Doom
This combination delivers exceptional performance with an average of 198 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 78 | 96 | 113 | 130 |
| 1440p QHD | 144 | 177 | 209 | 240 |
| 1080p Full HD | 223 | 273 | 323 | 371 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 7 9850X3D + NVIDIA GeForce RTX 4070 Ti SUPER, In-Depth Analysis
The AMD Ryzen 7 9850X3D is an 8-core, 16-thread desktop processor built on the Zen 5 architecture, codenamed Granite Ridge, and manufactured on TSMC’s 4 nm process. It operates with a base clock of 4.70 GHz and a boost clock of 5.60 GHz, placing it among the highest-clocked mainstream CPUs in the data. The chip carries a 120 W TDP and uses the AMD Socket AM5 platform. Its cache hierarchy is substantial: 80 KB of L1 per core, 1 MB of L2 per core, and a shared 96 MB L3 cache. This large L3 is particularly relevant for gaming workloads, where repeated data access patterns benefit from the expansive pool. The processor supports DDR5 memory in a dual-channel configuration, offering 89.6 GB/s of memory bandwidth, and provides PCIe Gen 5 with 24 lanes from the CPU. It includes integrated Radeon Graphics, though the presence of a discrete GPU in this benchmark configuration negates its use. The chip’s production status is listed as Active, with a release date of 2026-01-28. Its launch MSRP is $499.
In synthetic benchmarks, the Ryzen 7 9850X3D achieves a Cinebench R23 multicore score of 22807 and a single-core score of 2228. The Passmark multithread score is 41318, while the single-thread score is 4704. The processor’s average benchmark score is 58386, which places it at the 92nd percentile among all CPUs. Its nearest rivals in the database include the Intel Xeon Platinum 8260M (avg score 58323, deltaPct 0.1), the Intel Xeon w5-2545 (avg score 58504, deltaPct -0.2), the Intel Core i9-14900 (avg score 58115, deltaPct 0.5), and the AMD Ryzen AI 9 HX 470 (avg score 58826, deltaPct -0.7). These deltas are all within a single percentage point, indicating that the 9850X3D sits in a tightly contested performance band. For a game like Doom, which is an FPS title released in 2016, the CPU’s high single-thread performance (2228 in Cinebench R23 single-core) and large L3 cache are the primary drivers. Doom’s engine benefits from strong per-core throughput and fast cache access, both of which this chip provides. The 8-core/16-thread configuration is more than sufficient for the game’s thread utilization, which rarely scales beyond a handful of cores. The benchmark results reflect this: at 1920x1080 with Low settings, the combo reaches 371 FPS average, a figure that is unlikely to be CPU-limited given the high clock speeds. The data indicates that the CPU’s role here is to feed the GPU with minimal bottlenecks, and the 96 MB L3 cache helps maintain consistent frame pacing in scenes with many draw calls.
How This Combo Ranks
The combination of the AMD Ryzen 7 9850X3D and the NVIDIA GeForce RTX 4070 Ti SUPER achieves a rank of 293 out of 2930 tested combos in Doom. This places it in the top 10% of all configurations in the database. The percentile ranking is derived from the combo’s measured FPS across all tested resolutions and settings. The rank of 293 means that 2637 other CPU-GPU pairings produced lower average frame rates in this game, while 292 produced higher ones. Given the game’s age and its reputation for being well-optimized, the high rank is expected for a modern high-end CPU paired with a strong GPU. The data shows that this combo outperforms the vast majority of alternatives, but it does not top the charts, as more powerful GPUs or CPUs with higher clock speeds may edge it out. The delta between this combo and the top-ranked ones is not provided in the fact pack, so a precise gap cannot be quantified. However, the rank itself indicates that the system delivers an excellent experience. The combo’s performance is consistent with the CPU’s 92nd percentile standing and the GPU’s 76th percentile standing, though the game’s optimization means the pairing punches above its GPU percentile. For a player with a high-refresh-rate monitor, this rank suggests that the system can drive the game at frame rates that exceed most display capabilities, particularly at lower resolutions. The 293rd position out of 2930 also implies that the hardware combination is well-balanced for this title, with neither component being a severe bottleneck. The benchmark data is marked as measured, meaning it reflects real-world testing rather than estimates.
FAQ
Q: What is the maximum average FPS this combo achieves in Doom?
A: The highest average FPS recorded is 371, achieved at 1920x1080 resolution with Low settings.
Q: How does the CPU’s single-thread performance compare to its nearest rivals?
A: The Ryzen 7 9850X3D’s Cinebench R23 single-core score is 2228. Its nearest rivals, such as the Intel Core i9-14900 and AMD Ryzen AI 9 HX 470, have average benchmark scores that are within 0.5% and -0.7% of the 9850X3D respectively, indicating very close overall performance.
Q: What is the combo’s rank in Doom, and how many total combos are compared?
A: The combo ranks 293rd out of 2930 tested combinations in Doom, placing it in the top 10% of all configurations.
Q: Does the GPU’s 16 GB VRAM matter for Doom at 4K?
A: At 3840x2160 with Ultra settings, the combo averages 78 FPS. The 16 GB of GDDR6X memory is more than sufficient for Doom, which is a 2016 title and does not require high VRAM capacity even at 4K.
Q: What is the difference in FPS between Low and Ultra settings at 2560x1440?
A: At 2560x1440, Low settings yield 240 FPS average, while Ultra settings yield 144 FPS average, a difference of 96 FPS.
Q: Is the CPU or GPU more likely to be the bottleneck at 1080p?
A: At 1920x1080 with Low settings, the combo hits 371 FPS, which is extremely high. The data suggests the CPU’s 5.60 GHz boost clock and 96 MB L3 cache are sufficient to avoid bottlenecking the GPU at this resolution, as the frame rates scale strongly with settings changes.
Measured FPS Breakdown
The measured FPS data covers three resolutions—3840x2160, 2560x1440, and 1920x1080—across four settings presets: Low, Medium, High, and Ultra. The data includes average FPS for all rows, with minimum and maximum FPS only provided for the Medium preset at each resolution.
At 3840x2160 (4K), the combo delivers an average of 130 FPS on Low settings. Moving to Medium, the average drops to 113 FPS, with a minimum of 96 and a maximum of 130. High settings produce 96 FPS average, and Ultra settings reduce the average to 78 FPS. The progression from Low to Ultra shows a 52 FPS drop, from 130 to 78, representing a 40% decrease in frame rate. The Medium preset’s minimum of 96 FPS suggests that even in demanding scenes, the system stays above 60 FPS, providing a smooth experience. At 4K, the GPU is clearly the limiting factor, as the resolution demands significant pixel throughput. The RTX 4070 Ti SUPER’s 672.3 GB/s memory bandwidth and 44.10 TFLOPS of FP32 compute are being stressed, but the game’s age means it does not fully utilize modern GPU features like ray tracing or DLSS.
At 2560x1440, the average FPS is 240 on Low, 209 on Medium, 177 on High, and 144 on Ultra. The Medium preset shows a minimum of 178 and a maximum of 240. The gap between Low and Ultra is 96 FPS, from 240 down to 144. This resolution is a sweet spot for the combo, as 1440p balances GPU load with CPU headroom. The 240 FPS on Low settings approaches the refresh rate limits of many high-end monitors, while Ultra still delivers 144 FPS, which is above the 144 Hz threshold. The minimum FPS on Medium (178) indicates that frame dips are rare and minor, maintaining a fluid experience. The data shows that the combo scales well with settings changes at this resolution, with each step from Low to Ultra reducing the average by roughly 30-35 FPS.
At 1920x1080, the performance is exceptionally high. Low settings produce 371 FPS average, Medium drops to 323 FPS (with a minimum of 275 and a maximum of 372), High yields 273 FPS, and Ultra delivers 223 FPS. The difference between Low and Ultra is 148 FPS, the largest spread across all resolutions. The minimum FPS on Medium (275) is still above the maximum refresh rate of most gaming monitors, meaning the combo never dips below 240 FPS in this preset. At 1080p, the CPU’s role becomes more prominent, but the Ryzen 7 9850X3D’s high clocks and large cache prevent it from being a bottleneck. The 371 FPS on Low is likely limited by the game engine’s frame rate cap or the CPU’s single-thread performance, but the data indicates it is more than adequate for competitive play. The Ultra preset at 223 FPS still provides a very high frame rate, ensuring that even with maxed-out settings, the experience is smooth.
The Medium presets across all resolutions show consistent minimum FPS values relative to their averages: at 4K, 96 min vs 113 avg; at 1440p, 178 min vs 209 avg; at 1080p, 275 min vs 323 avg. These ratios suggest that frame pacing is stable, with minimums being roughly 85% of averages. This is a positive indicator for gameplay smoothness, as sudden drops are not severe.
GPU Role
The NVIDIA GeForce RTX 4070 Ti SUPER is built on the Ada Lovelace architecture, using the AD103 chip on TSMC’s 5 nm process. It features 8448 shading units, 264 texture mapping units, and 96 raster operation units. The GPU has 66 ray tracing cores and 264 tensor cores, though Doom (2016) does not use ray tracing, so these are idle in this benchmark. The clock speeds are 2340 MHz base and 2610 MHz boost, with memory running at 1313 MHz (21 Gbps effective). The memory subsystem consists of 16 GB of GDDR6X on a 256-bit bus, providing 672.3 GB/s of bandwidth. The GPU’s compute capabilities include 44.10 TFLOPS of FP32 and FP16 (1:1) performance, a pixel rate of 250.6 GPixel/s, and a texture rate of 689.0 GTexel/s. The card has a TDP of 285 W, requires a 600 W power supply, and uses a triple-slot cooler with a 16-pin power connector. Its production status is End-of-life, with a release date of 2024-01-23 and a launch MSRP of 799 USD.
In synthetic benchmarks, the RTX 4070 Ti SUPER scores 31811 in Passmark G3D, which places it at the 76th percentile among all GPUs. Its average benchmark score is 31087. The nearest rivals in the database are the NVIDIA Quadro M5000 (avg score 31206, deltaPct -0.4), NVIDIA GRID M60-1Q (avg score 31220, deltaPct -0.4), NVIDIA RTX PRO 4500 Blackwell (avg score 31532, deltaPct -1.4), and NVIDIA TITAN RTX (avg score 31676, deltaPct -1.9). These rivals are all within 2% of its average score, indicating that the 4070 Ti SUPER is positioned in a competitive segment. For Doom, the GPU’s role is dominant at higher resolutions. At 4K, the average FPS drops from 130 on Low to 78 on Ultra, a clear sign of GPU limitation. The 16 GB VRAM is overkill for this game, as Doom’s textures were designed for hardware with far less memory. The 672.3 GB/s bandwidth is also more than sufficient, so memory bandwidth is not a bottleneck. The GPU’s high pixel rate (250.6 GPixel/s) helps at 4K, where pixel fill is critical. The benchmark data shows that the GPU’s performance scales predictably with settings, with the Ultra preset at 4K (78 FPS) being the only scenario where frame rates dip below 90 FPS. This indicates that the GPU is powerful enough to handle the game at high quality settings even at 4K, though not at ultra-high refresh rates.
The GPU’s 76th percentile standing is lower than the CPU’s 92nd, yet the combo ranks in the top 10% in Doom. This discrepancy highlights the game’s optimization—it relies more on CPU single-thread performance and cache than on GPU compute features. The RTX 4070 Ti SUPER’s strengths, such as 44.10 TFLOPS and 66 RT cores, are underutilized in this title. Instead, the GPU’s raw rasterization throughput (44.10 TFLOPS FP32) and memory bandwidth are what matter, both of which are ample for a 2016 game. The measured FPS at 1440p (209 average on Medium) and 1080p (323 average on Medium) show that the GPU is not limiting at these resolutions, with frame rates exceeding 200 FPS in most cases. The GPU’s role is most apparent at 4K, where the Ultra preset’s 78 FPS average is a 40% reduction from Low settings, demonstrating that the GPU is the primary bottleneck at that resolution.
Settings Recommendations
Based on the measured FPS data, the optimal settings preset depends on the target resolution and refresh rate. At 3840x2160, the Medium preset offers the best balance, with an average of 113 FPS and a minimum of 96 FPS. This ensures that the frame rate stays above 90 FPS at all times, providing a smooth 4K experience. The High preset at 96 FPS average is also playable, but the Medium preset’s higher minimum (96 vs an unknown min for High) suggests more consistent performance. Ultra at 78 FPS average is below the 90 FPS threshold that many players consider optimal for fast-paced FPS games, so it is not recommended unless visual fidelity is prioritized over frame rate. Low at 130 FPS is viable but sacrifices too much visual quality for a marginal FPS gain over Medium.
At 2560x1440, the Medium preset delivers 209 FPS average with a minimum of 178 FPS, which is ideal for 144 Hz or 165 Hz monitors. The High preset at 177 FPS average is also excellent, staying above 144 FPS in typical gameplay. Ultra at 144 FPS average is exactly at the 144 Hz refresh rate, but the minimum FPS is not provided, so there is a risk of dips below 144. For competitive play, Low settings at 240 FPS average would be the choice, but the visual downgrade is significant. The data suggests that Medium or High at 1440p provides the best combination of frame rate and image quality, with Medium offering a 32 FPS advantage over High (209 vs 177) while still looking good.
At 1920x1080, the High preset at 273 FPS average is recommended for most players, as it provides a frame rate well above 240 Hz monitors while maintaining good visual fidelity. The Medium preset at 323 FPS is better for esports-focused players, but the difference between Medium and High (50 FPS) is less noticeable than the difference between High and Ultra (50 FPS). Ultra at 223 FPS average is still very high and would be the choice for players who want maxed-out visuals without dropping below 200 FPS. The Low preset at 371 FPS is only useful for extreme competitive scenarios where every frame counts, but the graphical sacrifices are substantial. Given that Doom is a fast-paced FPS, the Medium preset at 1080p offers the best balance with a 323 FPS average and a minimum of 275 FPS, ensuring no frame dips below the refresh rate of even the fastest monitors.
In summary, the measured data indicates that Medium settings at 4K (113 FPS avg), High at 1440p (177 FPS avg), and Medium at 1080p (323 FPS avg) provide the best experiences per resolution. These presets offer frame rates that are 20-50% higher than Ultra while maintaining visually acceptable quality. For players with 240 Hz monitors at 1080p, the Medium preset’s 323 FPS average ensures the display is fully utilized, while 1440p users should stick to High to stay above 144 FPS. At 4K, Medium is the only preset that consistently exceeds 90 FPS, making it the recommended choice for a smooth experience.
Hardware Specifications
AMD Ryzen 7 9850X3D
NVIDIA GeForce RTX 4070 Ti SUPER
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 9850X3D + NVIDIA GeForce RTX 4070 Ti SUPER in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 130.0 |
| 3840x2160 | Medium | 113.0 |
| 3840x2160 | High | 96.0 |
| 3840x2160 | Ultra | 78.0 |
| 2560x1440 | Low | 240.0 |
| 2560x1440 | Medium | 209.0 |
| 2560x1440 | High | 177.0 |
| 2560x1440 | Ultra | 144.0 |
| 1920x1080 | Low | 371.0 |
| 1920x1080 | Medium | 323.0 |
| 1920x1080 | High | 273.0 |
| 1920x1080 | Ultra | 223.0 |
Doom with Ryzen 7 9850X3D + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Doom with RTX 4070 Ti SUPER + Other CPUs
See how Doom performs with the same GPU but different processors.
Other Games with Ryzen 7 9850X3D + RTX 4070 Ti SUPER
Explore FPS benchmarks for other games using this same hardware combination.