Downfall

Downfall

AVERAGE FPS
70
good

This combination provides smooth gameplay with an average of 70 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 25 41 47 62
1440p QHD 40 63 79 95
1080p Full HD 57 91 113 132

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 62
3840x2160 Medium 47
3840x2160 High 41
3840x2160 Ultra 25
2560x1440 Low 95
2560x1440 Medium 79
2560x1440 High 63
2560x1440 Ultra 40
1920x1080 Low 132
1920x1080 Medium 113
1920x1080 High 91
1920x1080 Ultra 57

Downfall with AMD Ryzen 7 7700 + NVIDIA GeForce RTX 3050 4 GB, In-Depth Analysis

The AMD Ryzen 7 7700 paired with the NVIDIA GeForce RTX 3050 4 GB produces a distinctive performance profile in Downfall, one that is heavily dictated by the GPU’s limited 4 GB frame buffer and the CPU’s substantial processing headroom. The measured data shows a clear progression of frame rates that scales predictably with resolution, with the most dramatic shifts occurring when the pixel count moves from 1440p to 4K.

Resolution Scaling

The transition from 1920x1080 to 2560x1440 yields a moderate performance cost, but the jump to 3840x2160 reveals the true bottleneck of this configuration. At High settings, the average frame rate drops from 90.8 FPS at 1080p to 62.9 FPS at 1440p, a reduction of roughly 30%. Moving further to 4K, the average falls to 41.2 FPS, representing a 35% decline from the 1440p result. This pattern suggests that while the RTX 3050 4 GB can handle the geometry and shading at lower resolutions, the 4K workload exceeds its memory capacity and bandwidth, leading to a steeper degradation.

The Low preset tells a similar story, with averages of 132.4 FPS at 1080p, 95 FPS at 1440p, and 61.5 FPS at 4K. The percentage drops are consistent across resolutions, indicating that the GPU is the primary limiting factor even when graphical complexity is reduced. The CPU, an 8-core Zen 4 part with a boost clock of 5.30 GHz, is not the constraint here; its benchmark scores, including a Cinebench R23 multi-core result of 29302 and a single-core score of 4136, place it in the 91st percentile of all CPUs, far above the demands of this title.

What the scaling reveals is a classic case of a mid-range GPU paired with a high-end processor. At 1080p, the system can push well beyond 90 FPS on High, showing that the Ryzen 7 7700 has ample headroom to feed the graphics card. As resolution increases, the GPU’s 128-bit memory bus and 192.0 GB/s bandwidth become the limiting factor, particularly at 4K where even Low settings only achieve 61.5 FPS. The data indicates that this combo is best suited for 1080p or 1440p gaming, with 4K reserved for lighter presets.

Settings Recommendations

Examining the measured rows, the Medium preset offers the most balanced experience across all resolutions. At 1080p, Medium delivers 112.5 FPS, which is 22 FPS higher than High and only 20 FPS lower than Low. This suggests that Medium provides a substantial visual uplift over Low without the proportional performance penalty seen when moving to High. At 1440p, Medium achieves 79.3 FPS, comfortably above the 60 FPS threshold, while High dips to 62.9 FPS and Ultra falls to 40.1 FPS.

For users targeting a smooth experience at 4K, Low is the only viable option, with an average of 61.5 FPS. Medium at 4K drops to 47.2 FPS, which may be playable for some but is below the ideal threshold for fast-paced action. The Ultra preset is the outlier; regardless of resolution, it produces frame rates that are roughly half of what High offers. At 1080p, Ultra yields 56.7 FPS, while at 4K it falls to 24.9 FPS, making it unsuitable for serious play on this hardware.

The data points to Medium as the sweet spot for 1080p and 1440p, offering a 24% performance uplift over High at 1080p and a 26% uplift at 1440p. The trade-off between Low and Medium is more pronounced at 4K, where the 47.2 FPS of Medium may still be preferable to the 61.5 FPS of Low if visual fidelity is prioritized, but the margin is tight. In summary, Medium is recommended for most scenarios, with Low reserved for 4K displays.

GPU Role

The NVIDIA GeForce RTX 3050 4 GB is the defining component in this configuration, and its specifications explain much of the observed behavior. The GPU features 2048 shading units, 64 texture mapping units, and 32 raster output pipelines, built on the Ampere architecture with an 8 nm process. Its boost clock of 1740 MHz and base clock of 1545 MHz are modest, but the real limitation is the 4 GB of GDDR6 memory on a 128-bit bus, yielding 192.0 GB/s of bandwidth.

This memory configuration is directly responsible for the performance cliff observed at 4K. The game’s texture data at 3840x2160 likely exceeds the 4 GB frame buffer, forcing the GPU to rely on slower memory swapping. The result is a stark contrast between the 1080p and 4K results, with even the Low preset at 4K (61.5 FPS) falling far short of the 1080p Low result (132.4 FPS). The RTX 3050’s 16 ray tracing cores and 64 tensor cores are present, but their impact on Downfall is secondary to the memory bottleneck.

The GPU’s percentile ranking of 50 places it at the median of all graphics cards, which aligns with its performance in this title. It is not a high-end part, and the data reflects that. The 4 GB capacity is particularly problematic for a 2016 horror game that, while not the most demanding title in modern terms, still benefits from additional memory at higher resolutions. The 90 W TDP and dual-slot design suggest a card aimed at mainstream builds, and its performance in Downfall is consistent with that positioning.

Measured FPS Breakdown

At 1920x1080, the configuration shows its strongest results. Low settings produce an average of 132.4 FPS, which is the highest measured across all resolutions. Medium follows at 112.5 FPS, High at 90.8 FPS, and Ultra at 56.7 FPS. The spread from Low to Ultra is 75.7 FPS, indicating that the GPU has enough headroom at this resolution to accommodate significant settings changes.

Moving to 2560x1440, the averages are 95 FPS for Low, 79.3 FPS for Medium, 62.9 FPS for High, and 40.1 FPS for Ultra. The drop from 1080p to 1440p is consistent, with each preset losing roughly 30% of its performance. The Ultra preset at 1440p is the first to fall below the 60 FPS mark, which is a notable threshold for smooth gameplay.

At 3840x2160, the results are as follows: Low averages 61.5 FPS, Medium 47.2 FPS, High 41.2 FPS, and Ultra 24.9 FPS. This is the most constrained resolution, with even Low barely achieving playable frame rates. The gap between Low and Ultra at 4K is 36.6 FPS, which is proportionally smaller than at lower resolutions, suggesting that the memory bandwidth is the primary limiter regardless of settings.

The overall combo rank in Downfall is 1580 out of 1741 combinations, placing this setup in the lower 10% of tested configurations. This ranking is a direct consequence of the GPU’s limited memory and the game’s demands at higher resolutions.

FAQ

*Q: What is the best resolution for this CPU and GPU combo in Downfall?*

A: The data supports 1920x1080 as the optimal resolution, where even Ultra settings achieve 56.7 FPS and Low reaches 132.4 FPS. At 2560x1440, Medium is playable at 79.3 FPS, but 4K is only viable on Low with 61.5 FPS.

Q: How does the Ultra preset compare to High across resolutions?

A: Ultra consistently delivers roughly half the frame rate of High. At 1080p, Ultra is 56.7 FPS versus 90.8 FPS for High; at 1440p, it is 40.1 FPS versus 62.9 FPS; and at 4K, it is 24.9 FPS versus 41.2 FPS.

Q: Is the AMD Ryzen 7 7700 a bottleneck in this configuration?

A: No. The CPU’s benchmark scores, including a Passmark multi-thread score of 34470 and a 3DMark single-thread score of 1049, place it in the 91st percentile. The frame rate drops at higher resolutions are attributable to the GPU’s 4 GB memory and 192.0 GB/s bandwidth.

Q: Why is 4K performance so much lower than 1440p?

A: The 4 GB GDDR6 frame buffer is insufficient for 3840x2160 textures, causing memory pressure. The 128-bit bus and 192.0 GB/s bandwidth cannot sustain the required data throughput, as seen in the drop from 62.9 FPS (1440p High) to 41.2 FPS (4K High).

Q: What settings should be used for a 60 FPS target at 1440p?

A: Medium settings deliver 79.3 FPS, and High delivers 62.9 FPS, both above the 60 FPS threshold. Ultra falls short at 40.1 FPS, so High is the highest preset that reliably meets the target.

*Q: How does this combo rank among all tested configurations for Downfall?*

A: The combo rank is 1580 out of 1741, placing it in the bottom 10% of tested setups. This is primarily due to the GPU’s 4 GB memory capacity, which limits performance at higher resolutions despite the CPU’s strong scores.

Hardware Specifications

AMD Ryzen 7 7700

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 5300 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce RTX 3050 4 GB

VRAM 4 GB GDDR6
Base Clock —
Boost Clock 1740 MHz MHz
TDP 90 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 7700 + NVIDIA GeForce RTX 3050 4 GB in Downfall

Resolution Settings Avg FPS
3840x2160 Low 61.5
3840x2160 Medium 47.2
3840x2160 High 41.2
3840x2160 Ultra 24.9
2560x1440 Low 95.0
2560x1440 Medium 79.3
2560x1440 High 62.9
2560x1440 Ultra 40.1
1920x1080 Low 132.4
1920x1080 Medium 112.5
1920x1080 High 90.8
1920x1080 Ultra 56.7

Downfall with RTX 3050 4 GB + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with Ryzen 7 7700 + RTX 3050 4 GB

Explore FPS benchmarks for other games using this same hardware combination.