Downfall

Downfall

AVERAGE FPS
48
playable

This combination offers playable performance with an average of 48 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 14 29 35 40
1440p QHD 26 46 51 68
1080p Full HD 38 64 77 94

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 40
3840x2160 Medium 35
3840x2160 High 29
3840x2160 Ultra 14
2560x1440 Low 68
2560x1440 Medium 51
2560x1440 High 46
2560x1440 Ultra 26
1920x1080 Low 94
1920x1080 Medium 77
1920x1080 High 64
1920x1080 Ultra 38

Downfall with AMD Ryzen 7 9700X + NVIDIA GeForce GTX 1650, In-Depth Analysis

The AMD Ryzen 7 9700X is a desktop processor built on the Zen 5 architecture (Granite Ridge) and manufactured on a 4 nm process by TSMC. It features 8 cores and 16 threads, with a base clock of 3.80 GHz and a boost clock of 5.50 GHz. Its 65 W TDP places it in a mainstream power envelope, and it supports DDR5 memory over a dual-channel bus with a bandwidth of 89.6 GB/s. The CPU’s cache hierarchy includes 80 KB of L1 per core, 1 MB of L2 per core, and a shared 32 MB of L3 cache. In synthetic benchmarks, the 9700X scores 9824 in 3DMark’s 16-thread test and 9771 in the max-thread test, showing strong scaling from 8 to 16 threads. Its single-thread performance is also notable, with a 3DMark single-thread score of 1280 and a Cinebench R23 single-core score of 4459.

In the context of Downfall, a horror game, the CPU’s role is primarily to maintain frame pacing and avoid bottlenecks at lower resolutions where the GPU is less stressed. The 9700X’s high boost clock and strong single-core scores (Geekbench single-core of 3353, Passmark single-thread of 4654) suggest it can handle the game’s logic and AI tasks efficiently. However, the measured FPS data for this combo does not show a CPU-limited scenario at 1080p, as the frame rates are well above 60 FPS on most presets. The CPU’s 89th percentile ranking among all CPUs indicates it is a high-end part, but the pairing with a much weaker GPU means the CPU’s potential is largely untapped in this specific configuration. The nearest rivals, such as the Intel Core i5-14500HX (0.2% higher average score) and the AMD Ryzen 7 PRO 5845 (0.6% higher), are statistically equivalent in raw compute, so the 9700X is not uniquely advantaged in CPU-bound tasks.

CPU Role — cores, clocks, and how they relate to this game's results

The Ryzen 7 9700X’s 8 cores and 16 threads provide ample parallel processing for modern games, but Downfall, being a 2016 release, is unlikely to utilize all threads effectively. The game’s performance is more dependent on single-thread speed and memory latency. The CPU’s boost clock of 5.50 GHz is among the highest in the data, and its Cinebench R15 single-core score of 449 and R20 single-core score of 1872 confirm excellent per-core performance. This is relevant because at 1080p, where the GPU is less of a limiting factor, the CPU’s ability to feed frames quickly becomes critical. However, the measured FPS at 1080p Low is 93.6, which is high, suggesting the CPU is not a bottleneck even in a best-case scenario for the GPU.

The 9700X’s L3 cache of 32 MB shared across all cores is generous for a desktop chip, which can help with game asset streaming. The Passmark data compression score of 437140 and integer math score of 120142 indicate strong general-purpose throughput, but these are not directly game-related. The CPU’s 3DMark 2-thread score of 2525 is particularly telling: it shows that even with just two threads, the chip can deliver solid performance, which aligns with older game engines that rely on a few heavily optimized threads. In Downfall, the CPU’s role is to ensure consistent frame delivery, but the data shows that the GTX 1650 is the primary constraint at all resolutions, as FPS scales more with resolution and settings than with CPU capability.

GPU Role — VRAM, clocks, and how they relate to this game's results

The NVIDIA GeForce GTX 1650 is a Turing-architecture GPU (TU117 chip) built on a 12 nm process, with 896 shading units, 56 TMUs, and 32 ROPs. Its base clock is 1485 MHz and boost clock is 1665 MHz, with memory running at 2001 MHz (8 Gbps effective) across a 128-bit bus, yielding a bandwidth of 128.1 GB/s. The GPU has 4 GB of GDDR5 memory, which is a critical limitation for higher resolutions and settings in Downfall. The measured FPS data shows a sharp drop at 4K Ultra: only 14.4 FPS, compared to 38.1 FPS at 1080p Ultra. This is largely due to the 4 GB VRAM being exceeded at 4K, causing texture thrashing and reduced throughput.

The GTX 1650’s FP32 performance of 2.984 TFLOPS and pixel rate of 53.28 GPixel/s are modest by modern standards, but for a 2019 GPU, they are adequate for 1080p gaming. Its Passmark G3D score of 7880 places it in the 43rd percentile of all GPUs, indicating it is a mid-to-low-tier part. The nearest rivals include the NVIDIA GeForce RTX 3050 A Mobile (-0.4% score) and the AMD Radeon 550X (-0.4%), showing the 1650 is competitive within its immediate class but far behind current generation cards. In Downfall, the GPU’s role is dominant: at 1080p Low, the combo achieves 93.6 FPS, which is playable, but at 4K High, it drops to 29 FPS, barely playable. The GPU’s 4 GB VRAM is the primary bottleneck at 1440p and above, especially with High or Ultra settings, where the game’s textures and effects require more memory than available.

Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component

The measured FPS data reveals a clear scaling pattern across resolutions. At 1080p Low, the average FPS is 93.6, dropping to 67.8 at 1440p Low (-27.6%) and then to 39.9 at 4K Low (-57.4% from 1080p). This steep decline indicates that the GPU is the limiting component, as the CPU’s performance is constant regardless of resolution. The same trend appears on High settings: 1080p yields 64.1 FPS, 1440p yields 45.8 FPS (-28.5%), and 4K yields 29 FPS (-54.8%). The drop from 1080p to 1440p is roughly similar across settings, but the 4K penalty is more severe, suggesting that beyond 1440p, the GPU’s memory bandwidth and capacity are insufficient.

The Ultra preset shows the most dramatic scaling, with 38.1 FPS at 1080p, 25.8 FPS at 1440p (-32.3%), and 14.4 FPS at 4K (-62.2%). This indicates that Ultra settings are particularly demanding on the GPU, likely due to higher texture quality and post-processing effects that stress the 4 GB VRAM. The fact that FPS does not scale linearly with pixel count (4K has 4x the pixels of 1080p, but FPS drops by roughly half) suggests that the GPU is not purely pixel-bound but is also constrained by memory bandwidth. The 128.1 GB/s bandwidth is a hard limit for a 2019 mid-range GPU, and Downfall’s horror visuals with dynamic lighting and shadows exacerbate this. The data strongly suggests that the CPU Ryzen 7 9700X has ample headroom, as even at 1080p Low, the FPS is not CPU-limited; the bottleneck is entirely the GTX 1650.

How This Combo Ranks — use comboRankInGame vs other tested combos

The combo of the AMD Ryzen 7 9700X and NVIDIA GeForce GTX 1650 ranks 1652 out of 1741 tested combinations in Downfall. This places it in the bottom 5% of all combinations, which is surprising given the CPU’s high performance. The reason is clear: the GTX 1650 holds back the entire system. The combo’s rank is driven by the GPU’s low 43rd percentile standing, while the CPU is in the 89th percentile. This mismatch means the combo is severely GPU-limited, and its overall performance is closer to what a much weaker CPU would achieve when paired with the same GPU. In other words, the 9700X adds almost nothing to the gaming experience here, as the GPU is the sole determinant of FPS.

Compared to other combos, this pairing underperforms because the CPU’s capabilities are irrelevant to the frame rate. For instance, a combo with a mid-range CPU and the same GTX 1650 would likely rank similarly, as the GPU is the bottleneck. The 1652nd rank out of 1741 indicates that most other combinations, even those with older or slower CPUs, achieve better or equal FPS because they pair with more capable GPUs. The data shows that the 9700X’s strong multi-core scores (Cinebench R23 multi-core of 31588, Passmark multithread of 37161) do not translate to gaming performance in this context. The combo’s rank is a direct consequence of the GPU’s 4 GB VRAM and modest compute, which cannot push Downfall beyond the measured FPS figures. The nearest rivals in GPU benchmarks (RTX 3050 A Mobile, Radeon 550X) have similar scores, indicating that any GPU in this performance tier would yield a similar rank with a high-end CPU.

FAQ

Q: What is the CPU’s role in this combo’s performance?

A: The Ryzen 7 9700X has a boost clock of 5.50 GHz and 8 cores/16 threads, but its performance is not utilized in Downfall because the GTX 1650 is the bottleneck at all resolutions. The CPU’s 89th percentile ranking among all CPUs is irrelevant to the game’s FPS, which is limited by the GPU.

Q: Why does the combo perform so poorly at 4K?

A: At 4K Ultra, the average FPS drops to 14.4, and even at 4K Low, it is only 39.9 FPS. This is due to the GTX 1650’s 4 GB VRAM and 128.1 GB/s bandwidth, which are insufficient for 4K rendering, causing severe frame rate drops.

Q: How does the GTX 1650 compare to its nearest rivals?

A: The GTX 1650’s average benchmark score is 8713, which is -0.4% lower than the NVIDIA GeForce RTX 3050 A Mobile and -0.4% lower than the AMD Radeon 550X. It is also 0.5% higher than the NVIDIA Quadro P2200, indicating it is competitive within its class but not outstanding.

Q: What is the best resolution for this combo?

A: At 1080p, the combo achieves 93.6 FPS on Low and 64.1 FPS on High, making 1080p the only resolution where the game is comfortably playable. At 1440p, High settings drop to 45.8 FPS, and at 4K, all settings are below 40 FPS.

Q: Is the CPU holding back the GPU?

A: No, the data shows the opposite. The CPU’s single-thread score of 4459 in Cinebench R23 is high, but the FPS at 1080p Low (93.6) is well below what the CPU could theoretically support, confirming the GPU is the limiting factor.

Q: What does the combo’s rank of 1652 out of 1741 mean?

A: It means this combination performs worse than almost all other tested combos in Downfall, primarily because the GPU is in the 43rd percentile of all GPUs. The high-end CPU does not improve the game’s frame rate, as the GPU cannot render frames fast enough.

Settings Recommendations

Based on the measured FPS data, the optimal settings for this combo depend on the target resolution and acceptable frame rate. At 1080p, the Low preset delivers 93.6 FPS, which is smooth for a horror game where responsiveness matters. The Medium preset yields 76.8 FPS, still well above 60 FPS, and offers a visual improvement over Low without a significant performance hit. The High preset drops to 64.1 FPS, which is playable but requires a tolerance for occasional dips below 60 FPS. The Ultra preset at 1080p is not recommended, as it falls to 38.1 FPS, which is choppy and detracts from the experience.

At 1440p, the only viable option is Low, which achieves 67.8 FPS, slightly above 60 FPS. Medium drops to 51.4 FPS, and High falls to 45.8 FPS, both of which are below the ideal threshold for smooth gameplay. The Ultra preset at 1440p is unplayable at 25.8 FPS. For 4K, no preset is recommended, as even Low only reaches 39.9 FPS, which is below the playable threshold for most users. The best experience, per the data, is to run Downfall at 1080p with Medium settings, balancing visual fidelity and frame rate. If a higher frame rate is preferred, Low at 1080p provides a 21.9% improvement over Medium (93.6 vs 76.8 FPS) with a modest visual trade-off. The High preset at 1080p is a compromise, but its 64.1 FPS is close to the 60 FPS target. Ultimately, the GTX 1650’s 4 GB VRAM makes 1440p and 4K impractical, so 1080p Medium is the sweet spot for this combination.

Hardware Specifications

AMD Ryzen 7 9700X

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 5500 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce GTX 1650

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1665 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 9700X + NVIDIA GeForce GTX 1650 in Downfall

Resolution Settings Avg FPS
3840x2160 Low 39.9
3840x2160 Medium 34.6
3840x2160 High 29.0
3840x2160 Ultra 14.4
2560x1440 Low 67.8
2560x1440 Medium 51.4
2560x1440 High 45.8
2560x1440 Ultra 25.8
1920x1080 Low 93.6
1920x1080 Medium 76.8
1920x1080 High 64.1
1920x1080 Ultra 38.1

Downfall with Ryzen 7 9700X + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with GTX 1650 + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with Ryzen 7 9700X + GTX 1650

Explore FPS benchmarks for other games using this same hardware combination.