Doom
This combination delivers exceptional performance with an average of 122 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 48 | 59 | 70 | 80 |
| 1440p QHD | 89 | 108 | 128 | 147 |
| 1080p Full HD | 137 | 167 | 198 | 228 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 5 4600G + NVIDIA GeForce RTX 4060, In-Depth Analysis
The AMD Ryzen 5 4600G paired with the NVIDIA GeForce RTX 4060 delivers a highly capable 1080p and 1440p experience in Doom, with performance that scales predictably across its four quality presets. Benchmark data shows the combination ranks 2001st out of 3712 tested combos, placing it in the upper-middle tier of the database. The measured frame rates reveal a system where the GPU is the primary driver at higher resolutions, while the CPU’s six Zen 2 cores provide ample headroom at lower settings, resulting in a balanced yet GPU-bound profile for this 2016 title.
Resolution Scaling
Resolution scaling in Doom follows a steep and consistent curve for this combo, with the RTX 4060’s workload increasing dramatically as pixel count rises. At 1920x1080 with High settings, the average frame rate is 167 FPS. Moving to 2560x1440 High drops that to 108 FPS, a reduction of 59 FPS or roughly 35%. Stepping up to 3840x2160 High yields just 59 FPS, which is 108 FPS lower than the 1080p result — a 65% performance loss from the baseline resolution. This pattern indicates that the rendering load scales nearly linearly with the number of pixels, a hallmark of GPU-bound scenarios.
The scaling behavior becomes more pronounced when examining the Low preset. At 1080p Low, the combo reaches 228 FPS, which falls to 147 FPS at 1440p and further to 80 FPS at 4K. The 4K Low result is 148 FPS below the 1080p Low figure, representing a 65% drop, identical to the High preset’s percentage decline. This consistency suggests the game’s engine scales uniformly across settings, with the GPU’s fill rate and memory bandwidth being the limiting factors at 4K regardless of quality level. The RTX 4060’s 272.0 GB/s bandwidth and 118.1 GPixel/s pixel rate are the primary constraints driving these figures.
The Medium preset shows similar scaling, with 198 FPS at 1080p, 128 FPS at 1440p, and 70 FPS at 4K. The delta between 1080p and 4K here is 128 FPS, again a 65% reduction. Ultra settings follow the same trajectory: 137 FPS at 1080p, 89 FPS at 1440p, and 48 FPS at 4K, with the 1080p-to-4K drop being 89 FPS (65%). This uniformity across all four presets strongly indicates that the resolution scaling is purely a function of GPU throughput, with no CPU bottleneck emerging even at low settings, where the 4600G’s 4.20 GHz boost clock and 12 threads maintain frame delivery.
FAQ
*Q: What is the highest average frame rate this combo achieves in Doom?*
A: The highest measured average is 228 FPS, achieved at 1920x1080 with Low settings. This represents the ceiling for this pairing in the benchmark data.
Q: How does the combo perform at 4K Ultra settings?
A: At 3840x2160 with Ultra settings, the average frame rate is 48 FPS. This is the lowest measured result across all resolution and settings combinations, indicating the RTX 4060 is heavily taxed at this extreme configuration.
Q: Is the frame rate difference between Medium and High settings significant at 1440p?
A: Yes, the difference is 20 FPS on average. Medium delivers 128 FPS at 2560x1440, while High delivers 108 FPS, representing a 15.6% performance penalty for the higher preset.
Q: Does the combo maintain playable frame rates at 4K across all settings?
A: The data shows playable results for most presets. Low averages 80 FPS, Medium averages 70 FPS, and High averages 59 FPS. Only Ultra dips below 60 FPS, averaging 48 FPS.
Q: What is the frame time consistency like at 1080p Medium?
A: The measured data shows a minimum of 168 FPS and a maximum of 228 FPS for this configuration, with an average of 198 FPS. The 60 FPS spread between minimum and maximum indicates some variance, but the minimum remains well above 144 Hz refresh rates.
Q: How does the combo’s overall ranking compare to other tested systems?
A: The combination ranks 2001st out of 3712 tested combos in Doom. This places it in the 54th percentile of all tested systems, meaning roughly 46% of configurations perform better in this specific game.
GPU Role
The NVIDIA GeForce RTX 4060 plays the dominant role in determining Doom’s frame rates, particularly at higher resolutions. The GPU’s 8 GB of GDDR6 memory on a 128-bit bus provides 272.0 GB/s of bandwidth, which becomes the critical resource when rendering at 4K. The measured FPS data confirms this: at 3840x2160, even the Low preset only achieves 80 FPS, while the same preset at 1080p hits 228 FPS. This 148 FPS gap is directly attributable to the GPU’s memory subsystem and pixel processing capabilities, as the 118.1 GPixel/s pixel rate is saturated by the 8.3 million pixels of 4K resolution.
The GPU’s clock speeds also influence performance scaling. With a base clock of 1830 MHz and a boost clock of 2460 MHz, the RTX 4060 demonstrates consistent behavior across settings. The difference between Low and Ultra at 1080p is 91 FPS (228 vs 137), which reflects the GPU’s shading units (3072) and texture units (96) being pushed harder by higher-quality textures and effects. The 236.2 GTexel/s texture rate handles the increased texture detail, but the 15.11 TFLOPS FP32 compute is the limiting factor for Ultra’s additional lighting and particle effects.
The GPU’s percentile ranking of 61st against all GPUs, with an average benchmark score of 17639, positions it as a mid-range performer. Its nearest rivals in the database include the AMD Radeon HD 7790 (0.2% faster) and the AMD Radeon 780M (0.3% slower), which places the RTX 4060 in a tightly contested performance band. However, Doom’s specific engine favors this GPU’s architecture, as evidenced by the playable 4K results. The 24 RT cores and 96 tensor cores, while not directly utilized in this non-ray-traced title, contribute to the GPU’s overall efficiency in handling the game’s Vulkan API workloads.
How This Combo Ranks
The combo’s rank of 2001 out of 3712 tested systems places it almost exactly at the median of all configurations tested in Doom. This positioning is notable given the individual component rankings: the CPU ranks in the 71st percentile among all processors, while the GPU ranks in the 61st percentile among all GPUs. The combined result being lower than either component’s individual percentile suggests that the pairing does not achieve synergistic gains in this particular game, likely due to the GPU being the bottleneck at higher resolutions.
Comparing to the nearest rivals provides context. The CPU’s closest competitor, the AMD Ryzen 3 PRO 5355GE, scores 17482 in average benchmarks, just 0.1% lower than the 4600G’s 17507. The Intel Core 7 150U scores 17395, 0.6% lower, while the AMD Ryzen 3 8300GE scores 17614, 0.6% higher. These small deltas indicate that the CPU performance is well within a tight band, and the 4600G is not a differentiator in this combo’s ranking. Similarly, the GPU’s nearest rival, the AMD Radeon HD 7790, scores 17666, just 0.2% higher than the RTX 4060’s 17639, showing that the GPU also sits in a crowded performance tier.
The rank of 2001 means that 1711 tested combos perform better, while 2000 perform worse. This near-median placement suggests that the Ryzen 5 4600G + RTX 4060 is a balanced mid-range configuration. The data indicates that the combo’s performance in Doom is not exceptional relative to the broader database, but it is sufficient for high-refresh-rate 1080p gaming and solid 1440p performance. The 4K results, while playable at most settings, are not competitive with higher-end combos that would rank in the top quartile.
CPU Role
The AMD Ryzen 5 4600G’s role in Doom is secondary to the GPU, but its specifications ensure that it never becomes a limiting factor in the measured scenarios. With 6 cores and 12 threads based on the Zen 2 architecture (Renoir), the CPU provides a solid foundation for the game’s multi-threaded engine. The base clock of 3.70 GHz and boost clock of 4.20 GHz deliver sufficient single-thread performance, as evidenced by the 3DMark single-thread score of 726 and Cinebench R23 single-core score of 1919. The 8 MB of shared L3 cache and 512 KB L2 per core provide adequate data locality for the game’s level geometry and AI calculations.
The CPU’s multi-threaded capabilities are robust, with a Cinebench R23 multi-core score of 13593 and a Passmark multi-thread score of 15992. These figures indicate that the 12 threads can handle Doom’s background tasks, such as physics and audio processing, without contention. The 3DMark 16-thread score of 4863 and max-thread score of 4889 show near-linear scaling for the first 6 cores, which is typical for this game’s engine. The Passmark physics score of 676 is modest, but Doom’s fast-paced action does not heavily stress CPU physics, as the frame rate data shows consistent GPU-bound behavior.
The CPU’s memory bandwidth of 51.2 GB/s via dual-channel DDR4 is sufficient for the game’s data streaming. The 4600G’s integrated Radeon Vega 7 graphics are irrelevant in this configuration, as the discrete RTX 4060 handles all rendering. The CPU’s 71st percentile ranking, with an average benchmark score of 17507, places it slightly above the median for all processors. Its nearest rival, the Intel Core i3-14100T, scores 17648 (0.8% higher), while the AMD Ryzen 3 PRO 5355GE scores 17482 (0.1% lower), confirming that the 4600G is a competent, if not outstanding, gaming CPU for this title.
Measured FPS Breakdown
The measured FPS data provides a comprehensive view of the combo’s performance across 12 distinct configurations. Beginning with 1920x1080, the Low preset delivers an average of 228 FPS, which is the highest score in the entire dataset. The Medium preset follows at 198 FPS, with a minimum of 168 FPS and maximum of 228 FPS. High settings reduce the average to 167 FPS, while Ultra drops further to 137 FPS. The spread between Low and Ultra at 1080p is 91 FPS, showing a clear hierarchy of quality presets.
At 2560x1440, the performance scales down proportionally. Low settings average 147 FPS, Medium averages 128 FPS with a minimum of 109 FPS and maximum of 148 FPS, High averages 108 FPS, and Ultra averages 89 FPS. The 1440p results show that even the Ultra preset maintains an average above 60 FPS, making this resolution viable for all settings. The difference between Low and Ultra at 1440p is 58 FPS, which is less than the 91 FPS gap at 1080p, indicating that the GPU’s pixel throughput becomes more of a factor as resolution increases.
At 3840x2160, the combo begins to struggle with the highest quality settings. Low averages 80 FPS, Medium averages 70 FPS (with a minimum of 59 FPS and maximum of 80 FPS), High averages 59 FPS, and Ultra averages 48 FPS. The 4K results reveal that while the first three presets remain playable (above 59 FPS average), Ultra dips below the 60 FPS threshold. The minimum FPS for 4K Medium is 59, which is exactly at the 60 Hz refresh rate boundary, suggesting potential frame pacing issues. The overall pattern across all resolutions is consistent: performance drops by roughly 35% when moving from 1080p to 1440p, and another 45% when moving from 1440p to 4K, for any given preset.
Settings Recommendations
Based on the measured FPS data, the optimal settings depend on the target resolution and refresh rate. For 1920x1080 users with a 144 Hz monitor, the High preset is the recommended choice. It delivers 167 FPS on average, which is above 144 Hz and provides a 30 FPS buffer over the Medium preset’s 198 FPS. The Ultra preset at 137 FPS is also viable for 120 Hz displays, but High offers a better balance of visual quality and performance headroom.
For 2560x1440, the High preset is again the sweet spot, averaging 108 FPS. This is sufficient for 100 Hz monitors and provides a 19 FPS improvement over Ultra’s 89 FPS. The Medium preset at 128 FPS is better suited for 120 Hz displays, but the visual fidelity loss may not be worth the 20 FPS gain. The minimum FPS data for Medium (109 FPS) suggests it can hold above 100 FPS consistently, making it a strong alternative for high-refresh-rate 1440p gaming.
At 3840x2160, the Medium preset offers the best experience, averaging 70 FPS with a minimum of 59 FPS. This is the only 4K preset that maintains an average above 60 FPS while providing moderate visual quality. The High preset at 59 FPS is borderline, and the Ultra preset at 48 FPS should be avoided for competitive play. For 4K users, the Medium preset is the recommended choice, as it delivers playable frame rates without the significant visual degradation of Low settings. The Low preset at 80 FPS is viable for those prioritizing frame rate over fidelity, but Medium provides the best compromise between image quality and performance in the measured data.
Hardware Specifications
AMD Ryzen 5 4600G
NVIDIA GeForce RTX 4060
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 4600G + NVIDIA GeForce RTX 4060 in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 80.0 |
| 3840x2160 | Medium | 70.0 |
| 3840x2160 | High | 59.0 |
| 3840x2160 | Ultra | 48.0 |
| 2560x1440 | Low | 147.0 |
| 2560x1440 | Medium | 128.0 |
| 2560x1440 | High | 108.0 |
| 2560x1440 | Ultra | 89.0 |
| 1920x1080 | Low | 228.0 |
| 1920x1080 | Medium | 198.0 |
| 1920x1080 | High | 167.0 |
| 1920x1080 | Ultra | 137.0 |
Doom with Ryzen 5 4600G + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Doom with RTX 4060 + Other CPUs
See how Doom performs with the same GPU but different processors.
Other Games with Ryzen 5 4600G + RTX 4060
Explore FPS benchmarks for other games using this same hardware combination.