Medium 113.0
3840x2160 High 93.0
3840x2160 Ultra 58.0
2560x1440 Low 223.0
2560x1440 Medium 182.0
2560x1440 High 150.0
2560x1440 Ultra 93.0
1920x1080 Low 312.0
1920x1080 Medium 255.0
1920x1080 High 209.0
1920x1080 Ultra 131.0

Downfall with ii7-14700K + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RX 9070 XT + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with ii7-14700K + RX 9070 XT

Explore FPS benchmarks for other games using this same hardware combination.