Doom
This combination delivers exceptional performance with an average of 150 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 58 | 72 | 85 | 101 |
| 1440p QHD | 110 | 134 | 161 | 181 |
| 1080p Full HD | 167 | 207 | 247 | 280 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 5 7600 + AMD Radeon RX 7800 XT, In-Depth Analysis
Resolution Scaling
The benchmark data for Doom with the AMD Ryzen 5 7600 and AMD Radeon RX 7800 XT reveals a clear progression of performance as resolution increases, with the game remaining highly playable even at the most demanding settings. At 1920x1080 with Low settings, the combo delivers an average of 279.9 FPS. Moving to 2560x1440 with the same settings drops this to 180.7 FPS, a reduction of roughly 35%. At 3840x2160 with Low settings, the average falls to 100.8 FPS, which is about 64% lower than the 1080p result. This pattern shows that the GPU is the dominant scaling factor, as the frame rate penalty from increasing pixel count is substantial.
The scaling behavior across settings tells a more nuanced story. At High settings, the frame rate drops from 206.9 FPS at 1080p to 133.5 FPS at 1440p, then to 72.2 FPS at 4K. The percentage drop from 1440p to 4K is roughly 46%, which is steeper than the drop from 1080p to 1440p at about 35%. This suggests that at 4K, the RX 7800 XT is increasingly bound by its raw rendering throughput, with the memory bandwidth of 624.1 GB/s and the 256-bit bus becoming more critical. The data indicates that the CPU, with its 6 cores and 12 threads, has ample headroom at lower resolutions, but the GPU’s pixel rate of 233.3 GPixel/s becomes the limiting factor as resolution climbs.
At Ultra settings, the scaling is even more pronounced. The 1080p average is 167.4 FPS, dropping to 110.1 FPS at 1440p and 57.8 FPS at 4K. The 4K Ultra result is only 34.5% of the 1080p Ultra figure, showing that the most demanding preset imposes a severe penalty at high resolutions. This indicates that the combination of higher pixel count and the additional graphical workload of Ultra settings saturates the GPU’s capabilities. The data strongly suggests that for 4K gaming, users should consider Medium or High settings to maintain smooth frame rates, as the jump from High to Ultra at 4K costs 14.4 FPS, a 20% reduction.
FAQ
Q: What is the highest average frame rate achievable with this combo in Doom?
A: The highest measured average is 279.9 FPS, achieved at 1920x1080 with Low settings. This demonstrates the combo’s ability to far exceed typical display refresh rates at lower resolutions.
Q: How does the combo perform at 4K resolution with Ultra settings?
A: At 3840x2160 with Ultra settings, the average frame rate is 57.8 FPS. This is below the 60 FPS threshold often considered ideal for smooth gameplay, indicating that Ultra settings at 4K are demanding for this hardware.
Q: What is the performance difference between Low and High settings at 1440p?
A: At 2560x1440, Low settings yield 180.7 FPS, while High settings yield 133.5 FPS. This represents a 47.2 FPS difference, or about 26% lower performance for High settings, which is a significant trade-off for visual quality.
Q: Is the CPU or GPU more likely to be the bottleneck at 1080p?
A: At 1920x1080, the frame rates are exceptionally high across all settings, ranging from 167.4 FPS at Ultra to 279.9 FPS at Low. The CPU’s single-thread score of 999 in 3dmark and 3910 in Passmark suggests it has sufficient power to keep up, but the GPU’s performance scaling with resolution indicates it is the primary limiter at higher pixel counts.
Q: How does the 4K Medium setting compare to 1440p Ultra?
A: The 4K Medium average is 84.8 FPS, while 1440p Ultra averages 110.1 FPS. The 1440p Ultra configuration delivers 25.3 FPS more, making it the better choice for higher frame rates, though 4K Medium offers higher resolution with a still-playable frame rate.
Q: What is the frame rate drop from 1080p to 4K at High settings?
A: At High settings, the average drops from 206.9 FPS at 1080p to 72.2 FPS at 4K. This is a reduction of 134.7 FPS, or about 65%, highlighting the substantial cost of rendering at 4K.
CPU Role
The AMD Ryzen 5 7600 is a 6-core, 12-thread processor from the 7000 series, built on the Zen 4 architecture with a 5 nm process. Its base clock of 3.80 GHz and boost clock of 5.10 GHz provide strong single-thread performance, which is critical for Doom’s engine. The benchmark results show a single-thread score of 999 in 3dmark and 3910 in Passmark, placing it in the 83rd percentile against all CPUs. This suggests that the CPU is well-equipped to handle the game’s logic and draw calls, especially at lower resolutions where frame rates are extremely high.
The CPU’s multi-threaded capabilities are also robust, with a Cinebench R23 multicore score of 22992 and a 3dmark max threads score of 6503. However, Doom is not a heavily threaded game, and the data shows that the CPU is not the primary bottleneck in this configuration. At 1080p Low, the frame rate of 279.9 FPS is likely near the engine’s limits, but the CPU’s performance headroom means it can maintain high frame rates without becoming a limiting factor. The L3 cache of 32 MB shared across the cores helps with data locality, which is beneficial for game workloads.
Comparing to its nearest rivals, the Ryzen 5 7600 has an average benchmark score of 26617, which is 0.2% higher than the AMD Ryzen 7 5800X3D and 0.2% higher than the AMD EPYC 8024P. It is 0.2% lower than the Intel Core i9-12900HK. These small deltas indicate that the CPU’s performance is highly competitive, and in Doom, the frame rates are largely determined by the GPU. The CPU’s 65 W TDP and 5 nm process node contribute to efficient operation, but the key takeaway is that the Ryzen 5 7600 provides ample processing power for this game, with the GPU being the dominant factor in frame rate scaling.
Measured FPS Breakdown
The measured FPS data provides a comprehensive view of performance across three resolutions and four settings presets. At 1920x1080, the results are as follows: Low averages 279.9 FPS, Medium averages 247.3 FPS, High averages 206.9 FPS, and Ultra averages 167.4 FPS. The spread from Low to Ultra is 112.5 FPS, showing that the settings preset has a substantial impact on performance at this resolution. The frame rate at Ultra is 60% of the Low setting, indicating that the most demanding preset significantly reduces throughput.
Moving to 2560x1440, the averages are 180.7 FPS for Low, 160.5 FPS for Medium, 133.5 FPS for High, and 110.1 FPS for Ultra. The drop from Low to Ultra is 70.6 FPS, which is a smaller absolute difference than at 1080p but still represents a 39% reduction. At this resolution, the GPU’s workload increases, and the frame rates remain high enough for smooth gameplay on most displays, with even Ultra exceeding 100 FPS.
At 3840x2160, the performance drops more dramatically. Low averages 100.8 FPS, Medium averages 84.8 FPS, High averages 72.2 FPS, and Ultra averages 57.8 FPS. The Ultra setting at 4K is the only configuration that falls below 60 FPS, making it the least desirable option for gamers seeking a consistently smooth experience. The gap between Low and Ultra at 4K is 43 FPS, and the scaling from Medium to High to Ultra shows a linear decline, with each preset costing roughly 12-14 FPS. This data suggests that 4K gaming is viable with this combo, but settings must be adjusted to maintain high frame rates.
GPU Role
The AMD Radeon RX 7800 XT is a powerful GPU based on the RDNA 3.0 architecture, featuring 16 GB of GDDR6 memory on a 256-bit bus. Its memory bandwidth of 624.1 GB/s is a key asset for high-resolution gaming, as it allows the GPU to feed data to the 3840 shading units efficiently. The boost clock of 2430 MHz and game clock of 2124 MHz provide substantial compute power, with an FP32 throughput of 37.32 TFLOPS. These specifications directly influence the frame rates observed in Doom, particularly at 4K where the GPU is the primary bottleneck.
The GPU’s performance in benchmarks shows a Passmark G3D score of 24176 and a 3dmark Steel Nomad DX12 score of 4157, placing it in the 76th percentile against all GPUs. Its average benchmark score is 32619, which is 0.2% higher than the AMD FirePro S9300 X2 and 0.7% higher than the AMD FirePro S10000, but 0.4% lower than the NVIDIA P104-100 and 0.7% lower than the NVIDIA T600 Mobile. These comparisons are close, but in Doom, the RX 7800 XT demonstrates strong scaling across resolutions.
The data shows that the GPU is the limiting factor at higher resolutions. At 1080p, the frame rates are high enough that the CPU may have some impact, but as resolution increases, the GPU’s rendering workload dominates. The pixel rate of 233.3 GPixel/s and texture rate of 583.2 GTexel/s are critical for filling the screen at 4K, and the performance drop from 1080p to 4K at any given setting highlights the GPU’s role. The 16 GB VRAM is more than sufficient for Doom’s requirements, and the memory bandwidth ensures that texture streaming is not a bottleneck. Overall, the RX 7800 XT provides excellent performance for this game, with the caveat that Ultra settings at 4K push it to its limits.
Settings Recommendations
Based on the measured FPS data, the optimal settings depend on the user’s resolution and frame rate targets. For 1920x1080, all settings presets deliver well above 100 FPS, with even Ultra averaging 167.4 FPS. This means that gamers with 1080p displays can confidently select Ultra settings for the best visual quality without sacrificing smoothness. The High preset at 206.9 FPS offers a good balance, but the data shows no reason to compromise at this resolution.
At 2560x1440, the Ultra preset averages 110.1 FPS, which is still excellent for most monitors. However, users with high-refresh-rate displays (144 Hz or above) may prefer the High preset at 133.5 FPS or even Medium at 160.5 FPS to maximize frame rates. The difference between High and Ultra at 1440p is 23.4 FPS, which is a noticeable improvement for competitive play. For the best balance of visual quality and performance, the High setting at 1440p is recommended, as it maintains a strong frame rate while offering superior graphics compared to Medium.
At 3840x2160, the choices are more constrained. The Ultra preset at 57.8 FPS is below the 60 FPS threshold, making it less ideal for smooth gameplay. The High preset at 72.2 FPS is the lowest setting that remains above 60 FPS, but it still leaves little headroom. The Medium preset at 84.8 FPS offers a more comfortable margin, while Low at 100.8 FPS provides the best performance. For 4K gaming, the Medium setting is the recommended choice, as it provides a significant frame rate boost over High (12.6 FPS more) while maintaining a respectable level of visual fidelity. Users prioritizing frame rate above all else can opt for Low, but the Medium preset delivers the best experience per the measured rows.
How This Combo Ranks
In the database of tested hardware combinations for Doom, the AMD Ryzen 5 7600 with the AMD Radeon RX 7800 XT ranks 634 out of 1681 combos. This places it in the top 38% of all configurations tested, indicating that it is a solid performer for this game. The rank reflects the combo’s ability to deliver high frame rates across all resolutions, with the 4K Ultra setting being the only weak point.
The combo’s position in the rankings is influenced by both the CPU and GPU. The Ryzen 5 7600’s high single-thread performance ensures that it does not bottleneck the GPU at lower resolutions, while the RX 7800 XT’s strong rasterization capabilities drive the frame rates at higher resolutions. The data shows that this combo outperforms many others, but it is not at the top tier, which is reserved for configurations with more powerful GPUs or higher-end CPUs.
Given the rank of 634 out of 1681, this combo is best suited for gamers targeting 1080p or 1440p gaming with high refresh rates, or 4K gaming with settings adjusted to Medium or High. The measured FPS data supports this assessment, as the combo delivers exceptional performance at 1080p and 1440p, with 4K requiring more careful settings selection. Overall, this is a well-balanced pairing that offers strong performance in Doom, with the GPU being the primary driver of frame rates at higher resolutions.
Hardware Specifications
AMD Ryzen 5 7600
AMD Radeon RX 7800 XT
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 7600 + AMD Radeon RX 7800 XT in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 100.8 |
| 3840x2160 | Medium | 84.8 |
| 3840x2160 | High | 72.2 |
| 3840x2160 | Ultra | 57.8 |
| 2560x1440 | Low | 180.7 |
| 2560x1440 | Medium | 160.5 |
| 2560x1440 | High | 133.5 |
| 2560x1440 | Ultra | 110.1 |
| 1920x1080 | Low | 279.9 |
| 1920x1080 | Medium | 247.3 |
| 1920x1080 | High | 206.9 |
| 1920x1080 | Ultra | 167.4 |
Doom with Ryzen 5 7600 + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Doom with RX 7800 XT + Other CPUs
See how Doom performs with the same GPU but different processors.
Other Games with Ryzen 5 7600 + RX 7800 XT
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