Doom

Doom

AVERAGE FPS
152
excellent

This combination delivers exceptional performance with an average of 152 FPS, perfect for high refresh rate gaming and competitive play.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 60 73 87 99
1440p QHD 110 135 160 184
1080p Full HD 171 209 247 284

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 99
3840x2160 Medium 87
3840x2160 High 73
3840x2160 Ultra 60
2560x1440 Low 184
2560x1440 Medium 160
2560x1440 High 135
2560x1440 Ultra 110
1920x1080 Low 284
1920x1080 Medium 247
1920x1080 High 209
1920x1080 Ultra 171

Doom with AMD Ryzen 5 7500F + AMD Radeon RX 7800 XT, In-Depth Analysis

The AMD Ryzen 5 7500F paired with the AMD Radeon RX 7800 XT delivers a compelling 1080p and 1440p experience in Doom, with 4K remaining playable but requiring settings adjustments. The measured data shows a system that scales predictably with resolution, where the GPU becomes the dominant constraint as pixel count rises, while the CPU’s strong single-thread performance keeps high-refresh scenarios well fed. This analysis breaks down the specific FPS figures, component roles, and ranking context from the provided benchmark data.

Resolution Scaling

The transition from 1920x1080 to 3840x2160 reveals a clear and consistent performance curve across all settings presets. At 1080p with Low settings, the combo achieves 284 FPS average, which drops to 184 FPS at 2560x1440 and further to 99 FPS at 3840x2160. This represents a 35% reduction from 1080p to 1440p, and a 65% reduction from 1080p to 4K when using Low settings. The scaling pattern indicates that at 1080p, the system is not fully GPU-bound, as the frame rates exceed what typical display refresh rates require, leaving headroom that suggests the CPU or other system components are contributing to the upper limit.

Moving to High settings, the same resolution progression yields 209 FPS at 1080p, 135 FPS at 1440p, and 73 FPS at 4K. The percentage drops are 35% from 1080p to 1440p and 65% from 1080p to 4K, matching the Low settings pattern almost exactly. This consistency across presets indicates that resolution scaling is independent of the quality level, which is a hallmark of a GPU-limited scenario where the rendering load scales uniformly with pixel count. The fact that the proportional drops are nearly identical regardless of preset suggests that the limiting component is the same across all settings — the GPU’s fill rate and memory bandwidth are the primary constraints as resolution increases.

Ultra settings show the steepest absolute decline, with 171 FPS at 1080p falling to 110 FPS at 1440p and 60 FPS at 4K. The 4K Ultra result is exactly 60 FPS, which is a critical threshold for smooth gameplay. The data indicates that at 4K, the Ultra preset pushes the RX 7800 XT to its limits, and any additional graphical load would likely cause frame drops below playable levels. The scaling from 1080p to 1440p on Ultra is a 36% reduction, while 1080p to 4K is a 65% reduction, again aligning with the other presets.

The limiting component at 1080p appears to be a blend of CPU and GPU, given that the 7500F’s boost clock of 5.00 GHz and 6 cores provide substantial processing power. However, the gap between Medium and Low settings at 1080p is 37 FPS (247 vs 284), suggesting that even at lower resolutions, the GPU’s shading units and texture units are being utilized heavily. At 4K, the GPU is unequivocally the bottleneck, as the frame rates across all presets are directly proportional to the rendering workload imposed by pixel count.

GPU Role

The AMD Radeon RX 7800 XT is built on the RDNA 3.0 architecture with the Navi 32 chip, manufactured on a 5 nm process. It features 3840 shading units, 240 texture mapping units, and 96 raster operations pipelines, which together deliver a pixel rate of 233.3 GPixel/s and a texture rate of 583.2 GTexel/s. The GPU’s 16 GB of GDDR6 memory on a 256-bit bus provides 624.1 GB/s of bandwidth, which is a substantial resource for Doom’s texture-heavy environments at high resolutions.

The GPU’s clock behavior is notable: a base clock of 1295 MHz, a game clock of 2124 MHz, and a boost clock of 2430 MHz. The boost clock is 15% higher than the game clock, indicating that the card can sustain high frequencies under load when thermal and power headroom allow. The 4K results show that even at the highest settings, the GPU maintains playable frame rates — 73 FPS on High and 60 FPS on Ultra — which suggests the boost clock is being effectively utilized. The memory clock of 2438 MHz (19.5 Gbps effective) contributes to the high bandwidth figure, which is critical for maintaining texture streaming at 4K.

Comparing the RX 7800 XT to its nearest rivals in the benchmark database, its average score of 11627 places it near the NVIDIA GeForce GTX 1660, which scores 11680, a delta of -0.5%. The AMD Radeon Pro 5500M sits at 11528, 0.9% lower, while the NVIDIA Tesla K20c is at 11479, 1.3% lower. The AMD Radeon RX 6500 XT scores 11842, which is 1.8% higher. This indicates that the RX 7800 XT’s raw compute performance is competitive with older-generation cards, but its actual gaming performance in Doom is far superior due to its modern architecture and memory subsystem. The GPU’s percentile rank of 51 means it performs better than half of all GPUs in the database, which is a moderate standing but does not reflect its specific strengths in this title.

The 16 GB VRAM capacity is particularly relevant for Doom at 4K, where texture-heavy scenes can exceed 8 GB. The data shows that at 4K Ultra, the average FPS is exactly 60, suggesting that VRAM is not a limiting factor — if it were, we would expect severe stuttering or frame drops, which are absent from the measured average. The bandwidth of 624.1 GB/s is ample for the game’s streaming requirements, allowing smooth transitions between environments even at the highest resolution.

CPU Role

The AMD Ryzen 5 7500F is a 6-core, 12-thread processor based on the Zen 4 architecture, codenamed Raphael, and manufactured on a 5 nm process at TSMC. It operates with a base clock of 3.70 GHz and a boost clock of 5.00 GHz, which provides strong single-thread performance essential for Doom’s game logic and physics calculations. The processor has 64 KB of L1 cache per core, 1 MB of L2 cache per core, and 32 MB of shared L3 cache, totaling a substantial cache hierarchy that reduces memory latency.

In Doom, the CPU’s role is primarily to feed the GPU with draw calls and manage the game’s engine tasks. At 1080p Low settings, the system achieves 284 FPS, which is a very high frame rate that requires the CPU to issue commands rapidly. The 7500F’s boost clock of 5.00 GHz is critical here, as higher clock speeds directly translate to faster single-threaded execution. The benchmark scores support this: the CPU achieves a 3dmark_single_thread score of 974 and a cinebench_r23_singlecore score of 3218, both indicating strong per-core performance.

The CPU’s multi-threaded capabilities are also relevant, as Doom can utilize multiple cores for various subsystems. The 3dmark_16_threads score of 6376 and the 3dmark_max_threads score of 6379 show consistent scaling across threads, with the cinebench_r23_multicore score of 22799 indicating robust multi-core throughput. However, the 1080p Low result of 284 FPS is the highest in the measured data, and the fact that it does not exceed this suggests that the CPU is nearing its maximum frame generation capability, even if the GPU could theoretically render more.

Comparing to nearest rivals, the 7500F’s average benchmark score of 24964 places it very close to the Intel Core i7-11850H (24935, 0.1% higher), the AMD Ryzen 5 8400F (25005, -0.2% lower), the Intel Core i7-13620H (24911, 0.2% higher), and the Intel Core 5 210H (24872, 0.4% higher). This tight clustering indicates that the 7500F is squarely in the mid-range CPU tier, but its 5.00 GHz boost clock and Zen 4 architecture provide a specific advantage in games that favor high clock speeds over core counts. The CPU’s percentile rank of 77 means it outperforms 77% of all CPUs in the database, which is a strong standing for a 6-core part.

At 1440p and 4K, the CPU’s role diminishes as the GPU becomes the bottleneck. The frame rates at these resolutions scale with GPU load rather than CPU capability, confirming that the 7500F is sufficient to avoid becoming a limiting factor at higher resolutions. The memory bandwidth of 83.2 GB/s from dual-channel DDR5 is adequate to feed the CPU’s cache hierarchy without creating a systemic bottleneck.

Settings Recommendations

The measured data provides clear guidance on which preset offers the best experience at each resolution. At 1920x1080, the High preset delivers 209 FPS average, which is well above the 144 Hz refresh rate common on modern monitors. The Ultra preset at 171 FPS is also excellent, but the jump from High to Ultra is only 38 FPS, while the visual difference may not justify the increased load. Low at 284 FPS is excessive for most displays, and Medium at 247 FPS offers diminishing returns. For 1080p, High is the recommended preset as it balances visual quality with a frame rate that exceeds any practical display refresh rate.

At 2560x1440, the High preset achieves 135 FPS, which is ideal for 144 Hz displays. Ultra at 110 FPS is still playable but approaches the lower bound of high-refresh gaming, while Medium at 160 FPS offers a safety margin for demanding scenes. The min FPS for Medium is 136, which is a strong indicator of consistency. Given that High provides 135 FPS average with no reported min FPS, it is likely that the minimum is not far below the average. The recommendation is High for 1440p, as it delivers a smooth experience without the potential frame drops that Ultra might introduce in intense combat sequences.

At 3840x2160, the situation is more constrained. Ultra averages exactly 60 FPS, which is the minimum for comfortable gaming but leaves no headroom for demanding scenes. High at 73 FPS provides a 22% improvement over Ultra, making it the recommended preset for 4K. Medium at 87 FPS with a min FPS of 74 is even safer, but the visual reduction from High to Medium may be noticeable. Low at 99 FPS is the highest frame rate but sacrifices significant visual fidelity. For 4K, High is the sweet spot, offering a frame rate that is 22% higher than Ultra while maintaining high-quality visuals.

The Medium preset at 1440p shows a min FPS of 136 and a max of 184, which are the only min/max values available in the data. This suggests that the Medium preset provides a consistent experience, with the min FPS being 85% of the average. This consistency is valuable for competitive play where frame time spikes can be detrimental. For users prioritizing stability over maximum visual quality, Medium at 1440p or High at 4K are the safest choices based on the available data.

How This Combo Ranks

The combination of the AMD Ryzen 5 7500F and AMD Radeon RX 7800 XT ranks 1238 out of 3712 tested combos in Doom, placing it in the top third of all systems benchmarked. This rank of 1238 corresponds to the 66.6th percentile, meaning it outperforms roughly two-thirds of all other CPU-GPU combinations tested for this game. This is a solid position, considering that the database includes a wide range of hardware from entry-level to enthusiast-tier.

The ranking reflects the balanced nature of this combo. The 7500F’s strong single-thread performance complements the RX 7800 XT’s high rasterization throughput, resulting in a system that excels at 1080p and 1440p but shows its limits at 4K. Compared to other combos, this pairing is well-suited for high-refresh-rate gaming, as evidenced by the 284 FPS at 1080p Low and 209 FPS at 1080p High. The rank would likely be higher for 1440p-focused benchmarks, but the aggregate rank across all resolutions drags it down due to the 4K results.

The combo’s position relative to its components’ individual percentiles is interesting. The CPU ranks at the 77th percentile among all CPUs, while the GPU ranks at the 51st percentile among all GPUs. The combined rank of 1238 out of 3712 (66.6th percentile) is slightly lower than the CPU’s percentile but higher than the GPU’s, indicating that the combo’s performance is more heavily influenced by the GPU in Doom’s engine. This is logical, as Doom is primarily a GPU-bound game at higher resolutions, and the CPU’s headroom is only fully utilized at 1080p.

The nearest rival combos in the database would likely include systems with similar GPU performance but different CPUs. Given that the RX 7800 XT’s average score is within 2% of several older or lower-tier GPUs, the ranking suggests that the 7500F’s CPU performance provides a meaningful uplift in frame rates, particularly at 1080p where the CPU can become a factor. The rank of 1238 is a strong indicator that this combo is a viable choice for Doom players who prioritize high frame rates over maximum resolution.

Measured FPS Breakdown

At 1920x1080, the measured average FPS values are 284 for Low, 247 for Medium, 209 for High, and 171 for Ultra. The Medium preset has a min FPS of 210 and a max of 284, providing a range that brackets the average. The difference between Low and Ultra is 113 FPS, which is a 40% reduction from Low to Ultra, indicating the significant impact of graphical settings on performance at this resolution.

At 2560x1440, the averages are 184 for Low, 160 for Medium, 135 for High, and 110 for Ultra. The Medium preset’s min FPS is 136 and max is 184, with the min being 85% of the average, showing good consistency. The drop from Low to Ultra is 74 FPS, or 40%, matching the 1080p scaling pattern. The absolute values are lower than 1080p but still well above playable thresholds for all presets.

At 3840x2160, the averages are 99 for Low, 87 for Medium, 73 for High, and 60 for Ultra. The Medium preset has a min FPS of 74 and max of 100, where the min is 85% of the average, consistent with the other resolutions. The drop from Low to Ultra is 39 FPS, or 39%, which is slightly less than the 40% observed at lower resolutions, suggesting that the GPU’s memory bandwidth becomes a more significant factor at 4K, limiting the scaling of settings.

The data shows a consistent pattern: each resolution step from 1080p to 1440p to 4K reduces frame rates by approximately 35% at each step, regardless of settings. This linear scaling is typical for a GPU-bound scenario, where the rendering workload increases proportionally with pixel count. The settings presets also show consistent scaling, with Ultra being approximately 40% slower than Low at each resolution, indicating that the GPU’s shading and texture units are uniformly stressed by the quality increases.

FAQ

Q: What is the highest frame rate achievable with this combo in Doom?

A: The highest measured average FPS is 284, achieved at 1920x1080 with Low settings. This is the only configuration that exceeds 280 FPS, and it demonstrates the CPU’s capability to drive very high frame rates when the GPU is not heavily loaded.

Q: Is 4K gaming viable with the AMD Ryzen 5 7500F and RX 7800 XT?

A: Yes, at 3840x2160, the combo achieves 60 FPS on Ultra, 73 FPS on High, 87 FPS on Medium, and 99 FPS on Low. The Ultra preset hits exactly 60 FPS, which is the minimum for smooth gameplay, while High provides a more comfortable margin at 73 FPS.

Q: Which settings preset provides the most consistent frame times?

A: The Medium preset is the only one with reported min and max FPS values. At 1920x1080, it has a min of 210 and max of 284; at 2560x1440, min of 136 and max of 184; at 3840x2160, min of 74 and max of 100. The min FPS is consistently 85% of the average, indicating good frame pacing.

Q: How does the RX 7800 XT compare to its nearest GPU rivals in raw benchmark scores?

A: The RX 7800 XT has an average benchmark score of 11627. It is 0.5% lower than the NVIDIA GeForce GTX 1660 (11680), 0.9% higher than the AMD Radeon Pro 5500M (11528), 1.3% higher than the NVIDIA Tesla K20c (11479), and 1.8% lower than the AMD Radeon RX 6500 XT (11842).

Q: Does the CPU become a bottleneck at any resolution?

A: At 1080p Low, the 284 FPS result indicates the CPU is near its limit, but at 1440p and 4K, the GPU is clearly the limiting factor. The CPU’s 5.00 GHz boost clock and 6 cores provide sufficient performance to avoid bottlenecking at higher resolutions.

Q: What is this combo’s overall ranking in the benchmark database for Doom?

A: The combo ranks 1238 out of 3712 tested combinations, placing it in the top 33% of all systems. This rank reflects its balanced performance across all resolutions, with particular strength at 1080p and 1440p.

Hardware Specifications

AMD Ryzen 5 7500F

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 5000 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

AMD Radeon RX 7800 XT

VRAM 16 GB GDDR6
Base Clock —
Boost Clock 2430 MHz MHz
TDP 263 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500F + AMD Radeon RX 7800 XT in Doom

Resolution Settings Avg FPS
3840x2160 Low 99.0
3840x2160 Medium 87.0
3840x2160 High 73.0
3840x2160 Ultra 60.0
2560x1440 Low 184.0
2560x1440 Medium 160.0
2560x1440 High 135.0
2560x1440 Ultra 110.0
1920x1080 Low 284.0
1920x1080 Medium 247.0
1920x1080 High 209.0
1920x1080 Ultra 171.0

Doom with Ryzen 5 7500F + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with RX 7800 XT + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 5 7500F + RX 7800 XT

Explore FPS benchmarks for other games using this same hardware combination.