Downfall
This combination delivers exceptional performance with an average of 126 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 45 | 70 | 89 | 108 |
| 1440p QHD | 72 | 116 | 140 | 172 |
| 1080p Full HD | 101 | 161 | 198 | 241 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with AMD Ryzen 9 5950X + NVIDIA GeForce RTX 5060, In-Depth Analysis
Downfall is a 2016 horror title that remains surprisingly demanding, and the combination of the AMD Ryzen 9 5950X with the NVIDIA GeForce RTX 5060 produces a wide spread of results depending on how you configure it. The data shows a system that can easily handle high-refresh 1080p gaming, remains very capable at 1440p, and can even push 4K, but the settings menu becomes the primary lever for controlling performance. The measured frames per second across the board indicate that this pairing is well-balanced, though the GPU becomes the clear limiting factor as resolution climbs.
Settings Recommendations
The measured FPS data strongly suggests that the High preset is the sweet spot for this hardware combination, offering a robust balance between visual fidelity and performance across all three tested resolutions. At 1920x1080, the High preset delivers an average of 161.4 FPS, which is more than sufficient for a smooth experience, while at 2560x1440 it maintains a highly playable 115.9 FPS. Even at the demanding 3840x2160 resolution, High settings hold an average of 69.9 FPS, which is right at the threshold for a solid 4K experience.
Choosing Ultra settings is a significant performance tax that is hard to justify on this combo. The drop from High to Ultra reduces average FPS by 60.4 at 1080p (from 161.4 to 101), 44.4 at 1440p (from 115.9 to 71.5), and 24.9 at 4K (from 69.9 to 45). While the visual improvements of Ultra may be desirable, the frame rate penalty is severe, especially at higher resolutions where the 4K Ultra result of 45 FPS falls below the smoothness threshold most players expect. The Medium preset offers a middle ground, but the performance gain over High is modest—roughly 22-23% at 1080p and 1440p—while the visual downgrade is more noticeable.
For players targeting the highest refresh rates on a 1080p display, the Low preset unlocks an average of 241 FPS, which is exceptional, but the visual sacrifices in a horror game that relies on atmosphere are considerable. The data indicates that High is the recommended preset for this specific CPU-GPU pairing, as it provides the best overall experience by keeping frame rates high without forcing the user to compromise on graphical quality. For those with 4K displays, High is still the recommended choice, as it is the only preset besides Low that stays above 60 FPS, and it does so with a much better visual presentation.
GPU Role
The NVIDIA GeForce RTX 5060 is the central component dictating frame rates in this configuration, particularly as the resolution increases. The GPU features 8 GB of GDDR7 memory on a 128-bit bus, providing a memory bandwidth of 448.0 GB/s. In a horror title like Downfall, which relies on detailed textures and lighting to create tension, this memory configuration is adequate for the tested settings, though the 8 GB capacity can be a consideration at 4K Ultra where the engine likely demands more memory bandwidth and capacity.
The GPU's clock speeds are set with a base clock of 2280 MHz and a boost clock of 2497 MHz. The benchmark results indicate that the RTX 5060 performs at a level comparable to the AMD Radeon RX 7700 XT, with a deltaPct of 0 against the rival's average score. This places the card in the 73rd percentile of all GPUs, suggesting it is a solid mid-range performer. In the context of Downfall, the GPU’s raw throughput is what separates the High preset from the Ultra preset; the 19.18 TFLOPS of FP32 performance is sufficient to handle High settings smoothly, but Ultra settings push the shading units and ROPs hard enough to cause the substantial frame rate drops observed in the data.
The RTX 5060's 30 RT cores and 120 tensor cores are present, but Downfall is a 2016 title that does not leverage ray tracing or DLSS in the measured data, so these features play no role in the FPS figures. Instead, the traditional rasterization performance, defined by the 3840 shading units and 48 ROPs, is what determines the outcome. The pixel rate of 119.9 GPixel/s and texture rate of 299.6 GTexel/s are the specs that matter here, and they are sufficient for High settings at 4K but fall short of maintaining playable frame rates at Ultra settings above 1440p.
Resolution Scaling
The measured FPS data reveals a clear and predictable scaling pattern as resolution increases from 1920x1080 to 3840x2160. At High settings, the average FPS drops from 161.4 at 1080p to 115.9 at 1440p, a decrease of 45.5 FPS, and then further to 69.9 at 4K, another drop of 46 FPS. This indicates that the GPU is the primary limiting factor, as the workload on the render pipeline increases geometrically with pixel count, and the RTX 5060's 128-bit memory bus and 8 GB frame buffer are being taxed more heavily.
The scaling behavior changes with the preset. At Low settings, the drop from 1080p (241 FPS) to 1440p (172.3 FPS) is 68.7 FPS, and then to 4K (108.1 FPS) is another 64.2 FPS. This steeper relative decline at lower settings suggests that the CPU is able to feed the GPU adequately at 1080p, but the GPU becomes the bottleneck as resolution climbs. The Ryzen 9 5950X, with its 16 cores and 32 threads, is not the limiting factor here; the data shows that the 5950X is a high-percentile CPU (93rd percentile), and its single-thread performance of 944 in 3dmark is strong enough to keep up with the RTX 5060.
At Ultra settings, the scaling is more dramatic, with a 29.5 FPS drop from 1080p (101) to 1440p (71.5), and then a 26.5 FPS drop to 4K (45). The 4K Ultra result of 45 FPS is the lowest in the entire dataset, confirming that the GPU is heavily overburdened at this combination. The data suggests that for this pairing, 1080p and 1440p are the sweet spots for high refresh rates, while 4K is only viable with lower presets.
Measured FPS Breakdown
The complete set of measured average FPS results for this configuration is as follows.
At 1920x1080, the Low preset achieves an average of 241 FPS, which is the highest score in the entire dataset. The Medium preset delivers 198 FPS, High drops to 161.4 FPS, and Ultra bottoms out at 101 FPS. The scaling from Low to Ultra shows a total reduction of 140 FPS, indicating that the settings menu has a massive impact on performance at this resolution.
At 2560x1440, the Low preset records 172.3 FPS, Medium produces 139.7 FPS, High maintains 115.9 FPS, and Ultra falls to 71.5 FPS. The gap between Low and Ultra is 100.8 FPS, which is slightly less than at 1080p but still substantial. The High preset remains above the 60 FPS threshold, making it a viable choice for 1440p gaming.
At 3840x2160, the Low preset provides 108.1 FPS, Medium yields 88.9 FPS, High averages 69.9 FPS, and Ultra drops to 45 FPS. This is the only resolution where High dips below the 100 FPS mark, and Ultra falls below the 60 FPS playability standard. The 4K Ultra result of 45 FPS is the most demanding scenario in the dataset, and it is the only configuration that fails to provide a smooth experience.
FAQ
Q: What is the best settings preset for a smooth 4K experience with this hardware?
A: The High preset is the best choice for 4K, as it delivers an average of 69.9 FPS. The Ultra preset drops to 45 FPS, which is below the smoothness threshold, while the Medium preset offers 88.9 FPS but comes with a noticeable visual quality reduction.
Q: How does the RTX 5060 compare to its closest rival in synthetic benchmarks?
A: The RTX 5060 has an average benchmark score of 30109, which places it at a deltaPct of 0 compared to the AMD Radeon RX 7700 XT. It is also 0.5% ahead of the NVIDIA Tesla M60 and 0.6% ahead of the NVIDIA GeForce RTX 5070 Mobile.
Q: Is the Ryzen 9 5950X a bottleneck for the RTX 5060 in Downfall?
A: No, the data indicates the CPU is not the limiting factor. The 5950X scores in the 93rd percentile of all CPUs, and its high single-thread performance of 944 in 3dmark allows it to feed the GPU effectively, as evidenced by the high FPS at 1080p Low settings.
Q: How much performance is lost when moving from 1080p to 1440p at High settings?
A: The average FPS drops from 161.4 at 1920x1080 to 115.9 at 2560x1440, a decrease of 45.5 FPS. This represents a 28% reduction in frame rate.
Q: What is the highest average FPS recorded in the dataset?
A: The highest average FPS is 241, achieved at 1920x1080 resolution with the Low settings preset.
Q: Does the 8 GB VRAM on the RTX 5060 cause issues at 4K in this title?
A: The data shows playable frame rates at 4K with the Low and High presets (108.1 and 69.9 FPS respectively), so the 8 GB capacity is sufficient for these settings. The 4K Ultra preset drops to 45 FPS, which suggests the memory bandwidth or capacity may be a contributing factor to the poor performance at the highest settings.
CPU Role
The AMD Ryzen 9 5950X is a formidable processor that provides ample headroom for the RTX 5060 in Downfall. With 16 cores and 32 threads based on the Zen 3 architecture, the CPU has a base clock of 3.40 GHz and a boost clock of 4.90 GHz. The benchmark results show that this CPU is not the bottleneck in this gaming scenario, as its performance metrics are exceptionally high. The 3dmark single-thread score of 944 and the 2-thread score of 1856 indicate strong per-core performance, which is crucial for a game like Downfall that may not fully utilize all 16 cores.
The CPU's cache hierarchy, including 64 MB of L3 cache, helps maintain high frame rates by ensuring data is readily available to the cores. The 5950X's average benchmark score of 49062 places it in the 93rd percentile of all CPUs, and it sits just 0.2% behind the Intel Core i5-14600K in the nearest rivals comparison. This level of performance means that even at 1080p with Low settings, where the CPU would be most likely to hold back the GPU, the system achieves 241 FPS, demonstrating that the 5950X is more than capable of keeping up.
In the context of Downfall, the CPU's role becomes more pronounced at lower resolutions and settings. At 1080p Low, the system hits 241 FPS, which is likely near the engine's limit or the GPU's maximum output, rather than a CPU limitation. As resolution increases to 4K, the GPU takes over as the primary constraint, and the CPU's ample headroom ensures that it does not introduce any additional frame pacing issues. The data confirms that the Ryzen 9 5950X is an excellent match for the RTX 5060, providing a stable platform that allows the GPU to perform to its full potential across all tested settings.
Hardware Specifications
AMD Ryzen 9 5950X
NVIDIA GeForce RTX 5060
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 5950X + NVIDIA GeForce RTX 5060 in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 108.1 |
| 3840x2160 | Medium | 88.9 |
| 3840x2160 | High | 69.9 |
| 3840x2160 | Ultra | 45.0 |
| 2560x1440 | Low | 172.3 |
| 2560x1440 | Medium | 139.7 |
| 2560x1440 | High | 115.9 |
| 2560x1440 | Ultra | 71.5 |
| 1920x1080 | Low | 241.0 |
| 1920x1080 | Medium | 198.0 |
| 1920x1080 | High | 161.4 |
| 1920x1080 | Ultra | 101.0 |
Downfall with Ryzen 9 5950X + Other GPUs
See how Downfall performs with the same CPU but different graphics cards.
Downfall with RTX 5060 + Other CPUs
See how Downfall performs with the same GPU but different processors.
Other Games with Ryzen 9 5950X + RTX 5060
Explore FPS benchmarks for other games using this same hardware combination.