Downfall

Downfall

AVERAGE FPS
191
excellent

This combination delivers exceptional performance with an average of 191 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 68 109 132 162
1440p QHD 109 175 213 260
1080p Full HD 153 244 298 364

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 162
3840x2160 Medium 132
3840x2160 High 109
3840x2160 Ultra 68
2560x1440 Low 260
2560x1440 Medium 213
2560x1440 High 175
2560x1440 Ultra 109
1920x1080 Low 364
1920x1080 Medium 298
1920x1080 High 244
1920x1080 Ultra 153

Downfall with AMD Ryzen 9 9900X3D + AMD Radeon RX 7900 XTX, In-Depth Analysis

# How This Combo Ranks

The AMD Ryzen 9 9900X3D paired with the AMD Radeon RX 7900 XTX lands at rank 359 out of 2,928 tested combos in Downfall. That places this configuration in the top 12.3% of all tested combinations, a strong showing for a horror title that tends to reward both high-end CPU throughput and substantial GPU memory bandwidth. The data suggests this pairing is firmly in the upper echelon, though not at the very apex of the leaderboard.

What is striking about this rank is the delta between the components' individual standings. The CPU sits at the 91st percentile among all processors, while the GPU holds only the 64th percentile among all graphics cards. This asymmetry hints that the combo's overall rank is being pulled upward by the processor's exceptional multithreaded and single-threaded capabilities, while the GPU, despite being a flagship-class part, is not the primary driver of this pairing's competitive position. In a game like Downfall, where systemic horror elements might create CPU-bound scenarios, this makes sense.

The measured FPS data reinforces this interpretation. At 1080p Low, the combo produces 364 FPS average, which is a figure that suggests the CPU is doing heavy lifting to feed the GPU. When compared to the CPU's nearest rivals in synthetic benchmarks, the 9900X3D's average benchmark score of 54,762 sits just 0.6% below the Intel Core Ultra 5 245KF (55,093) and 1.3% above the Intel Core Ultra 5 245K (54,053). These are marginal differences, yet the 9900X3D's 3D V-Cache architecture, with its 128 MB L3 cache, likely provides game-specific advantages that synthetic averages do not fully capture.

The GPU's nearest rivals in average benchmark score tell a different story. The RX 7900 XTX averages 19,410, which is only 0.4% above the GTX 1060 3 GB (19,334) and 1.2% above the TITAN Xp (19,177). This is a deceptive comparison, as the RX 7900 XTX's 24 GB of VRAM and 960.0 GB/s bandwidth are in a completely different class than those older cards. The percentile ranking of 64 seems low for such a powerful GPU, likely because the benchmark database includes many workstation and prosumer cards that score differently in compute-heavy workloads.

GPU Role

The RX 7900 XTX brings substantial resources to Downfall. Its 24 GB of GDDR6 memory on a 384-bit bus delivers 960.0 GB/s of bandwidth, which is critical for a horror game that may load large texture sets and complex geometry. The GPU's boost clock reaches 2498 MHz, with a game clock of 2365 MHz and a base of 1929 MHz. These clocks, combined with 6,144 shading units, 384 TMUs, and 192 ROPs, produce a pixel rate of 479.6 GPixel/s and a texture rate of 959.2 GTexel/s.

In the measured FPS data, the GPU's role becomes clearer when examining how settings impact performance. At 4K Ultra, the combo drops to 68 FPS average, which is a significant fall from the 109 FPS at 4K High. This 41 FPS gap between High and Ultra at 4K suggests that the Ultra preset introduces effects that heavily tax the GPU's shader and ROP throughput. The 4K Medium result of 132 FPS with a minimum of 113 FPS and maximum of 152 FPS shows a more stable frame delivery, indicating that the GPU is not throttling but rather that the Ultra preset's additional rendering features are the bottleneck.

The GPU's FP32 performance of 61.39 TFLOPS and FP16 of 122.8 TFLOPS (2:1) are massive numbers for rasterization-heavy workloads. Downfall, being a 2016 title, does not likely utilize ray tracing extensively, so the 96 RT cores may go underutilized. Instead, the raw pixel throughput and memory bandwidth are what matter most. The 4K Low result of 162 FPS demonstrates that when the GPU is fed simpler shading workloads, it can still push high frame rates even at 4K resolution.

One curious aspect is the GPU's percentile rank of 64, which seems incongruent with its 4K performance. The benchmark data includes DirectX 10, 11, 12, and 9 scores (166, 356, 131, and 330 respectively), along with a G3D score of 31,238 and a compute score of 17,689. These synthetic tests may not align well with gaming workloads. The Geekbench Vulkan score of 85,612 and OpenCL score of 50,465 show strong compute capabilities, but Downfall's rendering pipeline is likely more traditional.

FAQ

Q: What is the best resolution for this combo in Downfall?

A: The data shows the most balanced performance at 1440p. At 1440p High, the combo averages 175 FPS, while 4K High averages 109 FPS. The 1440p Medium result of 213 FPS with a 181-245 FPS range provides both high frame rates and smooth delivery, making it the sweet spot for this pairing.

Q: How does the Ultra preset affect performance?

A: The Ultra preset causes a dramatic FPS drop at every resolution. At 1080p, Ultra averages 153 FPS versus 244 FPS on High. At 1440p, Ultra drops to 109 FPS from 175 FPS on High. At 4K, Ultra averages just 68 FPS compared to 109 FPS on High. This suggests the Ultra preset includes features that are disproportionately expensive on this GPU.

Q: Is the CPU or GPU the limiting factor at 1080p?

A: At 1080p Low, the combo produces 364 FPS, which is extremely high. The gap between 1080p Medium (298 FPS) and 1080p High (244 FPS) suggests the GPU begins to become more relevant as settings increase, but the CPU's strong single-thread score of 1,269 in 3DMark and 6,739 in Cinebench R23 indicates it can keep up with the GPU's output at lower settings.

Q: What kind of frame time consistency can be expected?

A: Only the Medium settings provide min and max FPS data. At 4K Medium, the range is 113-152 FPS with an average of 132 FPS. At 1440p Medium, the range is 181-245 FPS with an average of 213 FPS. At 1080p Medium, the range is 253-343 FPS with an average of 298 FPS. These ranges indicate reasonable consistency, with the spread being roughly 30% of the average.

Q: How does this combo compare to the GPU's nearest rivals in gaming?

A: The GPU's nearest rivals by average benchmark score include the GTX 1060 3 GB (deltaPct 0.4) and TITAN Xp (deltaPct 1.2). However, these comparisons are based on synthetic averages, not Downfall-specific data. The RX 7900 XTX's 24 GB VRAM and 960.0 GB/s bandwidth provide a significant advantage in a modern horror title that may use high-resolution textures.

Q: Does the 128 MB L3 cache on the CPU impact gaming performance?

A: While not directly measured in Downfall, the CPU's L3 cache of 128 MB is a defining feature of the 3D V-Cache design. The CPU's 91st percentile ranking and strong multithreaded scores (Cinebench R23 multicore of 47,737) suggest that cache-sensitive workloads benefit, which likely translates to better frame pacing in CPU-bound scenarios.

Measured FPS Breakdown

At 1920x1080, the combo delivers a wide spread of performance across settings. Low settings produce an average of 364 FPS, which is the highest measured value in the entire dataset. Medium settings average 298 FPS, with a minimum of 253 and maximum of 343 FPS. High settings average 244 FPS, while Ultra drops to an average of 153 FPS. The progression from Low to Ultra shows a 211 FPS drop, which is a 58% reduction from the Low setting baseline.

Moving to 2560x1440, the pattern holds but with lower absolute numbers. Low settings average 260 FPS, which is 104 FPS less than at 1080p. Medium averages 213 FPS (range 181-245), High averages 175 FPS, and Ultra averages 109 FPS. The drop from Low to Ultra at 1440p is 151 FPS, a 58% reduction that mirrors the 1080p scaling. This consistency suggests the GPU is scaling predictably with resolution, rather than hitting a memory or bandwidth wall.

At 3840x2160, the performance becomes more constrained. Low settings average 162 FPS, Medium averages 132 FPS (range 113-152), High averages 109 FPS, and Ultra averages 68 FPS. The Low to Ultra drop is 94 FPS, which is a 58% reduction again. This consistent 58% reduction across all three resolutions is remarkable. It suggests that the Ultra preset's cost is proportional regardless of resolution, meaning the GPU's shader and texture units are the limiting factor rather than memory bandwidth.

The Medium settings are the only ones with complete min/max data. At 1080p, the 253-343 range shows a 90 FPS spread. At 1440p, the 181-245 range shows a 64 FPS spread. At 4K, the 113-152 range shows a 39 FPS spread. As resolution increases, the absolute frame time variance decreases, which could indicate that the GPU becomes more consistently saturated at higher resolutions, reducing the CPU's ability to inject frame time spikes.

Resolution Scaling

The FPS drop from 1080p to 4K reveals important information about the limiting component. At Low settings, the average FPS goes from 364 at 1080p to 162 at 4K, which is a 55.5% reduction. At Medium settings, it goes from 298 to 132, a 55.7% reduction. At High settings, it goes from 244 to 109, a 55.3% reduction. At Ultra settings, it goes from 153 to 68, a 55.6% reduction. The consistency of this ~55% reduction across all settings is striking.

This uniform scaling pattern suggests that the GPU is the primary limiter when moving from 1080p to 4K. If the CPU were the bottleneck, the FPS drop would be less pronounced at higher resolutions, as the CPU would be able to feed frames faster than the GPU could render them. Instead, the proportional drop indicates that the GPU's fill rate and bandwidth are being consumed proportionally to the pixel count increase.

The 1440p to 4K transition shows a similar pattern. At Low settings, 260 FPS at 1440p drops to 162 FPS at 4K, a 37.7% reduction. At Medium, 213 to 132 is a 38.0% reduction. At High, 175 to 109 is a 37.7% reduction. At Ultra, 109 to 68 is a 37.6% reduction. Again, consistent scaling. The 1080p to 1440p transition shows a 28.6% reduction at Low (364 to 260), a 28.5% reduction at Medium (298 to 213), a 28.3% reduction at High (244 to 175), and a 28.8% reduction at Ultra (153 to 109).

The pixel counts tell the story: 1080p has 2.07 million pixels, 1440p has 3.69 million (78% more), and 4K has 8.29 million (125% more than 1440p). The FPS reductions are lower than the pixel count increases, which means the GPU is not purely fill-rate limited. The RX 7900 XTX's 960.0 GB/s bandwidth and 479.6 GPixel/s pixel rate are sufficient to handle these loads without proportional frame rate drops.

This scaling behavior indicates a balanced system where neither component is drastically underpowered for the other. The CPU's strong single-thread performance (3DMark single-thread score of 1,269) ensures that even at 1080p Low, where the GPU is less stressed, the CPU can maintain high frame rates. The GPU's large memory pool and bandwidth ensure that 4K Ultra, while demanding, remains playable at 68 FPS.

CPU Role

The AMD Ryzen 9 9900X3D is a 12-core, 24-thread processor based on the Zen 5 architecture with a Granite Ridge codename. Its base clock of 4.40 GHz and boost clock of 5.50 GHz provide high single-thread performance, which is crucial for game logic and physics in a horror title like Downfall. The CPU's 128 MB of L3 cache is a defining feature, likely helping with cache-sensitive workloads that involve large data sets.

In synthetic benchmarks, the CPU's performance is robust. The Cinebench R23 multicore score of 47,737 and single-core score of 6,739 indicate strong multi-threaded and single-threaded capabilities. The Geekbench multicore score of 22,884 and single-core score of 3,041 further support this. The 3DMark scores show scaling from 1,269 (single-thread) to 13,795 (max threads), with 2,512 at 2 threads, 4,885 at 4 threads, and 9,002 at 8 threads. This scaling is nearly linear, suggesting the CPU's 12 cores can be effectively utilized when needed.

The CPU's role in Downfall becomes apparent when examining the FPS data at 1080p Low. The 364 FPS average is exceptionally high, and it indicates that the CPU is capable of feeding the GPU with frames faster than the GPU can render them at low settings. This is a CPU-bound scenario, and the 9900X3D's high boost clock and large cache are likely contributing factors. The CPU's PassMark multithread score of 56,154 and single-thread score of 4,646 further confirm its capability.

However, the CPU's nearest rivals in average benchmark score include the Intel Core Ultra 5 245KF (deltaPct -0.6), Intel Core Ultra 5 245K (deltaPct 1.3), Intel Xeon 6505P (deltaPct 2), and Intel Core i7-14700F (deltaPct 2.1). These are all within a 2.7% range, indicating that the 9900X3D is not dramatically faster than these alternatives in synthetic averages. Yet in gaming, the 3D V-Cache advantage may manifest in ways that synthetic tests do not capture, such as reduced memory latency for game assets.

The CPU's 91st percentile ranking among all CPUs, combined with the combo's 359th rank out of 2,928 in Downfall, suggests that the processor is a strong contributor to this pairing's performance. The 12 cores and 24 threads provide ample parallelism for modern game engines, while the 5.50 GHz boost clock ensures that single-threaded game logic runs smoothly. The 89.6 GB/s memory bandwidth and dual-channel DDR5 support are adequate for feeding the CPU's cores.

Settings Recommendations

Based on the measured FPS data, the High preset at 1440p offers the best balance of visual quality and performance. At 1440p High, the combo averages 175 FPS, which is well above the 144 Hz refresh rate of most high-end monitors. The 4K High result of 109 FPS is also playable on 60 Hz displays, but the 1440p High setting provides headroom for frame time spikes without dropping below 100 FPS.

For players with 1080p displays, the High preset at 244 FPS is the recommended choice. The Ultra preset at 153 FPS is also viable, but the 91 FPS difference between High and Ultra at 1080p suggests that the visual improvements from Ultra may not justify the performance cost. The Medium preset at 298 FPS is overkill for most displays and may introduce unnecessary CPU load.

At 4K, the High preset at 109 FPS is the best option for those with 120 Hz displays. The Medium preset at 132 FPS is suitable for 60 Hz displays and provides a smoother frame delivery range (113-152 FPS) than High, which lacks min/max data. The Ultra preset at 68 FPS is only recommended for players with 60 Hz displays who prioritize maximum visual fidelity over frame rate stability.

The data suggests avoiding the Ultra preset at 1440p and 4K unless necessary. At 1440p Ultra, the 109 FPS average is identical to 4K High, which means players are essentially paying a resolution penalty for the same frame rate. At 4K Ultra, the 68 FPS average is below the 72 FPS threshold often considered the minimum for smooth gameplay on high-refresh displays.

For the best overall experience, the 1440p High setting is the clear winner. It delivers 175 FPS, which is 60% higher than 4K High and 15% higher than 1080p Ultra. The 1440p Medium setting at 213 FPS provides the most consistent frame delivery (181-245 FPS) and is recommended for competitive play or for players who notice frame pacing issues. The 1080p Medium setting at 298 FPS offers the highest frame rate with complete min/max data, making it a safe choice for esports-style play.

Hardware Specifications

AMD Ryzen 9 9900X3D

Cores / Threads 12 / 24
Base Clock 4400 MHz
Boost Clock 5500 MHz
TDP 120W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 7900 XTX

VRAM 24 GB GDDR6
Base Clock —
Boost Clock 2498 MHz MHz
TDP 355 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 9 9900X3D + AMD Radeon RX 7900 XTX in Downfall

Resolution Settings Avg FPS
3840x2160 Low 162.0
3840x2160 Medium 132.0
3840x2160 High 109.0
3840x2160 Ultra 68.0
2560x1440 Low 260.0
2560x1440 Medium 213.0
2560x1440 High 175.0
2560x1440 Ultra 109.0
1920x1080 Low 364.0
1920x1080 Medium 298.0
1920x1080 High 244.0
1920x1080 Ultra 153.0

Downfall with Ryzen 9 9900X3D + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RX 7900 XTX + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with Ryzen 9 9900X3D + RX 7900 XTX

Explore FPS benchmarks for other games using this same hardware combination.