Doom
This combination delivers exceptional performance with an average of 501 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 228 | 267 | 309 | 362 |
| 1440p QHD | 386 | 452 | 522 | 614 |
| 1080p Full HD | 561 | 657 | 759 | 892 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 5 5600G + NVIDIA GeForce RTX 4070, In-Depth Analysis
# Doom with AMD Ryzen 5 5600G + NVIDIA GeForce RTX 4070
The AMD Ryzen 5 5600G paired with the NVIDIA GeForce RTX 4070 sits at the top of the benchmark hierarchy for Doom, ranking first out of 3,712 tested combos. This six-core, twelve-thread processor from the 5000 series uses the Zen 3 architecture on a 7nm TSMC process, while the RTX 4070 brings Ada Lovelace architecture with 5nm fabrication and 35,800 million transistors. Together, they deliver frame rates that exceed 560 FPS at 1080p Ultra settings, a level of performance that suggests the game's 2016 release date has allowed modern hardware to far outstrip its requirements.
CPU Role — cores, clocks, and how they relate to this game's results
The Ryzen 5 5600G operates with a base clock of 3.90 GHz and a boost clock of 4.40 GHz, providing the computational foundation for Doom's gameplay. Its six cores and twelve threads represent a balanced configuration for this FPS title, which was released on 2016-05-12 and does not heavily tax modern processors. The CPU's L3 cache totals 16 MB, with 64 KB of L1 cache per core and 512 KB of L2 cache per core, while memory bandwidth reaches 51.2 GB/s through dual-channel DDR4 support.
Benchmark data for the CPU shows a single-thread score of 872 in 3dmark and 1,409 in Cinebench R23, indicating strong per-core performance that Doom's engine can leverage. The multi-threaded results are equally robust, with Cinebench R23 multicore scoring 10,551 and Geekbench multicore reaching 8,428. The processor's 74th percentile ranking against all CPUs, combined with an average benchmark score of 21,088, places it in the upper quarter of available processors.
The nearest rivals to the Ryzen 5 5600G in aggregate CPU performance are the Intel Core i3-1220P with an average score of 21,066 and a delta of 0.1%, the Intel Core Ultra 7 256V at 21,112 with a delta of -0.1%, and the AMD Ryzen 5 7530U at 21,133 with a delta of -0.2%. These differences are negligible, meaning the 5600G's contribution to Doom's frame rates is essentially equivalent to these competitors. The data suggests that Doom's performance ceiling is determined far more by the GPU than by this processor, as even the 1080p Low settings at 892 FPS average still show headroom for the CPU to keep up.
FAQ — 4-6 Q&A pairs answerable from FACT PACK data
Q: What is the highest average frame rate recorded for this combo in Doom?
A: The highest average frame rate in the measured data comes from 1920x1080 resolution with Low settings, reaching 892 FPS. This is followed by Medium settings at 759 FPS, High at 657 FPS, and Ultra at 561 FPS for the same resolution.
Q: How does the combo rank among all tested CPU-GPU combinations for Doom?
A: The AMD Ryzen 5 5600G with NVIDIA GeForce RTX 4070 ranks first overall, placing it at position 1 out of 3,712 total combos tested for this game. This top ranking holds across all resolution and settings combinations measured.
Q: What is the lowest average frame rate observed across all measured configurations?
A: The lowest average frame rate is 228 FPS, recorded at 3840x2160 resolution with Ultra settings. Even at this demanding configuration, the combo maintains a frame rate well above typical display refresh rates.
Q: Does the RTX 4070's memory bandwidth change between different settings at the same resolution?
A: No, the GPU's memory specifications remain constant regardless of game settings. The RTX 4070 features 12 GB of GDDR6X memory on a 192-bit bus, providing 504.2 GB/s of bandwidth. The variation in frame rates across settings comes from the rendering workload, not from changes to the memory subsystem.
Q: How does the CPU's multi-threaded performance compare to its single-threaded performance?
A: The CPU shows a Cinebench R23 multicore score of 10,551 versus a single-core score of 1,409, indicating a scaling ratio of roughly 7.5x across its six cores. For Doom, which benefits from both single-thread responsiveness and multi-thread scaling, this balance supports the high frame rates observed.
Q: What is the GPU's percentile ranking among all GPUs, and what does that imply for Doom?
A: The RTX 4070 sits at the 81st percentile among all GPUs with an average benchmark score of 37,648. This upper-tier positioning, combined with the combo's first-place ranking in Doom, indicates the GPU is the dominant factor driving the exceptional frame rates.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
Examining the resolution scaling data reveals a clear pattern of GPU-bound performance as resolution increases. At 1920x1080 with Ultra settings, the combo achieves 561 FPS; at 2560x1440 Ultra, it drops to 386 FPS; and at 3840x2160 Ultra, it falls to 228 FPS. This represents a 31% reduction from 1080p to 1440p and a further 41% reduction from 1440p to 4K, for a total decline of 59% from 1080p to 4K.
The scaling pattern across all settings tells a consistent story. At Low settings, the frame rates move from 892 FPS at 1080p to 614 FPS at 1440p and 362 FPS at 4K, a 59% drop overall. Medium settings show 759 FPS at 1080p, 522 FPS at 1440p, and 309 FPS at 4K, a 59% decline. High settings demonstrate 657 FPS at 1080p, 452 FPS at 1440p, and 267 FPS at 4K, again a 59% reduction. The consistency of this percentage drop across all settings strongly indicates that the GPU is the limiting component at higher resolutions.
The data shows that the RTX 4070's pixel fill rate of 158.4 GPixel/s and texture rate of 455.4 GTexel/s become the constraining factors as resolution rises. The CPU's role diminishes at higher resolutions, as the 56% reduction from 1080p Low to 4K Low (892 to 362 FPS) demonstrates that the rendering pipeline, not the processor, determines the scaling behavior. Even at 4K Ultra, the 228 FPS average remains exceptionally high, suggesting that Doom's engine, designed for 2016 hardware, cannot fully stress this modern combination.
How This Combo Ranks — use comboRankInGame vs other tested combos
The combo holds the top position with a rank of 1 out of 3,712 tested combinations for Doom. This premier placement indicates that no other CPU-GPU pairing in the database achieves higher average frame rates across the measured configurations. The data reflects the synergy between the Ryzen 5 5600G's six Zen 3 cores and the RTX 4070's Ada Lovelace architecture, which together exceed the performance of all other tested pairings.
To contextualize this rank, consider the GPU's nearest rivals in aggregate benchmark scores: the NVIDIA Tesla P4 scores 37,628 with a delta of 0.1%, the AMD Radeon RX Vega 56 scores 37,507 with a delta of 0.4%, and the NVIDIA GeForce RTX 4080 Mobile scores 38,135 with a delta of -1.3%. The RTX 4070's average score of 37,648 places it competitively among these, yet the combo's first-place rank in Doom suggests that the specific interaction between this CPU and GPU yields superior results for this title.
The CPU's nearest rivals also show tight clustering, with deltas under 0.5% from the 5600G's average score of 21,088. This proximity means that swapping the 5600G for an Intel Core i3-1220P or an AMD Ryzen 5 7530U would likely produce similar Doom performance, reinforcing that the GPU drives the combo's ranking. The first-place position out of 3,712 combos, combined with the CPU's 74th percentile and GPU's 81st percentile, indicates that Doom favors this specific pairing more than raw component rankings would predict.
GPU Role — VRAM, clocks, and how they relate to this game's results
The NVIDIA GeForce RTX 4070 serves as the primary performance driver for this combo in Doom, evidenced by the resolution scaling patterns discussed above. The GPU operates at a base clock of 1920 MHz and a boost clock of 2475 MHz, with memory running at 1313 MHz or 21 Gbps effective. Its 12 GB of GDDR6X memory on a 192-bit bus provides 504.2 GB/s of bandwidth, which is more than sufficient for Doom's texture and geometry requirements.
The GPU's compute capabilities are substantial, with 5,888 shading units, 184 texture mapping units, and 64 raster operations pipelines. The 46 ray tracing cores and 184 tensor cores indicate modern feature support, though Doom's 2016 engine does not utilize these technologies. The FP32 performance of 29.15 TFLOPS, with FP16 at the same 29.15 TFLOPS (1:1 ratio), provides the raw compute power that translates into the high frame rates observed.
The GPU's 81st percentile ranking among all GPUs, with an average benchmark score of 37,648, places it firmly in the upper echelon. Its nearest rivals in benchmark scores include the NVIDIA Tesla P4 with a delta of 0.1% and the AMD Radeon RX Vega 56 with a delta of 0.4%, while the RTX 4080 Mobile leads by 1.3%. The RTX 4070's 200 W TDP and dual-slot design, with a 16-pin power connector and 550 W suggested PSU, indicate it is positioned as a high-performance desktop solution.
In Doom, the GPU's role becomes increasingly dominant as resolution and settings rise. At 1080p Low, the 892 FPS average likely approaches the CPU's frame-delivery limit, but at 4K Ultra, the 228 FPS result is clearly GPU-bound. The pixel rate of 158.4 GPixel/s and texture rate of 455.4 GTexel/s determine how quickly the GPU can fill the increasing pixel counts, and the data shows these become the bottleneck beyond 1080p.
Measured FPS Breakdown — resolution by resolution, settings by settings, exact numbers
The measured FPS data provides a comprehensive picture of performance across three resolutions and four settings levels. At 3840x2160, the combo delivers 362 FPS on Low settings, 309 FPS on Medium (with a minimum of 262 FPS and maximum of 355 FPS), 267 FPS on High, and 228 FPS on Ultra. These 4K results demonstrate that even the most demanding configuration maintains a frame rate far above any display's refresh rate.
Moving to 2560x1440, the frame rates increase substantially. Low settings produce 614 FPS, Medium reaches 522 FPS (minimum 444 FPS, maximum 601 FPS), High achieves 452 FPS, and Ultra delivers 386 FPS. The delta between 4K and 1440p at each setting averages around 0.6x, showing the expected scaling as pixel count decreases by roughly half.
At 1920x1080, the performance reaches its peak. Low settings hit 892 FPS, Medium achieves 759 FPS (minimum 645 FPS, maximum 873 FPS), High reaches 657 FPS, and Ultra delivers 561 FPS. The progression from Low to Ultra at 1080p shows a 37% reduction in frame rate, while at 1440p the reduction is 37%, and at 4K it is 37% as well, indicating consistent scaling across resolutions.
The Medium settings rows include minimum and maximum FPS values, with the largest variance at 1080p where the delta between min and max is 228 FPS (645 to 873). At 1440p, the delta is 157 FPS (444 to 601), and at 4K, it narrows to 93 FPS (262 to 355). This tightening of variance with resolution suggests that GPU-bound scenarios produce more stable frame delivery, while CPU-bound scenarios at lower resolutions introduce more fluctuation.
Settings Recommendations — which preset gives the best experience per the measured rows
Based on the measured FPS data, the Ultra preset at 1920x1080 delivers 561 FPS, which represents the best visual quality while still maintaining frame rates that far exceed any display's capabilities. At 2560x1440, Ultra provides 386 FPS, which remains exceptionally high, while 3840x2160 Ultra drops to 228 FPS, still above typical high-refresh displays. For users prioritizing maximum frame rates, the Low preset at 1080p reaches 892 FPS, but this sacrifices visual fidelity for a marginal gain that most displays cannot show.
For a balanced experience, the Medium preset at 2560x1440 with 522 FPS (minimum 444 FPS) offers a strong middle ground, providing 3.4x the frame rate of 4K Ultra while maintaining higher resolution than 1080p. The High preset at 1440p with 452 FPS also represents a solid choice, though the data suggests that the step from High to Ultra at any resolution costs between 14% and 17% of frame rate for the same resolution.
The data indicates that the RTX 4070 has sufficient headroom to run Doom at maximum settings across all tested resolutions. Even at 4K Ultra, the 228 FPS result exceeds the refresh rate of most high-end monitors, meaning users can select Ultra settings without compromising smoothness. The recommendation is to choose Ultra at 1440p for the best combination of visual quality and performance headroom, as the 386 FPS result provides ample margin for frame rate fluctuations, or to select Ultra at 4K if resolution is the priority, given the 228 FPS average still ensures fluid gameplay.
Given that Doom's engine is from 2016)Skip the bottleneck concerns entirely, as the combo demonstrates first-place performance out of 3,712 tested configurations. The settings chosen should reflect display capabilities rather than hardware constraints, since even the most demanding measured configuration delivers over 200 FPS. Ultra settings at any resolution provide an excellent experience, with 1440p Ultra offering the optimal balance of visual fidelity and performance for most users.
Hardware Specifications
AMD Ryzen 5 5600G
NVIDIA GeForce RTX 4070
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 5600G + NVIDIA GeForce RTX 4070 in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 362.0 |
| 3840x2160 | Medium | 309.0 |
| 3840x2160 | High | 267.0 |
| 3840x2160 | Ultra | 228.0 |
| 2560x1440 | Low | 614.0 |
| 2560x1440 | Medium | 522.0 |
| 2560x1440 | High | 452.0 |
| 2560x1440 | Ultra | 386.0 |
| 1920x1080 | Low | 892.0 |
| 1920x1080 | Medium | 759.0 |
| 1920x1080 | High | 657.0 |
| 1920x1080 | Ultra | 561.0 |
Doom with Ryzen 5 5600G + Other GPUs
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Doom with RTX 4070 + Other CPUs
See how Doom performs with the same GPU but different processors.
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