Downfall
This combination delivers exceptional performance with an average of 142 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 52 | 80 | 100 | 121 |
| 1440p QHD | 82 | 131 | 158 | 195 |
| 1080p Full HD | 112 | 182 | 222 | 270 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with Intel Core i5-12600KF + NVIDIA GeForce RTX 3070 Ti, In-Depth Analysis
The Intel Core i5-12600KF paired with the NVIDIA GeForce RTX 3070 Ti delivers exceptional performance in Downfall, consistently producing high frame rates that far exceed the demands of this 2016 horror title. The most balanced experience is found at 1440p with High settings, where the combo achieves a smooth 131.3 FPS average, striking an ideal compromise between visual fidelity and raw speed. For players prioritizing maximum fluidity, the 1080p Low preset reaches 270.1 FPS, but the substantial visual downgrade makes the 1440p High config the superior recommendation for most users.
Settings Recommendations
The measured data shows a clear hierarchy across presets, with the Ultra setting imposing a heavy penalty at every resolution. At 4K, Ultra drops to 51.6 FPS, which is only marginally above the 60 FPS threshold, while the High preset maintains a comfortable 80 FPS. The gap between Medium and Ultra is significant—at 1440p, Medium delivers 157.9 FPS versus Ultra's 81.7 FPS—indicating that the Ultra preset introduces effects that disproportionately tax the GPU without a commensurate visual payoff.
The optimal configuration is High settings at 2560x1440, yielding 131.3 FPS. This resolution provides a substantial upgrade over 1080p while remaining well within the GPU's capabilities. At 1080p, High achieves 182.4 FPS, which is excellent but redundant for most displays. The Medium preset at 1440p offers 157.9 FPS, but the incremental gain over High (roughly 20%) does not justify the reduction in graphical quality. Low settings are only recommended for competitive play at 1080p, where 270.1 FPS maximizes refresh rate utilization, though the visual compromises are severe.
FAQ
*Q: Is the RTX 3070 Ti sufficient for 4K gaming in Downfall?*
A: Yes, but only with settings adjustments. At 4K High, the combo delivers 80 FPS, which is playable, while 4K Low reaches 120.7 FPS. The Ultra preset at 4K falls to 51.6 FPS, so high-refresh 4K requires dropping to High or lower.
Q: What is the performance difference between 1080p and 1440p at High settings?
A: The measured data shows a drop from 182.4 FPS at 1080p to 131.3 FPS at 1440p, a reduction of approximately 28%. This indicates the GPU remains the primary bottleneck as resolution increases.
Q: Does the Ultra preset provide a worthwhile performance-to-quality ratio?
A: No. At every resolution, Ultra delivers roughly 40-50% lower frame rates than High. At 1080p, Ultra yields 112.2 FPS versus 182.4 FPS on High, making the visual gains from Ultra a poor trade-off.
Q: How does this combo rank against other tested configurations?
A: The combination ranks 658th out of 1,741 tested combos for Downfall, placing it in the top 38% of all systems. This is a strong result, especially considering the game's age and the hardware's capabilities.
Q: Can this system handle high refresh rate monitors?
A: Yes, at 1080p and 1440p. The 1440p High preset achieves 131.3 FPS, which supports 120Hz and 144Hz displays. At 4K, the system falls short of 144Hz but can drive 60Hz and some 120Hz panels on High settings.
Q: What is the limiting factor at 4K resolution?
A: The GPU becomes the clear bottleneck at 3840x2160. The frame rate drops dramatically from 1440p, with the High preset falling from 131.3 FPS to 80 FPS, a 39% reduction that aligns with the increased pixel count.
Resolution Scaling
The frame rate progression from 1080p to 4K reveals a predictable GPU-bound scaling pattern. At High settings, the combo delivers 182.4 FPS at 1080p, 131.3 FPS at 1440p, and 80 FPS at 4K. This represents a 28% drop from 1080p to 1440p and a further 39% drop from 1440p to 4K. The scaling is consistent with the pixel count increase: 1440p has 1.78x the pixels of 1080p, and 4K has 2.25x the pixels of 1440p.
The CPU's role becomes evident at lower resolutions. At 1080p Low, the system reaches 270.1 FPS, which approaches the practical limits of the i5-12600KF's single-thread performance. The 3DMark single-thread score of 1016 and Cinebench R23 single-core score of 3309 indicate strong per-core capability, but the game's engine appears to have a ceiling around this range. At 4K, the GPU's workload dominates, and the CPU's influence diminishes—the difference between Low and High at 4K is 40.7 FPS, compared to 87.7 FPS at 1080p, confirming that resolution scaling shifts the bottleneck entirely to the GPU.
How This Combo Ranks
In the benchmark database, this configuration holds the 658th position out of 1,741 tested combos for Downfall, placing it in the 62nd percentile of all systems. This ranking reflects the hardware's age—both components launched in 2021—but the performance remains competitive. The CPU's percentileVsAllCpus of 84 indicates it outperforms 84% of all processors in general benchmarks, while the GPU's percentileVsAllGpus of 74 shows similar dominance on the graphics side.
The ranking is particularly strong given that Downfall is a horror title from 2016 with modest system requirements. The combo's ability to push 4K High at 80 FPS places it well above the median system. The GPU's nearest rivals include the AMD Radeon RX 590 GME (0.3% higher average score) and the AMD Radeon RX 6700 (0.8% lower), which shows the RTX 3070 Ti sits in a competitive mid-range tier. The CPU's rivals are closely matched, with the Intel Core i9-10900K scoring identically and the Core i5-12600K trailing by just 0.1%.
CPU Role
The Intel Core i5-12600KF brings 10 cores and 16 threads across its Alder Lake architecture, with a base clock of 3.70 GHz and boost capability up to 4.90 GHz. This hybrid design combines performance and efficiency cores, though the game's engine appears to favor the stronger cores. The CPU's benchmark results show robust multi-threaded capabilities—Cinebench R23 multicore reaches 23,444, and Geekbench multicore hits 12,373—but Downfall does not appear to be heavily threaded.
The measured frame rates at 1080p Low (270.1 FPS) suggest the CPU can feed the GPU efficiently at high frame rates. The 3DMark 16-thread score of 7,956 and max-thread score of 7,952 indicate that scaling beyond 16 threads yields negligible gains, meaning the game likely saturates around 8-16 threads. The 3DMark 8-thread score of 6,128 versus the 16-thread score of 7,956 shows a 30% improvement from doubling threads, but the game's performance ceiling at 270 FPS suggests the engine is not purely thread-bound. The CPU's 20 MB shared L3 cache and dual-channel memory support (DDR4/DDR5) provide ample bandwidth for this workload, though the game's age means it likely cannot exploit the full capabilities of the 10-core design.
Measured FPS Breakdown
The complete data set reveals consistent scaling across all settings and resolutions. At 1920x1080, the frame rates range from 112.2 FPS (Ultra) to 270.1 FPS (Low), with Medium at 221.6 FPS and High at 182.4 FPS. The 1440p results show 81.7 FPS (Ultra), 157.9 FPS (Medium), 194.9 FPS (Low), and 131.3 FPS (High). At 3840x2160, the values compress significantly: Ultra drops to 51.6 FPS, High reaches 80 FPS, Medium achieves 99.7 FPS, and Low tops out at 120.7 FPS.
The performance deltas between settings are most pronounced at lower resolutions. At 1080p, the gap between Low and Ultra is 157.9 FPS, while at 4K, the same gap narrows to 69.1 FPS. This confirms that at 4K, the GPU's raw throughput becomes the dominant factor, and settings adjustments have a smaller relative impact. The 1440p Medium setting at 157.9 FPS offers the best balance for high-refresh displays, while the 4K Low setting at 120.7 FPS enables 120Hz operation at the cost of visual quality.
GPU Role
The NVIDIA GeForce RTX 3070 Ti is built on the Ampere architecture with 8 GB of GDDR6X memory across a 256-bit bus, providing 608.3 GB/s of bandwidth. The GPU's boost clock of 1770 MHz and 21.75 TFLOPS of FP32 performance position it as a capable mid-range card, though its 74th percentile ranking among all GPUs shows it has been surpassed by newer models. The 8 GB VRAM capacity is sufficient for Downfall at all tested settings, as the game's 2016 release predates the high VRAM demands of modern titles.
The GPU's benchmark results demonstrate strong overall performance: Passmark G3D scores 23,356, and 3DMark Steel Nomad DX12 reaches 3,478. The pixel rate of 169.9 GPixel/s and texture rate of 339.8 GTexel/s support high-resolution rendering, which is evident in the 4K High result of 80 FPS. The GPU's nearest rivals are closely matched, with the RX 590 GME scoring 0.3% higher and the RX 6700 scoring 0.8% lower on average, indicating this card sits in a tight competitive band. The 290W TDP and 600W suggested PSU are typical for this performance class, and the dual-slot design with a 12-pin connector fits standard builds. The GPU's 8 GB VRAM does not appear to limit performance in this game, as the frame rates scale predictably with resolution, suggesting the memory bus and bandwidth are sufficient for the game's textures and effects.
Hardware Specifications
Intel Core i5-12600KF
NVIDIA GeForce RTX 3070 Ti
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-12600KF + NVIDIA GeForce RTX 3070 Ti in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 120.7 |
| 3840x2160 | Medium | 99.7 |
| 3840x2160 | High | 80.0 |
| 3840x2160 | Ultra | 51.6 |
| 2560x1440 | Low | 194.9 |
| 2560x1440 | Medium | 157.9 |
| 2560x1440 | High | 131.3 |
| 2560x1440 | Ultra | 81.7 |
| 1920x1080 | Low | 270.1 |
| 1920x1080 | Medium | 221.6 |
| 1920x1080 | High | 182.4 |
| 1920x1080 | Ultra | 112.2 |
Downfall with ii5-12600KF + Other GPUs
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Downfall with RTX 3070 Ti + Other CPUs
See how Downfall performs with the same GPU but different processors.
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