Downfall

Downfall

AVERAGE FPS
121
excellent

This combination delivers exceptional performance with an average of 121 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 45 68 83 102
1440p QHD 71 111 134 164
1080p Full HD 99 155 191 229

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 102
3840x2160 Medium 83
3840x2160 High 68
3840x2160 Ultra 45
2560x1440 Low 164
2560x1440 Medium 134
2560x1440 High 111
2560x1440 Ultra 71
1920x1080 Low 229
1920x1080 Medium 191
1920x1080 High 155
1920x1080 Ultra 99

Downfall with Intel Core i5-12600KF + AMD Radeon RX 6700 XT, In-Depth Analysis

The data for Downfall with the Intel Core i5-12600KF and AMD Radeon RX 6700 XT shows a configuration that is strongly capable at mainstream resolutions, with the GPU acting as the primary bottleneck as resolution increases. The measured frame rates across the three tested resolutions reveal a clear scaling pattern that defines the experience.

Resolution Scaling

The progression from 1920x1080 to 3840x2160 demonstrates a predictable and steep decline in performance, characteristic of a GPU-bound scenario at higher pixel counts. At 1080p with Ultra settings, the combo produces an average of 98.8 FPS. Moving to 2560x1440 at the same settings, the average drops to 71.2 FPS, a reduction of approximately 28%. The jump to 4K Ultra yields an average of 45.0 FPS, which is roughly 37% lower than the 1440p result and only about 45% of the 1080p performance.

This scaling pattern strongly indicates that the AMD Radeon RX 6700 XT is the limiting component at higher resolutions. The CPU, with its 10 cores and 16 threads, provides ample headroom to feed the GPU at lower resolutions, but the sheer pixel throughput required at 4K overwhelms the graphics card. The delta between resolutions is consistent across all settings, suggesting no sudden CPU bottleneck appears at any point. For instance, at Low settings, the combo achieves 228.5 FPS at 1080p, 163.7 FPS at 1440p, and 101.8 FPS at 4K. The percentage drop from 1080p to 4K is nearly identical for Low (55.4%) and Ultra (54.4%) presets, confirming that the scaling is purely a function of GPU workload rather than a shift in system balance.

The data reveals that 4K is only viable for players who prioritize frame rate over visual fidelity. The 4K High average of 68.3 FPS is playable, but the 4K Ultra figure of 45.0 FPS will feel less fluid. Meanwhile, 1440p represents the sweet spot where the GPU can still push high refresh rates on most presets, as even the Ultra preset maintains a 71.2 FPS average. At 1080p, the system is rarely constrained, with every preset except Ultra exceeding 150 FPS, indicating that the monitor's refresh rate, rather than the hardware, will often be the limiting factor.

Settings Recommendations

The measured data provides a clear hierarchy of performance across the four preset levels: Low, Medium, High, and Ultra. At 1080p, the differences are substantial. Low delivers 228.5 FPS, Medium drops to 191.2 FPS, High hits 154.5 FPS, and Ultra falls to 98.8 FPS. This represents a 57% performance penalty for moving from Low to Ultra at this resolution. The scaling is nearly linear, with each step from Low to Medium, Medium to High, and High to Ultra costing roughly 20% performance.

At 1440p, the same pattern emerges but with compressed absolute values. Low produces 163.7 FPS, Medium 133.5 FPS, High 111.2 FPS, and Ultra 71.2 FPS. The relative cost of Ultra is higher here, as it is only 43% of the Low preset's performance. For a balanced experience, the High preset appears optimal at 1440p, offering an 111.2 FPS average that comfortably exceeds 60 FPS while presumably delivering significantly better visual quality than Medium or Low. The Medium preset at 133.5 FPS is also viable for those seeking higher refresh rates on a 144Hz display.

At 4K, the choices become more constrained. Ultra is barely playable at 45.0 FPS, while High offers a more acceptable 68.3 FPS. Medium provides 82.5 FPS, and Low reaches 101.8 FPS. For a 60 FPS target, the High preset is the recommended choice, as it clears that threshold with a small margin. Players with 120Hz+ 4K displays would need to drop to Low to approach triple-digit frame rates, but the visual compromise may be significant. The data suggests that High at 4K is the best balance of quality and fluidity for this hardware combination.

CPU Role

The Intel Core i5-12600KF is a 10-core, 16-thread processor from the Alder Lake architecture, built on Intel's 10 nm process. Its base clock is 3.70 GHz with a boost clock of 4.90 GHz, and it carries 20 MB of shared L3 cache. In synthetic benchmarks, the chip achieves a Cinebench R23 multicore score of 23444 and a single-core score of 3309, placing it in the 84th percentile of all CPUs tested.

The processor's nearest rivals in average benchmark score include the Intel Core i9-10900K with a delta of 0%, the Intel Core i5-12600K at -0.1%, and the Intel Core Ultra 5 125H at -0.2%. The i9-10900K, which also scores 27829 on average, is effectively tied with the i5-12600KF at 27827. This positioning indicates that the 12600KF delivers flagship-level multi-threaded performance from the previous generation, which is more than sufficient for gaming workloads.

In the context of Downfall, a horror game from 2016, the CPU's 16 threads are unlikely to be fully utilized, as most games of that era were optimized for fewer cores. The high single-thread score of 3925 in Passmark suggests strong per-core performance, which matters more for game logic and draw call handling. The measured FPS data shows no evidence of a CPU bottleneck at any resolution or setting, as the frame rate scaling is consistently tied to the GPU's workload. Even at 1080p Low, where the GPU is least stressed, the 228.5 FPS average suggests the CPU can handle high frame rates without becoming a limiting factor.

How This Combo Ranks

Within the benchmark database for Downfall, this specific CPU-GPU combination ranks 924 out of 1741 tested combos. This places it in the 47th percentile of all tested configurations, meaning roughly 53% of all recorded combos perform better in this game. The ranking reflects a mid-pack position, which is somewhat surprising given the individual strengths of the components. The CPU sits in the 84th percentile among all CPUs, and the GPU is in the 77th percentile among all GPUs, but the combination lands lower in the game-specific ranking.

This discrepancy suggests that other factors, such as other components in the test system or the specific optimization of the game engine, play a role. The 924th rank out of 1741 indicates that while this combo is competent, it does not excel relative to the full field of hardware pairings. The 4K Ultra result of 45.0 FPS and the 1080p Ultra result of 98.8 FPS are solid, but not exceptional, figures. For a horror game that likely relies on atmospheric tension rather than fast-paced action, these frame rates are more than adequate for a smooth experience. The ranking indicates that users with higher-end GPUs, such as those in the top quartile, would see better results, but this combo remains a viable mid-range option.

GPU Role

The AMD Radeon RX 6700 XT is built on the RDNA 2.0 architecture with the Navi 22 chip, manufactured on TSMC's 7 nm process. It features 2560 shading units, 160 texture mapping units, and 64 ROPs, along with 40 ray tracing cores. The GPU operates at a base clock of 2321 MHz and a boost clock of 2581 MHz, with a game clock of 2424 MHz. It is equipped with 12 GB of GDDR6 memory on a 192-bit bus, providing 384.0 GB/s of bandwidth.

In synthetic benchmarks, the GPU achieves a Passmark G3D score of 19786 and a 3DMark Steel Nomad DX12 score of 2435, placing it in the 77th percentile of all GPUs. Its nearest rivals include the AMD Radeon RX 6800, which scores 33493 on average with a delta of 0.7%, and the NVIDIA RTX A5000 at 33294 with a delta of 1.3%. The RX 6700 XT's average benchmark score of 33721 is actually higher than the RX 6800, indicating that its overall compute performance is competitive despite being a lower-tier card in the product stack.

For Downfall, the GPU's 12 GB of VRAM is more than sufficient for the game's 2016-era assets, even at 4K resolution. The 384.0 GB/s memory bandwidth ensures that texture streaming is not a bottleneck. The strong performance at 1080p, where the card delivers over 150 FPS on High settings, highlights its capability for high-refresh-rate gaming. The 4K results, while lower, are still respectable for a card of this class, with the High preset achieving a 68.3 FPS average. The GPU's compute power, evidenced by its 13.21 TFLOPS of FP32 performance, is clearly adequate for the game's visual demands.

Measured FPS Breakdown

The full set of measured frame rates provides a comprehensive view of the system's behavior across all tested configurations. At 1920x1080, the averages are: Low 228.5 FPS, Medium 191.2 FPS, High 154.5 FPS, and Ultra 98.8 FPS. The spread from the fastest to slowest preset is 129.7 FPS, demonstrating the significant impact of graphical settings on performance.

At 2560x1440, the averages are: Low 163.7 FPS, Medium 133.5 FPS, High 111.2 FPS, and Ultra 71.2 FPS. The spread narrows to 92.5 FPS, as the GPU becomes more of a limiting factor. The Ultra preset at 1440p is the first configuration where the average dips below 100 FPS, indicating that this setting requires more GPU headroom than the card can provide for sustained high refresh rates.

At 3840x2160, the averages are: Low 101.8 FPS, Medium 82.5 FPS, High 68.3 FPS, and Ultra 45.0 FPS. The spread is 56.8 FPS, and all presets except Low fall below the 100 FPS mark. The Ultra preset at 45.0 FPS is the only configuration in the entire dataset that drops below 60 FPS, which is a critical threshold for smooth gameplay. The 4K High average of 68.3 FPS provides a comfortable margin above 60 FPS, making it the recommended choice for 4K displays.

The data shows a consistent pattern: each resolution step from 1080p to 1440p costs roughly 28-30% performance, and each step from 1440p to 4K costs another 35-40%. These scaling factors are uniform across all presets, confirming the GPU-bound nature of the workload. The system never exhibits a CPU bottleneck, as the frame rates at 1080p Low are high enough to indicate that the processor is not the limiting component. Overall, this combo delivers a strong 1080p and 1440p experience, with 4K being viable only at lower presets or for players willing to accept frame rates around 60 FPS.

Hardware Specifications

Intel Core i5-12600KF

Cores / Threads 10 / 16
Base Clock 3700 MHz
Boost Clock 4900 MHz
TDP 125W
Socket Intel Socket 1700
View Full CPU Details →

AMD Radeon RX 6700 XT

VRAM 12 GB GDDR6
Base Clock —
Boost Clock 2581 MHz MHz
TDP 230 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for Intel Core i5-12600KF + AMD Radeon RX 6700 XT in Downfall

Resolution Settings Avg FPS
3840x2160 Low 101.8
3840x2160 Medium 82.5
3840x2160 High 68.3
3840x2160 Ultra 45.0
2560x1440 Low 163.7
2560x1440 Medium 133.5
2560x1440 High 111.2
2560x1440 Ultra 71.2
1920x1080 Low 228.5
1920x1080 Medium 191.2
1920x1080 High 154.5
1920x1080 Ultra 98.8

Downfall with ii5-12600KF + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RX 6700 XT + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with ii5-12600KF + RX 6700 XT

Explore FPS benchmarks for other games using this same hardware combination.