Doom
This combination offers playable performance with an average of 51 FPS, though you may want to lower settings for smoother gameplay.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 20 | 25 | 29 | 34 |
| 1440p QHD | 37 | 46 | 54 | 62 |
| 1080p Full HD | 58 | 71 | 84 | 96 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 9 5900X + Intel Arc B370, In-Depth Analysis
AMD Ryzen 9 5900X paired with Intel Arc B370 in Doom ranks 2696 out of 2930 tested combos, placing it in the bottom 8% of all system configurations tested for this title. This is a notably low position, indicating that while the CPU is a high-end part, the combination as a whole is heavily constrained by the graphics solution. The data shows that this combo sits far behind the vast majority of other pairings, making it a configuration that will struggle to deliver a competitive experience in this game.
How This Combo Ranks
The combo’s rank of 2696 out of 2930 is a clear indicator of its overall performance ceiling. In percentile terms, this places the configuration in the bottom 8% of all tested combos for Doom. This is a decisive result; the system is not competitive with typical gaming setups. The bottleneck is not the processor, which is a high-end 2020 release, but the integrated graphics solution. The data suggests that any pairing with this GPU will likely land in a similar low percentile, as the graphics processor’s capabilities are the primary limiting factor in this specific workload.
When examining the CPU’s standalone benchmarks, it is clear that the Ryzen 9 5900X is a powerful component. Its average benchmark score of 41376 places it in the 87th percentile of all CPUs. It is within 0.5% of the Intel Core i7-14650HX, and it slightly outperforms the Intel Core Ultra 7 366H by 0.3% and the AMD Ryzen AI 5 PRO 440 by 0.4%. This suggests that the CPU is more than capable of feeding a powerful discrete GPU. However, the measured FPS in Doom are low, which indicates that the Arc B370 is not able to translate that CPU potential into high frame rates. The CPU is not the limiting factor; the GPU is.
The disparity between the CPU’s high percentile ranking and the combo’s low ranking is the central story here. The data indicates a severe imbalance in the system’s capabilities for this game. A high-performing CPU is paired with a GPU that ranks in the 5th percentile of all GPUs, creating a scenario where the graphics card is the definitive performance ceiling. The 3DMark Steel Nomad score for the GPU is 1184, which is on par with the ATI Mobility Radeon HD 5570 and the ATI Radeon HD 5770. This confirms that the GPU is a legacy-level performer by modern standards.
GPU Role
The Intel Arc B370 is the dominant constraint in this configuration. Its 3DMark Steel Nomad score of 1184 places it in the 5th percentile of all GPUs, a position that clearly defines its performance tier. This score is nearly identical to the ATI Mobility Radeon HD 5570 and ATI Radeon HD 5770, indicating that its raw rendering power is comparable to those much older parts. The GPU has a base clock of 300 MHz and a boost clock of 2400 MHz, but these clocks do not compensate for the fundamental limitations in its architecture and memory setup.
Crucially, the Arc B370 features "System Shared" memory. This means it does not have its own dedicated VRAM; instead, it shares the system's main memory. The memory bandwidth is listed as "System Dependent," meaning its performance is directly tied to the speed and configuration of the system RAM. This is a major disadvantage for a game like Doom, which benefits significantly from fast, dedicated graphics memory. The lack of dedicated VRAM is a primary reason for the low FPS figures observed across all settings.
The GPU’s specifications further reinforce its limited role. With 1280 shading units, 40 TMUs, and 20 ROPs, it is a small chip by modern standards. The pixel rate is 48.00 GPixel/s and the texture rate is 96.00 GTexel/s, which are modest figures that directly limit the resolution and detail levels the GPU can handle. The FP32 performance is 6.144 TFLOPS, which is a low number for a graphics processor in this era. The GPU is built on Intel's 3nm process and uses the Xe3-LPG architecture, but its power envelope of just 25 W and IGP form factor confirm that it is designed for low-power integrated use, not high-performance gaming.
FAQ
Q: What is the overall performance rank of this CPU and GPU combination in Doom?
A: The combination ranks 2696 out of 2930 tested combos, placing it in the bottom 8% of all configurations tested for this game.
Q: How does the Intel Arc B370 GPU compare to its nearest rivals?
A: The GPU’s 3DMark Steel Nomad score is 1184. It is 0.2% behind the ATI Mobility Radeon HD 5570, 0.5% behind the ATI Radeon HD 5770, and 1.4% ahead of the AMD FirePro M2000.
Q: What is the maximum average FPS this combo can achieve at 1080p?
A: The highest average FPS is 96, achieved at 1920x1080 resolution with Low settings.
Q: What is the minimum average FPS this combo can achieve at 4K?
A: The lowest average FPS is 20, recorded at 3840x2160 resolution with Ultra settings.
Q: Is the CPU or the GPU the limiting factor in this configuration?
A: The GPU is the clear limiting factor. The CPU ranks in the 87th percentile of all CPUs, while the GPU ranks in the 5th percentile of all GPUs.
Q: What type of memory does the Intel Arc B370 use?
A: The GPU uses System Shared memory, meaning it has no dedicated VRAM and shares system memory, with bandwidth that is System Dependent.
Measured FPS Breakdown
The measured FPS data provides a clear picture of the combo’s performance across different resolutions and settings. At 1080p, the system achieves playable frame rates at lower settings. The average FPS ranges from 96 at Low settings to 58 at Ultra settings. The Medium preset delivers an average of 84 FPS, with a minimum of 71 and a maximum of 96. High settings produce an average of 71 FPS. These numbers show that 1080p is the only resolution where the combo can offer a somewhat fluid experience, and only at lower presets.
Moving to 1440p, performance drops significantly. The average FPS at Low settings is 62, which is a steep decline from the 96 FPS seen at 1080p. The Medium preset yields an average of 54 FPS, with a minimum of 46 and a maximum of 62. High settings produce an average of 46 FPS, while Ultra settings fall to an average of 37 FPS. None of these figures are ideal for a fast-paced FPS, as they all fall below the 60 FPS threshold that is often considered a baseline for smooth gameplay.
At 4K resolution, the combo’s limitations become severe. The average FPS at Low settings is 34, which is barely playable. Medium settings yield an average of 29 FPS, with a minimum of 25 and a maximum of 34. High settings drop to an average of 25 FPS, and Ultra settings produce an unplayable average of 20 FPS. The data shows a consistent pattern: the combo is unable to maintain a smooth experience at 4K, regardless of the settings used. The performance is simply too low for this resolution.
Settings Recommendations
Based on the measured FPS data, the most balanced experience is achieved at 1920x1080 with Medium settings. This preset yields an average of 84 FPS, which is the highest average that remains above the 60 FPS threshold while still providing a reasonable level of visual quality. The minimum FPS of 71 also ensures that there are no significant stutters. This is the optimal point for a smooth and responsive experience.
For players who prioritize frame rate above all else, the 1080p Low preset is the best choice, delivering an average of 96 FPS. This provides a significant performance buffer, but it comes at the cost of visual fidelity. The High preset at 1080p, with an average of 71 FPS, is a viable alternative for those who want improved visuals, but it is not as consistent as Medium. The Ultra preset at any resolution is not recommended, as it consistently produces the lowest frame rates.
At 1440p, the Low settings preset is the only one that approaches a playable experience, with an average of 62 FPS. However, the other presets at this resolution all fall below 60 FPS, making them less suitable for a fast-paced shooter. At 4K, no preset provides a playable frame rate. The data suggests that users should stick to 1080p for any serious gaming, and the Medium preset offers the best compromise between visual quality and performance.
CPU Role
The AMD Ryzen 9 5900X is a 12-core, 24-thread processor based on the Zen 3 architecture. It has a base clock of 3.70 GHz and a boost clock of 4.80 GHz. This is a high-end desktop CPU, and its benchmark scores reflect that. For instance, it scores 16262 in Cinebench R23 multicore and 1527 in single-core, and it achieves a Geekbench multicore score of 14118. These are strong numbers that indicate the CPU is not a bottleneck for the vast majority of games.
The CPU’s performance in the context of this combo is effectively wasted. While its 87th percentile ranking and average benchmark score of 41376 show it is a top-tier processor, the game’s frame rates are limited by the GPU. The CPU is capable of far more than the Arc B370 can deliver. The data shows that the CPU is never the limiting factor; even at 1080p Low settings, where the CPU has the most work to do, the GPU still holds back the frame rate.
The high core count and multi-threading capabilities of the Ryzen 9 5900X are irrelevant in this scenario because the graphics processor cannot keep up. The system’s performance is so heavily skewed toward the GPU bottleneck that the CPU’s role is reduced to simply feeding the GPU data, which it does without breaking a sweat. The CPU’s capabilities would be better utilized with a discrete GPU that could match its performance class.
Resolution Scaling
The FPS drop from 1080p to 4K is dramatic and clearly illustrates the GPU bottleneck. At 1080p Low, the combo averages 96 FPS. At 1440p Low, this drops to 62 FPS, a 35% decrease. At 4K Low, the average is 34 FPS, a 65% decrease from the 1080p figure. This pattern is consistent across all settings. For example, at High settings, the average FPS drops from 71 at 1080p to 46 at 1440p and then to 25 at 4K.
This scaling behavior is a classic sign of a GPU-limited scenario. When the resolution increases, the GPU must render more pixels, and its workload increases proportionally. The CPU’s workload does not increase at the same rate. Since the Arc B370 is the limiting component, the frame rates plummet as resolution rises. If the CPU were the bottleneck, the FPS would be more consistent across resolutions, as the CPU’s workload would not change as much.
The data shows that the combo is not viable for high-resolution gaming. The performance at 1440p is marginal, and at 4K it is poor. The system is only suitable for 1080p gaming, and even then, only at lower settings. The steep drop-off in FPS as resolution increases confirms that the Intel Arc B370 is a low-power integrated GPU that is simply not designed for demanding gaming workloads. The Ryzen 9 5900X’s potential is completely unrealized in this configuration.
Hardware Specifications
AMD Ryzen 9 5900X
Intel Arc B370
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 9 5900X + Intel Arc B370 in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 34.0 |
| 3840x2160 | Medium | 29.0 |
| 3840x2160 | High | 25.0 |
| 3840x2160 | Ultra | 20.0 |
| 2560x1440 | Low | 62.0 |
| 2560x1440 | Medium | 54.0 |
| 2560x1440 | High | 46.0 |
| 2560x1440 | Ultra | 37.0 |
| 1920x1080 | Low | 96.0 |
| 1920x1080 | Medium | 84.0 |
| 1920x1080 | High | 71.0 |
| 1920x1080 | Ultra | 58.0 |
Doom with Ryzen 9 5900X + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Doom with Arc B370 + Other CPUs
See how Doom performs with the same GPU but different processors.
Other Games with Ryzen 9 5900X + Arc B370
Explore FPS benchmarks for other games using this same hardware combination.