Downfall

Downfall

AVERAGE FPS
221
excellent

This combination delivers exceptional performance with an average of 221 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 81 124 154 187
1440p QHD 129 202 249 302
1080p Full HD 176 286 347 422

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 187
3840x2160 Medium 154
3840x2160 High 124
3840x2160 Ultra 81
2560x1440 Low 302
2560x1440 Medium 249
2560x1440 High 202
2560x1440 Ultra 129
1920x1080 Low 422
1920x1080 Medium 347
1920x1080 High 286
1920x1080 Ultra 176

Downfall with Intel Core i7-13700K + NVIDIA GeForce RTX 5080, In-Depth Analysis

# Downfall with Intel Core i7-13700K + NVIDIA GeForce RTX 5080

The Intel Core i7-13700K paired with the NVIDIA GeForce RTX 5080 delivers exceptional performance in Downfall, a 2016 horror title that clearly scales aggressively with modern hardware. Across twelve measured configurations spanning three resolutions and four quality presets, this combo produces average frame rates from 80.8 FPS at 4K Ultra to 421.8 FPS at 1080p Low. The data reveals a system that is overwhelmingly GPU-bound at higher resolutions, yet increasingly CPU-limited as resolution drops and settings lighten. With the CPU sitting in the 93rd percentile among all processors and the GPU in the 89th percentile among all graphics cards, this pairing ranks 71st out of 1,741 tested combos for this game — a strong showing that places it in the top 4% of all configurations evaluated.

Resolution Scaling

The frame rate progression from 1080p to 4K tells a clear story about where the bottleneck lies. At High settings, average FPS drops from 285.5 at 1080p to 202.2 at 1440p, then to 123.5 at 4K — a reduction of 29.2% from 1080p to 1440p, and another 38.9% from 1440p to 4K. This scaling pattern is characteristic of a GPU-limited scenario where pixel throughput becomes the dominant constraint. The RTX 5080's 960.0 GB/s memory bandwidth and 56.28 TFLOPS of FP32 compute are being pushed harder as resolution increases, and the frame rate declines reflect that workload growth.

At Low settings, the scaling is even more dramatic. The system produces 421.8 FPS at 1080p, 301.6 FPS at 1440p, and 187.2 FPS at 4K. The 1440p result represents a 28.5% drop from 1080p, while 4K falls 37.9% below 1440p. Interestingly, the 1080p Low figure of 421.8 FPS suggests the CPU is nearing its ceiling — the i7-13700K's boost clock of 5.40 GHz across 16 cores can only feed frames so quickly, and at such high frame rates, game logic and draw call processing become limiting factors.

The Ultra preset shows the steepest resolution penalty: 176.4 FPS at 1080p falls to 128.8 FPS at 1440p (a 27.0% drop), then to 80.8 FPS at 4K (a 37.3% further reduction). This consistent pattern across all four presets — with 4K typically landing 35-40% below 1440p — indicates the RTX 5080's rendering pipeline is the primary constraint at higher resolutions, while the CPU's 30 MB of shared L3 cache and 24 threads help maintain playable frame rates even in the most demanding scenarios.

How This Combo Ranks

The comboRankInGame field places this configuration at rank 71 out of 1,741 tested combos for Downfall. That positions it in the 96th percentile of all tested systems — only 70 other combinations of CPU and GPU delivered higher average frame rates across the measured scenarios. Given that this is a 2016 horror game, the ranking reflects how well the modern i7-13700K and RTX 5080 exploit the engine's rendering paths.

The CPU's standalone benchmark profile helps contextualize this rank. With an average benchmark score of 47,282 and a 93rd percentile ranking among all CPUs, the i7-13700K is a high-end processor, but its nearest rivals show how tightly clustered the top tier is. The i7-13700KF averages 47,334 (just 0.1% higher), the AMD EPYC 4364P scores 47,131 (0.3% lower), and the Intel Core i9-12900F reaches 47,081 (0.4% lower). These tiny deltas suggest that CPU choice among these models has minimal impact on Downfall's performance — the game simply doesn't stress 16-core processors beyond their capabilities.

On the GPU side, the RTX 5080's average benchmark score of 59,188 places it in the 89th percentile of all graphics cards. Its nearest rivals are notably different in class: the Intel Arc A570M scores 58,239 (1.6% lower), the Intel Arc Pro A60 reaches 60,326 (1.9% higher), and the Intel Arc A580 manages 57,756 (2.5% lower). The spread of only a few percentage points among these very different cards suggests that synthetic GPU benchmarks don't fully capture gaming performance — yet the RTX 5080's 16 GB of GDDR7 memory and 960.0 GB/s bandwidth clearly serve Downfall well at 4K Ultra, where the 80.8 FPS result keeps the combo competitive.

CPU Role

The Intel Core i7-13700K brings 16 cores and 24 threads from Intel's Raptor Lake architecture, fabricated on a 10 nm process. Its base clock of 3.40 GHz boosts up to 5.40 GHz, and the 30 MB of shared L3 cache provides ample headroom for game data. The CPU's benchmark results show strong multi-threaded capability: Cinebench R23 multicore scores 39,000 while single-core reaches 5,505, and Geekbench multicore hits 17,731 with single-core at 2,850. PassMark multithread performance of 45,887 further confirms the processor's ability to handle heavily threaded workloads.

In Downfall, the CPU's role becomes most apparent at 1080p Low settings, where the system achieves 421.8 FPS. This number is remarkable because it approaches the practical limit for frame generation in many game engines — the CPU must process game logic, physics, and draw calls fast enough to feed the GPU. The 3.40 GHz base clock, while modest, is supplemented by the 5.40 GHz boost, and the 24 threads ensure no single core becomes a bottleneck. The 3DMark results support this view: 16-thread performance scores 10,717, while single-thread reaches 1,136 and 2-thread scores 2,262 — showing that even lightly threaded workloads benefit from the high boost clocks.

Interestingly, the CPU's nearest rivals in synthetic benchmarks — the i7-13700KF, EPYC 4364P, and i9-12900F — all score within 0.5% of the i7-13700K. This clustering implies that swapping among these processors would produce nearly identical frame rates in Downfall. The game's age means it cannot leverage the full 16-core capacity, so the single-thread performance of 5,505 in Cinebench R23 likely matters more than raw core counts. The measured FPS at 1080p Low (421.8) versus 4K Low (187.2) shows a 2.25x difference, which is far less than the 4x pixel count increase — confirming that at lower resolutions, the CPU's frame generation capability caps performance well before the GPU is saturated.

Measured FPS Breakdown

At 1920x1080, the system produces its highest frame rates across all presets. Low settings yield 421.8 FPS, Medium reaches 347.2 FPS, High achieves 285.5 FPS, and Ultra drops to 176.4 FPS. The gap between Low and Ultra is 245.4 FPS, representing a 58.2% reduction — substantial, but still keeping every preset well above 144 Hz refresh rates. The medium preset at 347.2 FPS is particularly notable, as it sits 26.5% below Low but only 17.8% above High, suggesting diminishing returns from the lowest to middle settings.

Moving to 2560x1440, the frame rates remain impressive but show clearer separation. Low delivers 301.6 FPS, Medium reaches 248.9 FPS, High hits 202.2 FPS, and Ultra falls to 128.8 FPS. The Ultra preset at 1440p is the first configuration that drops below 144 FPS, which may matter for high-refresh-rate monitors. The scaling from Low to Ultra at this resolution is a 57.3% reduction, nearly identical to the 1080p pattern, indicating the GPU is handling the increased pixel load proportionally.

At 3840x2160, the performance envelope tightens significantly. Low settings still produce 187.2 FPS — comfortably playable on 4K displays. Medium reaches 153.9 FPS, High drops to 123.5 FPS, and Ultra falls to 80.8 FPS. The Ultra result is the only measured configuration below 100 FPS, and it represents a 56.8% drop from Low. Notably, the 4K Ultra figure of 80.8 FPS is 54.2% lower than the 1080p Ultra result of 176.4 FPS, showing that the RTX 5080's 16 GB of VRAM and 256-bit memory interface are adequate but not overprovisioned for the most demanding settings.

FAQ

Q: What is the best resolution for this combo in Downfall?

A: At 1440p Ultra, the system delivers 128.8 FPS, which exceeds standard 120 Hz displays. At 4K Ultra, it falls to 80.8 FPS, so 1440p is the sweet spot for maximum quality while maintaining high frame rates.

Q: How does the Ultra preset compare to High at 4K?

A: The difference is 42.7 FPS — High achieves 123.5 FPS while Ultra drops to 80.8 FPS, a 34.6% reduction. The gap suggests Ultra enables effects that heavily tax the RTX 5080's 84 RT cores and 112 ROPs.

Q: Is the i7-13700K or RTX 5080 the limiting factor at 1080p?

A: At 1080p Low, the 421.8 FPS result likely approaches the CPU's frame generation ceiling, given the processor's 5.40 GHz boost clock. The GPU's passmark G3D score of 36,565 indicates it could render more frames if the CPU could feed them faster.

Q: What does the 71st rank out of 1,741 combos mean?

A: This combo outperforms approximately 96% of all tested CPU-GPU pairings for Downfall. Only 70 combinations achieved higher average FPS across the measured resolutions and settings.

Q: How does the RTX 5080's 16 GB VRAM affect 4K performance?

A: At 4K Ultra, the system still produces 80.8 FPS, indicating the 16 GB GDDR7 memory with 960.0 GB/s bandwidth is sufficient for Downfall's highest settings. The 256-bit bus width and 1875 MHz memory clock provide ample throughput.

Q: Which settings preset offers the best balance at 1080p?

A: Medium at 347.2 FPS is 26.5% below Low but only 17.8% above High, making it the most efficient preset for high-refresh-rate gaming. Ultra at 176.4 FPS still exceeds 144 Hz but with diminishing visual returns per frame.

Settings Recommendations

For players targeting 144 Hz or higher refresh rates, the data supports using High settings at 1080p (285.5 FPS) or 1440p (202.2 FPS) — both provide ample headroom. At 4K, High settings deliver 123.5 FPS, which suits 120 Hz displays but falls short of 144 Hz. The Ultra preset is only recommended for 1080p (176.4 FPS) or 1440p (128.8 FPS) where the visual quality increase justifies the frame rate cost; at 4K, Ultra's 80.8 FPS may cause noticeable stutter on high-refresh panels.

The Medium preset offers the most balanced experience: 347.2 FPS at 1080p, 248.9 FPS at 1440p, and 153.9 FPS at 4K. These figures exceed 144 Hz at 1080p and 1440p, while still clearing 120 Hz at 4K. For players with variable refresh rate monitors, the Low preset at 4K (187.2 FPS) provides maximum smoothness with minimal visual compromise in this horror title, where atmosphere matters more than texture detail. The measured data consistently shows that stepping from Low to Medium costs roughly 17-18% of frame rate at any resolution, while High to Ultra costs about 30%, making Medium the most efficient quality-per-frame tier.

GPU Role

The NVIDIA GeForce RTX 5080 is the dominant component in this pairing, built on the Blackwell 2.0 architecture with a GB203 chip fabricated on TSMC's 5 nm process. Its 45,600 million transistors and 378 mm² die size house 10,752 shading units, 336 texture mapping units, and 112 ROPs, along with 84 RT cores and 336 tensor cores. The GPU's base clock of 2295 MHz boosts to 2617 MHz, and its 16 GB of GDDR7 memory operates at 1875 MHz with a 256-bit bus, delivering 960.0 GB/s of bandwidth. The FP32 compute throughput of 56.28 TFLOPS and texture rate of 879.3 GTexel/s are substantial resources for rendering Downfall's horror environments.

The GPU's benchmark results show strong DirectX performance: PassMark DirectX 11 scores 324, DirectX 12 reaches 151, and DirectX 10 hits 208, while Geekbench OpenCL achieves 264,461 and Vulkan scores 257,942. The 3DMark Steel Nomad DX12 test produces 8,637, indicating solid modern API performance. In Downfall, the GPU's influence is most evident at 4K, where the 16 GB VRAM and 960.0 GB/s bandwidth prevent memory bottlenecks even at Ultra settings. The measured 4K Ultra result of 80.8 FPS, while the lowest in the dataset, still demonstrates that the RTX 5080 can handle a 2016 title's most demanding configuration at playable frame rates, with the 112 ROPs providing sufficient pixel throughput for 3840x2160 output. The GPU's 89th percentile ranking among all graphics cards, with an average benchmark score of 59,188, confirms its high-end status, though its nearest rivals in synthetic tests — the Intel Arc A570M, Arc Pro A60, and Arc A580 — show that raw compute benchmarks don't always translate directly to gaming performance, as this combo's 71st rank in Downfall demonstrates.

Hardware Specifications

Intel Core i7-13700K

Cores / Threads 16 / 24
Base Clock 3400 MHz
Boost Clock 5400 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

NVIDIA GeForce RTX 5080

VRAM 16 GB GDDR7
Base Clock
Boost Clock 2617 MHz MHz
TDP 360 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i7-13700K + NVIDIA GeForce RTX 5080 in Downfall

Resolution Settings Avg FPS
3840x2160 Low 187.2
3840x2160 Medium 153.9
3840x2160 High 123.5
3840x2160 Ultra 80.8
2560x1440 Low 301.6
2560x1440 Medium 248.9
2560x1440 High 202.2
2560x1440 Ultra 128.8
1920x1080 Low 421.8
1920x1080 Medium 347.2
1920x1080 High 285.5
1920x1080 Ultra 176.4

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