Doom
This combination provides smooth gameplay with an average of 84 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 35 | 42 | 46 | 55 |
| 1440p QHD | 59 | 74 | 88 | 101 |
| 1080p Full HD | 97 | 115 | 136 | 157 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 5 3600 + NVIDIA GeForce GTX 1070, In-Depth Analysis
The AMD Ryzen 5 3600 and NVIDIA GeForce GTX 1070 combination ranks 1427 out of 1681 tested combos for Doom, placing it in the lower half of the database. This position reflects a pairing where the CPU’s strong multi-threaded performance is held back by a GPU that, while capable, sits near the middle of the pack. The Ryzen 5 3600 scores an average benchmark of 18129, putting it just 0.1% behind the Intel Core i5-11400 and 0.2% ahead of the AMD Ryzen 5 7535HS, indicating it is a solid mid-range processor. However, the GTX 1070’s average benchmark score of 12331 is only 0.7% above the NVIDIA Quadro K4200 and 1.4% below the GTX 1650 SUPER, showing it is competitive but not dominant. In Doom, this translates to a system that can deliver playable frame rates at most settings, but the GPU becomes the primary constraint as resolution and graphical fidelity increase.
How This Combo Ranks
The combo’s rank of 1427 out of 1681 tested combinations places it in approximately the 15th percentile of all tested systems for Doom. This is a modest result, driven largely by the GTX 1070’s age and its position relative to modern GPUs. The Ryzen 5 3600, with 6 cores and 12 threads based on Zen 2 architecture, provides a strong foundation; its Cinebench R20 multi-core score of 6318 and single-core score of 892 demonstrate balanced performance that exceeds the needs of most games. Yet, the GPU’s benchmark percentile of 51 against all GPUs means half of the graphics cards tested perform better. In Doom, this imbalance is clear: at 1080p Ultra, the system achieves 96.7 FPS, which is smooth, but the GPU struggles to maintain high frame rates at higher resolutions. The data shows that while the CPU is capable of handling the game’s demands—evidenced by its 76th percentile ranking against all CPUs—the GPU’s 51st percentile ranking caps overall performance. This combination is not a top-tier performer, but it is far from the bottom, offering a baseline experience that is playable for most users.
Settings Recommendations
For the best balance between visual quality and frame rate, the High preset at 2560x1440 is the standout choice. At this setting, the combo delivers 73.6 FPS, which is above the 60 FPS threshold for smooth gameplay, while still offering substantial visual improvements over Low settings. Pushing to Ultra at the same resolution drops the frame rate to 58.7 FPS, which is playable but dips below the ideal 60 FPS mark, making High the safer option for consistent performance. At 1080p, High is also excellent, hitting 114.9 FPS, which provides headroom for demanding scenes. The Medium preset offers a middle ground, with 88 FPS at 1440p and 136 FPS at 1080p, but the visual fidelity gain from High is worth the slight frame rate cost. Low settings, while yielding the highest frame rates—100.7 FPS at 1440p and 156.7 FPS at 1080p—sacrifice too much visual quality for a system that can already handle High. For players prioritizing smoothness above all else, Medium at 1440p is a viable fallback, but High represents the optimal sweet spot where the GTX 1070’s 8 GB of VRAM and 256.3 GB/s bandwidth are fully utilized without overburdening the GPU.
Resolution Scaling
The frame rate scaling from 1080p to 4K clearly identifies the GPU as the limiting component. At 1080p High, the system produces 114.9 FPS, but this drops to 73.6 FPS at 1440p and further to 42 FPS at 4K. This represents a 63% reduction in performance from 1080p to 4K, a steep decline that points directly at the GTX 1070’s compute and memory bandwidth limitations. The GPU’s 6.463 TFLOPS of FP32 performance and 256.3 GB/s memory bandwidth are simply insufficient for 4K rendering in Doom, even at High settings. In contrast, the CPU’s performance remains relatively constant across resolutions, as the Ryzen 5 3600’s 32 MB of L3 cache and 51.2 GB/s memory bandwidth are more than adequate for the game’s engine. The data shows that at 1080p Low, the system reaches 156.7 FPS, which is likely near the CPU’s limit for this game, but at 4K Low, the frame rate drops to 55.4 FPS, a 65% decrease that is almost entirely attributable to the GPU. This pattern confirms that the GTX 1070 is the bottleneck, and upgrading to a more powerful GPU would yield significant gains at 1440p and 4K, while the CPU would remain relevant for several more years.
FAQ
Q: Is this system capable of 60 FPS gaming in Doom?
A: Yes, at 1080p and 1440p. The combo achieves 114.9 FPS at 1080p High and 73.6 FPS at 1440p High, both above the 60 FPS threshold. At 4K High, it drops to 42 FPS, so 60 FPS is only possible at 4K Low (55.4 FPS) or Medium (45.9 FPS), which does not meet the 60 FPS target.
Q: What is the best resolution for this combo in Doom?
A: 2560x1440 is the optimal resolution. At High settings, it delivers 73.6 FPS, which is smooth and visually impressive. 1080p offers higher frame rates (114.9 FPS at High), but 1440p provides a better balance of visual fidelity and performance, while 4K is too demanding for the GTX 1070.
Q: How does the GTX 1070 compare to its nearest rivals in benchmark scores?
A: The GTX 1070’s average benchmark score of 12331 is 0.7% higher than the NVIDIA Quadro K4200’s 12241, but 1.4% lower than the GTX 1650 SUPER’s 12504 and 1.7% lower than the Tesla K20Xm’s 12547. This places it in the middle of its performance class.
Q: Is the Ryzen 5 3600 a bottleneck for the GTX 1070 in Doom?
A: No. The CPU’s average benchmark score of 18129 is nearly identical to the Intel Core i5-11400 (18150, -0.1%) and AMD Ryzen 5 7535HS (18101, 0.2%), indicating strong performance. In Doom, the frame rate drops significantly at higher resolutions, which is a symptom of GPU limitation, not CPU constraint.
Q: What frame rate can I expect at 1080p Ultra settings?
A: At 1080p Ultra, the system averages 96.7 FPS. This is above 60 FPS and provides a very smooth experience, although it is lower than the 114.9 FPS at High settings. The drop from High to Ultra is 18.2 FPS, showing that Ultra settings place a noticeable load on the GPU.
Q: How does the combo’s rank of 1427 out of 1681 translate to real-world performance?
A: The rank places the combo in the bottom 15% of tested systems for Doom. This is not a reflection of poor playability, as the system can run the game well at 1080p and 1440p, but it means that 254 other combos (out of 1681) deliver higher average frame rates, likely due to more powerful GPUs.
GPU Role
The GTX 1070 plays the decisive role in this combo’s Doom performance, and its specifications explain why. With 8 GB of GDDR5 memory on a 256-bit bus, the card provides 256.3 GB/s of bandwidth, which is sufficient for 1080p and 1440p gaming but becomes a limiting factor at 4K. The GPU’s boost clock of 1683 MHz and base clock of 1506 MHz, combined with 1920 shading units, yield 6.463 TFLOPS of FP32 performance. In Doom, this translates to 114.9 FPS at 1080p High, but the frame rate drops to 73.6 FPS at 1440p and 42 FPS at 4K, showing a clear performance cliff as resolution increases. The GPU’s average benchmark score of 12331 places it in the 51st percentile of all GPUs, meaning it is an average performer by modern standards. Its nearest rival, the GTX 1650 SUPER, scores 12504, which is 1.4% higher, highlighting that the GTX 1070 is slightly behind its successor in raw compute. The GPU’s memory bandwidth of 256.3 GB/s is a key constraint; at 4K Ultra, the system only manages 34.6 FPS, which is unplayable. The data indicates that the GTX 1070’s VRAM capacity of 8 GB is not the issue—the bandwidth and compute are. For this game, the GPU is the definitive bottleneck, and any performance improvement would require a GPU with higher memory bandwidth and more shading units. The CPU, with its 12 threads and 32 MB L3 cache, is more than capable of feeding the GPU, but it cannot compensate for the GPU’s architectural limits at high resolutions.
Hardware Specifications
AMD Ryzen 5 3600
NVIDIA GeForce GTX 1070
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 3600 + NVIDIA GeForce GTX 1070 in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 55.4 |
| 3840x2160 | Medium | 45.9 |
| 3840x2160 | High | 42.0 |
| 3840x2160 | Ultra | 34.6 |
| 2560x1440 | Low | 100.7 |
| 2560x1440 | Medium | 88.0 |
| 2560x1440 | High | 73.6 |
| 2560x1440 | Ultra | 58.7 |
| 1920x1080 | Low | 156.7 |
| 1920x1080 | Medium | 136.0 |
| 1920x1080 | High | 114.9 |
| 1920x1080 | Ultra | 96.7 |
Doom with GTX 1070 + Other CPUs
See how Doom performs with the same GPU but different processors.
Other Games with Ryzen 5 3600 + GTX 1070
Explore FPS benchmarks for other games using this same hardware combination.