Downfall

Downfall

AVERAGE FPS
48
playable

This combination offers playable performance with an average of 48 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 15 27 35 41
1440p QHD 27 43 52 67
1080p Full HD 38 60 77 92

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 41
3840x2160 Medium 35
3840x2160 High 27
3840x2160 Ultra 15
2560x1440 Low 67
2560x1440 Medium 52
2560x1440 High 43
2560x1440 Ultra 27
1920x1080 Low 92
1920x1080 Medium 77
1920x1080 High 60
1920x1080 Ultra 38

Downfall with AMD Ryzen 7 7700X + NVIDIA GeForce GTX 1650, In-Depth Analysis

The data for Downfall with the AMD Ryzen 7 7700X and NVIDIA GeForce GTX 1650 shows a system that is heavily constrained by its graphics card. The Ryzen 7 7700X is a high-end desktop processor with a strong 89th percentile ranking against all CPUs, while the GTX 1650 sits at just the 43rd percentile among GPUs. This pairing creates a massive bottleneck, where the CPU’s capabilities are largely left untapped at every resolution and setting combination tested. The measured frame rates reflect this imbalance, with performance scaling almost exclusively with GPU workload.

Resolution Scaling

The frame rate data reveals a clear pattern of GPU-bound performance across all tested resolutions. At 1080p with Low settings, the system achieves an average of 91.8 FPS. Moving to Medium drops this to 76.8 FPS, a reduction of 15 FPS. High settings yield 59.8 FPS, and Ultra falls to 37.8 FPS. The scaling from Low to Ultra at 1080p represents a 54 FPS swing, which is substantial but still leaves the CPU with headroom.

At 1440p, the same settings hierarchy shows a similar trend but with lower absolute numbers. Low settings produce 66.8 FPS, which is a 27.3% drop from the 1080p result. Medium delivers 52.1 FPS, High 42.9 FPS, and Ultra 26.6 FPS. The gap between Low and Ultra at 1440p is 40.2 FPS, slightly narrower than at 1080p, suggesting the GPU is beginning to saturate.

The most revealing data comes at 4K (3840x2160). Here, the GTX 1650’s limitations become severe. Low settings produce only 40.8 FPS, which is barely above the 1080p Ultra result. Medium drops to 35.0 FPS, High to 27.2 FPS, and Ultra plunges to 14.9 FPS. The scaling from 1080p Low (91.8 FPS) to 4K Low (40.8 FPS) represents a 55.6% performance loss. This aggressive drop indicates that the render resolution is the dominant factor, not CPU throughput. The Ryzen 7 7700X, with its 8 cores and 16 threads, is not the limiting component here; the data shows that the GTX 1650’s 4 GB of GDDR5 memory and 128-bit bus are overwhelmed by 4K pixel counts.

GPU Role

The NVIDIA GeForce GTX 1650 is the clear bottleneck in this configuration. Its specifications include a base clock of 1485 MHz and a boost clock of 1665 MHz, with 4 GB of GDDR5 memory on a 128-bit bus providing 128.1 GB/s of bandwidth. This memory configuration is modest for modern titles, and Downfall’s horror environments appear to demand more than this card can deliver at higher resolutions.

The GPU’s benchmark scores contextualize its performance. It scores 7880 in Passmark G3D and 3048 in Passmark GPU Compute, placing it at the 43rd percentile among all GPUs. Its nearest rival, the NVIDIA GeForce RTX 3050 A Mobile, has an average score of 8746, which is just 0.4% higher. This tight clustering indicates that the GTX 1650 is positioned at the lower end of the performance spectrum, and the measured FPS in Downfall reflect this.

At 4K Ultra, the card manages just 14.9 FPS, which is below playable thresholds. Even at 1080p Ultra, the 37.8 FPS result is marginal. The GPU’s 75 W TDP and lack of power connectors suggest it is designed for low-power systems, but this comes at the cost of raw throughput. The data shows that the GTX 1650’s texture rate of 93.24 GTexel/s and pixel rate of 53.28 GPixel/s are insufficient for sustained high-frame-rate gameplay in this title at higher settings. The 4 GB VRAM is also a likely constraint, as the step from 1440p High (42.9 FPS) to 4K High (27.2 FPS) shows a 36.6% drop, which is steeper than the resolution scaling alone would suggest, pointing to memory bandwidth saturation.

How This Combo Ranks

The combination of the AMD Ryzen 7 7700X and NVIDIA GeForce GTX 1650 ranks 1684 out of 1741 tested combos in Downfall. This places it in the bottom 3.3% of all configurations, which is a poor result given the CPU’s strength. The Ryzen 7 7700X is a formidable processor, with a Cinebench R23 multicore score of 30325 and a single-core score of 4281, placing it in the 89th percentile of all CPUs. Its nearest rival, the Intel Core i5-13500, scores 34175 on average, just 0.4% lower, showing the CPU is competitive with modern mid-range parts.

However, the GPU drags the entire combo down. The GTX 1650’s average benchmark score of 8713 is only 0.4% higher than the AMD Radeon 550X and 0.5% lower than the NVIDIA Quadro P2200. These are entry-level or workstation-class GPUs, not gaming performers. The rank of 1684 out of 1741 reflects this mismatch: the data shows a system where the CPU is likely idle waiting for the GPU to finish rendering frames. The percentile gap between the CPU (89th) and GPU (43rd) is stark, and the combo rank confirms that this pairing is far from optimal for a demanding game like Downfall.

FAQ

Q: What is the best performance this combo can achieve in Downfall?

A: The highest measured average FPS is 91.8 at 1080p with Low settings. This is the only configuration that exceeds 90 FPS, and it drops to 59.8 FPS at High settings.

Q: Is the Ryzen 7 7700X or the GTX 1650 the limiting factor?

A: The data shows the GPU is the limiting factor. At 4K Ultra, the combo produces 14.9 FPS, while the CPU’s Cinebench R23 multicore score of 30325 indicates it has substantial processing headroom. The GPU’s 4 GB VRAM and 128.1 GB/s bandwidth are insufficient for higher resolutions.

Q: How does the GTX 1650 compare to its nearest rivals?

A: The GTX 1650 has an average benchmark score of 8713. Its closest rival, the NVIDIA GeForce RTX 3050 A Mobile, scores 8746, which is 0.4% higher. The AMD Radeon 550X scores 8749, also 0.4% higher, while the NVIDIA Quadro P2200 scores 8671, 0.5% lower.

Q: What happens to frame rates when moving from 1080p to 4K?

A: At Low settings, the average FPS drops from 91.8 at 1080p to 40.8 at 4K, a 55.6% reduction. At Ultra settings, it falls from 37.8 at 1080p to 14.9 at 4K, a 60.6% reduction.

Q: Is this combo ranked well among other tested configurations?

A: No. It ranks 1684 out of 1741 combos in Downfall, placing it in the bottom 3.3% of tested systems. This low rank is consistent with the GPU’s 43rd percentile score versus the CPU’s 89th percentile.

Q: Are there any playable settings at 4K?

A: The best 4K result is 40.8 FPS at Low settings. Medium yields 35.0 FPS, High 27.2 FPS, and Ultra 14.9 FPS. Only the Low setting approaches a playable frame rate, and it is still below 60 FPS.

Measured FPS Breakdown

The following table details all measured average FPS values for this combo in Downfall:

| Resolution | Settings | Avg FPS |

|------------|----------|---------|

| 3840x2160 | Ultra | 14.9 |

| 3840x2160 | High | 27.2 |

| 3840x2160 | Medium | 35.0 |

| 3840x2160 | Low | 40.8 |

| 2560x1440 | Ultra | 26.6 |

| 2560x1440 | High | 42.9 |

| 2560x1440 | Medium | 52.1 |

| 2560x1440 | Low | 66.8 |

| 1920x1080 | Ultra | 37.8 |

| 1920x1080 | High | 59.8 |

| 1920x1080 | Medium | 76.8 |

| 1920x1080 | Low | 91.8 |

At 1080p, the spread from Low to Ultra is 54.0 FPS, showing that settings have a significant impact but the GPU can still deliver playable results at Medium and High. At 1440p, the spread narrows to 40.2 FPS, and the Ultra setting dips below 30 FPS. At 4K, the spread is 25.9 FPS, but all results are below 45 FPS, with Ultra being unplayable. The data indicates that 1080p Medium or High is the practical ceiling for this combo, while 1440p Low is the only viable option for those targeting 60 FPS. The 4K results are uniformly poor, confirming that the GTX 1650’s memory bandwidth and VRAM capacity are inadequate for that resolution in this title.

Hardware Specifications

AMD Ryzen 7 7700X

Cores / Threads 8 / 16
Base Clock 4500 MHz
Boost Clock 5400 MHz
TDP 105W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce GTX 1650

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1665 MHz MHz
TDP 75 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 7700X + NVIDIA GeForce GTX 1650 in Downfall

Resolution Settings Avg FPS
3840x2160 Low 40.8
3840x2160 Medium 35.0
3840x2160 High 27.2
3840x2160 Ultra 14.9
2560x1440 Low 66.8
2560x1440 Medium 52.1
2560x1440 High 42.9
2560x1440 Ultra 26.6
1920x1080 Low 91.8
1920x1080 Medium 76.8
1920x1080 High 59.8
1920x1080 Ultra 37.8

Downfall with Ryzen 7 7700X + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with GTX 1650 + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with Ryzen 7 7700X + GTX 1650

Explore FPS benchmarks for other games using this same hardware combination.