Doom

Doom

AVERAGE FPS
79
good

This combination provides smooth gameplay with an average of 79 FPS, suitable for most gaming scenarios.

Average FPS: resolution vs quality settings

UltraHighMediumLow
4K Ultra HD 30 39 45 51
1440p QHD 56 69 81 99
1080p Full HD 88 112 127 151

Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.

Every measured configuration

3840x2160 Low 51
3840x2160 Medium 45
3840x2160 High 39
3840x2160 Ultra 30
2560x1440 Low 99
2560x1440 Medium 81
2560x1440 High 69
2560x1440 Ultra 56
1920x1080 Low 151
1920x1080 Medium 127
1920x1080 High 112
1920x1080 Ultra 88

Doom with AMD Ryzen 5 7500F + NVIDIA GeForce GTX 1660 SUPER, In-Depth Analysis

The AMD Ryzen 5 7500F and NVIDIA GeForce GTX 1660 SUPER combination ranks 1492nd out of 1681 tested combos in Doom, placing it in the lower third of all hardware pairings. This position reflects a pairing where the GPU, not the CPU, dictates the experience. The CPU is a modern 6-core, 12-thread Zen 4 part that ranks in the 82nd percentile of all CPUs, while the GPU sits in the 55th percentile of all GPUs. The result is a system that can run Doom smoothly at mainstream resolutions, but one that will struggle to maintain high frame rates at 4K with maximum settings.

How This Combo Ranks

At rank 1492 out of 1681 combos, this pairing sits in the bottom 12% of all tested configurations for Doom. That ranking is almost entirely a function of the graphics card’s position in the broader GPU hierarchy. The GTX 1660 SUPER’s average benchmark score of 14286 is statistically indistinguishable from its nearest rivals: it trails the AMD Radeon RX Vega 11 by only 0.2%, the Intel Iris Xe MAX Graphics by 0.2%, and the AMD Radeon RX 5500 XT by 0.7%. In practical terms, the GPU is a mid-pack performer, and the combo’s overall rank reflects that. The CPU, by contrast, is a strong contributor. Its average benchmark score of 24993 is essentially tied with the Intel Core i7-11850H (0.1% ahead), the AMD Ryzen 7 2700X (0.3% behind), and the AMD Ryzen 5 8400F (0.3% behind). The data indicates the CPU is not holding this combo back; rather, the GPU is the limiting factor that drags the overall ranking down.

GPU Role

The GTX 1660 SUPER is a Turing-architecture card with 6 GB of GDDR6 memory on a 192-bit bus, delivering 336.0 GB/s of bandwidth. Its base clock is 1530 MHz with a boost clock of 1785 MHz. These specs position it as a 1080p-class card, and the Doom results confirm that. At 1080p, it delivers playable frame rates across all settings, but at 4K, its 6 GB frame buffer and 5.027 TFLOPS of FP32 compute are simply insufficient for high-detail rendering. The card’s 1408 shading units and 48 ROPs are tasked heavily in Doom’s fast-paced environments. The benchmark data shows that the GPU’s performance ceiling is reached at 1440p with High settings, where it manages 68.6 FPS, and it falls off sharply as resolution increases. The 6 GB memory capacity is adequate for 1080p and 1440p, but at 4K Ultra, the card’s 85.68 GPixel/s pixel rate becomes a bottleneck, resulting in an average of just 30.1 FPS.

Resolution Scaling

The measured FPS data reveals a classic GPU-bound scaling pattern. Moving from 1080p to 1440p at High settings, the average frame rate drops from 111.8 FPS to 68.6 FPS, a 38.6% reduction. The jump from 1440p to 4K at High settings is even more severe, falling from 68.6 FPS to 39.4 FPS, another 42.6% drop. This steep decline indicates that the GTX 1660 SUPER is the primary constraint. If the CPU were the limiting factor, the frame rate would remain relatively flat as resolution increases, since the CPU workload stays constant. Instead, the data shows the GPU struggling to fill pixels at higher resolutions. At Low settings, the pattern is similar: 150.6 FPS at 1080p, 98.9 FPS at 1440p, and 51.2 FPS at 4K. The consistent scaling across settings confirms that the GPU is the bottleneck, and the CPU has ample headroom to feed it at all resolutions.

Measured FPS Breakdown

At 1920x1080, the combo delivers its best results. Low settings produce an average of 150.6 FPS, Medium drops to 127 FPS, High yields 111.8 FPS, and Ultra still manages a very playable 88.2 FPS. These numbers indicate that the system is well-suited for high-refresh-rate 1080p gaming, provided the user is willing to dial back from Ultra settings. Moving to 2560x1440, the performance takes a noticeable hit. Low settings average 98.9 FPS, Medium hits 81.3 FPS, High drops to 68.6 FPS, and Ultra falls to 55.5 FPS. At this resolution, the GPU is clearly working harder, and the frame rates reflect a system that is still playable but no longer capable of pushing a 144Hz monitor at maximum quality. At 3840x2160, the card’s limitations become apparent. Low settings average 51.2 FPS, Medium drops to 45 FPS, High falls to 39.4 FPS, and Ultra bottoms out at 30.1 FPS. These numbers are generally below the threshold for smooth, responsive gameplay, especially in a fast-paced FPS like Doom.

CPU Role

The AMD Ryzen 5 7500F is a 6-core, 12-thread processor based on Zen 4 architecture, built on a 5 nm process. It has a base clock of 3.70 GHz and a boost clock of 5.00 GHz, with 32 MB of shared L3 cache. In Doom, which is not a heavily threaded game, the CPU’s single-core performance is what matters most. The benchmark data shows a 3DMark single-thread score of 974 and a Cinebench R23 single-core score of 3218, both of which are strong numbers. The CPU’s 82nd percentile ranking among all CPUs underscores its capability. However, the measured FPS data shows that the CPU is never the limiting factor in this combo. At 1080p Low, the system hits 150.6 FPS, which is a high frame rate, but the GPU’s compute limits prevent it from going higher. The CPU has headroom to spare, as evidenced by the fact that frame rates drop consistently with resolution and settings increases, which is a GPU-bound behavior. The Ryzen 5 7500F also supports DDR5 memory with a dual-channel bus and 83.2 GB/s bandwidth, which helps feed the GPU efficiently, but the GPU’s 336.0 GB/s bandwidth is the more relevant figure for frame delivery.

Settings Recommendations

For a smooth 1080p experience, the data shows that High settings at 111.8 FPS offers the best balance of visual quality and performance. Medium at 127 FPS is also viable for players who prioritize frame rate over fidelity, while Low at 150.6 FPS is ideal for competitive play where every millisecond counts. Ultra at 88.2 FPS is still playable, but the drop from High to Ultra is notable, and the visual gains may not justify the 21% performance loss. At 1440p, the recommendation shifts to Medium settings, which deliver 81.3 FPS. High at 68.6 FPS is acceptable for slower-paced games, but in Doom’s intense combat, a frame rate above 80 FPS is preferable. Low at 98.9 FPS is the best choice for those who demand smoothness, but it sacrifices too much visual detail for most players. Ultra at 55.5 FPS is not recommended, as it falls below the 60 FPS threshold that is generally considered the minimum for a responsive FPS. At 4K, the data suggests that this combo is not suited for the resolution. Low settings at 51.2 FPS is the only configuration that approaches playability, and even then, the frame rate is inconsistent due to the GPU’s limitations. Ultra at 30.1 FPS is a slideshow and should be avoided. For the best overall experience, the data points to 1080p High as the sweet spot, offering a frame rate that is nearly double what the 4K Ultra setting provides, while still retaining enough graphical detail to appreciate Doom’s visual design.

Hardware Specifications

AMD Ryzen 5 7500F

Cores / Threads 6 / 12
Base Clock 3700 MHz
Boost Clock 5000 MHz
TDP 65W
Socket AMD Socket AM5
View Full CPU Details →

NVIDIA GeForce GTX 1660 SUPER

VRAM 6 GB GDDR6
Base Clock —
Boost Clock 1785 MHz MHz
TDP 125 WW
View Full GPU Details →

FPS Benchmarks by Resolution & Settings

Performance data for AMD Ryzen 5 7500F + NVIDIA GeForce GTX 1660 SUPER in Doom

Resolution Settings Avg FPS
3840x2160 Low 51.2
3840x2160 Medium 45.0
3840x2160 High 39.4
3840x2160 Ultra 30.1
2560x1440 Low 98.9
2560x1440 Medium 81.3
2560x1440 High 68.6
2560x1440 Ultra 55.5
1920x1080 Low 150.6
1920x1080 Medium 127.0
1920x1080 High 111.8
1920x1080 Ultra 88.2

Doom with Ryzen 5 7500F + Other GPUs

See how Doom performs with the same CPU but different graphics cards.

Doom with GTX 1660 SUPER + Other CPUs

See how Doom performs with the same GPU but different processors.

Other Games with Ryzen 5 7500F + GTX 1660 SUPER

Explore FPS benchmarks for other games using this same hardware combination.