Downfall
This combination delivers exceptional performance with an average of 164 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 59 | 92 | 117 | 140 |
| 1440p QHD | 94 | 150 | 183 | 223 |
| 1080p Full HD | 133 | 208 | 256 | 310 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with AMD Ryzen 5 5600G + NVIDIA GeForce RTX 4070, In-Depth Analysis
Resolution Scaling
The measured FPS data for Downfall with the AMD Ryzen 5 5600G and NVIDIA GeForce RTX 4070 shows a clear and consistent scaling pattern as resolution increases. At 1920x1080 with Low settings, the combination produces 309.6 FPS. Moving to 2560x1440 at the same settings drops this to 223 FPS, a reduction of approximately 28%. At 3840x2160, Low settings yield 139.9 FPS, which is 55% lower than the 1080p result. This scaling curve is steep, indicating that the frame rate is highly responsive to pixel count.
The pattern holds across other settings presets. With High settings, the drop from 207.9 FPS at 1080p to 149.8 FPS at 1440p represents a 28% decrease, while the jump to 4K at 91.5 FPS is a 56% reduction from the 1080p baseline. Medium settings follow suit: 256.3 FPS at 1080p, 182.8 FPS at 1440p, and 117.2 FPS at 4K. The consistency of these percentage drops across presets suggests that the scaling is resolution-bound rather than settings-bound.
Ultra settings show the most dramatic scaling. At 1080p, the combo delivers 132.8 FPS. At 1440p, this falls to 93.7 FPS, a 29% reduction. At 4K, the frame rate collapses to 58.6 FPS, which is 56% lower than the 1080p figure. This near-uniform percentage drop across all four presets indicates that the limiting component scales predictably with resolution. The data suggests that at 1080p and 1440p, the CPU has sufficient headroom to feed the GPU, but at 4K, the rendering load shifts heavily onto the graphics processor. The RTX 4070's 12 GB of GDDR6X memory and 192-bit bus width are adequate for this game's demands at all tested resolutions, but the 4K Ultra result of 58.6 FPS shows the combo approaching its practical ceiling for high-fidelity play at that resolution.
How This Combo Ranks
Within the benchmark database, this specific CPU-GPU pairing achieves a combo rank of 419 out of 1741 tested combinations in Downfall. This places it in the upper quartile of all tested systems, which is notable given the hardware mix. The Ryzen 5 5600G is a 6-core, 12-thread processor from the 5000 series, built on the Zen 3 architecture with a Cezanne codename. Its benchmark performance places it in the 78th percentile against all CPUs, with an average benchmark score of 19983. The nearest rivals in CPU performance are the Intel Core i7-11600H with an average score of 19949 (0.2% lower), the Intel Core i7-11800H at 20024 (0.2% higher), and the AMD EPYC 7713P also at 20024 (0.2% higher). These margins are negligible, indicating that the 5600G's compute performance is essentially on par with those mobile and server parts.
The RTX 4070, on the other hand, sits in the 81st percentile against all GPUs with an average benchmark score of 37283. Its nearest rivals in the GPU benchmark rankings include the AMD Radeon RX Vega 56 at 37507 (0.6% higher), the NVIDIA GeForce MX570 A at 38008 (1.9% higher), and the NVIDIA GeForce RTX 4080 Mobile at 38135 (2.2% higher). The AMD Radeon RX 5300M trails at 36371, which is 2.5% lower. The fact that the RTX 4070's average GPU score is within 2.2% of a mobile RTX 4080 suggests that the desktop card is performing near its expected tier.
The combo rank of 419 out of 1741 translates to roughly the 76th percentile of all tested combinations. This is slightly lower than the GPU's individual percentile of 81, which implies that the 5600G CPU is holding the combination back in Downfall's specific workload. The game appears to be more sensitive to GPU performance, but the CPU's 16 MB of L3 cache and dual-channel DDR4 memory support at 51.2 GB/s bandwidth are adequate for the horror genre's typical rendering demands.
GPU Role
The RTX 4070 plays the dominant role in this combination's Downfall performance. The GPU is built on the Ada Lovelace architecture with a 5 nm process node from TSMC, containing 35,800 million transistors on a 294 mm² die. Its base clock is 1920 MHz with a boost clock of 2475 MHz, and memory runs at 1313 MHz with 21 Gbps effective speed. The 12 GB of GDDR6X memory on a 192-bit bus provides 504.2 GB/s of bandwidth, which is substantial for a game released in 2016.
The GPU's shading units number 5888, with 184 texture mapping units and 64 raster output units. It also features 46 ray tracing cores and 184 tensor cores, though Downfall's 2016 release date means these features are unlikely to be heavily utilized. The pixel rate of 158.4 GPixel/s and texture rate of 455.4 GTexel/s give the card ample fill-rate headroom for the horror game's environments.
The measured FPS data shows that the GPU is the limiting factor at 4K resolution. The drop from 139.9 FPS at Low settings to 58.6 FPS at Ultra settings at 4K represents a 58% reduction, which is far steeper than the equivalent drop at 1080p (from 309.6 FPS to 132.8 FPS, a 57% reduction). This indicates that the GPU's compute and memory bandwidth are being saturated at higher resolution and quality settings. The 12 GB VRAM capacity is more than sufficient for Downfall, as even at 4K Ultra, the game does not appear to exceed the memory budget. The GPU's percentile rank of 81 against all GPUs, with an average benchmark score of 37283, confirms that this is a high-end part capable of handling most scenarios, but the 4K Ultra result of 58.6 FPS shows the practical limits of the 200 W TDP design.
Settings Recommendations
Based on the measured FPS rows, the optimal settings for this combo depend on the target resolution and desired frame rate. At 1920x1080, all presets deliver playable performance. Even Ultra settings produce 132.8 FPS, which is well above the 60 FPS threshold for smooth gameplay. Low settings at 1080p reach 309.6 FPS, which is excessive for most displays but useful for competitive play or high-refresh-rate monitors. The data shows that High settings at 207.9 FPS strike a good balance between visual quality and performance, providing a comfortable margin above the 144 Hz refresh rate common on modern monitors.
At 2560x1440, Ultra settings drop to 93.7 FPS, which is still acceptable for most players, but High settings at 149.8 FPS offer a much better experience for high-refresh-rate displays. Medium settings at 182.8 FPS provide even more headroom. For players prioritizing visual fidelity, High is the recommended preset at 1440p, as it remains above 144 FPS while offering better image quality than Medium.
At 3840x2160, the situation changes. Ultra settings produce 58.6 FPS, which is below the 60 FPS target for smooth gameplay. High settings at 91.5 FPS are the best option for 4K play, as they remain comfortably above 60 FPS while providing high visual quality. Medium settings at 117.2 FPS are also viable if higher frame rates are preferred over slightly better visuals. Low settings at 139.9 FPS are available for those who want maximum frame rates at 4K, but the visual compromise may not be worth the performance gain in a horror game where atmosphere and detail matter.
Measured FPS Breakdown
The complete measured FPS dataset for this combination is as follows:
At 1920x1080, Low settings deliver 309.6 FPS, Medium settings deliver 256.3 FPS, High settings deliver 207.9 FPS, and Ultra settings deliver 132.8 FPS. The scaling from Low to Ultra is a 57% reduction, which is a typical range for a GPU-bound scenario at 1080p.
At 2560x1440, Low settings produce 223 FPS, Medium settings produce 182.8 FPS, High settings produce 149.8 FPS, and Ultra settings produce 93.7 FPS. The reduction from Low to Ultra is 58%, nearly identical to the 1080p scaling, confirming that the GPU is consistently the primary bottleneck.
At 3840x2160, Low settings yield 139.9 FPS, Medium settings yield 117.2 FPS, High settings yield 91.5 FPS, and Ultra settings yield 58.6 FPS. The Low to Ultra reduction is 58%, matching the pattern at lower resolutions. However, the absolute values show that 4K Ultra dips below 60 FPS, making it the only sub-60 result in the entire dataset.
The consistency of the percentage drops across all three resolutions indicates that Downfall's rendering workload scales linearly with pixel count and settings quality. The RTX 4070's 504.2 GB/s memory bandwidth and 29.15 TFLOPS of FP32 compute are sufficient to maintain high frame rates at 1080p and 1440p, but 4K Ultra pushes the card to its limits. The 58.6 FPS result at 4K Ultra is the only measured data point below 60 FPS, making it the critical threshold for this combination. All other configurations exceed 90 FPS, which is excellent for a horror game that benefits from smooth camera movement and responsive controls.
Hardware Specifications
AMD Ryzen 5 5600G
NVIDIA GeForce RTX 4070
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600G + NVIDIA GeForce RTX 4070 in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 139.9 |
| 3840x2160 | Medium | 117.2 |
| 3840x2160 | High | 91.5 |
| 3840x2160 | Ultra | 58.6 |
| 2560x1440 | Low | 223.0 |
| 2560x1440 | Medium | 182.8 |
| 2560x1440 | High | 149.8 |
| 2560x1440 | Ultra | 93.7 |
| 1920x1080 | Low | 309.6 |
| 1920x1080 | Medium | 256.3 |
| 1920x1080 | High | 207.9 |
| 1920x1080 | Ultra | 132.8 |
Downfall with Ryzen 5 5600G + Other GPUs
See how Downfall performs with the same CPU but different graphics cards.
Downfall with RTX 4070 + Other CPUs
See how Downfall performs with the same GPU but different processors.
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