Doom
This combination provides smooth gameplay with an average of 113 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 45 | 55 | 65 | 74 |
| 1440p QHD | 82 | 101 | 119 | 137 |
| 1080p Full HD | 127 | 155 | 184 | 211 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with Intel Core Ultra 9 275HX + AMD Radeon 8060S, In-Depth Analysis
The Intel Core Ultra 9 275HX and AMD Radeon 8060S combination delivers a robust performance profile in Doom, securing the 1671st position out of 2930 tested combos. This places the pairing in the upper-middle tier of all configurations evaluated, indicating that while it is not among the elite performers, it provides a solid foundation for high-refresh-rate gameplay at mainstream resolutions. The data shows a system that scales predictably with settings and resolution, with the most significant performance headroom appearing at 1080p and the most demanding conditions emerging at 4K with Ultra settings. The following analysis breaks down the measured FPS, component roles, and practical recommendations based solely on the observed benchmark results.
How This Combo Ranks
The combo’s rank of 1671 out of 2930 tested configurations places it at approximately the 57th percentile of all tested pairings. This is a mid-pack result for a mobile-focused combination, reflecting a balance between the CPU’s high multi-threaded capability and the GPU’s integrated-class design. The data indicates that this pairing is not designed to chase top-tier 4K frame rates, but rather to deliver smooth performance at 1440p and excellent results at 1080p.
In the context of the CPU’s standalone benchmarks, the Core Ultra 9 275HX sits at the 94th percentile among all CPUs, with an average benchmark score of 67469. Its nearest rivals include the Intel Xeon w5-3525 (average score 67673, delta -0.3%), the AMD EPYC 4484PX (67822, delta -0.5%), and the AMD Ryzen Threadripper PRO 5955WX (67868, delta -0.6%). These deltas are minimal, all within one percent, suggesting that the 275HX’s processing power is essentially on par with those workstation-class chips. The Intel Xeon 6515P trails slightly with a score of 67006 (delta 0.7%). For gaming, this CPU strength translates into a system that is unlikely to bottleneck the GPU at most settings, a conclusion supported by the FPS scaling observed across resolutions.
On the GPU side, the AMD Radeon 8060S achieves an 87th percentile ranking among all GPUs, with an average benchmark score of 55757. Its nearest rivals include the AMD Radeon RX 6750 GRE 12 GB (55698, delta 0.1%), the NVIDIA GeForce RTX 5080 (56083, delta -0.6%), the AMD Radeon Pro W5700X (54828, delta 1.7%), and the NVIDIA GeForce RTX 4080 (54247, delta 2.8%). The close deltas to the RX 6750 GRE and RTX 5080 are notable, as they bracket the 8060S’s performance within a few percentage points. However, the 8060S is an integrated graphics processor (IGP) with a 55W TDP, which explains why its gaming results, while solid, do not push it into the upper echelons of the GPU ranking. The combination of a top-tier CPU and a mid-to-high-tier GPU results in the observed 1671st overall rank, which is a reasonable outcome for a mobile platform.
The measured FPS data reinforces this positioning. At 1080p, the combo achieves average frame rates from 127 FPS on Ultra to 211 FPS on Low, placing it well within the range for competitive play. At 1440p, averages range from 82 FPS on Ultra to 137 FPS on Low, which is still smooth for most users. At 4K, performance drops to 45 FPS on Ultra and 74 FPS on Low, indicating that this is not a 4K Ultra-capable configuration. The rank reflects a system that excels at lower resolutions and settings, but struggles to maintain high frame rates at 4K with maximum quality.
FAQ
Q: What is the overall performance rank of this CPU and GPU combination in Doom?
A: The combo ranks 1671st out of 2930 tested combinations, placing it in the upper-middle tier of all configurations.
Q: How does the Intel Core Ultra 9 275HX compare to its nearest CPU rivals?
A: The 275HX has an average benchmark score of 67469, with its closest rival, the Intel Xeon w5-3525, scoring 67673, a delta of -0.3%. The AMD EPYC 4484PX scores 67822 (-0.5%), and the AMD Ryzen Threadripper PRO 5955WX scores 67868 (-0.6%). All are within one percent of the 275HX.
Q: What is the best resolution for this combo to achieve high frame rates?
A: At 1080p, the combo achieves average FPS between 127 (Ultra) and 211 (Low). At 1440p, averages range from 82 (Ultra) to 137 (Low). For 4K, averages drop to 45 (Ultra) to 74 (Low), so 1080p or 1440p are the most suitable for high frame rates.
Q: Does the Radeon 8060S perform closer to any specific discrete GPU?
A: The Radeon 8060S has an average benchmark score of 55757. Its nearest rival, the AMD Radeon RX 6750 GRE 12 GB, scores 55698 (delta 0.1%), while the NVIDIA GeForce RTX 5080 scores 56083 (delta -0.6%). This places the 8060S within a few percentage points of those discrete cards.
Q: What is the measured FPS difference between Low and Ultra settings at 1440p?
A: At 1440p, the Low preset yields an average of 137 FPS, while Ultra yields 82 FPS. This represents a 55 FPS drop, or about a 40% reduction in average frame rate when moving to the highest quality setting.
Q: Is the CPU or GPU more likely to be the limiting factor at 4K?
A: The data shows a significant FPS drop from 1440p to 4K. At 1440p High, the average is 101 FPS, which falls to 55 FPS at 4K High, a 46 FPS decrease. This substantial reduction indicates that the GPU becomes the primary bottleneck at higher resolutions, as the CPU’s processing power is less affected by resolution changes.
CPU Role
The Intel Core Ultra 9 275HX is a 24-core, 24-thread processor based on the Arrow Lake architecture, manufactured on a 3 nm process. Its base clock is 2.70 GHz, with a boost clock of 5.40 GHz. The CPU has a 36 MB shared L3 cache, along with 192 KB L1 and 3 MB L2 per core. This configuration gives it a 94th percentile ranking among all CPUs, with a Cinebench R23 multi-core score of 35589 and a single-core score of 2204. In Geekbench, it scores 20795 multi-core and 2458 single-core.
For Doom, a game that relies on both single-thread performance for game logic and multi-thread scaling for rendering tasks, the 275HX provides ample headroom. The single-core score of 2204 in Cinebench R23 indicates strong per-thread performance, which is crucial for maintaining high frame rates when the GPU is not the limiting factor. The multi-core score of 35589 suggests that the CPU can handle background tasks and any multi-threaded game code without issue.
The benchmark results show that at 1080p, where the GPU is less stressed, the CPU’s role becomes more prominent. The average FPS at 1080p Low is 211, which is close to the refresh rate limits of many displays. This high frame rate is only achievable if the CPU can feed the GPU with enough draw calls and physics calculations. The 275HX’s 5.40 GHz boost clock ensures that single-threaded tasks are processed quickly, while the 24 cores prevent any multi-threaded bottlenecks.
Compared to its nearest rivals, the 275HX’s performance is nearly identical. The deltaPct values against the Xeon w5-3525, EPYC 4484PX, and Threadripper PRO 5955WX are all negative (meaning the 275HX is slightly slower), but these differences are under one percent. In gaming, such small CPU performance differences rarely translate into measurable FPS changes, especially at higher resolutions where the GPU dominates. The data supports this: the FPS scaling from 1080p to 1440p to 4K follows a pattern consistent with GPU limitation, not CPU limitation.
Measured FPS Breakdown
The measured FPS data provides a comprehensive view of the combo’s performance across three resolutions and four settings presets. At 1920x1080, the average FPS ranges from 211 on Low to 127 on Ultra. The Medium preset yields 184 FPS, with a minimum of 156 and a maximum of 212. High produces 155 FPS. This shows a clear linear scaling with settings, where each step up from Low to Medium to High to Ultra reduces the average FPS by roughly 27, 29, and 28 FPS respectively.
At 2560x1440, the averages are lower but still respectable. Low delivers 137 FPS, Medium 119 FPS (min 101, max 137), High 101 FPS, and Ultra 82 FPS. The drop from Low to Ultra is 55 FPS, which is slightly larger in percentage terms than at 1080p. The minimum and maximum values for Medium at 1440p (101 and 137) align closely with the averages for High and Low, respectively, indicating that the game’s frame pacing is consistent.
At 3840x2160, the performance becomes more constrained. Low yields an average of 74 FPS, Medium 65 FPS (min 55, max 74), High 55 FPS, and Ultra 45 FPS. The Medium preset’s minimum of 55 FPS matches the High average, showing that even at 4K, the frame rate does not dip below playable levels on Medium, though Ultra drops to 45 FPS, which may be below the threshold for smooth gameplay.
The data also reveals that the gap between Low and Ultra widens as resolution increases. At 1080p, the difference is 84 FPS (211 minus 127). At 1440p, it is 55 FPS (137 minus 82). At 4K, it is 29 FPS (74 minus 45). This suggests that at lower resolutions, the CPU and GPU have enough headroom to allow settings to significantly impact FPS, while at 4K, the GPU is already saturated, so settings changes have a smaller absolute effect.
Resolution Scaling
The FPS drop from 1080p to 1440p to 4K provides insight into which component is limiting performance. From 1080p High (155 FPS) to 1440p High (101 FPS), the average frame rate falls by 54 FPS, a 35% reduction. From 1440p High to 4K High (55 FPS), the drop is 46 FPS, a 46% reduction. This pattern is consistent with GPU-bound behavior, where the number of pixels rendered scales quadratically with resolution.
At 1080p Low, the combo achieves 211 FPS. At 1440p Low, it drops to 137 FPS, a 35% decrease. At 4K Low, it falls to 74 FPS, a 46% decrease from 1440p. The consistent percentage drops across different settings presets indicate that the GPU’s pixel throughput is the primary constraint. The CPU’s performance, which is unaffected by resolution, is sufficient to maintain high frame rates even at 1080p, as evidenced by the 211 FPS result.
The data suggests that the limiting component at 4K is definitively the GPU. The Radeon 8060S, with its 14.85 TFLOPS FP32 performance and 2560 shading units, is designed for mobile integrated graphics, and its capabilities are stretched at 4K. The CPU, with its high single-core and multi-core scores, is not the bottleneck; if it were, the FPS would not drop as sharply with resolution increases. The scaling from 1080p to 1440p and 4K follows the expected pattern for a GPU with this level of compute power.
At 1080p, the system shows that the CPU can drive frame rates above 200 FPS on Low settings, which is advantageous for esports titles or users with high-refresh-rate monitors. At 1440p, the system remains capable of 100+ FPS on High settings, making it a good match for 144Hz displays. At 4K, the system is more suited to Medium or Low settings to maintain frame rates above 60 FPS, as the High and Ultra presets fall below that threshold.
Settings Recommendations
Based on the measured FPS data, the optimal settings preset depends on the resolution and the user’s performance target. At 1920x1080, all presets deliver playable frame rates, but the Medium preset offers the best balance between visual quality and performance. Medium yields an average of 184 FPS, with a minimum of 156 FPS, ensuring that even in demanding scenes, the frame rate stays above the 144 FPS threshold for high-refresh-rate displays. High (155 FPS) and Ultra (127 FPS) are also viable, but the diminishing returns in visual fidelity at those settings may not justify the FPS loss.
At 2560x1440, the Medium preset again appears to be the sweet spot, delivering 119 FPS with a minimum of 101 FPS. This ensures smooth gameplay on 120Hz or 144Hz monitors. High (101 FPS) is also acceptable for 100Hz displays, but the minimum frame rate is not specified, so Medium’s guaranteed minimum of 101 FPS provides more certainty. Ultra (82 FPS) is playable but may feel less responsive, especially in fast-paced action sequences.
At 3840x2160, the Medium preset (65 FPS average, 55 FPS minimum) is the highest setting that maintains an average above 60 FPS. High (55 FPS) and Ultra (45 FPS) fall below the 60 FPS threshold, which can result in noticeable stuttering or input lag in a fast-paced FPS like Doom. Low (74 FPS) provides a smoother experience but sacrifices significant visual quality. For users with 4K displays, Medium is the recommended preset, as it balances the need for fluid gameplay with acceptable visual fidelity.
The data indicates that the combo is best utilized at 1080p or 1440p with Medium or High settings. At 1080p Medium, the system provides a high frame rate with a comfortable margin above the minimum. At 1440p Medium, the system still achieves over 100 FPS, which is excellent for most gaming scenarios. At 4K, users should accept Medium settings to maintain playable performance.
GPU Role
The AMD Radeon 8060S is an integrated graphics processor based on the RDNA 3.5 architecture, manufactured on a 4 nm process. It features 2560 shading units, 160 texture mapping units, and 64 ROPs, along with 40 ray tracing cores. The GPU has a base clock of 1295 MHz and a boost clock of 2900 MHz, delivering a peak FP32 throughput of 14.85 TFLOPS. Its memory is system-shared, with bandwidth dependent on the system’s DDR5 memory configuration.
In Doom, the GPU’s role is central to determining frame rates at higher resolutions and settings. The measured FPS data shows that the GPU scales predictably with rendering load. At 1080p Low, the GPU is not fully utilized, allowing the CPU to push frame rates to 211 FPS. As resolution and settings increase, the GPU becomes the bottleneck, with 4K Ultra yielding only 45 FPS.
The GPU’s benchmark performance places it at the 87th percentile among all GPUs, with an average score of 55757. Its closest rivals are the Radeon RX 6750 GRE 12 GB (delta 0.1%) and the RTX 5080 (delta -0.6%). This indicates that the 8060S offers performance comparable to those discrete cards in synthetic benchmarks, although its integrated nature means it shares memory bandwidth with the CPU, which can impact real-world gaming performance.
The GPU’s 14.85 TFLOPS FP32 compute is sufficient for 1080p and 1440p gaming at high settings, as evidenced by the FPS results. However, at 4K, the pixel throughput becomes a limiting factor. The 64 ROPs and 464.0 GTexel/s texture rate are not enough to maintain high frame rates at 4K with Ultra settings, resulting in the observed 45 FPS average. The GPU’s 40 ray tracing cores are present, but Doom does not heavily utilize ray tracing, so their impact on measured FPS is minimal.
The GPU’s memory configuration, being system-shared, means that its performance is partly dependent on the CPU’s memory bandwidth. The CPU supports dual-channel DDR5 with a bandwidth of 102.4 GB/s. This shared memory arrangement can cause performance variations, but the measured data shows consistent frame rates across multiple runs, indicating that the system is stable. For users seeking higher frame rates at 4K, the GPU’s compute and memory limitations are the primary barriers, not the CPU.
In summary, the Radeon 8060S provides a capable gaming experience for a mobile IGP, but its performance is best suited for 1080p and 1440p gaming. The GPU’s 87th percentile ranking among all GPUs confirms its position as a mid-to-high-tier component, but the measured FPS data in Doom shows that it falls short of delivering 60+ FPS at 4K Ultra. The combination of a strong CPU and this GPU results in a balanced system for mainstream gaming, with clear trade-offs at the highest resolutions and settings.
Hardware Specifications
Intel Core Ultra 9 275HX
AMD Radeon 8060S
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core Ultra 9 275HX + AMD Radeon 8060S in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 74.0 |
| 3840x2160 | Medium | 65.0 |
| 3840x2160 | High | 55.0 |
| 3840x2160 | Ultra | 45.0 |
| 2560x1440 | Low | 137.0 |
| 2560x1440 | Medium | 119.0 |
| 2560x1440 | High | 101.0 |
| 2560x1440 | Ultra | 82.0 |
| 1920x1080 | Low | 211.0 |
| 1920x1080 | Medium | 184.0 |
| 1920x1080 | High | 155.0 |
| 1920x1080 | Ultra | 127.0 |
Doom with iUltra 9 275HX + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Doom with 8060S + Other CPUs
See how Doom performs with the same GPU but different processors.
Other Games with iUltra 9 275HX + 8060S
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