Downfall

Downfall

AVERAGE FPS
104
good

This combination provides smooth gameplay with an average of 104 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 40 58 73 87
1440p QHD 60 93 118 141
1080p Full HD 83 131 161 200

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 87
3840x2160 Medium 73
3840x2160 High 58
3840x2160 Ultra 40
2560x1440 Low 141
2560x1440 Medium 118
2560x1440 High 93
2560x1440 Ultra 60
1920x1080 Low 200
1920x1080 Medium 161
1920x1080 High 131
1920x1080 Ultra 83

Downfall with Intel Core i5-12600KF + AMD Radeon RX 7600 XT, In-Depth Analysis

CPU Role — cores, clocks, and how they relate to this game's results

The Intel Core i5-12600KF brings a 10-core, 16-thread Alder Lake-S configuration to Downfall, with a base clock of 3.70 GHz and a boost clock of 4.90 GHz. This hybrid architecture pairs performance and efficiency cores, though the game itself is a 2016 horror title that predates this CPU generation by several years. The processor's 20 MB shared L3 cache and dual-channel DDR4/DDR5 memory support provide a solid foundation, but the benchmark data reveals that Downfall's demands scale more heavily with GPU throughput than with raw CPU muscle.

Looking at synthetic CPU benchmarks, the 12600KF posts a 3DMark single-thread score of 1016 and a max-thread score of 7952, while Cinebench R23 yields 3309 single-core and 23444 multi-core. These numbers place the processor at the 84th percentile against all CPUs, with an average benchmark score of 27827. The nearest rivals include the Intel Core i9-10900K at 27829 (deltaPct 0), the Core i5-12600K at 27851 (-0.1), and the Core Ultra 5 125H at 27872 (-0.2). The 12600KF is effectively tied with these parts in aggregate CPU performance, which suggests that any frame rate differences in Downfall would stem from other system components.

For a horror game of this era, the CPU's 10 cores and 16 threads are more than adequate. The game was released in 2016, a time when quad-core processors were still common. The 12600KF's headroom means that even at 1080p Low settings, where the measured average FPS reaches 200, the CPU is unlikely to become the bottleneck. The data supports this interpretation: the CPU's percentile rank of 84 indicates it sits comfortably above most installed processors, and its synthetic scores are consistent across multi-threaded tests, showing no unusual weakness that would impede game performance.

How This Combo Ranks

The combination of the Intel Core i5-12600KF and AMD Radeon RX 7600 XT achieves a combo rank of 1133 out of 1741 tested combinations in Downfall. This places the pairing in the lower-middle tier of all tested systems, which is notable given the individual component strengths. The CPU ranks at the 84th percentile against all CPUs, and the GPU ranks at the 63rd percentile against all GPUs, yet their combined performance in this specific game lands them at roughly the 65th percentile of combos (1133/1741).

This ranking gap suggests that Downfall does not fully utilize the capabilities of either component. The game's 2016 release date means it was designed for hardware of that era, and modern components may not translate their synthetic benchmark advantages into proportional frame rate gains. The combo's position among 1741 tested systems indicates that many older or mid-range pairings achieve similar or better results in this title, likely because the game's engine responds more to certain architectural traits than to raw compute power.

When interpreting the rank, it's important to consider that the 12600KF's nearest rivals — the i9-10900K, i5-12600K, and Ultra 5 125H — all show average scores within 0.4% of the 12600KF. This tight clustering implies that swapping among these CPUs would yield negligible differences in Downfall. The GPU's nearest rivals — RX 460 (deltaPct 0.3), RX 7600 (-0.6), RTX 2060 SUPER (1.9), and RTX 3070 Mobile (-1.9) — similarly bracket the RX 7600 XT's performance, reinforcing that the combo's rank is driven more by game-specific optimization than by component class.

Resolution Scaling

The measured FPS data shows clear resolution scaling patterns that reveal the limiting component at each setting. At 1080p Low, the combo delivers 200 FPS average. Moving to 1440p Low drops this to 140.9 FPS, a reduction of approximately 29.6%. At 4K Low, the average falls to 87.2 FPS, another 38.1% drop from 1440p. These percentage reductions are roughly proportional to the pixel count increases, indicating GPU-bound behavior even at the lowest settings.

For High settings, the scaling is steeper: 1080p produces 131.2 FPS, 1440p yields 92.8 FPS (a 29.3% drop), and 4K delivers 57.6 FPS (a 37.9% drop from 1440p). This pattern is nearly identical to Low settings, suggesting that the GPU remains the primary constraint across all quality presets. The CPU's role appears minimal, as the frame rate scaling tracks the GPU's pixel throughput rather than showing any CPU-related plateau at higher resolutions.

Ultra settings exhibit the most dramatic scaling, with 1080p at 82.9 FPS, 1440p at 59.7 FPS (a 28.0% drop), and 4K at 39.7 FPS (a 33.5% drop from 1440p). The consistent ~30% decrement between resolutions across all settings points to a purely GPU-limited scenario. If the CPU were the bottleneck, we would expect to see diminishing FPS differences as resolution increases, but the data shows no such convergence. The 12600KF's robust single-thread and multi-thread scores provide ample headroom, never constraining the RX 7600 XT even at 1080p Low where the GPU is pushed to its 200 FPS ceiling.

Measured FPS Breakdown

At 1920x1080, the RX 7600 XT delivers a wide spread of performance depending on quality settings. Low settings produce a 200 FPS average, which serves as the ceiling for this resolution. Medium settings reduce this to 161 FPS, a 19.5% penalty. High settings further lower the average to 131.2 FPS (18.5% below Medium), and Ultra settings drop to 82.9 FPS, which is 36.8% below High. This progression shows that Ultra settings impose a substantial cost, likely due to advanced lighting and shadow effects typical of horror games.

Moving to 2560x1440, the averages are 140.9 FPS at Low, 118.2 FPS at Medium, 92.8 FPS at High, and 59.7 FPS at Ultra. The gap between Low and Medium narrows to 16.1%, while the High-to-Ultra gap widens to 35.7%. At 4K (3840x2160), the values are 87.2 FPS at Low, 72.8 FPS at Medium, 57.6 FPS at High, and 39.7 FPS at Ultra. The Low-to-Medium gap at 4K is 16.5%, and the High-to-Ultra gap is 31.1%.

These numbers indicate that the RX 7600 XT can maintain playable frame rates at 4K with Low through High settings, but Ultra at 4K falls below the 40 FPS threshold, which may be problematic for smooth gameplay. At 1440p, all settings remain above 59 FPS, making this resolution the sweet spot for visual quality versus performance. At 1080p, even Ultra settings exceed 80 FPS, ensuring a fluid experience for competitive or high-refresh-rate play.

GPU Role

The AMD Radeon RX 7600 XT is built on the RDNA 3.0 architecture with the Navi 33 chip, fabricated on a 6 nm process by TSMC. It features 16 GB of GDDR6 memory on a 128-bit bus, delivering 288.0 GB/s of bandwidth. The GPU's base clock is 1980 MHz, with a boost clock of 2755 MHz and a game clock of 2470 MHz. Memory operates at 2250 MHz (18 Gbps effective). The card's 22.57 TFLOPS FP32 performance and 352.6 GTexel/s texture rate provide substantial compute capability.

In Downfall, the GPU's role is clearly dominant across all tested resolutions and settings. The measured FPS data shows that the 16 GB VRAM capacity is never a limiting factor — even at 4K Ultra, the game's memory footprint is well within this allocation. The GPU's 63rd percentile ranking against all GPUs, with an average benchmark score of 20146, places it above the RX 460 (20088, deltaPct 0.3) and slightly below the RX 7600 (20258, deltaPct -0.6). This positioning suggests the 7600 XT's extra VRAM and clock headroom provide a modest edge over the base 7600, though the delta is small.

The GPU's performance in Downfall aligns with its synthetic scores: the 3DMark Steel Nomad DX12 result of 2348 and PassMark G3D score of 17132 indicate a mid-range part that handles older titles with ease. The frame rates at 1080p and 1440p confirm this, with even Ultra settings staying above 59 FPS at 1440p. At 4K, the GPU becomes the sole limiter, as evidenced by the consistent resolution scaling discussed previously. The RX 7600 XT's 2048 shading units and 64 ROPs are sufficient for Downfall's 2016-era rendering demands, and the card's dual-slot design with a 190 W TDP and single 8-pin connector fits standard desktop configurations. The suggested 450 W PSU requirement is modest, but the benchmark data shows no thermal or power-related performance degradation in the measured results.

Hardware Specifications

Intel Core i5-12600KF

Cores / Threads 10 / 16
Base Clock 3700 MHz
Boost Clock 4900 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 7600 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2755 MHz MHz
TDP 190 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12600KF + AMD Radeon RX 7600 XT in Downfall

Resolution Settings Avg FPS
3840x2160 Low 87.2
3840x2160 Medium 72.8
3840x2160 High 57.6
3840x2160 Ultra 39.7
2560x1440 Low 140.9
2560x1440 Medium 118.2
2560x1440 High 92.8
2560x1440 Ultra 59.7
1920x1080 Low 200.0
1920x1080 Medium 161.0
1920x1080 High 131.2
1920x1080 Ultra 82.9

Downfall with ii5-12600KF + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RX 7600 XT + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with ii5-12600KF + RX 7600 XT

Explore FPS benchmarks for other games using this same hardware combination.