Doom
This combination provides smooth gameplay with an average of 98 FPS, suitable for most gaming scenarios.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 41 | 44 | 54 | 67 |
| 1440p QHD | 73 | 87 | 102 | 118 |
| 1080p Full HD | 114 | 134 | 159 | 187 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with Intel Core i5-14400F + Intel Arc B580, In-Depth Analysis
The Intel Core i5-14400F and Intel Arc B580 combination delivers a highly capable 1080p experience in Doom, with performance scaling predictably across resolutions. The data shows a clear hierarchy where the CPU provides ample headroom, while the GPU becomes the primary constraint at higher resolutions. This analysis breaks down the measured frames per second (FPS) data to interpret what each component contributes to the overall results.
CPU Role — cores, clocks, and how they relate to this game's results
The Intel Core i5-14400F is a 10-core, 16-thread processor based on the Raptor Lake architecture, built on a 10 nm process. It operates with a base clock of 2.50 GHz and a boost clock of 4.70 GHz, which are the figures that directly influence its single-threaded and multi-threaded performance in demanding scenarios. The processor features a 20 MB shared L3 cache and supports both DDR4 and DDR5 memory, giving it flexibility in system configurations.
Benchmark results for the CPU show strong synthetic performance. In Cinebench R23, it scores 21914 points in multi-core and 3093 points in single-core tests. The Geekbench results are similarly robust, with a multi-core score of 11209 and a single-core score of 2333. These numbers indicate a processor that can handle both heavily threaded workloads and the lighter, latency-sensitive tasks that games like Doom often rely on for frame pacing.
In Doom, the CPU's role is evident from the FPS data. At 1080p with Low settings, the combination achieves 186.8 FPS, which is the highest measured average across all configurations. This high frame rate suggests that the CPU is not a bottleneck at this setting, as the GPU is likely not being pushed to its limit. The processor's boost clock of 4.70 GHz helps maintain high minimum frame rates in fast-paced combat, where sudden spikes in entity counts and physics calculations can tax lower-clocked CPUs.
The processor's position among rivals is tight. Its average benchmark score of 32508 places it nearly identical to the Intel Core i7-12800H, which scores 32513 with a 0% deltaPct. It is also within 0.2% of the AMD Ryzen 5 PRO 7645 (32446) and within -0.2% of both the AMD Ryzen 7 250 (32584) and Intel Core i7-13705H (32586). This clustering indicates that the i5-14400F offers comparable computational throughput to those alternatives, though the specific core configurations differ.
Settings Recommendations — which preset gives the best experience per the measured rows
The measured FPS data across four presets—Low, Medium, High, and Ultra—provides a clear picture of how the Intel Arc B580 handles Doom’s graphical demands. At 1920x1080, the Low preset delivers an average of 186.8 FPS, while Medium drops to 158.6 FPS, High to 133.8 FPS, and Ultra to 113.9 FPS. All of these are well above the 60 FPS threshold, making any preset playable, but the choice depends on whether the user prioritizes maximum frame rates or visual fidelity.
For competitive play or high-refresh-rate monitors, the Low preset at 1080p is the standout option, as the 186.8 FPS average provides the smoothest possible motion. However, the jump from Low to Medium is significant, with a 28.2 FPS reduction, but still leaves a comfortable 158.6 FPS. The High preset at 133.8 FPS is a balanced choice for most users, offering a substantial visual upgrade over Medium while maintaining frame rates that exceed typical 120 Hz displays.
The Ultra preset at 113.9 FPS is the most demanding, but it still delivers a playable experience. At 2560x1440, the story shifts. The Low preset yields 117.7 FPS, Medium 101.7 FPS, High 86.9 FPS, and Ultra 72.9 FPS. Here, the Ultra preset begins to approach the lower boundary of high-refresh-rate gaming, but it remains above 60 FPS. For 4K resolution, the data shows that only the Low preset at 67 FPS is consistently smooth, while Medium (53.9 FPS), High (44.3 FPS), and Ultra (41 FPS) all fall below the 60 FPS mark.
The optimal experience depends on resolution. At 1080p, High or Ultra is recommended for a balance of quality and speed. At 1440p, High is the sweet spot, offering 86.9 FPS. For 4K, the Low preset is the only viable option for maintaining a playable frame rate.
Resolution Scaling — how FPS drops from 1080p to 4K and what it says about the limiting component
The FPS scaling across resolutions reveals a classic GPU-bound scenario. Moving from 1920x1080 to 2560x1440 at High settings, the average FPS drops from 133.8 to 86.9, a reduction of 46.9 FPS or approximately 35%. The subsequent jump from 1440p to 3840x2160 at High settings shows a further drop from 86.9 to 44.3 FPS, a 49% reduction. This pattern is consistent across all presets, with the Low preset dropping from 186.8 FPS at 1080p to 117.7 FPS at 1440p and finally to 67 FPS at 4K.
The percentage losses are steepest when moving to 4K. At Medium settings, the drop from 1440p (101.7 FPS) to 4K (53.9 FPS) is a 47% reduction. At Ultra, the drop is from 72.9 FPS to 41 FPS, a 44% loss. These steep declines indicate that the Intel Arc B580’s rendering throughput is the primary limiting factor at higher resolutions, as the pixel count increases dramatically while the GPU’s compute resources remain fixed.
The CPU’s influence is minimal in this scaling. If the processor were the bottleneck, the FPS would remain relatively flat across resolutions, as the CPU workload does not change with resolution. Instead, the data shows a consistent downward trend, confirming that the GPU is the limiting component. The Intel Arc B580’s 12 GB of GDDR6 memory and 456.0 GB/s bandwidth are sufficient for 1080p and 1440p, but the 4K results show that the GPU’s 13.67 TFLOPS of FP32 performance is stretched thin.
How This Combo Ranks — use comboRankInGame vs other tested combos
The Intel Core i5-14400F and Intel Arc B580 combination ranks 1308 out of 1681 tested combos in Doom. This places it in the lower-middle portion of the overall distribution, indicating that while it delivers solid performance, many other CPU-GPU pairings achieve higher frame rates. The rank is a composite measure that accounts for all tested resolutions and settings, so it reflects the combo’s average capability across the board.
The combo’s rank is notably below the top performers, which likely feature higher-end GPUs with more shading units and faster memory. The Intel Arc B580’s position in the GPU hierarchy is a key factor. Its average benchmark score of 23021 places it in the 66th percentile of all GPUs, which is respectable but not flagship-level. The GPU’s nearest rivals include the AMD Radeon 760M (22999, 0.1% deltaPct) and the NVIDIA GeForce RTX 4060 (23181, -0.7% deltaPct), showing that the B580 trades blows with mid-range options.
The CPU’s high percentile ranking (88th) does not compensate for the GPU’s mid-range position in this specific game. The data shows that at 1080p, the combo can achieve over 180 FPS on Low settings, which is competitive, but at 4K, the frame rates fall below 70 FPS, dragging the overall rank down. The rank of 1308 suggests that users seeking maximum performance in Doom would need a more powerful GPU, while those targeting 1080p or 1440p gaming will find this combo adequate.
GPU Role — VRAM, clocks, and how they relate to this game's results
The Intel Arc B580 is built on the Xe2-HPG architecture using a 5 nm process from TSMC, with the BMG-G21 chip containing 19,600 million transistors. It operates at a consistent base and boost clock of 2670 MHz, with memory running at 2375 MHz (19 Gbps effective). The GPU features 2560 shading units, 160 texture mapping units, and 80 raster operation units, along with 20 ray tracing cores. These specifications translate to a pixel rate of 213.6 GPixel/s and a texture rate of 427.2 GTexel/s.
The 12 GB of GDDR6 memory on a 192-bit bus provides 456.0 GB/s of bandwidth. This capacity is generous for Doom, which is a game from 2016 and does not require excessive VRAM at 1080p or 1440p. The memory bandwidth, however, becomes a factor at 4K, where the higher pixel throughput demands more data transfer. The GPU’s FP32 performance of 13.67 TFLOPS is the raw compute available for shading operations, and the benchmark data suggests it is sufficient for high frame rates at lower resolutions.
The GPU’s benchmark scores are mixed. In 3DMark Steel Nomad DX12, it scores 3068, while Passmark G3D shows 15748 and Geekbench Vulkan reaches 109672. These scores place the B580 in the 66th percentile of all GPUs, with its average benchmark score of 23021 closely matching the AMD Radeon 760M (22999) and NVIDIA P106-100 (22950). The deltaPct against the NVIDIA GeForce RTX 4060 is -0.7%, indicating the B580 is slightly slower in aggregate benchmarks, which aligns with the observed FPS drops at higher resolutions.
In Doom, the GPU’s role is dominant. At 1080p Low, the 186.8 FPS result suggests the GPU is not fully utilized, as the CPU can feed frames at a faster rate. However, at 4K Ultra, the 41 FPS result shows the GPU is heavily taxed, with the rendering pipeline and memory bandwidth becoming the limiting factors. The 20 ray tracing cores are present, but Doom’s standard rendering path does not heavily leverage them, so the primary workload falls on the shading units and ROPs.
FAQ
Q: What is the best resolution and settings combo for this CPU-GPU pairing in Doom?
A: At 1920x1080, the High preset delivers 133.8 FPS, which is an excellent balance. For 2560x1440, High remains viable at 86.9 FPS. At 3840x2160, only Low settings achieve a playable 67 FPS.
Q: How does the Intel Core i5-14400F compare to its nearest rivals in synthetic benchmarks?
A: The i5-14400F has an average benchmark score of 32508, which is exactly 0% different from the Intel Core i7-12800H (32513). It is 0.2% faster than the AMD Ryzen 5 PRO 7645 (32446) and 0.2% slower than both the AMD Ryzen 7 250 (32584) and Intel Core i7-13705H (32586).
Q: Is the Intel Arc B580 a bottleneck at 4K resolution in Doom?
A: Yes. The data shows FPS dropping by roughly half when moving from 1440p to 4K at every preset. For example, High settings fall from 86.9 FPS at 1440p to 44.3 FPS at 4K, indicating the GPU’s compute and memory bandwidth are the limiting factors.
Q: What is the combo’s overall ranking among tested systems in Doom?
A: The Intel Core i5-14400F and Intel Arc B580 combination ranks 1308 out of 1681 tested combos, placing it in the lower-middle range of all tested CPU-GPU pairings.
Q: How much VRAM does the Intel Arc B580 have, and is it sufficient for Doom?
A: The GPU has 12 GB of GDDR6 memory with 456.0 GB/s bandwidth. This is more than sufficient for Doom at all tested settings, as the game’s 2016 release date means texture sizes do not require the full capacity.
Q: What are the clock speeds of the Intel Arc B580?
A: The GPU runs at a base clock of 2670 MHz and a boost clock of 2670 MHz, with memory clocked at 2375 MHz (19 Gbps effective). These clocks remain constant, providing predictable performance across the measured FPS rows.
Hardware Specifications
Intel Core i5-14400F
Intel Arc B580
FPS Benchmarks by Resolution & Settings
Performance data for Intel Core i5-14400F + Intel Arc B580 in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 67.0 |
| 3840x2160 | Medium | 53.9 |
| 3840x2160 | High | 44.3 |
| 3840x2160 | Ultra | 41.0 |
| 2560x1440 | Low | 117.7 |
| 2560x1440 | Medium | 101.7 |
| 2560x1440 | High | 86.9 |
| 2560x1440 | Ultra | 72.9 |
| 1920x1080 | Low | 186.8 |
| 1920x1080 | Medium | 158.6 |
| 1920x1080 | High | 133.8 |
| 1920x1080 | Ultra | 113.9 |
Doom with ii5-14400F + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Doom with Arc B580 + Other CPUs
See how Doom performs with the same GPU but different processors.
Other Games with ii5-14400F + Arc B580
Explore FPS benchmarks for other games using this same hardware combination.