Archeage
This combination offers playable performance with an average of 54 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 19 | 24 | 36 | 44 |
| 1440p QHD | 29 | 43 | 66 | 74 |
| 1080p Full HD | 41 | 66 | 93 | 107 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Archeage with AMD Ryzen 5 3600 + NVIDIA GeForce GTX 1070, In-Depth Analysis
AMD Ryzen 5 3600 and NVIDIA GeForce GTX 1070 — this pairing represents a well-matched mid-range platform from the previous console generation, and in ArcheAge, the measured results show a combination that is capable of smooth play at 1080p but quickly loses ground as resolution increases. The data indicates a system that is clearly GPU-limited at higher settings, while CPU headroom remains adequate for the MMORPG’s typical load.
How This Combo Ranks
The AMD Ryzen 5 3600 + NVIDIA GeForce GTX 1070 combination ranks at 1436 out of 1727 tested combos for ArcheAge. That places it in the bottom 17% of all tested pairings, which might initially seem poor, but context matters — this is an older GPU (Pascal architecture, released in 2016) paired with a 2019 CPU, and the game is from 2014. The rank reflects that this combo is outpaced by newer, higher-end configurations, but the measured FPS data shows it still delivers playable results at lower resolutions.
The CPU itself holds a 76th percentile ranking against all CPUs, with an average benchmark score of 18129. Its nearest rival is the Intel Core i5-11400, which scores 18150, a delta of -0.1% — meaning the Ryzen 5 3600 is essentially tied with that Intel part. The AMD Ryzen 5 7535HS scores 18101 (delta 0.2%, meaning the Ryzen 5 3600 is marginally ahead), while the AMD Ryzen 5 1600 scores 18158 (delta -0.2%, essentially identical). Even the AMD EPYC 9274F, a server-class chip, only scores 18189 (delta -0.3%). This tells a clear story: the Ryzen 5 3600’s processing power is not the limiting factor in this combo’s game rank.
The GPU, meanwhile, sits at the 51st percentile of all GPUs, with an average benchmark score of 12331. Its nearest rival, the NVIDIA Quadro K4200, scores 12241 (delta 0.7%, meaning the GTX 1070 is ahead), while the GTX 880M scores 12490 (delta -1.3%, GTX 1070 trails). The GTX 1650 SUPER scores 12504 (delta -1.4%), and the Tesla K20Xm scores 12547 (delta -1.7%). These deltas are all within 2%, showing the GTX 1070 is in a tightly packed performance tier. The combo’s low game rank, therefore, is driven more by the GPU’s mid-tier standing than by any CPU deficiency.
GPU Role
The GTX 1070 is built on the GP104 chip using the 16nm process and Pascal architecture. It packs 1920 shading units, 120 texture mapping units, and 64 ROPs. Its base clock runs at 1506 MHz with a boost of 1683 MHz. Memory consists of 8 GB of GDDR5 on a 256-bit bus, providing 256.3 GB/s of bandwidth. These specs define its role in ArcheAge: enough VRAM for the game’s textures at 1080p and 1440p, but the raw compute throughput — measured at 6.463 TFLOPS FP32 — becomes the bottleneck at higher resolutions.
In ArcheAge, the GTX 1070’s 8 GB frame buffer is not the constraint; the game was released in 2014 and does not demand modern VRAM capacities. Instead, the pixel rate of 107.7 GPixel/s and texture rate of 202.0 GTexel/s are what matter. At 1080p, these figures allow the GPU to push beyond 100 FPS on low settings, but at 4K, the same silicon is overwhelmed. The GPU’s memory clock of 2002 MHz (or 8 Gbps effective) is adequate for the game’s data streaming, but the architecture’s age shows in the frame rate collapse at 3840x2160.
The data shows the GPU is the dominant factor in this combo’s performance trajectory. CPU-bound scenarios are rare in the measured results; instead, every resolution increase produces a disproportionate FPS drop, which is the classic signature of a GPU-limited system. The GTX 1070’s 150 W TDP and dual-slot design are consistent with its mid-range positioning, and its support for DirectX 12 (12_1), OpenGL 4.6, and Vulkan 1.4 means it can handle modern APIs, though ArcheAge itself is an older title.
Resolution Scaling
The measured FPS data reveals a stark resolution scaling pattern. At 1080p with High settings, the combo delivers 65.8 FPS. Moving to 1440p High drops that to 43.1 FPS — a 34.5% reduction. At 4K High, it falls to 24 FPS, which is another 44.3% drop from 1440p. This is a clear indication that the GPU is the limiting component; a CPU-bound scenario would show much smaller FPS differences across resolutions.
The scaling is even more pronounced at Ultra settings. At 1080p Ultra, the combo manages 41 FPS. At 1440p Ultra, it drops to 29.3 FPS (a 28.5% reduction), and at 4K Ultra, it plummets to 19.1 FPS (a 34.8% reduction from 1440p). The 4K Ultra result is below playable thresholds for most users, confirming that this combo is not suited for 4K gaming in ArcheAge.
Low settings show a similar trend but from a higher baseline. At 1080p Low, the combo hits 107.2 FPS. At 1440p Low, it drops to 74.1 FPS (a 30.9% reduction), and at 4K Low, it reaches 43.8 FPS (a 40.9% reduction from 1440p). The percentage drops are consistent across settings, which reinforces the GPU-bound conclusion. The CPU, with its 6 cores and 12 threads boosting to 4.20 GHz, has enough headroom to feed the GPU at all tested resolutions; the bottleneck is the GTX 1070’s fillrate and shader throughput.
Measured FPS Breakdown
At 1920x1080, the combo demonstrates its best performance. Low settings yield 107.2 FPS, which is well above the 60 FPS threshold for smooth play. Medium settings produce 93.1 FPS, still excellent. High settings reduce this to 65.8 FPS, which remains comfortable for an MMORPG. Ultra settings, however, drop to 41 FPS — playable but noticeably less smooth, suggesting that the GTX 1070’s compute resources are fully utilized at this quality level.
At 2560x1440, the performance takes a significant hit. Low settings still deliver 74.1 FPS, which is solid. Medium settings produce 66.2 FPS, still good. High settings fall to 43.1 FPS, which is borderline for fast-paced content. Ultra settings drop to 29.3 FPS, which is below the ideal range for a responsive experience. The 1440p results indicate that the GTX 1070 is reaching its practical limit for this game at higher quality presets.
At 3840x2160, the combo struggles. Low settings produce 43.8 FPS, which is marginal. Medium settings drop to 36.1 FPS, and High settings fall to 24 FPS. Ultra settings yield only 19.1 FPS, which is effectively unplayable. The 4K data shows a consistent 50-60% FPS reduction compared to 1440p at the same settings, confirming that the GTX 1070’s 256.3 GB/s memory bandwidth and 6.463 TFLOPS compute are insufficient for 4K rendering in this title.
FAQ
Q: Is the AMD Ryzen 5 3600 holding back the GTX 1070 in ArcheAge?
A: No. The CPU’s average benchmark score of 18129 puts it at the 76th percentile, and its nearest rival, the Intel Core i5-11400, scores nearly identically at 18150 (delta -0.1%). The FPS scaling across resolutions shows GPU limitation, not CPU bottlenecking.
Q: What is the best resolution and settings combo for this pairing?
A: At 1920x1080 with Medium settings, the combo produces 93.1 FPS, offering a strong balance of visual quality and smoothness. Low settings at 1080p yield 107.2 FPS, which is the highest measured result.
Q: Can this combo handle 4K gaming in ArcheAge?
A: Only at Low settings, where it achieves 43.8 FPS at 3840x2160. At High settings, it drops to 24 FPS, and at Ultra, it falls to 19.1 FPS, making 4K impractical for acceptable play.
Q: How does the GTX 1070 compare to its nearest GPU rivals?
A: The GTX 1070’s average benchmark score is 12331. The NVIDIA Quadro K4200 scores 12241 (delta 0.7%), while the GTX 880M scores 12490 (delta -1.3%), and the GTX 1650 SUPER scores 12504 (delta -1.4%). All are within 2% of each other.
Q: What is the difference between 1080p and 1440p performance at High settings?
A: At 1080p High, the combo delivers 65.8 FPS. At 1440p High, it drops to 43.1 FPS, a 34.5% reduction. This confirms the GPU’s rendering load scales directly with pixel count.
Q: Is the 8 GB VRAM sufficient for ArcheAge?
A: Yes. The game’s 2014 release date and the GTX 1070’s 8 GB GDDR5 memory on a 256-bit bus provide ample capacity. The FPS drops are driven by compute throughput, not memory capacity, as evidenced by the consistent scaling across settings.
Hardware Specifications
AMD Ryzen 5 3600
NVIDIA GeForce GTX 1070
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 3600 + NVIDIA GeForce GTX 1070 in Archeage
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 43.8 |
| 3840x2160 | Medium | 36.1 |
| 3840x2160 | High | 24.0 |
| 3840x2160 | Ultra | 19.1 |
| 2560x1440 | Low | 74.1 |
| 2560x1440 | Medium | 66.2 |
| 2560x1440 | High | 43.1 |
| 2560x1440 | Ultra | 29.3 |
| 1920x1080 | Low | 107.2 |
| 1920x1080 | Medium | 93.1 |
| 1920x1080 | High | 65.8 |
| 1920x1080 | Ultra | 41.0 |
Archeage with GTX 1070 + Other CPUs
See how Archeage performs with the same GPU but different processors.
Other Games with Ryzen 5 3600 + GTX 1070
Explore FPS benchmarks for other games using this same hardware combination.