Downfall

Downfall

AVERAGE FPS
48
playable

This combination offers playable performance with an average of 48 FPS, though you may want to lower settings for smoother gameplay.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 18 27 35 40
1440p QHD 30 43 52 67
1080p Full HD 41 63 73 90

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 40
3840x2160 Medium 35
3840x2160 High 27
3840x2160 Ultra 18
2560x1440 Low 67
2560x1440 Medium 52
2560x1440 High 43
2560x1440 Ultra 30
1920x1080 Low 90
1920x1080 Medium 73
1920x1080 High 63
1920x1080 Ultra 41

Downfall with AMD Ryzen 5 4600G + AMD Radeon RX 570, In-Depth Analysis

Settings Recommendations

The measured frame rates for Downfall with the AMD Ryzen 5 4600G and AMD Radeon RX 570 show a clear hierarchy across the four tested presets. At 1920x1080, the Low preset delivers 90.3 FPS average, which is the only setting tier that comfortably exceeds the 60 FPS threshold by a wide margin. Medium follows at 72.5 FPS, still playable, while High drops to 62.7 FPS and Ultra falls to 41.4 FPS. The data indicates that Medium is the highest preset that maintains a solid playable experience at 1080p, as it keeps a 10 FPS buffer over High while providing better visual fidelity than Low.

At 2560x1440, the situation tightens considerably. Low produces 67.2 FPS average, Medium drops to 52.0 FPS, High manages 43.3 FPS, and Ultra collapses to 30.1 FPS. For 1440p gaming, the Low preset is the only one that stays above 60 FPS, while Medium remains technically playable at 52 FPS but leaves little headroom for demanding scenes. At 3840x2160, no preset achieves playable frame rates: Low yields 40.3 FPS, Medium 35.1 FPS, High 26.5 FPS, and Ultra 18.4 FPS.

The recommendation is straightforward: for the best balance of visual quality and performance, use Medium at 1920x1080. This preset delivers 72.5 FPS average, which is 15.8% higher than High and 75.1% higher than Ultra at the same resolution. The gap between Medium and Low at 1080p is 17.8 FPS, suggesting that the visual upgrade from Low to Medium costs roughly 19.7% performance, a reasonable trade for a horror title where atmosphere matters. At 1440p, Low is the only sensible choice if frame rate consistency is the priority. At 4K, the combination is not viable for smooth play regardless of settings.

GPU Role

The AMD Radeon RX 570 brings 4 GB of GDDR5 memory on a 256-bit bus with 224.0 GB/s bandwidth. The GPU operates at a base clock of 1168 MHz and a boost clock of 1244 MHz, with memory clocked at 1750 MHz (7 Gbps effective). These specifications place the RX 570 in the 74th percentile among all GPUs in the benchmark database, with an average benchmark score of 30158.

The GPU's role in Downfall becomes evident when examining the frame rate scaling across resolutions. From 1920x1080 to 2560x1440 at Medium settings, the average FPS drops from 72.5 to 52.0, a decline of 28.3%. From 1440p to 4K at Medium, the drop is from 52.0 to 35.1, another 32.5% reduction. This consistent degradation pattern indicates that the RX 570 is the primary bottleneck at higher resolutions, as the 4 GB frame buffer and 224.0 GB/s bandwidth become increasingly strained.

The GPU's nearest rivals in the benchmark database include the NVIDIA GeForce RTX 5060 (0.2% higher average score), AMD Radeon RX 7700 XT (0.2% higher), NVIDIA Tesla M60 (0.6% higher), and NVIDIA GeForce RTX 5070 Mobile (0.8% higher). These deltas are remarkably small, suggesting the RX 570's overall compute capability is competitive with much newer hardware in synthetic benchmarks, though real-world gaming performance at 4K in Downfall tells a different story given the 18.4 FPS Ultra result.

FAQ

Q: What is the best resolution to play Downfall with this CPU/GPU combination?

A: The data shows 1920x1080 as the only resolution where all presets except Ultra achieve at least 62.7 FPS. At 2560x1440, only the Low preset exceeds 60 FPS (67.2 FPS), and at 3840x2160, no preset reaches 45 FPS.

Q: How much performance is gained by dropping from High to Low settings at 1080p?

A: At 1920x1080, Low delivers 90.3 FPS versus 62.7 FPS on High, representing a 44.0% frame rate increase. The jump from Medium (72.5 FPS) to Low is a 24.6% improvement.

Q: Can this combination handle Ultra settings in Downfall?

A: At 1080p, Ultra produces 41.4 FPS, which is below the 60 FPS threshold for smooth play. At 1440p, Ultra drops to 30.1 FPS, and at 4K, it falls to 18.4 FPS. Ultra is not recommended at any resolution with this hardware.

Q: How does the CPU's benchmark score compare to its nearest rivals?

A: The AMD Ryzen 5 4600G has an average benchmark score of 17489, placing it in the 75th percentile. It is 0.1% behind the Intel Core i5-12450H (17475) and 0.8% ahead of the Intel Core i3-14100T (17636) despite the latter's higher raw score.

Q: What is the performance difference between 1080p and 1440p at Medium settings?

A: Medium at 1080p yields 72.5 FPS, while at 1440p it drops to 52.0 FPS. This is a 28.3% reduction, indicating that the RX 570's rendering capacity is significantly taxed by the higher pixel count.

Q: Is the RX 570's 4 GB VRAM sufficient for Downfall?

A: The measured results show playable frame rates at 1080p Medium (72.5 FPS) and 1440p Low (67.2 FPS), suggesting 4 GB is adequate for lower presets. However, at 4K Ultra, the 18.4 FPS result indicates the frame buffer and bandwidth are insufficient for high-detail rendering.

How This Combo Ranks

The AMD Ryzen 5 4600G paired with the AMD Radeon RX 570 ranks 1661 out of 1741 tested combinations in Downfall. This places the combo in the bottom 4.6% of all tested configurations, which initially appears poor. However, this ranking must be interpreted in context: the database contains many combinations featuring significantly more powerful modern hardware, and the RX 570 is an end-of-life product released in 2017.

The ranking reflects the GPU's limitations more than the CPU's. The Ryzen 5 4600G sits in the 75th percentile among all CPUs with an average score of 17489, while the RX 570 sits in the 74th percentile among GPUs with an average score of 30158. Both components are mid-pack in their respective categories, but the combination's rank of 1661 suggests that Downfall is particularly demanding on the GPU at higher resolutions. The 4K Ultra result of 18.4 FPS and 1440p Ultra result of 30.1 FPS drag the overall ranking down, as these are among the lowest scores recorded for this game.

The rank of 1661 out of 1741 means there are 80 tested combos that perform worse, likely featuring older or lower-tier hardware. The data indicates that this combo is positioned for 1080p gaming, where it achieves respectable results, rather than for high-resolution or high-detail play.

Resolution Scaling

The frame rate scaling from 1080p to 4K reveals a clear pattern of GPU limitation. At Low settings, the progression is 90.3 FPS at 1080p, 67.2 FPS at 1440p, and 40.3 FPS at 4K. This represents a 25.6% drop from 1080p to 1440p, and a 40.0% drop from 1440p to 4K. The total reduction from 1080p to 4K at Low is 55.4%.

At Medium settings, the scaling is 72.5 FPS at 1080p, 52.0 FPS at 1440p, and 35.1 FPS at 4K. The drops are 28.3% and 32.5% respectively, with a total reduction of 51.6%. At High settings, 62.7 FPS at 1080p falls to 43.3 FPS at 1440p (30.9% drop) and then to 26.5 FPS at 4K (38.8% drop), totaling 57.7% reduction. Ultra shows 41.4 FPS at 1080p, 30.1 FPS at 1440p (27.3% drop), and 18.4 FPS at 4K (38.9% drop), totaling 55.6% reduction.

The consistent pattern of roughly 25-30% drops from 1080p to 1440p and 32-40% drops from 1440p to 4K across all settings indicates that the RX 570's pixel throughput is the limiting factor. The CPU's contribution becomes less relevant as resolution increases, since the GPU must process exponentially more pixels. The relatively uniform percentage drops across settings also suggest that the bottleneck is bandwidth and fill rate rather than shader compute, as the RX 570's 224.0 GB/s bandwidth and 39.81 GPixel/s pixel rate are strained at higher resolutions.

Measured FPS Breakdown

At 1920x1080, the measured average frame rates are: Low 90.3 FPS, Medium 72.5 FPS, High 62.7 FPS, and Ultra 41.4 FPS. The spread from Low to Ultra is 48.9 FPS, with Ultra delivering 54.2% lower performance than Low.

At 2560x1440, the results are: Low 67.2 FPS, Medium 52.0 FPS, High 43.3 FPS, and Ultra 30.1 FPS. The spread is 37.1 FPS, and Ultra delivers 55.2% lower performance than Low.

At 3840x2160, the results are: Low 40.3 FPS, Medium 35.1 FPS, High 26.5 FPS, and Ultra 18.4 FPS. The spread is 21.9 FPS, and Ultra delivers 54.3% lower performance than Low.

The relative performance gap between Low and Ultra remains remarkably consistent at approximately 54-55% across all three resolutions. This consistency suggests that the settings presets scale uniformly in their demands on the GPU, regardless of resolution. The absolute frame rates, however, show that only 1080p Low through High settings and 1440p Low achieve the 60 FPS threshold. At 4K, even Low falls 19.7 FPS short of 60 FPS.

The data also reveals that the step from Medium to High costs approximately 13.5% performance at 1080p (72.5 to 62.7 FPS), 16.7% at 1440p (52.0 to 43.3 FPS), and 24.5% at 4K (35.1 to 26.5 FPS). The increasing percentage cost at higher resolutions indicates that High settings become disproportionately expensive as pixel count grows.

CPU Role

The AMD Ryzen 5 4600G is a 6-core, 12-thread processor based on the Zen 2 architecture (Renoir codename), built on TSMC's 7 nm process. It operates with a base clock of 3.70 GHz and a boost clock of 4.20 GHz, with a 65 W TDP. The CPU features 64 KB of L1 cache per core, 512 KB of L2 cache per core, and 8 MB of shared L3 cache. Memory support includes DDR4 with dual-channel configuration and 51.2 GB/s bandwidth.

In synthetic benchmarks, the 4600G achieves a Cinebench R23 multicore score of 13593 and a single-core score of 1919. Its Geekbench multicore score is 6093 with a single-core score of 1575. The 3DMark results show scaling from 1430 (2 threads) to 4863 (16 threads) and 4889 (max threads), indicating strong multi-threaded scaling. The PassMark multithread score is 15992, with a single-thread score of 2653.

The CPU's role in Downfall is secondary to the GPU, as evidenced by the resolution scaling analysis. At 1080p, the CPU must feed the GPU sufficiently to maintain the 90.3 FPS Low result. The 4600G's single-thread performance, represented by the 3DMark single-thread score of 726 and Cinebench R23 single-core score of 1919, is adequate for this task. The CPU's 75th percentile ranking among all CPUs suggests it is not the primary bottleneck at 1080p.

However, at lower resolutions or settings where the GPU has less work, the CPU's 6 cores and 12 threads become more relevant. The Ryzen 5 4600G's nearest rivals include the AMD Ryzen 3 PRO 5355GE (0% delta), Intel Core i5-12450H (0.1% delta), Intel Core i3-14100T (-0.8% delta), and Intel Core i3-13100F (-1% delta). These small deltas indicate the 4600G's overall compute capability is competitive with these processors, though none of them would significantly change the Downfall results given the GPU bottleneck.

Hardware Specifications

AMD Ryzen 5 4600G

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 4200 MHz
TDP 65W
Socket AMD Socket AM4
View Full CPU Details →

AMD Radeon RX 570

VRAM 4 GB GDDR5
Base Clock —
Boost Clock 1244 MHz MHz
TDP 150 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 4600G + AMD Radeon RX 570 in Downfall

Resolution Settings Avg FPS
3840x2160 Low 40.3
3840x2160 Medium 35.1
3840x2160 High 26.5
3840x2160 Ultra 18.4
2560x1440 Low 67.2
2560x1440 Medium 52.0
2560x1440 High 43.3
2560x1440 Ultra 30.1
1920x1080 Low 90.3
1920x1080 Medium 72.5
1920x1080 High 62.7
1920x1080 Ultra 41.4

Downfall with Ryzen 5 4600G + Other GPUs

See how Downfall performs with the same CPU but different graphics cards.

Downfall with RX 570 + Other CPUs

See how Downfall performs with the same GPU but different processors.

Other Games with Ryzen 5 4600G + RX 570

Explore FPS benchmarks for other games using this same hardware combination.