Doom

Doom

AVERAGE FPS
122
excellent

This combination delivers exceptional performance with an average of 122 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 51 57 72 79
1440p QHD 90 111 126 149
1080p Full HD 140 168 198 226

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 79
3840x2160 Medium 72
3840x2160 High 57
3840x2160 Ultra 51
2560x1440 Low 149
2560x1440 Medium 126
2560x1440 High 111
2560x1440 Ultra 90
1920x1080 Low 226
1920x1080 Medium 198
1920x1080 High 168
1920x1080 Ultra 140

Doom with AMD Ryzen 7 5800XT + NVIDIA GeForce RTX 4060, In-Depth Analysis

The AMD Ryzen 7 5800XT paired with the NVIDIA GeForce RTX 4060 delivers a remarkably smooth experience in Doom, with the measured frame rates suggesting that the game’s Vulkan-based engine scales efficiently across the tested settings. The data shows a clear hierarchy where the CPU’s 8-core, 16-thread configuration provides ample headroom, while the GPU’s 8 GB of VRAM becomes a defining factor at higher resolutions. This combination ranks 956th out of 1681 tested combos, placing it in the upper-middle tier of the database, which is a strong indicator of its balance for a 2016-era title running on modern hardware.

Settings Recommendations

The measured FPS rows reveal a consistent pattern: the Ultra preset is the most demanding, while Low offers the highest frame rates, with Medium and High falling predictably in between. At 1920x1080, the Ultra preset still delivers an average of 140 FPS, which is well above the 60 FPS threshold for smooth gameplay, but the jump to High yields 167.7 FPS, a 19.8% improvement. The Medium preset at 198.2 FPS and Low at 226.1 FPS show diminishing returns for those chasing maximum refresh rates. For most users, the High preset at 1080p is the sweet spot, as it provides a substantial visual uplift over Medium while maintaining a frame rate that exceeds the refresh rate of typical 144Hz monitors.

At 2560x1440, the story shifts slightly. The High preset averages 111 FPS, which is still excellent, but the Ultra preset drops to 89.5 FPS. This indicates that the GPU is beginning to feel the load, yet High remains the recommended choice for a balanced experience. At 3840x2160, the High preset falls to 56.8 FPS, which is playable but below the 60 FPS mark, while Ultra drops further to 51 FPS. The data suggests that for 4K gaming, dropping to Medium (72.2 FPS) or even Low (78.9 FPS) is necessary to maintain smoothness, making High the optimal preset for 1080p and 1440p, but Medium the practical ceiling for 4K on this hardware.

GPU Role

The RTX 4060’s 8 GB of GDDR6 memory on a 128-bit bus with 272.0 GB/s bandwidth is a critical factor in Doom’s results. The GPU’s base clock of 1830 MHz and boost clock of 2460 MHz, combined with 3072 shading units, drive the frame rates seen here. The data shows that at 1080p, the GPU is not the bottleneck—the difference between Low (226.1 FPS) and Ultra (140 FPS) is 61.5%, which reflects the increased shading and texture work rather than memory constraints. However, at 4K, the VRAM capacity becomes more relevant. The Ultra preset at 51 FPS versus Low at 78.9 FPS indicates that the higher settings are likely pushing the 8 GB buffer to its limits, as texture detail and draw distances expand with resolution.

The GPU’s 48 ROPs and 96 TMUs are adequate for Doom’s geometry, but the 128-bit memory bus is a limiting factor at higher resolutions. The bandwidth of 272.0 GB/s is sufficient for 1080p and 1440p, where the frame rates remain high, but the 4K results show a sharper drop, suggesting that memory bandwidth, not just capacity, is constraining performance. The RTX 4060’s position in the database, with a percentile of 66 among all GPUs, and its average benchmark score of 23181, places it as a mid-range card, yet it handles Doom’s optimized engine with ease at lower resolutions.

Resolution Scaling

The FPS drop from 1080p to 4K is dramatic and reveals the GPU-bound nature of this combo at higher resolutions. At High settings, the average FPS falls from 167.7 at 1920x1080 to 111 at 2560x1440, a 33.8% decrease, and then to 56.8 at 3840x2160, a further 48.8% drop. This scaling is non-linear, indicating that the RTX 4060’s compute and memory resources are being saturated as pixel count quadruples from 1080p to 4K. The CPU’s role diminishes at higher resolutions, as the 8-core Ryzen 7 5800XT is more than capable of feeding the GPU at 1080p, where the frame rates exceed 200 FPS on Low settings.

At Low settings, the drop from 1080p (226.1 FPS) to 1440p (148.6 FPS) is 34.3%, and to 4K (78.9 FPS) is 46.9%. This suggests that even with reduced graphical load, the GPU’s memory bus and shading units become the limiting factor. The data implies that the CPU is not the bottleneck in any scenario, as the 5800XT’s 16 threads provide sufficient parallel processing for the game’s Vulkan renderer. The scaling pattern points to the GPU as the primary constraint, particularly at 4K, where the 8 GB VRAM and 128-bit bus struggle to maintain high frame rates across all settings.

FAQ

Q: What is the best preset for 1440p gaming?

A: The High preset at 2560x1440 averages 111 FPS, which is smooth and visually rich. Ultra drops to 89.5 FPS, so High offers the best balance of quality and performance.

Q: Can this combo handle 4K at 60 FPS?

A: At 3840x2160, the High preset averages 56.8 FPS, slightly below 60 FPS. The Medium preset reaches 72.2 FPS, so 4K at 60 FPS is achievable with reduced settings.

Q: How does the CPU compare to its nearest rivals?

A: The Ryzen 7 5800XT has an average benchmark score of 29774, which is 0.1% ahead of the AMD Ryzen 7 PRO 5755GE and 0.3% behind the AMD Ryzen 7 6800HS, indicating near-identical performance.

Q: Is the GPU VRAM sufficient for Doom?

A: The 8 GB VRAM is adequate for 1080p and 1440p, but the 4K Ultra preset at 51 FPS suggests that memory capacity and bandwidth are limiting factors at that resolution.

Q: What is the frame rate difference between Low and Ultra at 1080p?

A: At 1920x1080, Low averages 226.1 FPS while Ultra averages 140 FPS, a difference of 86.1 FPS, showing that the GPU’s shading units handle the extra load effectively.

Q: How does this combo rank among all tested configurations?

A: The combo ranks 956th out of 1681 tested combos, placing it in the upper-middle tier of the database for Doom performance.

How This Combo Ranks

The combo’s rank of 956 out of 1681 tested combos places it in the 56.9th percentile, meaning it outperforms more than half of the database’s configurations. This is a solid result for a mid-range GPU paired with a high-end CPU from 2024. The CPU’s percentile of 86 among all CPUs, with an average benchmark score of 29774, is a strong contributor to this ranking, as it ensures no CPU bottleneck in a game like Doom that benefits from high single-thread and multi-thread performance. The GPU’s percentile of 66 and average score of 23181 are more modest, yet the 4060’s efficiency in Doom’s engine boosts the combo’s standing.

The data shows that this combo competes closely with systems featuring GPUs like the AMD Radeon RX 6600M, which has a deltaPct of -0.6% from the RTX 4060’s average score, and the Intel Arc B580, which is 0.7% faster. The ranking suggests that the CPU’s strong multi-threaded capability, evidenced by a Cinebench R23 multicore score of 23794, provides a foundation that allows the GPU to perform at its peak. The 956th rank is not top-tier, but it indicates a balanced system that excels in this specific title.

CPU Role

The AMD Ryzen 7 5800XT is a Zen 3 Vermeer part with 8 cores and 16 threads, base clock of 3.80 GHz, and boost clock of 4.80 GHz. Its 32 MB of L3 cache and dual-channel DDR4 memory support with 51.2 GB/s bandwidth are well-suited for Doom’s CPU demands. The benchmark data shows a single-thread score of 959 in 3DMark and a Cinebench R23 single-core score of 3359, indicating strong per-core performance that is critical for the game’s primary thread. The multi-threaded scores, such as 7680 in 3DMark max threads and 23794 in Cinebench R23, demonstrate the CPU’s ability to handle background tasks without impacting frame rates.

In Doom, the CPU’s role is to feed the GPU with draw calls and physics calculations. The measured FPS at 1080p Low (226.1 FPS) shows that the 5800XT can push frame rates far beyond what the GPU can render, meaning the CPU is not a limiting factor. The data suggests that even at 4K, where the GPU is stressed, the CPU’s 16 threads provide enough headroom to maintain stable performance. The CPU’s percentile of 86 and its nearest rival, the AMD Ryzen 7 7840H, which is 0.3% faster in average score, confirm that this processor is a capable partner for the RTX 4060 in this game.

Measured FPS Breakdown

At 1920x1080, the measured average FPS across settings shows a clear progression: Low at 226.1, Medium at 198.2, High at 167.7, and Ultra at 140. This represents a 38.1% drop from Low to Ultra, indicating that the GPU’s shading units are the primary variable. The 1440p results at 2560x1440 show Low at 148.6, Medium at 126.3, High at 111, and Ultra at 89.5. The drop from Low to Ultra is 39.8%, slightly steeper than at 1080p, suggesting that memory bandwidth begins to play a larger role as pixel count increases. At 3840x2160, the averages are Low at 78.9, Medium at 72.2, High at 56.8, and Ultra at 51. The drop from Low to Ultra is 35.4%, but the absolute values show that even the Low preset struggles to maintain 60 FPS, with the RTX 4060’s 8 GB VRAM and 128-bit bus being the likely culprits.

The delta between 1080p and 4K at each setting is telling: for Low, the FPS drops by 65.1% from 226.1 to 78.9; for Medium, it drops by 63.6% from 198.2 to 72.2; for High, it drops by 66.1% from 167.7 to 56.8; and for Ultra, it drops by 63.6% from 140 to 51. This consistent ~65% reduction across settings reinforces that resolution scaling is the dominant factor, independent of graphical complexity. The data implies that the GPU’s compute throughput, not its memory capacity alone, is the bottleneck at 4K, as even the least demanding preset cannot break the 80 FPS barrier. For users targeting 1440p, the High preset at 111 FPS is the recommended sweet spot, while 4K users should consider Medium at 72.2 FPS for a playable experience above 60 FPS.

Hardware Specifications

AMD Ryzen 7 5800XT

Cores / Threads 8 / 16
Base Clock 3800 MHz
Boost Clock 4800 MHz
TDP 105W
Socket AMD Socket AM4
View Full CPU Details →

NVIDIA GeForce RTX 4060

VRAM 8 GB GDDR6
Base Clock
Boost Clock 2460 MHz MHz
TDP 115 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 7 5800XT + NVIDIA GeForce RTX 4060 in Doom

Resolution Settings Avg FPS
3840x2160 Low 78.9
3840x2160 Medium 72.2
3840x2160 High 56.8
3840x2160 Ultra 51.0
2560x1440 Low 148.6
2560x1440 Medium 126.3
2560x1440 High 111.0
2560x1440 Ultra 89.5
1920x1080 Low 226.1
1920x1080 Medium 198.2
1920x1080 High 167.7
1920x1080 Ultra 140.0

Doom with Ryzen 7 5800XT + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RTX 4060 + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 7 5800XT + RTX 4060

Explore FPS benchmarks for other games using this same hardware combination.