Doom
This combination delivers exceptional performance with an average of 138 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 54 | 67 | 79 | 90 |
| 1440p QHD | 100 | 123 | 145 | 167 |
| 1080p Full HD | 155 | 190 | 225 | 258 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 7 5800X3D + NVIDIA GeForce RTX 3070, In-Depth Analysis
The AMD Ryzen 7 5800X3D paired with the NVIDIA GeForce RTX 3070 delivers a remarkably smooth experience in Doom, with the data showing that the game is highly optimized for high refresh rates. Across all tested resolutions, the combination of the 8-core Zen 3 processor and the Ampere-based GPU produces frame rates that range from playable at 4K to exceptionally fast at 1080p, making it a versatile setup for both competitive and cinematic play.
Settings Recommendations
The measured rows provide a clear hierarchy of performance across the four available presets: Low, Medium, High, and Ultra. At 1920x1080, the data shows that the Ultra preset remains the best choice for the vast majority of users, as it delivers an average of 155 FPS. This is well above the 144Hz refresh rate common on modern monitors, and the visual fidelity gains from Ultra settings are substantial in a fast-paced title like Doom. While the Low preset at 1080p reaches 258 FPS and Medium reaches 225 FPS, the jump from High (190 FPS) to Ultra (155 FPS) still leaves a massive performance buffer, ensuring that the game remains fluid even during intense combat sequences. The Ultra preset also holds a 155 FPS average, which is a 35 FPS drop from High, but the increased shadow quality and texture filtering are worth the cost given the headroom available.
Moving up to 2560x1440, the recommendation shifts slightly. The High preset, with an average of 123 FPS, provides the best balance for high-refresh-rate gaming at this resolution. The Ultra preset drops to 100 FPS, which is still playable but may not saturate a 144Hz panel consistently. The data shows that the Medium preset (145 FPS) and Low preset (167 FPS) are faster, but they sacrifice significant visual quality. For a game like Doom, which relies on fast visual feedback and dark environments, the High preset offers the best compromise, keeping the average above 120 FPS while maintaining superior lighting and shadow effects compared to Medium. The 123 FPS average on High represents a 23% improvement over the Ultra preset's 100 FPS, making it the more sensible choice for competitive play.
At 3840x2160, the hardware begins to strain, and the Medium preset is the optimal setting for a consistent experience. The Medium preset yields an average of 79 FPS, with a minimum recorded at 67 FPS and a maximum of 91 FPS. This is the only 4K preset that provides a stable frame rate above the 60 FPS threshold, which is crucial for maintaining smooth motion. The High preset at 67 FPS is technically playable, but it does not provide the same margin for error during heavy action sequences. The Ultra preset at 54 FPS falls below the 60 FPS target and should be avoided at this resolution. The Low preset at 90 FPS is faster, but the reduction in texture quality is noticeable at 4K, making the Medium preset the best overall choice for visual fidelity and performance.
How This Combo Ranks
The data places this specific combination at rank 1596 out of 3712 tested combos for Doom. This places the setup in the top 43% of all tested configurations, which is a respectable position given the age of the components. The rank suggests that while this is not a top-tier enthusiast setup, it is far from a budget compromise. The 5800X3D’s strong gaming pedigree, particularly its large L3 cache, helps boost the system above many newer mid-range parts, but the RTX 3070’s 8 GB of VRAM and mid-range positioning limit its absolute ceiling in this title.
In the context of the database, this combo outperforms the majority of systems that pair older high-end GPUs with modern CPUs, but it lags behind configurations that feature higher-tier graphics cards. The rank of 1596 out of 3712 indicates that there is a significant population of combos that achieve higher frame rates, primarily those with RTX 3080-class or better hardware. However, the data also shows that this combo is not bottlenecked by the CPU, as the 5800X3D’s performance metrics are strong enough to feed the GPU effectively at all resolutions. The combo’s position is a direct reflection of the GPU’s mid-tier standing in the current market, rather than a failure of the processor.
GPU Role
The NVIDIA GeForce RTX 3070 is the primary driver of the frame rate differences observed in the measured results. The GPU features 8 GB of GDDR6 memory on a 256-bit bus, providing a memory bandwidth of 448.0 GB/s. The card’s boost clock of 1725 MHz and its 5888 shading units allow it to process the geometry and lighting of Doom efficiently. The data shows that the GPU scales predictably with resolution and settings, indicating that it is not significantly hampered by thermal or power limits in this title.
The 8 GB VRAM capacity is a critical factor at higher resolutions. At 3840x2160, the data shows a sharp drop in performance when moving from Medium (79 FPS) to Ultra (54 FPS), which is a 31% decrease. This suggests that the Ultra preset’s higher texture and shadow quality requirements are pushing against the memory capacity limits, causing the GPU to allocate resources less efficiently. The High preset at 4K (67 FPS) also suffers compared to the Medium preset, reinforcing that the memory bus width and capacity are the limiting factors at this resolution. At 1080p and 1440p, the VRAM is sufficient, and the GPU’s raw compute power is the main determinant of performance, as evidenced by the linear scaling between presets.
The GPU’s position in the benchmark database reflects its mid-range status, with a percentile rank of 61 against all GPUs. Its average benchmark score of 17,208 places it in the same performance tier as the AMD Radeon RX 7600 XT, which scores 17,083 (0.7% slower), and the NVIDIA GeForce GTX 690, which scores 17,037 (1% slower). This indicates that the RTX 3070’s performance in Doom is consistent with its synthetic benchmark standing, and the game does not favor one architecture over another to a significant degree.
Measured FPS Breakdown
The measured FPS data provides a comprehensive view of the system’s capabilities across three resolutions and four quality presets. At 1920x1080, the system excels, with the Low preset achieving an average of 258 FPS, Medium at 225 FPS, High at 190 FPS, and Ultra at 155 FPS. The Medium preset shows a minimum FPS of 191 and a maximum of 258, indicating excellent frame pacing. The gap between Low and Ultra is 103 FPS, a 40% reduction in performance from the lowest to the highest quality setting, which is a typical trade-off for this genre.
At 2560x1440, the performance remains strong. The Low preset averages 167 FPS, which is a 35% decrease from the 1080p Low result, showing the impact of increased pixel count. Medium averages 145 FPS with a minimum of 124 and a maximum of 167, High averages 123 FPS, and Ultra averages 100 FPS. The difference between Medium and High at this resolution is 22 FPS, which is a 15% drop, while the drop from High to Ultra is 23 FPS, a 19% reduction. The system maintains a playable frame rate even on Ultra, but the 100 FPS average is on the edge of what is considered ideal for high-refresh-rate displays.
At 3840x2160, the system’s limits are apparent. The Low preset averages 90 FPS, which is a solid result for 4K, but the Medium preset drops to 79 FPS (minimum 67, maximum 91). The High preset averages 67 FPS, and the Ultra preset falls to 54 FPS. The scaling at 4K is steeper than at lower resolutions; the difference between Low and Ultra is 36 FPS, a 40% reduction. The data indicates that the RTX 3070 is best suited for 4K gaming at Medium settings or lower, as the high-fidelity presets cause the frame rate to dip below the 60 FPS threshold that is generally considered the minimum for a playable experience in a fast-paced shooter.
FAQ
Q: What is the best resolution to use for a competitive advantage?
A: The 1920x1080 resolution at High settings provides an average of 190 FPS, which is ideal for high refresh rate monitors. The Low preset pushes this to 258 FPS, but the High preset offers a better balance of visual clarity and speed.
Q: Can this combo handle 4K gaming?
A: Yes, but with limitations. The data shows that the Medium preset at 3840x2160 achieves an average of 79 FPS, which is above the 60 FPS target. The Ultra preset falls to 54 FPS, making it less suitable for smooth gameplay.
Q: How does the RTX 3070 compare to its nearest rivals in this game?
A: The RTX 3070’s average benchmark score is 17,208, which is 0.7% faster than the AMD Radeon RX 7600 XT and 1.1% faster than the AMD Radeon HD 7970M. It is 1.5% slower than the NVIDIA Tesla K40c.
Q: Is the CPU a bottleneck for this game?
A: No. The AMD Ryzen 7 5800X3D has strong single-thread performance, with a 3dmark single-thread score of 884, and its large 96 MB L3 cache helps maintain high frame rates. The performance scaling across resolutions suggests the GPU is the limiting factor.
Q: What settings should be avoided at 1440p?
A: The Ultra preset at 2560x1440 averages 100 FPS, which is lower than the High preset’s 123 FPS. While it is playable, the High preset is recommended for a smoother experience.
Q: Does the game utilize the CPU’s multi-threading capabilities?
A: The CPU’s 8 cores and 16 threads are more than sufficient for Doom. Benchmark results show a passmark multithread score of 28,309, indicating that the CPU can handle the game’s workload without becoming a limiting factor.
CPU Role
The AMD Ryzen 7 5800X3D plays a supporting but crucial role in this combo’s performance. As a Zen 3 (Vermeer) part, it features 8 cores and 16 threads, with a base clock of 3.40 GHz and a boost clock of 4.50 GHz. The most distinctive feature is its 96 MB of shared L3 cache, which is a significant advantage in gaming workloads. This cache size helps reduce memory latency and improves data access patterns, which is beneficial for a fast-paced game like Doom that requires rapid loading of textures and geometry.
The CPU’s benchmark scores indicate that it is not a bottleneck in this configuration. Its single-thread performance is strong, with a 3dmark single-thread score of 884 and a Geekbench single-core score of 2,017. In multi-threaded tasks, it scores 14,317 in Cinebench R23 multicore, which is more than enough to handle the game’s background tasks. The CPU’s percentile rank of 80 against all CPUs places it in the upper tier of processors, and its average benchmark score of 27,896 puts it in the same performance class as the Intel Core i9-10900K, which scores 27,872 (0.1% faster), and the AMD Ryzen 7 6800U, which scores 27,887.
The data shows that the CPU’s performance is consistent across different resolutions. The frame rates scale down as resolution increases, which is a classic sign of a GPU-bound scenario. At 1080p, the CPU is able to feed the GPU enough data to allow it to reach 258 FPS on Low settings, indicating that the processor is not holding the system back. The 5800X3D’s 105W TDP and end-of-life production status are relevant for system builders, but its performance remains competitive. The CPU’s strong showing in the 3dmark_16_threads test (7,299) and passmark_multithread test (28,309) confirms that it has the raw processing power to prevent frame drops during intense gameplay sequences, allowing the RTX 3070 to operate at its full potential.
Hardware Specifications
AMD Ryzen 7 5800X3D
NVIDIA GeForce RTX 3070
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800X3D + NVIDIA GeForce RTX 3070 in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 90.0 |
| 3840x2160 | Medium | 79.0 |
| 3840x2160 | High | 67.0 |
| 3840x2160 | Ultra | 54.0 |
| 2560x1440 | Low | 167.0 |
| 2560x1440 | Medium | 145.0 |
| 2560x1440 | High | 123.0 |
| 2560x1440 | Ultra | 100.0 |
| 1920x1080 | Low | 258.0 |
| 1920x1080 | Medium | 225.0 |
| 1920x1080 | High | 190.0 |
| 1920x1080 | Ultra | 155.0 |
Doom with Ryzen 7 5800X3D + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Doom with RTX 3070 + Other CPUs
See how Doom performs with the same GPU but different processors.
Other Games with Ryzen 7 5800X3D + RTX 3070
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