Doom
This combination delivers exceptional performance with an average of 126 FPS, perfect for high refresh rate gaming and competitive play.
Average FPS: resolution vs quality settings
| Ultra | High | Medium | Low | |
|---|---|---|---|---|
| 4K Ultra HD | 53 | 64 | 74 | 86 |
| 1440p QHD | 90 | 111 | 132 | 153 |
| 1080p Full HD | 140 | 172 | 209 | 237 |
Cell color: green is 120+ FPS, teal is 60+, amber is 30+, red is below 30.
Doom with AMD Ryzen 5 4600G + NVIDIA GeForce RTX 3060 Ti, In-Depth Analysis
The AMD Ryzen 5 4600G and NVIDIA GeForce RTX 3060 Ti pairing delivers a highly capable Doom experience, with performance scaling predictably across the four tested presets. At 1080p, the Low preset produces an average of 236.5 FPS, while the Medium preset reaches 208.6 FPS, and High sits at 172.3 FPS. The Ultra preset, however, drops to 139.6 FPS, which is still well above the 60 FPS threshold for smooth gameplay. For players with high-refresh-rate monitors, the Medium preset offers the best balance, delivering 208.6 FPS while retaining a significant visual upgrade over Low. The High preset at 172.3 FPS remains an excellent choice for those prioritizing image quality, as it stays comfortably within the range of most 144Hz displays. The Ultra preset, while visually demanding, still provides a playable experience, though its 139.6 FPS average is a noticeable step down from High. For 1440p, the High preset delivers 110.9 FPS, which is ideal for high-refresh gaming, and even Ultra manages 89.6 FPS. At 4K, the High preset achieves 63.7 FPS, making it the recommended setting for a console-like 60 FPS experience, while the Low preset at 85.8 FPS is the only other option that exceeds 60 FPS.
CPU Role
The AMD Ryzen 5 4600G, a Zen 2 architecture processor codenamed Renoir, provides the computational backbone for this system. It features 6 cores and 12 threads, with a base clock of 3.70 GHz and a boost clock of 4.20 GHz. This configuration is well-suited for Doom, a game that typically scales well with multi-threaded performance. In synthetic benchmarks, the CPU demonstrates strong multi-core capabilities, scoring 13,593 in Cinebench R23 multi-core and 5,709 in Cinebench R20 multi-core. Its single-thread performance is also respectable, with a Cinebench R23 single-core score of 1,919, which is crucial for maintaining high frame rates in a fast-paced FPS. The processor’s 8 MB of shared L3 cache helps reduce memory latency, and its dual-channel DDR4 memory support provides a 51.2 GB/s memory bandwidth, ensuring the GPU receives data efficiently. The CPU’s performance percentile of 75 indicates it outperforms three-quarters of all tested CPUs, making it a solid mid-range option. When compared to its nearest rivals, the 4600G is effectively tied with the AMD Ryzen 3 PRO 5355GE (0% delta) and the Intel Core i5-12450H (0.1% delta), while slightly trailing the Intel Core i3-14100T (-0.8% delta) and Intel Core i3-13100F (-1% delta). This suggests that the CPU is not a bottleneck in this configuration, as the frame rates observed are consistently high across all resolutions. The 3DMark 16-thread score of 4,863 and 8-thread score of 4,138 further corroborate its ability to handle the game’s rendering threads without significant contention.
FAQ
Q: What is the best resolution for this CPU/GPU combo in Doom?
A: The data shows the combo performs excellently at 1440p, with the High preset achieving 110.9 FPS and even Ultra reaching 89.6 FPS. This resolution offers the best balance between visual fidelity and high frame rates, as 1080p is CPU-bound at lower settings and 4K struggles to maintain high FPS on the Ultra preset.
Q: How does the Ultra preset compare to High at 1080p?
A: At 1080p, the Ultra preset delivers 139.6 FPS, which is 32.7 FPS lower than the High preset’s 172.3 FPS. This represents a 19% performance drop, suggesting the Ultra preset adds significant GPU load that yields diminishing returns relative to the frame rate loss.
Q: Is the CPU or GPU the limiting factor at 1080p?
A: At 1080p, the CPU is likely the limiting factor at lower settings. The jump from Low (236.5 FPS) to Medium (208.6 FPS) is only 27.9 FPS, and High to Ultra drops another 32.7 FPS, indicating that the GPU is still keeping up with the CPU’s output. The CPU’s 3DMark single-thread score of 726 and Passmark single-thread score of 2,653 suggest it can sustain high frame rates, but the scaling from Low to Ultra shows the GPU becomes more involved as settings increase.
Q: Can this combo handle 4K gaming in Doom?
A: Yes, but only at specific settings. The High preset achieves 63.7 FPS, which is playable, and the Low preset reaches 85.8 FPS. The Medium preset hits 73.6 FPS, but the Ultra preset drops to 53 FPS, which may feel less smooth. For a consistent 60 FPS experience, High is the recommended setting at 4K.
Q: How does this combo rank among all tested configurations?
A: The combo ranks 880th out of 1,681 tested combinations in Doom, placing it in the upper half of all systems. This ranking reflects its strong, but not top-tier, performance, aligning with the CPU’s 75th percentile and GPU’s 69th percentile standings.
Q: What is the performance difference between Low and Ultra at 1440p?
A: At 1440p, the Low preset achieves 152.7 FPS, while Ultra reaches 89.6 FPS. This is a 63.1 FPS difference, representing a 41% reduction in frame rate. The High preset at 110.9 FPS offers a good middle ground, providing a substantial visual upgrade over Low with only a 27% performance penalty.
How This Combo Ranks
The combination of the AMD Ryzen 5 4600G and NVIDIA GeForce RTX 3060 Ti ranks 880th out of 1,681 tested combos for Doom, placing it in the 52nd percentile. This mid-pack ranking is somewhat surprising given the high frame rates observed, but it reflects the broad range of hardware configurations included in the database. The RTX 3060 Ti, with its GA104 chip and 8 GB of GDDR6 memory on a 256-bit bus, provides a 448.0 GB/s bandwidth, which is ample for this game. Its Passmark G3D score of 20,349 places it in the 69th percentile of all GPUs, and it is closely matched with rivals like the AMD Radeon RX 6700M (-0.2% delta) and AMD Radeon RX 6600 (-0.5% delta). The CPU’s performance, while not a bottleneck, is also not elite; its average benchmark score of 17,489 sits just below the Intel Core i3-13100F (-1% delta) and Intel Core i3-14100T (-0.8% delta). This suggests that the system’s gaming performance is well-balanced, with neither component drastically outperforming the other, but also neither being a top-tier part. The 880th rank indicates that while this combo is faster than many, there are numerous higher-end configurations—likely with more powerful CPUs and GPUs—that achieve higher frame rates, especially at lower resolutions where CPU overhead is more apparent.
Resolution Scaling
The measured FPS data reveals a clear trend as resolution increases, highlighting the GPU as the primary scaling factor. At 1080p, the High preset delivers 172.3 FPS, which drops to 110.9 FPS at 1440p (a 36% reduction) and further to 63.7 FPS at 4K (a 63% reduction from 1080p). This scaling pattern is consistent with GPU-bound performance, as the RTX 3060 Ti’s rendering load increases substantially with pixel count. The Low preset shows a similar trend: 236.5 FPS at 1080p, 152.7 FPS at 1440p (a 35% drop), and 85.8 FPS at 4K (a 64% drop). The relative consistency of these percentage drops across settings indicates that the GPU is the limiting component at all resolutions, with the CPU providing sufficient headroom even at 1080p. The Ultra preset, however, shows a slightly steeper decline: 139.6 FPS at 1080p, 89.6 FPS at 1440p (a 36% drop), and 53 FPS at 4K (a 62% drop). This suggests that the Ultra preset’s additional graphical effects (likely higher texture detail and shadow quality) impose a larger absolute GPU load, but the relative scaling remains uniform. The data shows that the RTX 3060 Ti’s 8 GB memory buffer and 256-bit interface are adequate for 4K in this game, as the High preset maintains playable frame rates, though the 53 FPS on Ultra indicates the GPU’s limits are being approached. Overall, the scaling demonstrates that this combo is best suited for 1080p and 1440p gaming, where it can fully exploit high refresh rates, while 4K requires compromises on settings to maintain smooth performance.
Hardware Specifications
AMD Ryzen 5 4600G
NVIDIA GeForce RTX 3060 Ti
FPS Benchmarks by Resolution & Settings
Performance data for AMD Ryzen 5 4600G + NVIDIA GeForce RTX 3060 Ti in Doom
| Resolution | Settings | Avg FPS |
|---|---|---|
| 3840x2160 | Low | 85.8 |
| 3840x2160 | Medium | 73.6 |
| 3840x2160 | High | 63.7 |
| 3840x2160 | Ultra | 53.0 |
| 2560x1440 | Low | 152.7 |
| 2560x1440 | Medium | 131.7 |
| 2560x1440 | High | 110.9 |
| 2560x1440 | Ultra | 89.6 |
| 1920x1080 | Low | 236.5 |
| 1920x1080 | Medium | 208.6 |
| 1920x1080 | High | 172.3 |
| 1920x1080 | Ultra | 139.6 |
Doom with Ryzen 5 4600G + Other GPUs
See how Doom performs with the same CPU but different graphics cards.
Doom with RTX 3060 Ti + Other CPUs
See how Doom performs with the same GPU but different processors.
Other Games with Ryzen 5 4600G + RTX 3060 Ti
Explore FPS benchmarks for other games using this same hardware combination.