Doom
This combination delivers exceptional performance with an average of 129 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 51 | 62 | 74 | 85 |
| 1440p QHD | 94 | 115 | 136 | 156 |
| 1080p Full HD | 145 | 178 | 210 | 241 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 7 5800X3D + AMD Radeon RX 7700, In-Depth Analysis
FAQ
Q: What is the comboRankInGame for this AMD Ryzen 7 5800X3D + AMD Radeon RX 7700 pairing in Doom?
A: The combo ranks 1314 out of 2930 tested combinations, placing it in the upper-middle portion of the database. This rank reflects the pairing's overall performance profile across all tested resolutions and settings.
Q: How does the CPU compare to its nearest rivals in average benchmark score?
A: The Ryzen 7 5800X3D posts an average benchmark score of 27896, nearly identical to the AMD Ryzen 7 6800U (27887, 0% delta), the Intel Core i9-10900K (27872, 0.1% ahead), and the AMD Ryzen AI 5 PRO 340 (27932, 0.1% behind). The Intel Core i5-12600KF trails slightly at 27799, putting the 5800X3D 0.3% ahead.
Q: What is the GPU's percentile ranking among all tested GPUs?
A: The Radeon RX 7700 sits at the 58th percentile among all GPUs in the database. Its average benchmark score of 15852 is within 1.7% of the NVIDIA GeForce RTX 3060 Ti (16129), while the AMD Radeon RX 9060 (16014) sits 1% ahead and the AMD Radeon Pro W5500 (15679) trails by 1.1%.
Q: What are the measured FPS results at 1080p with Ultra settings?
A: At 1920x1080 with Ultra settings, the combo achieves an average of 145 FPS. For comparison, 1080p Medium hits 210 FPS, High reaches 178 FPS, and Low tops out at 241 FPS.
Q: Does the GPU have enough VRAM for Doom at high resolutions?
A: The Radeon RX 7700 comes with 16 GB of GDDR6 memory on a 256-bit bus, delivering 624.1 GB/s bandwidth. At 4K Ultra, the combo still manages 51 FPS on average, indicating the 16 GB frame buffer is sufficient for this game's demands.
Q: What is the CPU's core and thread configuration?
A: The Ryzen 7 5800X3D features 8 cores and 16 threads based on the Zen 3 architecture (Vermeer), with a base clock of 3.40 GHz and a boost clock of 4.50 GHz. It includes a 96 MB shared L3 cache, which is notable for gaming workloads.
GPU Role
The Radeon RX 7700's role in Doom is defined by its RDNA 3.0 architecture and the Navi 32 chip, built on a 5 nm process at TSMC. The GPU runs with a base clock of 1900 MHz, a game clock of 2041 MHz, and a boost clock of 2459 MHz. Memory operates at 2438 MHz with 19.5 Gbps effective speed, feeding 16 GB of GDDR6 across a 256-bit bus for 624.1 GB/s of bandwidth. This memory configuration is critical for Doom's high-resolution textures and particle effects, especially at 4K where bandwidth demands escalate.
The GPU's compute capabilities include 2560 shading units, 160 TMUs, and 96 ROPs, with 40 ray tracing cores. Pixel rate measures 236.1 GPixel/s, texture rate hits 393.4 GTexel/s, and FP32 performance reaches 25.18 TFLOPS. These specs translate directly into the measured FPS patterns: at 4K High, the combo averages 62 FPS, while dropping to Low settings raises that to 85 FPS. The 16 GB VRAM ensures that even at 4K Ultra, the GPU isn't bottlenecked by memory capacity — the 51 FPS average is a compute limitation, not a memory one.
The GPU's benchmark profile shows a PassMark G3D score of 20974 and a 3DMark Steel Nomad DX12 score of 2865. Its 58th percentile ranking among all GPUs suggests it's a capable mid-range performer. Compared to its nearest rivals, the RX 7700's average score of 15852 is effectively tied with the Radeon R9 370X (15862, 0.1% ahead), which is surprising given the generational gap. The RX 9060 edges ahead by 1%, while the RTX 3060 Ti leads by 1.7%. This clustering suggests that in synthetic benchmarks, the RX 7700 is competitive with previous-generation mid-range cards, but Doom's actual frame rates show the GPU handling 1440p and 4K workloads with relative ease.
CPU Role
The Ryzen 7 5800X3D brings 8 cores and 16 threads to the pairing, running on the Zen 3 architecture with the Vermeer codename. Clock speeds range from a 3.40 GHz base to a 4.50 GHz boost, with a 105 W TDP. The standout feature is the 96 MB shared L3 cache — a 3D V-Cache design that gives this CPU a significant advantage in gaming workloads where cache hits reduce memory latency. The CPU supports DDR4 memory in dual-channel configuration with 51.2 GB/s bandwidth, and it connects via PCIe Gen 4 with 20 lanes.
Benchmark data reveals a CPU that excels in multithreaded scenarios: Cinebench R23 multicore scores 14317, while single-core reaches 1452. Geekbench shows 11765 multicore and 2017 single-core. The PassMark multithread score of 28309 and single-thread score of 3234 reinforce this pattern. The CPU's 80th percentile ranking among all CPUs places it well above average for its generation.
In Doom, the CPU's role becomes more apparent at lower resolutions where the GPU isn't the primary bottleneck. At 1080p Low, the combo hits 241 FPS, suggesting the CPU can feed frames quickly enough to keep the GPU saturated. The 8-core/16-thread configuration handles Doom's engine threads efficiently, and the large L3 cache likely helps with texture streaming and draw call processing. The CPU's nearest rivals — the Ryzen 7 6800U, Core i9-10900K, Ryzen AI 5 PRO 340, and Core i5-12600KF — all sit within 0.3% of its average score, indicating that this generation of CPUs has converged in raw benchmark terms, but the 5800X3D's cache advantage could manifest differently in real game workloads than in synthetic tests.
Measured FPS Breakdown
At 1920x1080, the combo demonstrates strong performance across all settings. Low settings produce an average of 241 FPS, Medium reaches 210 FPS (with a min of 179 and max of 242), High hits 178 FPS, and Ultra settles at 145 FPS. The scaling from Low to Ultra represents a roughly 40% drop in frame rate, but even at Ultra, 145 FPS is well above the 60 FPS threshold for smooth gameplay.
Moving to 2560x1440, the frame rates remain high but show the GPU beginning to work harder. Low averages 156 FPS, Medium drops to 136 FPS (min 116, max 156), High reaches 115 FPS, and Ultra falls to 94 FPS. The gap between Low and Ultra at 1440p is about 40%, similar to 1080p, but the absolute numbers are lower, reflecting the increased pixel count.
At 3840x2160, the performance curve steepens. Low averages 85 FPS, Medium drops to 74 FPS (min 63, max 85), High reaches 62 FPS, and Ultra falls to 51 FPS. The difference between Low and Ultra at 4K is exactly 34 FPS or 40% — consistent with the scaling seen at lower resolutions, but the starting point is much lower. At 4K Ultra, 51 FPS is playable but not comfortably above 60 FPS, while 4K High at 62 FPS just crosses that threshold.
The min/max data available for Medium settings shows interesting variance: at 1080p Medium, the range is 179 to 242 FPS (a 63 FPS spread), while at 1440p Medium it's 116 to 156 (a 40 FPS spread), and at 4K Medium it's 63 to 85 (a 22 FPS spread). This narrowing variance at higher resolutions suggests the GPU becomes the dominant limiting factor, reducing frame time spikes that might originate from CPU-side bottlenecks.
How This Combo Ranks
The combo's rank of 1314 out of 2930 tested combinations places it at the 55th percentile of all tested combos in Doom. This is a middle-of-the-pack position, but context matters: the database includes high-end enthusiast pairings, and this configuration represents a mid-range GPU with a high-end CPU. The CPU's 80th percentile ranking versus the GPU's 58th percentile suggests the processor is overqualified relative to the graphics card for this workload.
The ranking implies that Doom's performance is primarily GPU-bound, especially at higher resolutions. The CPU's strength — its 96 MB L3 cache and 8 fast cores — helps maintain high frame rates at 1080p, but the GPU's mid-range positioning limits 4K performance. If Doom were entirely CPU-bound, the 5800X3D's strong benchmark scores would likely push the combo higher in the rankings. Instead, the 4K Ultra result of 51 FPS drags the overall ranking down.
Compared to the GPU's nearest rivals, the RX 7700's average score of 15852 is within 1.7% of the RTX 3060 Ti. However, the 5800X3D's benchmark advantage over its rivals (0.3% at most) suggests that CPU choice among these competitors would have minimal impact on the combo's overall ranking. The data indicates that swapping the GPU would have a larger effect on Doom performance than swapping the CPU, which aligns with the GPU-bound nature of this game at high resolutions.
Settings Recommendations
The measured data supports specific settings choices depending on resolution. At 1080p, all settings deliver excellent frame rates, but Ultra at 145 FPS is the best experience — it provides the highest visual quality while still comfortably exceeding 60 FPS and approaching 144 Hz displays. Medium at 210 FPS or Low at 241 FPS are better for competitive play where maximum frame rates matter, but the visual trade-off may not be worth it for most players.
At 1440p, Ultra at 94 FPS is the sweet spot. It offers the full visual experience while staying well above 60 FPS, and the 94 FPS average is sufficient for high-refresh-rate monitors. High at 115 FPS provides a 21 FPS boost over Ultra with presumably minor visual differences, making it the better choice for players prioritizing frame rate. Medium at 136 FPS and Low at 156 FPS are viable for esports-style play.
At 4K, the recommendations shift. Ultra at 51 FPS is playable but marginal — players sensitive to frame pacing might find it lacking. High at 62 FPS is the recommended setting, providing the best balance of visual quality and playability. Medium at 74 FPS is a solid alternative for those who prefer smoother motion, while Low at 85 FPS offers the highest frame rate but sacrifices visual fidelity. The data shows that 4K High is the highest quality setting that maintains an average above 60 FPS, making it the clear choice for a consistent experience.
Resolution Scaling
The FPS drop from 1080p to 4K reveals the limiting component. At High settings, the combo delivers 178 FPS at 1080p, 115 FPS at 1440p, and 62 FPS at 4K. This represents a 35% drop from 1080p to 1440p and a further 46% drop from 1440p to 4K, totaling a 65% reduction from 1080p to 4K. At Ultra settings, the progression is 145 to 94 to 51 FPS — drops of 35% and 46% respectively, for a 65% total reduction.
The consistency of these percentages across settings is telling. Whether at Low (241 to 156 to 85, a 65% total drop) or Medium (210 to 136 to 74, a 65% total drop), the scaling pattern holds. This uniformity indicates that the GPU is the bottleneck at every resolution and settings combination — if the CPU were the limiting factor, we would expect the percentage drops to change as resolution increases, because higher resolutions put more load on the GPU and less on the CPU.
The 4K Low result of 85 FPS versus the 1080p Ultra result of 145 FPS is particularly instructive. At 4K Low, the GPU is still processing four times the pixels of 1080p, yet it manages 59% of the 1080p Ultra frame rate. This suggests that even at Low settings, 4K's pixel count dominates the GPU's workload. The CPU's 8 cores and 96 MB L3 cache are more than sufficient for Doom's engine at any resolution — the data shows no CPU-related frame rate cliff as resolution increases. The limiting component is unequivocally the GPU, and any frame rate improvements at 4K would require a more powerful graphics card rather than a faster processor.
Hardware Specifications
AMD Ryzen 7 5800X3D
AMD Radeon RX 7700
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 7 5800X3D + AMD Radeon RX 7700 in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 85.0 |
| 3840x2160 | Medium | 74.0 |
| 3840x2160 | High | 62.0 |
| 3840x2160 | Ultra | 51.0 |
| 2560x1440 | Low | 156.0 |
| 2560x1440 | Medium | 136.0 |
| 2560x1440 | High | 115.0 |
| 2560x1440 | Ultra | 94.0 |
| 1920x1080 | Low | 241.0 |
| 1920x1080 | Medium | 210.0 |
| 1920x1080 | High | 178.0 |
| 1920x1080 | Ultra | 145.0 |
Doom with Ryzen 7 5800X3D + Other GPUs
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Doom with RX 7700 + Other CPUs
See how Doom performs with the same GPU but different processors.
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