Downfall
This combination provides smooth gameplay with an average of 82 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 32 | 45 | 58 | 72 |
| 1440p QHD | 49 | 74 | 89 | 110 |
| 1080p Full HD | 64 | 104 | 131 | 154 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Downfall with AMD Ryzen 5 3600 + NVIDIA GeForce GTX 1070, In-Depth Analysis
How This Combo Ranks
The AMD Ryzen 5 3600 paired with the NVIDIA GeForce GTX 1070 lands at rank 1476 out of 1741 tested combos in Downfall. That places this pairing in the bottom 15% of all configurations, which is a sobering position for a system that was once a mainstream favorite. The ranking reflects a fundamental reality: this is a last-generation CPU and a GPU from the Pascal era, and demanding horror titles like Downfall expose their age. While the combo is not the absolute worst, the data shows it sits in the lower tier, meaning most other tested hardware combinations will deliver higher frame rates.
The CPU itself holds up reasonably well in synthetic benchmarks, with an average score of 18129 and a percentile ranking of 76 against all CPUs. Its nearest rivals are extremely close: the Intel Core i5-11400 scores 18150 (0.1% ahead), the AMD Ryzen 5 7535HS scores 18101 (0.2% behind), and the AMD Ryzen 5 1600 scores 18158 (0.2% behind). This tells us the Ryzen 5 3600 is not the bottleneck in most scenarios — it trades blows with much newer silicon. The GPU, however, tells a different story. The GTX 1070 averages 12331 in benchmarks and sits at the 51st percentile, placing it squarely in the middle of all GPUs. Its nearest rival, the NVIDIA Quadro K4200, is 0.7% behind, while the GeForce GTX 1650 SUPER is 1.4% ahead. This GPU is the weak link in the pairing.
Combo ranking in Downfall is heavily influenced by the GPU, and the data confirms this. The GTX 1070's mid-pack standing drags the overall combo down despite the CPU's respectable performance. For a builder looking at this combo today, the practical takeaway is clear: the processor has life left, but the graphics card is holding back the experience in this title.
GPU Role
The NVIDIA GeForce GTX 1070 is the defining component in this combo, and its specifications explain why the measured FPS numbers look the way they do. The card comes with 8 GB of GDDR5 memory on a 256-bit bus, delivering 256.3 GB/s of bandwidth. For a 2016 horror game, this memory configuration is more than adequate for texture loading and asset streaming, even at higher resolutions. The Pascal architecture, built on a 16 nm process at TSMC, features 1920 shading units, 120 texture mapping units, and 64 ROPs. These figures translate to a pixel rate of 107.7 GPixel/s and a texture rate of 202.0 GTexel/s.
Clock speeds are set at 1506 MHz base and 1683 MHz boost, with memory running at 2002 MHz (8 Gbps effective). These are modest by modern standards but were competitive at launch. The card's FP32 performance of 6.463 TFLOPS is the raw compute figure that game engines use for shader work, and in Downfall, this is what limits performance at higher settings. The GPU supports DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4, which covers the API requirements of a 2016 title without issue.
In the measured FPS data, the GTX 1070 shows its age most clearly at 4K resolution. At 3840x2160 with Ultra settings, the combo manages only 31.7 FPS, which is below playable thresholds for most users. The card's 8 GB VRAM is not the problem here — the compute throughput is. The gap between Low and Ultra settings at 4K is stark: 71.8 FPS vs 31.7 FPS, a difference of 40.1 FPS that shows how heavily the GPU is taxed by the game's higher-quality effects. The GTX 1070's role in this combo is to provide playable frame rates at 1080p and 1440p with medium-to-high settings, but it struggles to maintain 60 FPS at 4K except on the lowest preset.
FAQ
Q: Is this combo capable of running Downfall at 60 FPS?
A: Yes, but only at certain resolutions and settings. At 1920x1080, the combo achieves 103.7 FPS on High, 130.8 FPS on Medium, and 153.8 FPS on Low. At 2560x1440, it hits 73.5 FPS on High and 89.1 FPS on Medium. At 4K, it only reaches 71.8 FPS on Low, while High drops to 44.7 FPS and Ultra falls to 31.7 FPS.
Q: How does the GTX 1070 compare to its nearest rivals?
A: The GTX 1070's average benchmark score is 12331, which puts it 0.7% ahead of the NVIDIA Quadro K4200 (12241), 1.3% behind the NVIDIA GeForce GTX 880M (12490), 1.4% behind the GeForce GTX 1650 SUPER (12504), and 1.7% behind the NVIDIA Tesla K20Xm (12547). This places it at the 51st percentile of all GPUs.
Q: What is the best resolution for this combo in Downfall?
A: The data shows 1920x1080 is the sweet spot. At this resolution, even Ultra settings deliver 63.8 FPS, which is above the 60 FPS threshold. At 1440p, Ultra drops to 49 FPS, making it less viable for smooth gameplay. At 4K, only Low settings (71.8 FPS) are playable.
Q: Does the Ryzen 5 3600 bottleneck the GTX 1070 in this game?
A: The benchmark data suggests the CPU is not the limiting factor. The Ryzen 5 3600 scores 18129 on average, ranking at the 76th percentile of all CPUs, and its nearest rival, the Intel Core i5-11400, is only 0.1% ahead. The GPU's mid-pack 51st percentile ranking indicates it is the component holding back performance.
Q: How much FPS difference is there between Low and Ultra settings?
A: At 1080p, the difference is 90 FPS (153.8 vs 63.8). At 1440p, the difference is 60.8 FPS (109.8 vs 49). At 4K, the difference is 40.1 FPS (71.8 vs 31.7). The gap narrows as resolution increases, which confirms the GPU becomes the primary constraint at higher pixel counts.
Q: Is the 8 GB VRAM sufficient for Downfall at 4K?
A: Yes, the memory size is not the bottleneck. The card has 8 GB of GDDR5 with 256.3 GB/s bandwidth, which is ample for a 2016 title. The performance drop at 4K is due to compute limits, not memory capacity, as evidenced by the fact that lowering settings from Ultra to Low at 4K improves FPS by 40.1 without changing memory allocation.
Measured FPS Breakdown
The measured FPS data provides a complete picture of how this combo performs across three resolutions and four settings presets. Starting at 1920x1080, the combo delivers 153.8 FPS on Low, 130.8 FPS on Medium, 103.7 FPS on High, and 63.8 FPS on Ultra. This is a linear progression where each step up in settings costs roughly 20-30 FPS. The jump from High to Ultra is the most punishing, dropping 39.9 FPS, which suggests Ultra enables effects that heavily tax the GPU.
Moving to 2560x1440, the numbers scale down predictably. Low settings produce 109.8 FPS, Medium delivers 89.1 FPS, High achieves 73.5 FPS, and Ultra falls to 49 FPS. The gap between Low and Ultra here is 60.8 FPS, and notably, Ultra drops below the 60 FPS threshold. This resolution is still playable on High settings, but Ultra becomes choppy.
At 3840x2160, the GTX 1070's limits become apparent. Low settings yield 71.8 FPS, Medium drops to 57.8 FPS, High falls to 44.7 FPS, and Ultra bottoms out at 31.7 FPS. Only the Low preset maintains 60+ FPS here. The scaling from 1440p to 4K at High settings shows a drop from 73.5 to 44.7 FPS, a 28.8 FPS loss that represents a 39% reduction in performance. This is a clear sign that the GPU is overwhelmed by the pixel count at 4K.
Resolution Scaling
The FPS drops from 1080p to 4K reveal important information about which component is limiting performance in this combo. At Low settings, the progression is 153.8 FPS at 1080p, 109.8 FPS at 1440p, and 71.8 FPS at 4K. This represents a 53% drop from 1080p to 4K. At High settings, the numbers are 103.7 FPS, 73.5 FPS, and 44.7 FPS respectively, a 57% drop. At Ultra, the figures are 63.8 FPS, 49 FPS, and 31.7 FPS, a 50% drop.
The consistency of these percentage drops — hovering around 50-57% — indicates that the GPU is the primary constraint across all settings. If the CPU were the bottleneck, the FPS at 1080p would be artificially capped, and the drop to 4K would be more severe. Instead, the smooth scaling shows the GTX 1070 is doing the heavy lifting, and its compute resources scale linearly with pixel count.
The data also shows that the gap between Low and Ultra narrows as resolution increases. At 1080p, the difference is 90 FPS; at 1440p, it is 60.8 FPS; at 4K, it is 40.1 FPS. This is a classic GPU-bound pattern: at lower resolutions, the CPU can feed the GPU enough frames to expose the settings' impact, but at 4K, the GPU's raw throughput becomes so strained that even Low settings struggle to maintain high FPS. For this combo, 1080p is the resolution where the CPU keeps pace, while 4K is entirely GPU-limited.
Settings Recommendations
The measured FPS data points to 1920x1080 with High settings as the best experience for this combo. This configuration delivers 103.7 FPS, well above the 60 FPS threshold, and the visual quality is high enough to enjoy the horror atmosphere without sacrificing smoothness. Ultra at 1080p produces 63.8 FPS, which is playable, but the 39.9 FPS cost over High is substantial for what likely amounts to marginal visual improvements.
If a user prefers 2560x1440, the recommendation shifts to Medium settings, which yield 89.1 FPS. High at 1440p produces 73.5 FPS, which is still smooth, but Medium provides a better frame rate buffer for demanding scenes in a horror game where sudden action can cause dips. Ultra at 1440p drops to 49 FPS, which is below the threshold for a comfortable experience.
At 4K, the options are limited. Low settings produce 71.8 FPS, which is the only playable preset at this resolution. Medium drops to 57.8 FPS, which is borderline, and High or Ultra fall below 45 FPS. For users with a 4K display, Low settings are the pragmatic choice, but the visual downgrade may not be worth the resolution gain over a 1440p Medium or High configuration.
The overall recommendation is to prioritize frame rate over resolution for this combo. Downfall is a horror title where smooth, responsive gameplay matters more than pixel-perfect textures. The data shows that 1080p High at 103.7 FPS offers the best balance of visual fidelity and performance, with 1440p Medium at 89.1 FPS as a strong alternative for those with higher-resolution monitors. Avoid Ultra at any resolution above 1080p, as the FPS cost is disproportionate to the visual benefit.
Hardware Specifications
AMD Ryzen 5 3600
NVIDIA GeForce GTX 1070
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 3600 + NVIDIA GeForce GTX 1070 in Downfall
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 71.8 |
| 3840x2160 | Medium | 57.8 |
| 3840x2160 | High | 44.7 |
| 3840x2160 | Ultra | 31.7 |
| 2560x1440 | Low | 109.8 |
| 2560x1440 | Medium | 89.1 |
| 2560x1440 | High | 73.5 |
| 2560x1440 | Ultra | 49.0 |
| 1920x1080 | Low | 153.8 |
| 1920x1080 | Medium | 130.8 |
| 1920x1080 | High | 103.7 |
| 1920x1080 | Ultra | 63.8 |
Downfall with GTX 1070 + Other CPUs
See how Downfall performs with the same GPU but different processors.
Other Games with Ryzen 5 3600 + GTX 1070
Explore FPS benchmarks for other games using this same hardware combination.